All Items

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Below is a compilation of all "named" items - unique/set/runeword items and some others, whose affixes are all explicitly determined rather than generated randomly. Crafted items also have some predetermined affixes, but are not included here.

Other item compilation lists:


Axes[edit]

Unique Axes[edit]

All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Axes.

Normal One-Handed Axes[edit]

The Gnasher[edit]

The Gnasher.png

Hand Axe

  • Base Damage: 3 to 6

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: [4-5] to [9-10], Avg 6.5-7.5

Required Level: 5

Before After
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
50% Chance of Open Wounds 50% Chance of Open Wounds
+8 to Strength +8 to Strength

Deathspade[edit]

Deathspade.png

Axe

  • Base Damage: 4 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to [17-18], Avg 15.5-16

Required Strength: 32

Required Level: 9

Before After
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
+8 to Minimum Damage +8 to Minimum Damage
10% Deadly Strike
15% Bonus to Attack Rating 15% Bonus to Attack Rating
Hit Blinds Target Hit Blinds Target
+4 to Mana after each Kill +4 to Mana after each Kill

Bladebone[edit]

Bladebone.png

Double Axe

  • Base Damage: 5 to 13

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [6-7] to [16-19], Avg 11-13

Required Strength: 43

Required Level: 15

Before After
40% Chance to Cast Level 8 Teeth on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
+40 to Attack Rating against Undead +40 to Attack Rating against Undead
Adds 8-12 Fire Damage Removed
+20 Defense +[20-60] Defense

Skull Splitter[edit]

Skull Splitter.png

Military Pick

  • Base Damage: 7 to 11

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [11-14] to [17-22], Avg 14-18

Required Strength: 49

Required Level: 21

Before After
+[60-100]% Enhanced Damage +[60-100]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
Adds 1 to [12-15] Lightning Damage Adds 1-60 Lightning Damage
15% Chance of Crushing Blow
15% Chance of Open Wounds 15% Chance of Open Wounds
Hit Blinds Target +2 Hit Blinds Target +2
Regenerate Mana 20% Regenerate Mana 20%

Rakescar[edit]

War Axe.png

War Axe

  • Base Damage: 12 to 20 (was 10 to 18)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [21-30] to [35-50], Avg 28-40 (was [17-25] to [31-45], Avg 24-35)

Required Strength: 67

Required Level: 27

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[75-150]% Enhanced Damage +[75-150]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+38 Poison Damage over 3 Seconds +38 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Normal Two-Handed Axes[edit]

Axe of Fechmar[edit]

Large Axe.png

Large Axe

  • Base Damage: 6 to 13

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [10-11] to [22-24], Avg 16-17.5

Required Strength: 35

Required Level: 8

Before After
+40% Increased Attack Speed
+[70-90]% Enhanced Damage +[70-90]% Enhanced Damage
Freezes Target +3 Freezes Target +3
Cold Resist +50% Cold Resist +50%
+2 to Light Radius +2 to Light Radius

Goreshovel[edit]

Broad Axe.png

Broad Axe

  • Base Damage: 10 to 18

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [15-17] to [36-39], Avg 25.5-8 (was [14-15] to [34-36], Avg 24-25.5)

Required Strength: 48

Required Level: 14

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[40-50]% Enhanced Damage +[50-70]% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
60% Chance of Open Wounds 60% Chance of Open Wounds
+25 to Strength +25 to Strength

The Chieftain[edit]

The Chieftain.png

Battle Axe

  • Base Damage: 12 to 32

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [15-17] to [36-40], Avg 25.5-28.5

Required Strength: 54

Required Level: 19

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +[150-180]% Enhanced Damage
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
All Resistances +[10-20] All Resistances +[10-20]
+6 to Mana after each Kill +6 to Mana after each Kill

Brainhew[edit]

Brainhew.png

Great Axe

  • Base Damage: 9 to 30

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [31-33] to [57-66], Avg 44-49.5 (was [27-30] to [45-54], Avg 36-42)

Required Strength: 63

Required Level: 25

Before After
+40% Increased Attack Speed
+[50-80]% Enhanced Damage +[170-200]% Enhanced Damage
+14 to Minimum Damage +14 to Minimum Damage
Adds 15-35 Fire Damage Adds 15-35 Fire Damage
[10-13]% Mana Stolen per Hit [10-13]% Mana Stolen per Hit
+25 to Mana +25 to Mana
+4 to Light Radius +4 to Light Radius

Humongous[edit]

Humongous.png

Giant Axe

  • Base Damage: 22 to 45

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [69-82] to [141-178], Avg 105-130 (was [47-56] to [96-124], Avg 71.5-90)

Required Strength: 84

Required Level: 29

Before After
Melee Splash Radius Increased by 20%
+20% Increased Attack Speed
+[80-120]% Enhanced Damage +[180-240]% Enhanced Damage
Adds 8 to [15-25] Damage Adds 8 to [15-25] Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[20-30] to Strength +[20-30] to Strength
Requirements +20% Requirements +20%

Exceptional One-Handed Axes[edit]

Coldkill[edit]

Coldkill.png

Hatchet

  • Base Damage: 15 to 30 (was 10 to 21)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [37-43] to [75-87], Avg 56-65 (was [25-29] to [52-60], Avg 38.5-44.5)

Required Strength: 25

Required Dexterity: 25

Required Level: 36

Before After
10% Chance to Cast Level 10 Ice Blast on Striking 10% Chance to Cast Level 18 Ice Blast on Striking
10% Chance to Cast Level 5 Frost Nova when Struck 10% Chance to Cast Level 5 Frost Nova when Struck
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-190]% Enhanced Damage +[150-190]% Enhanced Damage
+40 Cold Damage Adds 160-240 Cold Damage
+15% to Maximum Cold Resist +10% to Maximum Cold Resist
Cold Resist +15% Cold Resist +15%

Butcher's Pupil[edit]

Butcher's Pupil.png

Cleaver

  • Base Damage: 14 to 47 (was 10 to 33)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [65-72] to [167-191], Avg 116-131.5 (was [55-60] to [132-149], Avg 93.5-104.5)

Required Strength: 68

Required Level: 39

Before After
Indestructible Indestructible
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
Adds 30-50 Damage Adds 30-50 Damage
35% Deadly Strike 35% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds

Islestrike[edit]

Double Axe.png

Twin Axe

  • Base Damage: 18 to 54 (was 13 to 38)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [48-52] to [145-156], Avg 96.5-104 (was [35-37] to [102-110], Avg 68.5-73.5)

Required Strength: 85

Required Level: 43

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+50% Increased Attack Speed
+[170-190]% Enhanced Damage +[170-190]% Enhanced Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+1 to Fury (Druid Only) +[3-4] to Fury (Druid Only)
+1 to Maul (Druid Only) +[3-4] to Maul (Druid Only)
+50 Defense vs. Missile Removed
+10 to All Attributes +10 to All Attributes

Pompeii's Wrath[edit]

Pompeii's Wrath.png

Crowbill

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [56-63] to [129-144], Avg 92.5-103.5 (was [33-37] to [81-91], Avg 57-64)

Required Strength: 94

Required Dexterity: 70

Required Level: 45

Before After
4% Chance to Cast Level 8 Volcano on Striking 8% Chance to Cast Level 28 Molten Boulder on Striking
+40% Increased Attack Speed
+[140-170]% Enhanced Damage +[170-200]% Enhanced Damage
Adds 35-150 Fire Damage Adds 60-175 Fire Damage
Slows Target by 50% Slows Target by 10%
Knockback Removed

Guardian Naga[edit]

War Axe.png

Naga

  • Base Damage: 23 to 64 (was 16 to 45)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [57-64] to [180-199], Avg 118.5-131.5 (was [40-44] to [132-146], Avg 86-95)

Required Strength: 121

Required Level: 48

Before After
5% Chance to Cast Level 8 Poison Nova on Striking 10% Chance to Cast Level 25 Poison Nova on Striking
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+20 to Maximum Damage +20 to Maximum Damage
+250 Poison Damage over 10 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +30% Poison Resist +30%
Attacker Takes Damage of 15 Attacker Takes Damage of [75-150]

Exceptional Two-Handed Axes[edit]

Warlord's Trust[edit]

Warlord's Trust.png

Military Axe

  • Base Damage: 21 to 61 (was 14 to 34)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [57-74] to [167-216], Avg 112-145 (was 38 to 93, Avg 65.5)

Two-Hand Damage (Ethereal): [71-92] to [209-269], Avg 140-180.5 (was 57 to 140, Avg 98.5)

Required Strength: 73

Required Level: 35

Before After
+40% Increased Attack Speed
+175% Enhanced Damage +[175-255]% Enhanced Damage
+75 Defense +75 Defense
Physical Damage Taken Reduced by [10-20]%
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
Replenish Life +20 Replenish Life +20
All Resistances +10 All Resistances +[10-20]
Repairs 1 Durability in 4 Seconds Repairs 1 Durability in 4 Seconds

Spellsteel[edit]

Spellsteel.png

Bearded Axe

  • Base Damage: 30 to 70 (was 21 to 49)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [79-103] to [185-241], Avg 132-172 (was 55 to 129, Avg 92)

Required Strength: 37

Required Level: 39

Before After
+10% Faster Cast Rate +30% Faster Cast Rate
+165% Enhanced Damage +[165-245]% Enhanced Damage
+100 to Mana +100 to Mana
Regenerate Mana 25% Regenerate Mana 25%
Magic Damage Taken Reduced by [12-15] Magic Damage Taken Reduced by [12-15]
Level 3 Decrepify (30 Charges) Level 18 Amplify Damage (60 Charges)
Level 1 Teleport (20 Charges) Level 1 Blink (60 Charges)
Level 12 Firestorm (60 Charges) Level 12 Firestorm (60 Charges)
Level 10 Holy Bolt (100 Charges) Level 10 Holy Bolt (60 Charges)
Requirements -60% Requirements -60%
  • Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.

Stormrider[edit]

Stormrider.png

Tabar

  • Base Damage: 35 to 99 (was 24 to 77)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 105 to 273, Avg 189 (was 83 to 229, Avg 156)

Durability: 130 (was 90)

Required Strength: 101

Required Level: 41

Before After
5% Chance to Cast Level 10 Chain Lightning on Striking 10% Chance to Cast Level 25 Chain Lightning on Striking
10% Chance to Cast Level [13-20] Charged Bolt on Striking 25% Chance to Cast Level 27 Charged Bolt on Striking
15% Chance to Cast Level 5 Charged Bolt when Struck 15% Chance to Cast Level 25 Charged Bolt when Struck
+100% Enhanced Damage +100% Enhanced Damage
Adds 35-75 Damage Adds 35-75 Damage
Adds 1-200 Lightning Damage Adds 1-200 Lightning Damage
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [75-150]
+50 Durability +50 Durability

Boneslayer Blade[edit]

Brainhew.png

Gothic Axe

  • Base Damage: 23 to 100 (was 18 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [64-73] to [280-320], Avg 172-196.5 (was [50-57] to [196-224], Avg 123-140.5)

Required Strength: 115

Required Dexterity: 79

Required Level: 42

Before After
50% Chance to Cast Level [12-20] Holy Bolt when Struck 50% Chance to Cast Level 30 Holy Bolt when Struck
+20% Increased Attack Speed +40% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
35% Bonus to Attack Rating 35% Bonus to Attack Rating
+[2-247]% Damage to Undead (+2.5% per Character Level) +[2-247]% Damage to Undead (+2.5% per Character Level)
+[5-495] to Attack Rating against Undead (+5 per Character Level) +[5-495] to Attack Rating against Undead (+5 per Character Level)
+[8-12] to Zeal
+8 to Strength +8 to Strength
Level 20 Holy Bolt (200 Charges) Removed

The Minotaur[edit]

The Minotaur.png

Ancient Axe

  • Base Damage: 62 to 122 (was 43 to 85)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [226-263] to [416-489], Avg 321-376 (was [69-149] to [126-285], Avg 97.5-217)

Required Strength: 125

Required Level: 45

Before After
+[140-200]% Enhanced Damage +[200-260]% Enhanced Damage
Adds 20-30 Damage Adds 40-50 Damage
30% Chance of Crushing Blow 30% Chance of Crushing Blow
Hit Blinds Target +2 Hit Blinds Target +2
Slows Target by 50% Slows Target by 10%
+[15-20] to Strength +[15-20] to Strength
Half Freeze Duration Cannot Be Frozen

Elite One-Handed Axes[edit]

Razor's Edge[edit]

The Gnasher.png

Tomahawk

  • Base Damage: 44 to 75 (was 33 to 58)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [143-187] to [243-318], Avg 193-252.5 (was [90-107] to [159-188], Avg 124.5-147.5)

Required Strength: 125

Required Dexterity: 67

Required Level: 67

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[175-225]% Enhanced Damage +[225-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
50% Deadly Strike 50% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds

Rune Master[edit]

Rune Master.png

Ettin Axe

  • Base Damage: 41 to 83 (was 33 to 66)

  • Base Durability: 72 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [131-151] to [265-307], Avg 198-229 (was [105-122] to [211-244], Avg 158-183)

Required Strength: 145

Required Dexterity: 45

Required Level: 72

Before After
+40% Increased Attack Speed
+[220-270]% Enhanced Damage +[220-270]% Enhanced Damage
+5% to Maximum Cold Resist +5% to Maximum Cold Resist
Cannot Be Frozen Cannot Be Frozen
Socketed [3-5] Socketed [4-5]

Cranebeak[edit]

Skull Splitter.png

War Spike

  • Base Damage: 38 to 60 (was 30 to 48)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [129-152] to [204-240], Avg 166.5-196 (was [102-120] to [163-192], Avg 132.5-156)

Required Strength: 133

Required Dexterity: 54

Required Level: 63

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-300]% Enhanced Damage +[240-300]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 1-305 Lightning Damage Adds 1-305 Lightning Damage
[20-50]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items
Level 8 Raven (15 Charges) +[4-6] to Raven (Druid Only)

Death Cleaver[edit]

War Axe.png

Berserker Axe

  • Base Damage: 30 to 89 (was 24 to 71)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [129-159] to [338-382], Avg 233.5-270.5 (was [79-91] to [234-269], Avg 156.5-180)

Required Strength: 138

Required Dexterity: 59

Required Level: 70

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[230-280]% Enhanced Damage +[280-330]% Enhanced Damage
+[15-30] to Minimum Damage
-33% Target Defense -33% Target Defense
66% Deadly Strike 50% Deadly Strike
+[6-9] Life after each Kill +[6-9] Life after each Kill

Elite Two-Handed Axes[edit]

Ethereal Edge[edit]

Ethereal Edge.png

Silver-Edged Axe

  • Base Damage: 78 to 138 (was 62 to 110)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage (Ethereal): [242-271] to [430-481], Avg 336-376 (was [232-260] to [412-462], Avg 322-361)

Required Strength: 156

Required Dexterity: 55

Required Level: 74

Before After
Indestructible Indestructible
+25% Increased Attack Speed +45% Increased Attack Speed
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+[270-350] to Attack Rating +[270-350] to Attack Rating
+[150-200]% Damage to Demons +[150-200]% Damage to Demons
+[10-12] Fire Absorb +[10-12] Fire Absorb
+[5-10] Life after each Demon Kill +[10-20] Life after each Demon Kill
Ethereal Ethereal

Hellslayer[edit]

Hellslayer.png

Decapitator

  • Base Damage: 61 to 171 (was 49 to 137)

  • Base Durability: 100 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [122-183] to [347-1020], Avg 234.5-601.5 (was 98 to [278-680], Avg 188-389.5)

Required Strength: 189

Required Dexterity: 33

Required Level: 66

Before After
10% Chance to Cast Level [16-20] Fire Ball on Attack 25% Chance to Cast Level 30 Fire Ball on Striking
+40% Increased Attack Speed
+100% Enhanced Damage +[100-200]% Enhanced Damage
+[3-297]% Enhanced Maximum Damage (+3% per Character Level) +[3-297]% Enhanced Maximum Damage (+3% per Character Level)
Adds 150-250 Fire Damage Adds [150-300] to [400-500] Fire Damage
+[0-49] to Strength (+0.5 per Character Level) +[0-49] to Strength (+0.5 per Character Level)
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
+25 to Life +25 to Life

Messerschmidt's Reaver[edit]

Messerschmidt's Reaver.png

Champion Axe

  • Base Damage: 74 to 118 (was 59 to 94)

  • Base Durability: 120 (was 75)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [240-277] to [385-733], Avg 312.5-505 (was 177 to [283-514], Avg 230-345.5)

Required Strength: 167

Required Dexterity: 59

Required Level: 70

Before After
+20% Faster Run/Walk
+20% Increased Attack Speed
+200% Enhanced Damage +[225-275]% Enhanced Damage
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level) +[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
100% Bonus to Attack Rating 100% Bonus to Attack Rating
Adds 20-240 Fire Damage Adds 20-240 Fire Damage
20% Deadly Strike
+15 to All Attributes +20 to All Attributes
+25 Durability Removed

Executioner's Justice[edit]

Humongous.png

Glorious Axe

  • Base Damage: 75 to 155 (was 60 to 124)

  • Base Durability: 120 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [277-315] to [573-651], Avg 425-483 (was [204-234] to [421-483], Avg 312.5-358.5)

Required Strength: 164

Required Dexterity: 55

Required Level: 77

Before After
50% Chance to Cast Level 6 Decrepify when you Kill an Enemy 50% Chance to Cast Level 25 Decrepify when you Kill an Enemy
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-290]% Enhanced Damage +[270-320]% Enhanced Damage
-33% Target Defense -33% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow


Maces[edit]

Unique Maces[edit]

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Maces[edit]

Felloak[edit]

Felloak.png

Club

  • Base Damage: 1 to 6

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: 1 to 10, Avg 5.5

Required Level: 3

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 6-8 Fire Damage Adds 6-8 Fire Damage
+[2-3] to Firestorm (Druid Only)
Knockback Knockback
Lightning Resist +60% Lightning Resist +[30-50]%
Fire Resist +20% Fire Resist +[15-30]%
+50% Damage to Undead +50% Damage to Undead

Stoutnail[edit]

Stoutnail.png

Spiked Club

  • Base Damage: 5 to 8

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 10 to 16, Avg 13

Required Level: 5

Before After
+100% Enhanced Damage +100% Enhanced Damage
+[3-4] to Lycanthropy (Druid Only)
+7 to Vitality +[7-14] to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by [2-4]
Attacker Takes Damage of [3-10] Attacker Takes Damage of [3-10]
+50% Damage to Undead +50% Damage to Undead

Crushflange[edit]

Crushflange.png

Mace

  • Base Damage: 3 to 10

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: [5-6] to [18-20], Avg 11.5-13 (was 4 to [15-16], Avg 9.5-10)

Required Strength: 27

Required Level: 9

Before After
+[50-60]% Enhanced Damage +[80-100]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Knockback Removed
+15 to Strength +15 to Strength
Fire Resist +50% Fire Resist +[40-50]%
+2 to Light Radius +2 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Bloodrise[edit]

Bloodrise.png

Morning Star

  • Base Damage: 7 to 16

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to 35, Avg 25

Required Strength: 36

Required Level: 15

Before After
+10% Increased Attack Speed +[20-30]% Increased Attack Speed
+120% Enhanced Damage +120% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
5% Life Stolen per Hit [4-6]% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+3 to Sacrifice (Paladin Only) +3 to Sacrifice (Paladin Only)
+2 to Light Radius +2 to Light Radius
+50% Damage to Undead +50% Damage to Undead

The General's Tan Do Li Ga[edit]

The General's Tan Do Li Ga.png

Flail

  • Base Damage: 1 to 24

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: 2 to [66-78], Avg 34-40 (was 2 to [56-58], Avg 29-30)

Required Strength: 41

Required Dexterity: 35

Required Level: 21

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 1-20 Damage Adds 10 to [30-40] Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
Slows Target by 50% Slows Target by 10%
+25 Defense +[25-75] Defense
+50% Damage to Undead +50% Damage to Undead

Ironstone[edit]

Ironstone.png

War Hammer

  • Base Damage: 22 to 32 (was 19 to 29)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [44-55] to [64-80], Avg 54-67.5 (was [38-47] to [58-72], Avg 48-59.5)

Required Strength: 53

Required Level: 27

Before After
+20% Increased Attack Speed
+[100-150]% Enhanced Damage +[100-150]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 1-10 Lightning Damage Adds 1-50 Lightning Damage
+10 to Strength +10 to Strength
+50% Damage to Undead +50% Damage to Undead

Normal Two-Handed Maces[edit]

Bonesnap[edit]

Bonesnap.png

Maul

  • Base Damage: 30 to 43

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [90-120] to [129-172], Avg 109.5-146

Required Strength: 69

Required Level: 24

Before After
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
40% Chance of Crushing Blow [20-40]% Chance of Crushing Blow
Cold Resist +30% Cold Resist +[20-30]%
Fire Resist +30% Fire Resist +[20-30]%
Upgraded Stats

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

Two-Hand Damage: [207-276] to [339-452], Avg 273-364 (was [159-212] to [234-312], Avg 196.5-262)

Two-Hand Damage (Ethereal): [258-344] to [423-564], Avg 340.5-454 (was [237-316] to [351-468], Avg 294-392)

Required Strength: 124

Required Level: 25


Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

Two-Hand Damage: [288-384] to [396-528], Avg 342-456 (was [231-308] to [318-424], Avg 274.5-366)

Two-Hand Damage (Ethereal): [360-480] to [495-660], Avg 427.5-570 (was [345-460] to [477-636], Avg 411-548)

Required Strength: 225

Required Level: 51

Steeldriver[edit]

Steeldriver.png

Great Maul

  • Base Damage: 38 to 58

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-144] to [162-220], Avg 134-182 (was [95-133] to [145-203], Avg 120-168)

Required Strength: 50

Required Level: 29

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[150-250]% Enhanced Damage +[180-280]% Enhanced Damage
Heal Stamina Plus 25% Heal Stamina Plus 25%
Requirements -50% Requirements -50%
+50% Damage to Undead +50% Damage to Undead

Exceptional One-Handed Maces[edit]

Dark Clan Crusher[edit]

Felloak.png

Cudgel

  • Base Damage: 10 to 30 (was 6 to 21)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [28-34] to [84-102], Avg 56-68 (was 17 to 61, Avg 39)

Required Strength: 25

Required Level: 34

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+40% Increased Attack Speed
+195% Enhanced Damage +[180-240]% Enhanced Damage
[20-25]% Bonus to Attack Rating [20-25]% Bonus to Attack Rating
+200% Damage to Demons +200% Damage to Demons
+200 to Attack Rating against Demons +200 to Attack Rating against Demons
+15 Life after each Demon Kill +15 Life after each Demon Kill
+50% Damage to Undead +50% Damage to Undead

Fleshrender[edit]

Stoutnail.png

Barbed Club

  • Base Damage: 18 to 36 (was 13 to 25)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [76-89] to [132-158], Avg 104-123.5 (was [64-74] to [107-125], Avg 85.5-99.5)

Durability: 92 (was 56)

Required Strength: 30

Required Level: 38

Before After
+2 to Shape Shifting Skills (Druid Only) +2 to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels +[1-2] to Druid Skill Levels
+40% Increased Attack Speed
+[130-200]% Enhanced Damage +[130-200]% Enhanced Damage
Adds 35-50 Damage Adds 35-50 Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
Prevent Monster Heal Removed
+50% Damage to Undead +50% Damage to Undead
+20 Durability +20 Durability

Sureshrill Frost[edit]

Crushflange.png

Flanged Mace

  • Base Damage: 22 to 33 (was 15 to 23)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [70-76] to [112-122], Avg 91-99 (was [42-47] to [67-74], Avg 54.5-60.5)

Required Strength: 61

Required Level: 39

Before After
10% Chance to Cast Level 14 Frozen Orb on Striking
+[2-3] to Cold Skills
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 5-10 Damage Adds 15-30 Damage
Adds 63-112 Cold Damage Adds 63-112 Cold Damage
Freezes Target +3 Freezes Target +3
Cannot Be Frozen Cannot Be Frozen
Level 9 Frozen Orb (50 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Moonfall[edit]

Bloodrise.png

Jagged Star

  • Base Damage: 29 to 45 (was 20 to 31)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [79-88] to [123-136], Avg 101-112 (was [54-60] to [83-92], Avg 68.5-76)

Required Strength: 74

Required Level: 42

Before After
5% Chance to Cast Level 6 Meteor on Striking 12% Chance to Cast Level 26 Meteor on Striking
+[2-3] to Magic Skills
+[120-150]% Enhanced Damage +[140-170]% Enhanced Damage
Adds 10-15 Damage Adds 10-15 Damage
Adds 55-115 Fire Damage Adds 55-115 Fire Damage
Magic Damage Taken Reduced by [9-12] Magic Damage Taken Reduced by [9-12]
+2 to Light Radius +2 to Light Radius
Level 11 Meteor (60 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Baezil's Vortex[edit]

The General's Tan Do Li Ga.png

Knout

  • Base Damage: 18 to 50 (was 13 to 35)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [46-54] to [130-150], Avg 88-102 (was [33-39] to [91-105], Avg 62-72)

Required Strength: 82

Required Dexterity: 73

Required Level: 45

Before After
5% Chance to Cast Level 8 Nova on Striking 20% Chance to Cast Level 25 Nova on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 1-150 Lightning Damage Adds 1-150 Lightning Damage
+100 to Mana +100 to Mana
Lightning Resist +25% Lightning Resist +25%
Level 15 Nova (80 Charges) Level 25 Nova (80 Charges)
+50% Damage to Undead +50% Damage to Undead

Earthshaker[edit]

War Hammer.png

Battle Hammer

  • Base Damage: 39 to 60 (was 35 to 58)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [109-128] to [168-198], Avg 138.5-163 (was 98 to 162, Avg 130)

Durability: 160 (was 105)

Required Strength: 100

Required Level: 43

Before After
5% Chance to Cast Level 7 Fissure on Striking 14% Chance to Cast Level 24 Fissure on Striking
+3 to Elemental Skills (Druid Only) +[3-4] to Elemental Skills (Druid Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+20% Faster Cast Rate
+180% Enhanced Damage +[180-230]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
Knockback Removed
+50% Damage to Undead +50% Damage to Undead
+50 Durability +50 Durability

Exceptional Two-Handed Maces[edit]

Bloodtree Stump[edit]

Maul.png

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [213-248] to [350-406], Avg 281.5-327 (was [148-169] to [218-249], Avg 183-209)

Durability: 160 (was 100)

Required Strength: 124

Required Level: 48

Before After
+2 to Masteries (Barbarian Only) +2 to Masteries (Barbarian Only)
+[180-220]% Enhanced Damage +[210-260]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+3 to Mace Mastery (Barbarian Only) +3 to General Mastery (Barbarian Only)
+3 to Leap Attack (Barbarian Only)
+25 to Strength +25 to Strength
All Resistances +20 All Resistances +20
+50% Damage to Undead +50% Damage to Undead
+40 Durability +40 Durability

The Gavel of Pain[edit]

The Gavel of Pain.png

Martel de Fer

  • Base Damage: 76 to 131 (was 61 to 99)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [251-274] to [442-481], Avg 346.5-377.5 (was [152-170] to [257-287], Avg 204.5-228.5)

Required Strength: 169

Required Level: 45

Before After
5% Chance to Cast Level 1 Amplify Damage on Striking 12% Chance to Cast Level 31 Amplify Damage on Striking
5% Chance to Cast Level 1 Iron Maiden when Struck 5% Chance to Cast Level 1 Iron Maiden when Struck
Indestructible Removed
+[130-160]% Enhanced Damage +[215-245]% Enhanced Damage
Adds 12-30 Damage Adds 12-30 Damage
Attacker Takes Damage of 26 Attacker Takes Damage of 260
Level 8 Amplify Damage (3 Charges) Level 8 Amplify Damage (3 Charges)
Replenish 1 Charge in 3 Seconds
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible affix being removed.

Upgraded Stats

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

Two-Hand Damage: [141-153] to [738-806], Avg 439.5-479.5 (was [87-97] to [444-498], Avg 265.5-297.5)

Two-Hand Damage (Ethereal): [172-187] to [915-999], Avg 543.5-593 (was [124-139] to [651-732], Avg 387.5-435.5)

Required Strength: 253

Required Level: 65

Elite One-Handed Maces[edit]

Nord's Tenderizer[edit]

Felloak.png

Truncheon

  • Base Damage: 44 to 54 (was 35 to 43)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [162-189] to [199-232], Avg 180.5-210.5 (was [129-150] to [159-184], Avg 144-167)

Required Strength: 88

Required Dexterity: 43

Required Level: 68

Before After
15% Chance to Cast Level 26 Blizzard on Striking
+25% Increased Attack Speed +25% Increased Attack Speed
+[270-330]% Enhanced Damage +[270-330]% Enhanced Damage
[150-180]% Bonus to Attack Rating [150-180]% Bonus to Attack Rating
Adds 205-455 Cold Damage Adds 205-455 Cold Damage
Freezes Target +[2-4] Freezes Target +[2-4]
Cold Absorb [5-15]% Cold Absorb [5-15]%
Level 16 Blizzard (12 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Demon Limb[edit]

Stoutnail.png

Tyrant Club

  • Base Damage: 43 to 75 (was 32 to 58)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [120-141] to [210-247], Avg 165-194 (was [89-105] to [162-191], Avg 125.5-148)

Required Strength: 133

Required Level: 63

Before After
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
+123% Damage to Demons +123% Damage to Demons
Adds 222-333 Fire Damage Adds 222-333 Fire Damage
[7-13]% Life Stolen per Hit [7-13]% Life Stolen per Hit
Fire Resist +[15-20]% Fire Resist +[15-20]%
Level 23 Enchant (20 Charges) Level 23 Enchant Fire (20 Charges)
Replenish 1 Charge in 3 Seconds
Repairs 1 Durability in 20 Seconds Removed
+50% Damage to Undead +50% Damage to Undead

Baranar's Star[edit]

Bloodrise.png

Devil Star

  • Base Damage: 56 to 69 (was 43 to 53)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [168-196] to [207-241], Avg 187.5-218.5 (was 129 to 159, Avg 144)

Durability: 244 (was 172)

Required Strength: 153

Required Dexterity: 44

Required Level: 65

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+200% Enhanced Damage +200% Enhanced Damage
200% Bonus to Attack Rating 200% Bonus to Attack Rating
Adds 1-200 Fire Damage Adds 1-300 Fire Damage
Adds 1-200 Lightning Damage Adds 1-300 Lightning Damage
Adds 1-200 Cold Damage Adds 1-300 Cold Damage
+15 to Strength +15 to Strength
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Horizon's Tornado[edit]

The General's Tan Do Li Ga.png

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [49-56] to [350-400], Avg 199.5-228 (was [9-11] to [264-304], Avg 136.5-157.5)

Required Strength: 125 (was 100)

Required Dexterity: 77 (was 62)

Required Level: 64

Minimum Item Level: 72

Occurrence Rate: 5/6

Before After
20% Chance to Cast Level 15 Tornado on Striking 20% Chance to Cast Level 28 Tornado on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+35% Faster Cast Rate
+[230-280]% Enhanced Damage +[250-300]% Enhanced Damage
Slows Target by 20% +[4-6] to Tornado (Druid Only)
Requirements -20% +[4-6] to Twister (Druid Only)
+50% Damage to Undead +50% Damage to Undead

Stormlash[edit]

The General's Tan Do Li Ga.png

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [56-61] to [400-440], Avg 228-250.5 (was [10-12] to [272-320], Avg 141-166)

Required Strength: 125

Required Dexterity: 77

Required Level: 82

Minimum Item Level: 86

Occurrence Rate: 1/6

Before After
20% Chance to Cast Level 18 Tornado on Striking 20% Chance to Cast Level 28 Tornado on Striking
15% Chance to Cast Level 10 Static Field on Striking 15% Chance to Cast Level 25 Static Field on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-300]% Enhanced Damage +[300-340]% Enhanced Damage
Adds 1-473 Lightning Damage Adds 1-473 Lightning Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[3-9] Lightning Absorb +[3-9] Lightning Absorb
Attacker Takes Lightning Damage of 30 Attacker Takes Lightning Damage of [200-360]
+50% Damage to Undead +50% Damage to Undead

Stone Crusher[edit]

War Hammer.png

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [176-201] to [212-243], Avg 194-222 (was [190-210] to [231-256], Avg 210.5-233)

Required Strength: 189

Required Level: 68

Minimum Item Level: 76

Occurrence Rate: 4/5

Before After
-[5-8]% to Enemy Physical Resistance
+[280-320]% Enhanced Damage +[180-220]% Enhanced Damage
Damage +[10-30] Removed
-25% Target Defense -25% Target Defense
40% Chance of Crushing Blow 20% Chance of Crushing Blow
-100 to Monster Defense per Hit -20 to Monster Defense per Hit
+[20-30] to Strength +[10-20] to Strength
+50% Damage to Undead +50% Damage to Undead

Schaefer's Hammer[edit]

Ironstone.png

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [189-226] to [230-471], Avg 209.5-348.5 (was [100-115] to [124-338], Avg 112-226.5)

One-Hand Damage (Ethereal): [234-280] to [287-540], Avg 260.5-410

Required Strength: 189

Required Level: 79

Minimum Item Level: 83

Occurrence Rate: 1/5

Before After
20% Chance to Cast Level 10 Static Field on Striking 20% Chance to Cast Level 25 Static Field on Striking
Indestructible Repairs 1 Durability in 10 Seconds
+20% Increased Attack Speed +40% Increased Attack Speed
+[100-130]% Enhanced Damage +[200-260]% Enhanced Damage
+[2-198] to Maximum Damage (+2 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) +[8-792] to Attack Rating (+8 per Character Level)
Adds 50-200 Lightning Damage Adds 50-450 Lightning Damage
+50 to Life +50 to Life
Lightning Resist +75% Lightning Resist +[50-75]%
+1 to Light Radius +4-8 to Light Radius
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible affix being removed.

Elite Two-Handed Maces[edit]

Windhammer[edit]

Windhammer.png

Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [316-364] to [435-501], Avg 375.5-432.5 (was [215-254] to [296-349], Avg 255.5-301.5)

Required Strength: 225

Required Level: 68

Before After
33% Chance to Cast Level 22 Twister on Striking 33% Chance to Cast Level 22 Twister on Striking
+60% Increased Attack Speed +60% Increased Attack Speed
+[180-230]% Enhanced Damage +[230-280]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+50% Damage to Undead +50% Damage to Undead

Earth Shifter[edit]

Steeldriver.png

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [143-180] to [787-990], Avg 465-585 (was [115-132] to [630-720], Avg 372.5-426)

Required Strength: 190 (was 253)

Required Level: 69

Minimum Item Level: 77

Occurrence Rate: 1/2

Before After
12% Chance to Cast level 28 Volcano on Casting
25% Chance to Cast Level 14 Fissure on Striking 25% Chance to Cast Level 28 Fissure on Striking
+7 to Elemental Skills (Druid Only) +7 to Elemental Skills (Druid Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+10% Faster Cast Rate +80% Faster Cast Rate
+[250-300]% Enhanced Damage +[250-340]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Level 14 Volcano (30 Charges) Removed
+50% Damage to Undead +50% Damage to Undead
Requirements -25%

The Cranium Basher[edit]

Great Maul.png

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [159-175] to [790-880], Avg 474.5-527.5 (was [119-132] to [540-612], Avg 329.5-372)

Required Strength: 253

Required Level: 87

Minimum Item Level: 85

Occurrence Rate: 1/2

Before After
4% Chance to Cast Level 1 Amplify Damage on Striking 10% Chance to Cast Level 33 Amplify Damage on Striking
Indestructible Removed
+20% Increased Attack Speed +20% Increased Attack Speed
+[200-240]% Enhanced Damage +[240-280]% Enhanced Damage
+20 to Minimum Damage Adds 20-25 Damage
75% Chance of Crushing Blow 75% Chance of Crushing Blow
+25 to Strength +25 to Strength
All Resistances +25 All Resistances +25
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible affix being removed.

Special Maces[edit]

Wirt's Leg[edit]

Wirt's Leg.png

One-Hand Damage: 2 to 8, Avg 5

Durability: 66

Speed Modifier: -10

Melee Range: 1

Maximum Sockets: 3

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a regular item that can be used to open the Secret Cow Level. It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. It is considered a club, so can now get Druid pointmods like other clubs.

Horadric Malus[edit]

Horadric Malus.png

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 15

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Flail[edit]

Khalim's Flail.png

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Strength: 41

Required Dexterity: 35

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-20 Lightning Damage Adds 1-20 Lightning Damage
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Will[edit]

Khalim's Will.png

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
6% Life Stolen per Hit 6% Life Stolen per Hit
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Hell Forge Hammer[edit]

Hell Forge Hammer.png

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 4

Required Level: None

Before After
Melee Attacks Deal Splash Damage
Adds 5-20 Fire Damage Adds 5-20 Fire Damage
+35 Defense +35 Defense
Fire Resist +40% Fire Resist +40%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.


Swords[edit]

Unique Swords[edit]

All one-handed swords now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

All two-handed swords now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Swords[edit]

Rixot's Keen[edit]

Rixot's Keen.png

Short Sword

  • Base Damage: 2 to 7

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: 9 to 14, Avg 11.5

Required Level: 2

Before After
+100% Enhanced Damage +100% Enhanced Damage
+5 to Minimum Damage +5 to Minimum Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+25 Defense +25 Defense
+2 to Light Radius +2 to Light Radius

Blood Crescent[edit]

Blood Crescent.png

Scimitar

  • Base Damage: 2 to 6

  • Base Durability: 44 (was 22)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: 3 to [9-10], Avg 6-6.5

Required Dexterity: 21

Required Level: 7

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+[60-80]% Enhanced Damage +[60-80]% Enhanced Damage
15% Life Stolen per Hit 15% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+15 to Life +15 to Life
All Resistances +15 All Resistances +15
+4 to Light Radius +4 to Light Radius

Skewer of Krintiz[edit]

Skewer of Krintiz.png

Sabre

  • Base Damage: 3 to 8

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: [9-10] to [22-23], Avg 15.5-16.5 (was 7 to 19, Avg 13)

Required Strength: 25

Required Dexterity: 25

Required Level: 10

Before After
+50% Enhanced Damage +[50-70]% Enhanced Damage
Adds 3-7 Damage Adds 5-10 Damage
Ignore Target's Defense Ignore Target's Defense
7% Mana Stolen per Hit 7% Mana Stolen per Hit
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity

Gleamscythe[edit]

Gleamscythe.png

Falchion

  • Base Damage: 9 to 17

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: [14-18] to [27-34], Avg 20.5-26

Required Strength: 33

Required Level: 13

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[60-100]% Enhanced Damage +[60-100]% Enhanced Damage
Adds 3-5 Cold Damage Adds 6-10 Cold Damage
+20 Defense +20 Defense
+30 to Mana +30 to Mana
+3 to Light Radius +3 to Light Radius

Griswold's Edge[edit]

Griswold's Edge.png

Broad Sword

  • Base Damage: 7 to 14

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [12-15] to [25-30], Avg 18.5-22.5

Required Strength: 48

Required Level: 17

Before After
+10% Increased Attack Speed +30% Increased Attack Speed
+[80-120]% Enhanced Damage +[80-120]% Enhanced Damage
+100 to Attack Rating +100 to Attack Rating
Adds [10-12] to [15-25] Fire Damage Adds [20-25] to [30-35] Fire Damage
+12 to Strength +12 to Strength
Knockback Removed

Hellplague[edit]

Hellplague.png

Long Sword

  • Base Damage: 3 to 19

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 5 to [32-34], Avg 18.5-19.5

Required Strength: 55

Required Dexterity: 39

Required Level: 22

Before After
+2 to Fire Skills +2 to Fire Skills
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 25-75 Fire Damage Adds 25-75 Fire Damage
Adds 28-56 Poison Damage over 6 Seconds Adds 28-56 Poison Damage over 6 Seconds
5% Mana Stolen per Hit 5% Mana Stolen per Hit
5% Life Stolen per Hit 5% Life Stolen per Hit

Culwen's Point[edit]

Culwen's Point.png

War Sword

  • Base Damage: 8 to 20

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [17-20] to [44-50], Avg 30.5-35 (was [13-14] to [34-36], Avg 25)

Required Strength: 71

Required Dexterity: 45

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[70-80]% Enhanced Damage +[120-150]% Enhanced Damage
+60 to Attack Rating +[60-120] to Attack Rating
Poison Length Reduced by 50% Poison Length Reduced by 50%

Normal Two-Handed Swords[edit]

Shadowfang[edit]

Shadowfang.png

Two-Handed Sword

  • Base Two-Hand Damage: 8 to 17

  • Base One-Hand Damage: 2 to 9

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [17-20] to [37-44], Avg 27-32 (was 16 to 34, Avg 25)

One-Hand Damage: [4-5] to [19-23], Avg 11.5-14 (was 4 to 18, Avg 11)

Required Strength: 35

Required Dexterity: 27

Required Level: 12

Before After
+20% Increased Attack Speed
+100% Enhanced Damage +[120-160]% Enhanced Damage
Adds 10-30 Cold Damage Adds 10-30 Cold Damage
9% Mana Stolen per Hit 9% Mana Stolen per Hit
9% Life Stolen per Hit 9% Life Stolen per Hit
Cold Resist +20% Cold Resist +20%
-2 to Light Radius -2 to Light Radius

Soulflay[edit]

Soulflay.png

Claymore

  • Base Two-Hand Damage: 13 to 30

  • Base One-Hand Damage: 5 to 12

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [26-39] to [60-69], Avg 43-49 (was [22-26] to [51-60], Avg 31.5-43)

One-Hand Damage: [10-11] to [24-27], Avg 17-19 (was [8-10] to [20-24], Avg 14-17)

Required Strength: 47

Required Level: 19

Before After
+10% Increased Attack Speed +30% Increased Attack Speed
+[70-100]% Enhanced Damage +[100-130]% Enhanced Damage
[4-10]% Mana Stolen per Hit [4-10]% Mana Stolen per Hit
4% Life Stolen per Hit [4-10]% Life Stolen per Hit
All Resistances +5 All Resistances +[10-15]

Kinemil's Awl[edit]

Kinemil's Awl.png

Giant Sword

  • Base Two-Hand Damage: 9 to 28

  • Base One-Hand Damage: 3 to 16

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [22-26] to [51-60], Avg 36.5-43

One-Hand Damage: [5-6] to [28-32], Avg 16.5-19

Required Strength: 56

Required Dexterity: 34

Required Level: 23

Before After
+20% Increased Attack Speed
+[80-100]% Enhanced Damage +[80-100]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 6 to [20-40] Fire Damage Adds 16-40 Fire Damage
+6 to Holy Fire (Paladin Only) +[4-6] to Holy Fire (Paladin Only)
+20 to Mana Removed

Blacktongue[edit]

Blacktongue.png

Bastard Sword

  • Base Two-Hand Damage: 20 to 28

  • Base One-Hand Damage: 7 to 19

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [30-36] to [42-50], Avg 36-43 (was [30-32] to [42-44], Avg 36-38)

One-Hand Damage: [10-12] to [28-34], Avg 19-23 (was [10-11] to [28-30], Avg 19-20.5)

Required Strength: 62

Required Level: 26

Before After
+30% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-80]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+113 Poison Damage over 6 Seconds Adds 300-360 Poison Damage over 3 Seconds
Prevent Monster Heal Prevent Monster Heal
Poison Resist +50% Poison Resist +[30-50]%

Ripsaw[edit]

Ripsaw.png

Flamberge

  • Base Two-Hand Damage: 13 to 26

  • Base One-Hand Damage: 9 to 15

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [33-39] to [82-93], Avg 57.5-66 (was [23-26] to [61-67], Avg 42-46.5)

One-Hand Damage: [23-27] to [54-60], Avg 38.5-43.5 (was [16-18] to [42-45], Avg 29-31.5)

Required Strength: 70

Required Dexterity: 49

Required Level: 26

Before After
+30% Increased Attack Speed
+[80-100]% Enhanced Damage +[160-200]% Enhanced Damage
+15 to Maximum Damage +15 to Maximum Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
80% Chance of Open Wounds 80% Chance of Open Wounds

The Patriarch[edit]

The Patriarch.png

Great Sword

  • Base Two-Hand Damage: 25 to 42

  • Base One-Hand Damage: 12 to 20

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [95-105] to [159-176], Avg 127-140.5 (was [50-55] to [84-92], Avg 67-73.5)

One-Hand Damage: [45-50] to [76-84], Avg 60.5-67 (was [24-26] to [40-44], Avg 32-35)

Required Strength: 100

Required Dexterity: 60

Required Level: 29

Before After
-20% Increased Attack Speed
+[100-120]% Enhanced Damage +[280-320]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
+10 to Strength +10 to Strength
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [2-5]
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by [2-5]
100% Extra Gold from Monsters 100% Extra Gold from Monsters

Exceptional One-Handed Swords[edit]

Bloodletter[edit]

Rixot's Keen.png

Gladius

  • Base Damage: 12 to 32 (was 8 to 22)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [57-64] to [166-185], Avg 111.5-124.5 (was 31 to 97, Avg 64)

Durability: 78 (was 54)

Required Strength: 25

Required Level: 30

Before After
+20% Increased Attack Speed -20% Increased Attack Speed
+140% Enhanced Damage +[280-340]% Enhanced Damage
Adds 12-45 Damage Adds 12-45 Damage
+90 to Attack Rating +90 to Attack Rating
8% Life Stolen per Hit 8% Life Stolen per Hit
+[1-3] to Whirlwind (Barbarian Only) +[2-3] to Whirlwind (Barbarian Only)
+[2-4] to Sword Mastery (Barbarian Only) +[2-4] to General Mastery (Barbarian Only)
10% Slower Stamina Drain 10% Slower Stamina Drain
+30 Durability +30 Durability

Coldsteel Eye[edit]

Blood Crescent.png

Cutlass

  • Base Damage: 12 to 30 (was 8 to 21)

  • Base Durability: 44 (was 22)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [39-45] to [97-112], Avg 68-78.5 (was [24-28] to [63-73], Avg 43.5-50.5)

Durability: 94 (was 72)

Required Strength: 25

Required Dexterity: 52

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[200-250]% Enhanced Damage +[225-275]% Enhanced Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
50% Deadly Strike 50% Deadly Strike
Hit Blinds Target Hit Blinds Target
Slows Target by 30% Freezes Target
+50 Durability +50 Durability

Hexfire[edit]

Hexfire.png

Shamshir

  • Base Damage: 14 to 35 (was 10 to 24)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [74-77] to [138-145], Avg 106-111 (was [59-61] to [97-102], Avg 78-81.5)

Required Strength: 58

Required Dexterity: 58

Required Level: 33

Before After
+3 to Fire Skills +[2-3] to Fire Skills
+25% Faster Cast Rate
+[140-160]% Enhanced Damage +[180-200]% Enhanced Damage
Adds 35-40 Damage Adds 35-40 Damage
Ignore Target's Defense Ignore Target's Defense
+10% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Resist +25% Fire Resist +25%
Level 6 Hydra (36 Charges) Removed

Blade of Ali Baba[edit]

Blade of Ali Baba.png

Tulwar

  • Base Damage: 23 to 50 (was 16 to 35)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [36-50] to [80-110], Avg 58-80 (was [25-35] to [56-77], Avg 40.5-56)

Required Strength: 70

Required Dexterity: 42

Required Level: 35

Before After
+[60-120]% Enhanced Damage +[60-120]% Enhanced Damage
+[5-15] to Dexterity +[5-15] to Dexterity
+15 to Mana +15 to Mana
[2-247]% Extra Gold from Monsters (2.5% per Character Level) [2-247]% Extra Gold from Monsters (2.5% per Character Level)
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
Socketed (2) Socketed (3)

Ginther's Rift[edit]

Ginther's Rift.png

Dimensional Blade

  • Base Damage: 18 to 51 (was 13 to 35)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [45-63] to [127-178], Avg 86-120.5 (was [26-32] to [70-87], Avg 48-59.5)

One-Hand Damage (Ethereal): [55-77] to [157-220], Avg 106-148.5 (was [38-47] to [104-130], Avg 71-88.5)

Durability: 80 (was 60)

Required Strength: 85

Required Dexterity: 60

Required Level: 37

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[100-150]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 50-120 Magic Damage Adds 75-180 Magic Damage
Magic Damage Taken Reduced by [7-12] Magic Damage Taken Reduced by [7-12]
Repairs 1 Durability in 5 Seconds Repairs 1 Durability in 5 Seconds
+40 Durability +40 Durability

Headstriker[edit]

Headstriker.png

Battle Sword

  • Base Damage: 23 to 48 (was 16 to 34)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [57-69] to [121-243], Avg 89-156 (was 40 to [86-184], Avg 63-112)

Required Strength: 92

Required Dexterity: 43

Required Level: 39

Before After
+20% Increased Attack Speed
+150% Enhanced Damage +[150-200]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-99] to Maximum Damage (+1 per Character Level)
[1-148]% Deadly Strike (1.5% per Character Level) [1-99]% Deadly Strike (1% per Character Level)
Prevent Monster Heal Prevent Monster Heal
+15 to Strength +15 to Strength

Plague Bearer[edit]

Plague Bearer.png

Rune Sword

  • Base Damage: 14 to 60 (was 10 to 42)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [45-59] to [195-255], Avg 120-157 (was 35 to 150, Avg 92.5)

Required Strength: 103

Required Dexterity: 79

Required Level: 41

Before After
5% Chance to Cast Level 4 Poison Nova on Striking 5% Chance to Cast Level 14 Poison Nova on Striking
+30% Increased Attack Speed
+150% Enhanced Damage +[150-250]% Enhanced Damage
Adds 10-45 Damage Adds 10-45 Damage
+300 Poison Damage over 8 Seconds +300 Poison Damage over 3 Seconds
+5 to Rabies (Druid Only) +[4-6] to Rabies (Druid Only)
Poison Resist +45% Poison Resist +45%

The Atlantean[edit]

The Atlantean.png

Ancient Sword

  • Base Damage: 25 to 55 (was 18 to 43)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [82-95] to [181-209], Avg 131.5-152 (was [54-63] to [129-150], Avg 91.5-106.5)

Durability: 188 (was 144)

Required Strength: 127

Required Dexterity: 88

Required Level: 42

Before After
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[200-250]% Enhanced Damage +[230-280]% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+75 Defense +75 Defense
+16 to Strength +16 to Strength
+12 to Dexterity +12 to Dexterity
+8 to Vitality +8 to Vitality
+100 Durability +100 Durability

Exceptional Two-Handed Swords[edit]

Crainte Vomir[edit]

Shadowfang.png

Espandon

  • Base Two-Hand Damage: 32 to 58 (was 18 to 40)

  • Base One-Hand Damage: 12 to 37 (was 8 to 26)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [112-124] to [203-226], Avg 157.5-175 (was [46-54] to [104-120], Avg 75-87)

One-Hand Damage: [42-46] to [129-144], Avg 85.5-95 (was [20-24] to [67-78], Avg 43.5-51)

Required Strength:: 73

Required Dexterity: 61

Required Level: 42

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
+50% Increased Attack Speed +50% Increased Attack Speed
+[160-200]% Enhanced Damage +[250-290]% Enhanced Damage
Slows Target by 35% Slows Target by 15%
-70 to Monster Defense per Hit -70 to Monster Defense per Hit
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [10-20]%

Bing Sz Wang[edit]

Claymore.png

Dacian Falx

  • Base Two-Hand Damage: 38 to 87 (was 26 to 61)

  • Base One-Hand Damage: 18 to 43 (was 13 to 30)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-125] to [243-287], Avg 174.5-206 (was [59-67] to [140-158], Avg 99.5-112.5)

One-Hand Damage: [50-59] to [120-141], Avg 85-100 (was [29-33] to [69-78], Avg 49-55.5)

Required Strength:: 64

Required Dexterity: 14

Required Level: 43

Before After
5% Chance to Cast Level 3 Frozen Orb on Striking 33% Chance to Cast Level 15 Frozen Orb on Striking
+40% Increased Attack Speed
+[130-160]% Enhanced Damage +[180-230]% Enhanced Damage
Adds 50-140 Cold Damage Adds 50-140 Cold Damage
-[10-20]% to Enemy Cold Resistance
Freezes Target +2 Freezes Target +2
+20 to Strength +20 to Strength
Requirements -30% Requirements -30%

The Vile Husk[edit]

The Vile Husk.png

Tusk Sword

  • Base Two-Hand Damage: 28 to 83 (was 19 to 58)

  • Base One-Hand Damage: 14 to 53 (was 10 to 37)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [70-84] to [207-249], Avg 138.5-166.5 (was [47-57] to [145-174], Avg 96-115.5)

One-Hand Damage: [35-42] to [132-159], Avg 83.5-100.5 (was [25-30] to [92-111], Avg 58.5-70.5)

Required Strength: 104

Required Dexterity: 71

Required Level: 44

Before After
6% Chance to Cast Level 1 Amplify Damage on Striking 18% Chance to Cast Level 31 Amplify Damage on Striking
+20% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
+[7-742]% Damage to Undead (+7.5% per Character Level) +[7-742]% Damage to Undead (+7.5% per Character Level)
+[10-990] to Attack Rating against Undead (+10 per Character Level) +[10-990] to Attack Rating against Undead (+10 per Character Level)
+250 Poison Damage over 6 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Cloudcrack[edit]

Blacktongue.png

Gothic Sword

  • Base Two-Hand Damage: 58 to 86 (was 39 to 60)

  • Base One-Hand Damage: 22 to 58 (was 14 to 40)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [162-191] to [240-283], Avg 201-237 (was [97-117] to [150-180], Avg 123.5-148.5)

One-Hand Damage: [61-72] to [162-191], Avg 111.5-131.5 (was [35-42] to [100-120], Avg 67.5-81)

Required Strength: 113

Required Dexterity: 20

Required Level: 45

Before After
6% Chance to Cast Level 7 Fist of the Heavens on Striking 20% Chance to Cast Level 21 Fist of the Heavens on Striking
+2 to Defensive Auras (Paladin Only) +[5-6] to Defensive Auras (Paladin Only)
+2 to Offensive Auras (Paladin Only) +[5-6] to Offensive Auras (Paladin Only)
+[150-200]% Enhanced Damage +[180-230]% Enhanced Damage
Adds 1-240 Lightning Damage Adds 1-480 Lightning Damage
+30 Defense +120 Defense
+10% to Maximum Lightning Resist +10% to Maximum Lightning Resist
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [100-150]
+2 to Light Radius +5 to Light Radius

Todesfaelle Flamme[edit]

Todesfaelle Flamme.png

Zweihander

  • Base Two-Hand Damage: 41 to 77 (was 29 to 54)

  • Base One-Hand Damage: 28 to 51 (was 19 to 35)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [114-131] to [215-246], Avg 164.5-188.5 (was [63-75] to [118-140], Avg 90.5-107.5)

One-Hand Damage: [78-89] to [142-163], Avg 110-126 (was [41-49] to [77-91], Avg 59-70)

Required Strength: 125

Required Dexterity: 94

Required Level: 46

Before After
4% Chance to Cast Level 16 Combustion on Attack
2% Chance to Cast Level 20 Fire Wall on Attack
10% Chance to Cast Level 6 Fire Ball on Attack 15% Chance to Cast Level 20 Fire Ball on Attack
Level 6 Resist Fire Aura when Equipped
+20% Increased Attack Speed
+[120-160]% Enhanced Damage +[180-220]% Enhanced Damage
Adds 50-200 Fire Damage Adds 50-200 Fire Damage
Fire Resist +40% Removed
+10 Fire Absorb +10 Fire Absorb
Level 10 Enchant (45 Charges) Level 10 Enchant Fire (45 Charges)
Level 10 Fire Wall (20 Charges) Removed

Swordguard[edit]

Swordguard.png

Executioner Sword

  • Base Two-Hand Damage: 68 to 115 (was 47 to 80)

  • Base One-Hand Damage: 28 to 58 (was 24 to 40)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [231-258] to [391-437], Avg 311-347.5 (was [126-131] to [216-224], Avg 171-177.5)

One-Hand Damage: [95-106] to [197-220], Avg 146-163 (was [64-67] to [108-112], Avg 86-89.5)

Required Strength: 85

Required Dexterity: 55

Required Level: 48

Before After
+20% Faster Hit Recovery +40% Faster Hit Recovery
20% Increased Chance of Blocking 40% Increased Chance of Blocking
+40% Faster Block Rate
+[170-180]% Enhanced Damage +[240-280]% Enhanced Damage
+[5-495] Defense (+5 per Character Level) +[5-495] Defense (+5 per Character Level)
+200 Defense vs. Melee +200 Defense vs. Melee
+100 Defense vs. Missile +100 Defense vs. Missile
All Resistances +[10-20] All Resistances +[10-20]
30% Damage Taken Gained as Mana when Hit 30% Damage Taken Gained as Mana when Hit
Requirements -50% Requirements -50%

Elite One-Handed Swords[edit]

Djinn Slayer[edit]

Blood Crescent.png

Ataghan

  • Base Damage: 33 to 58 (was 26 to 46)

  • Base Durability: 64 (was 22)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [95-112] to [168-197], Avg 131.5-154.5 (was [75-88] to [133-156], Avg 104-122)

Required Strength: 138

Required Dexterity: 95

Required Level: 65

Before After
Level 6 Resist Fire Aura when Equipped
+[190-240]% Enhanced Damage +[190-240]% Enhanced Damage
+[100-150]% Damage to Demons +[100-150]% Damage to Demons
+[200-300] to Attack Rating against Demons +[200-300] to Attack Rating against Demons
Adds 250-500 Fire Damage Adds 250-500 Fire Damage
[3-6]% Mana Stolen per Hit [3-6]% Mana Stolen per Hit
+[3-7] Lightning Absorb +[3-7] Lightning Absorb
Socketed [1-2] Socketed [1-2]

Bloodmoon[edit]

Bloodmoon.png

Elegant Blade

  • Base Damage: 41 to 56 (was 33 to 45)

  • Base Durability: 84 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [139-164] to [190-224], Avg 164.5-194 (was [102-118] to [139-162], Avg 120.5-140)

Required Strength: 109

Required Dexterity: 122

Required Level: 61

Before After
+[210-260]% Enhanced Damage +[240-300]% Enhanced Damage
[10-15]% Life Stolen per Hit [10-15]% Life Stolen per Hit
50% Chance of Open Wounds 50% Chance of Open Wounds
+[7-13] Life after each Kill +[7-13] Life after each Kill
Level 15 Blood Golem (9 Charges) Level 15 Blood Golem (29 Charges)
Level 15 Blood Warp (29 Charges)

Lightsabre[edit]

Lightsabre.png

Phase Blade

  • Base Damage: 39 to 44 (was 31 to 35)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [107-146] to [140-184], Avg 123.5-165 (was [87-103] to [117-135], Avg 102-119)

Required Strength: 25

Required Dexterity: 136

Required Level: 58

Minimum Item Level: 66

Occurrence Rate: 5/6

Before After
5% Chance to Cast Level [14-20] Chain Lightning on Attack 5% Chance to Cast Level 28 Chain Lightning on Attack
Level 6 Resist Lightning Aura when Equipped
+20% Increased Attack Speed +20% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 10-30 Damage Adds 10-30 Damage
Ignore Target's Defense Ignore Target's Defense
Adds 60-120 Magic Damage Adds 60-120 Magic Damage
Adds 1-200 Lightning Damage Adds 1-500 Lightning Damage
[5-7]% Mana Stolen per Hit [5-7]% Mana Stolen per Hit
Lightning Absorb 25% Lightning Absorb [5-10]%
+7 to Light Radius +7 to Light Radius

Azurewrath[edit]

Crystal Sword.png

Phase Blade

  • Base Damage: 39 to 44 (was 31 to 35)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [128-144] to [145-162], Avg 136.5-153 (was [102-114] to [115-129], Avg 108.5-122)

Required Strength: 25

Required Dexterity: 136

Required Level: 85

Minimum Item Level: 87

Occurrence Rate: 1/6

Before After
Level [10-13] Sanctuary Aura when Equipped Level [20-23] Sanctuary Aura when Equipped
+1 to All Skills +[1-2] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[230-270]% Enhanced Damage +[230-270]% Enhanced Damage
Adds 250-500 Magic Damage Adds 200-250 Magic Damage
Adds 250-500 Cold Damage Adds 250-500 Cold Damage
+[5-10] to All Attributes +[5-10] to All Attributes
+3 to Light Radius +3 to Light Radius

Frostwind[edit]

Frostwind.png

Cryptic Sword

  • Base Damage: 6 to 96 (was 5 to 77)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [19-22] to [307-355], Avg 163-188.5 (was [14-16] to [215-254], Avg 114.5-135)

Required Strength: 99

Required Dexterity: 109

Required Level: 70

Before After
Level 6 Resist Cold Aura when Equipped
+[2-3] to Cold Skills
+25% Increased Attack Speed +25% Increased Attack Speed
+[180-230]% Enhanced Damage +[220-270]% Enhanced Damage
Adds 237-486 Cold Damage Adds 237-486 Cold Damage
+[7-14] to Arctic Blast +[4-6] to Arctic Blast (Druid Only)
Freezes Target +4 Freezes Target +4
Half Freeze Duration Half Freeze Duration

Hadriel's Hand[edit]

Hadriel's Hand.png

Conquest Sword

  • Base Damage: 46 to 66 (was 37 to 53)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [253-276] to [413-446], Avg 333-361

Required Strength: 142

Required Dexterity: 112

Required Level: 85

New
25% Chance to Cast Level 20 Lower Resist on Striking
Indestructible
+30% Increased Attack Speed
+[450-500]% Enhanced Damage
+50 to Maximum Damage
Adds 400-750 Fire Damage
+[20-30] to Dexterity

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Elite Two-Handed Swords[edit]

Flamebellow[edit]

Flamebellow.png

Balrog Blade

  • Base Two-Hand Damage: 69 to 149 (was 55 to 118)

  • Base One-Hand Damage: 19 to 94 (was 15 to 75)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [186-234] to [402-506], Avg 294-370 (was [148-187] to [318-401], Avg 233-294)

One-Hand Damage: [51-64] to [253-319], Avg 152-191.5 (was [40-51] to [202-255], Avg 121-153)

Required Strength: 185

Required Dexterity: 87

Required Level: 71

Before After
12% Chance to Cast Level 16 Firestorm on Striking 12% Chance to Cast Level 16 Firestorm on Striking
Level [24-28] Holy Fire Aura when Equipped
+3 to Fire Skills +3 to Fire Skills
+[170-240]% Enhanced Damage +[170-240]% Enhanced Damage
Adds 233-482 Fire Damage Adds 233-482 Fire Damage
+[12-18] to Inferno Removed
+[10-20] to Strength +[10-20] to Strength
+[5-10] to Vitality +[5-10] to Vitality
Fire Absorb [20-30]% Fire Absorb 5%

Doombringer[edit]

Doombringer.png

Champion Sword

  • Base Two-Hand Damage: 89 to 104 (was 71 to 83)

  • Base One-Hand Damage: 30 to 68 (was 24 to 54)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [355-418] to [472-545], Avg 413.5-481.5 (was [228-278] to [332-390], Avg 280-334)

One-Hand Damage: [173-194] to [360-408], Avg 266.5-301 (was [97-114] to [251-289], Avg 174-201.5)

Two-Hand Damage (Ethereal): [424-501] to [553-644], Avg 488.5-572.5

One-Hand Damage (Ethereal): [194-220] to [413-473], Avg 303.5-346.5

Required Strength: 163

Required Dexterity: 103

Required Level: 69

Before After
8% Chance to Cast Level 3 Weaken on Striking 8% Chance to Cast Level 15 Weaken on Striking
Indestructible Repairs 1 Durability in 4 Seconds
+[180-250]% Enhanced Damage +[210-280]% Enhanced Damage
Adds 30-100 Damage Adds 30-100 Damage
40% Bonus to Attack Rating 40% Bonus to Attack Rating
[5-7]% Life Stolen per Hit [5-7]% Life Stolen per Hit
Increase Maximum Life 20% Increase Maximum Life [10-20]%

This item can now be ethereal due to the Indestructible affix being removed.

Odium[edit]

Odium.png

Colossus Sword

  • Base Two-Hand Damage: 76 to 151 (was 61 to 121)

  • Base One-Hand Damage: 33 to 88 (was 26 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [301-331] to [528-588], Avg 414.5-459.5

One-Hand Damage: [150-163] to [308-343], Avg 229-253

Required Strength: 146

Required Dexterity: 76

Required Level: 80

Minimum Item Level: 87

New
+65% Increased Attack Speed
+[250-290]% Enhanced Damage
+35 to Minimum Damage
35% Reduced Curse Duration
Adds [180-220] to [320-360] Cold Damage
+[10-15] Life after each Demon Kill
Requirements -20%

The Grandfather[edit]

The Grandfather.png

Colossus Blade

  • Base Two-Hand Damage: 73 to 144 (was 58 to 115)

  • Base One-Hand Damage: 31 to 81 (was 25 to 65)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 5

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [204-248] to [405-736], Avg 304.5-492 (was [145-203] to [289-649], Avg 217-426)

One-Hand Damage: [86-105] to [228-522], Avg 157-313.5 (was [62-87] to [164-474], Avg 113-280.5)

Required Strength: 189

Required Dexterity: 110

Required Level: 81

Before After
Indestructible +[3-5] to Warcries (Barbarian Only)
+[150-250]% Enhanced Damage +[180-240]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level) +[2-247] to Maximum Damage (+2.5 per Character Level)
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+20 to All Attributes +20 to All Attributes
+80 to Life +80 to Life

This item can now be ethereal due to the Indestructible affix being removed.


Daggers[edit]

Unique Daggers[edit]

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Daggers.

Normal Daggers[edit]

Gull[edit]

Dagger D2.png

Dagger

  • Base Damage: 1 to 4

  • Base Durability: 32 (was 16)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 1

One-Hand Damage: 2 to 19, Avg 10.5

Required Level: 4

Before After
Adds 1-15 Damage Adds 1-15 Damage
20% Deadly Strike
-5 to Mana -5 to Mana
100% Better Chance of Getting Magic Items 100% Better Chance of Getting Magic Items

The Diggler[edit]

The Diggler.png

Dirk

  • Base Damage: 3 to 9

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 1

One-Hand Damage: 5 to [15-17], Avg 10-11 (was 4 to 13, Avg 8.5)

Required Dexterity: 25

Required Level: 11

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Enhanced Damage +[70-90]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
20% Deadly Strike
+10 to Dexterity +10 to Dexterity
Cold Resist +25% Cold Resist +25%
Fire Resist +25% Fire Resist +25%

The Jade Tan Do[edit]

The Jade Tan Do.png

Kris

  • Base Damage: 2 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 2 to 11, Avg 6.5

Required Dexterity: 45

Required Level: 19

Before After
+[1-2] to Poison Skills
+[100-150] to Attack Rating +[100-150] to Attack Rating
+180 Poison Damage over 4 Seconds +90 Poison Damage over 2 Seconds
20% Deadly Strike
+2 to Poison Strike (Necromancer Only)
+20% to Maximum Poison Resist +10% to Maximum Poison Resist
Poison Resist +95% Poison Resist +[50-75]%
Cannot Be Frozen Cannot Be Frozen

Spectral Shard[edit]

Spectral Shard.png

Blade

  • Base Damage: 4 to 15

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 4 to 15, Avg 9.5

Required Strength: 35

Required Dexterity: 51

Required Level: 25

Before After
+50% Faster Cast Rate +50% Faster Cast Rate
+55 to Attack Rating +55 to Attack Rating
20% Deadly Strike
+50 to Mana +50 to Mana
All Resistances +10 All Resistances +[10-20]

Exceptional Daggers[edit]

Spineripper[edit]

Dagger D2.png

Poignard

  • Base Damage: 9 to 26 (was 6 to 18)

  • Base Durability: 32 (was 16)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: [42-45] to [105-115], Avg 73.5-80 (was [33-35] to [81-88], Avg 57-61.5)

Required Strength: 25

Required Level: 32

Before After
+1 to Necromancer Skill Levels +1 to All Skills
+15% Increased Attack Speed +15% Increased Attack Speed
+[200-240]% Enhanced Damage +[200-240]% Enhanced Damage
Adds 15-27 Damage Adds 15-27 Damage
Ignore Target's Defense Ignore Target's Defense
8% Life Stolen per Hit 8% Life Stolen per Hit
20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
+10 to Dexterity +10 to Dexterity

Heart Carver[edit]

The Diggler.png

Rondel

  • Base Damage: 14 to 38 (was 10 to 26)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: [55-62] to [145-164], Avg 100-113 (was [44-49] to [110-123], Avg 77-86)

Required Strength: 25

Required Dexterity: 58

Required Level: 36

Before After
+[190-240]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 15-35 Damage Adds 15-35 Damage
Ignore Target's Defense Ignore Target's Defense
35% Deadly Strike 55% Deadly Strike
+4 to Grim Ward (Barbarian Only) +5-7 to Grim Ward (Barbarian Only)
+4 to Find Item (Barbarian Only) +5-7 to Find Item (Barbarian Only)
+4 to Find Potion (Barbarian Only) +5-7 to Find Potion (Barbarian Only)

Blackbog's Sharp[edit]

The Jade Tan Do.png

Cinquedeas

  • Base Damage: 17 to 45 (was 15 to 31)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 32 to 90, Avg 61 (was 30 to 76, Avg 53)

Required Strength: 25

Required Dexterity: 88

Required Level: 38

Before After
+[2-4] to Poison Skills
+30% Increased Attack Speed +30% Increased Attack Speed
Adds 15-45 Damage Adds 15-45 Damage
+488 Poison Damage over 10 Seconds +100 Poison Damage over 2 Seconds
+4 to Poison Nova (Necromancer Only) 20% Deadly Strike
+4 to Poison Explosion (Necromancer Only) Removed
+5 to Poison Dagger (Necromancer Only) +2 to Poison Strike (Necromancer Only)
Slows Target by 50% Slows Target by 20%
+50 Defense +[50-150] Defense

Stormspike[edit]

Stormspike.png

Stiletto

  • Base Damage: 28 to 52 (was 19 to 36)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage: [77-98] to [143-182], Avg 110-140 (was 47 to 90, Avg 68.5)

Required Strength: 47

Required Dexterity: 97

Required Level: 41

Before After
25% Chance to Cast Level 3 Charged Bolt when Struck 75% Chance to Cast Level 23 Charged Bolt when Struck
+150% Enhanced Damage +[175-250]% Enhanced Damage
Adds 1-120 Lightning Damage Adds 1 to [240-360] Lightning Damage
Lightning Resist +[1-99]% (+1% per Character Level) -[10-20]% to Enemy Lightning Resistance
+20% to Lightning Skill Damage
20% Deadly Strike
Attacker Takes Lightning Damage of 20 Attacker Takes Lightning Damage of [60-120]

Elite Daggers[edit]

Wizardspike[edit]

Dagger D2.png

Bone Knife

  • Base Damage: 28 to 56 (was 23 to 49)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: 28 to 56, Avg 42 (was 23 to 49, Avg 36)

Required Strength: 19 (was 38)

Required Dexterity: 38 (was 75)

Required Level: 61

Before After
Indestructible Indestructible
+50% Faster Cast Rate +50% Faster Cast Rate
20% Deadly Strike
Increase Maximum Mana 15% Increase Maximum Mana 15%
+[2-198] to Mana (+2 per Character Level) +[2-198] to Mana (+2 per Character Level)
Regenerate Mana 15% Regenerate Mana 15%
All Resistances +75 All Resistances +75
Requirements -50%

Fleshripper[edit]

The Jade Tan Do.png

Fanged Knife

  • Base Damage: 19 to 65 (was 15 to 57)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: [61-76] to [211-260], Avg 136-168 (was [45-60] to [171-228], Avg 108-144)

Required Strength: 42

Required Dexterity: 86

Required Level: 68

Before After
+[200-300]% Enhanced Damage +[225-300]% Enhanced Damage
-50% Target Defense -50% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
33% Deadly Strike 53% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
Slows Target by 20% Slows Target by 10%

Ghostflame[edit]

Ghostflame.png

Legend Spike

  • Base Damage: 36 to 64 (was 31 to 47)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage (Ethereal): [153-198] to [272-352], Avg 212.5-275 (was [133-156] to [203-238], Avg 168-197)

Required Strength: 55

Required Dexterity: 57

Required Level: 66

Before After
Indestructible Indestructible
+50% Increased Attack Speed
+[190-240]% Enhanced Damage +[240-340]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+108 Magic Damage Adds 208-316 Fire Damage
[10-15]% Mana Stolen per Hit [10-15]% Mana Stolen per Hit
+[15-25]% to Fire Skill Damage
+2 to Light Radius 20% Deadly Strike
Ethereal Ethereal

Special Daggers[edit]

The Gidbinn[edit]

The Gidbinn.png

One-Hand Damage: 3 to 7, Avg 5

Durability: 30

Speed Modifier: -20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 25

Required Level: None

Before After
(No Affixes) (No Affixes)

This is a unique quest item.


Throwing Weapons[edit]

Unique Throwing Weapons[edit]

Throwing weapons now have unlimited quantity.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Javelins.

Exceptional Throwing Axes/Knives[edit]

Deathbit[edit]

Throwing Knife.png

Battle Dart

  • Base Throw Damage: 14 to 30 (was 11 to 24)

  • Base Melee Damage: 12 to 20 (was 8 to 16)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

Throw Damage: [39-46] to [84-99], Avg 61.5-72.5 (was [25-30] to [55-67], Avg 40-48.5)

Melee Damage: [33-39] to [56-66], Avg 44.5-52.5 (was [18-22] to [36-44], Avg 27-33)

Required Strength: 25

Required Dexterity: 52

Required Level: 44

Before After
+[130-180]% Enhanced Damage +[180-230]% Enhanced Damage
+[200-450] to Attack Rating +[200-450] to Attack Rating
[4-6]% Mana Stolen per Hit [4-6]% Mana Stolen per Hit
[7-9]% Life Stolen per Hit [7-9]% Life Stolen per Hit
40% Deadly Strike 40% Deadly Strike
Replenishes Quantity (1 in 4 seconds) 5% Reanimate As: Returned

The Scalper[edit]

Throwing Axe.png

Francisca

  • Base Throw Damage: 22 to 41 (was 18 to 33)

  • Base Melee Damage: 13 to 27 (was 11 to 22)

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [66-77] to [123-143], Avg 94.5-110 (was [45-54] to [82-99], Avg 63.5)

Melee Damage: [39-45] to [81-94], Avg 60-69.5 (was [27-33] to [55-66], Avg 41-49.5)

Required Strength: 25

Required Dexterity: 80

Required Level: 57

Before After
+20% Increased Attack Speed
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
25% Bonus to Attack Rating 25% Bonus to Attack Rating
[4-6]% Life Stolen per Hit [4-6]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+4 to Mana after each Kill +4 to Mana after each Kill
Replenishes Quantity (1 in 3 seconds) Removed

Elite Throwing Axes/Knives[edit]

Gimmershred[edit]

Throwing Axe.png

Flying Axe

  • Base Throw Damage: 15 to 66

  • Base Melee Damage: 17 to 65

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [43-51] to [191-224], Avg 117-137.5 (was [39-46] to [171-204], Avg 105-125)

Melee Damage: [49-57] to [188-221], Avg 118.5-139 (was [44-52] to [169-201], Avg 106.5-126.5)

Required Strength: 88

Required Dexterity: 108

Required Level: 70

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 218-483 Fire Damage Adds 258-523 Fire Damage
Adds 29-501 Lightning Damage Adds 29-581 Lightning Damage
Adds 176-397 Cold Damage Adds 216-437 Cold Damage
Increased Stack Size (60) Removed

Warshrike[edit]

Warshrike.png

Winged Knife

  • Base Throw Damage: 23 to 39

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

Throw Damage: [103-115] to [175-195], Avg 139-155 (was [69-80] to [117-136], Avg 93-108)

Melee Damage: [121-135] to [157-175], Avg 139-155 (was [81-94] to [105-122], Avg 93-108)

Required Strength: 45

Required Dexterity: 142

Required Level: 75

Before After
25% Chance to Cast Level 9 Nova on Striking 20% Chance to Cast Level 40 Nova on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+[200-250]% Enhanced Damage +[350-400]% Enhanced Damage
50% Deadly Strike 50% Deadly Strike
Replenishes Quantity (1 in 3 seconds) Removed

Lacerator[edit]

Lacerator.png

Winged Axe

  • Base Throw Damage: 7 to 60

  • Base Melee Damage: 11 to 56

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

Throw Damage: [41-45] to [180-216], Avg 110.5-130.5 (was [17-21] to [150-186], Avg 83.5-103.5)

Melee Damage: [53-59] to [168-201], Avg 110.5-130 (was [27-34] to [140-173], Avg 83.5-103.5)

Required Strength: 96

Required Dexterity: 122

Required Level: 68

Before After
33% Chance to Cast Level 3 Amplify Damage on Striking 33% Chance to Cast Level 31 Amplify Damage on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-210]% Enhanced Damage +[200-260]% Enhanced Damage
+20 to Minimum Damage
33% Chance of Open Wounds 33% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 50% Removed
Replenishes Quantity (1 in 4 seconds) Removed

Elite Javelins[edit]

Demon's Arch[edit]

Demon's Arch.png

Balrog Spear

  • Base Throw Damage: 40 to 62

  • Base Melee Damage: 33 to 63

  • Base Speed Modifier: 10

  • Base Melee Range: 2

Throw Damage: [124-164] to [192-254], Avg 158-209 (was [104-124] to [161-192], Avg 132.5-158)

Melee Damage: [102-135] to [195-258], Avg 148.5-196.5 (was [85-102] to [163-195], Avg 124-148.5)

Required Strength: 127

Required Dexterity: 95

Required Level: 68

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[210-310]% Enhanced Damage
Adds 232-323 Fire Damage Adds 232-323 Fire Damage
Adds 23-333 Lightning Damage Adds 1-666 Lightning Damage
[6-12]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Replenishes Quantity (1 in 3 seconds) -[10-20]% to Enemy Fire Resistance
-[10-20]% to Enemy Lightning Resistance

Wraith Flight[edit]

Wraith Flight.png

Ghost Glaive

  • Base Throw Damage: 30 to 78 (was 30 to 85)

  • Base Melee Damage: 19 to 60

  • Base Speed Modifier: 20

  • Base Melee Range: 2

Throw Damage: [75-105] to [195-273], Avg 135-189

Melee Damage: [47-66] to [150-210], Avg 98.5-138

Throw Damage (Ethereal): [92-129] to [242-339], Avg 167-234 (was [112-130] to [317-368], Avg 214.5-249)

Melee Damage (Ethereal): [57-80] to [187-262], Avg 122-171 (was [70-81] to [225-261], Avg 147.5-171)

Required Strength: 79 (eth)

Required Dexterity: 127 (eth)

Required Level: 76

Before After
+30% Chance to Pierce
+[150-190]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 50-150 Magic Damage
[9-13]% Life Stolen per Hit [6-12]% Life Stolen per Hit
+15 to Mana after each Kill +[5-15] to Mana after each Kill
Replenishes Quantity (1 in 2 seconds) Removed
Ethereal Removed

This item can now be non-ethereal or ethereal.

Gargoyle's Bite[edit]

Gargoyle's Bite.png

Winged Harpoon

  • Base Throw Damage: 11 to 77

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [30-47] to [215-331], Avg 122.5-189 (was [30-36] to [215-254], Avg 122.5-145)

Melee Damage: [75-116] to [98-150], Avg 86.5-133 (was [75-89] to [98-115], Avg 86.5-102)

Required Strength: 76

Required Dexterity: 145

Required Level: 70

Before After
+[2-3] to Poison Skills
+[180-230]% Enhanced Damage +[180-330]% Enhanced Damage
[9-15]% Life Stolen per Hit [9-15]% Life Stolen per Hit
+293 Poison Damage over 10 Seconds -[15-25]% to Enemy Poison Resistance
Level 11 Plague Javelin (60 Charges) Removed
Replenishes Quantity (1 in 3 seconds) Removed


Spears[edit]

Unique Spears[edit]

All non-class spears now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Spears. Also see Throwing Spears (Javelins).

Normal Spears[edit]

The Dragon Chang[edit]

The Dragon Chang.png

Spear

  • Base Damage: 3 to 15

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3

Two-Hand Damage: 13 to 15, Avg 14

Required Dexterity: 20

Required Level: 8

Before After
+10 to Minimum Damage +10 to Minimum Damage
+35 to Attack Rating +35 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
Adds 3-6 Fire Damage Adds 3-6 Fire Damage
+[4-6] to Javelin and Spear Mastery (Amazon Only)
+2 to Light Radius +2 to Light Radius

Razortine[edit]

Razortine.png

Trident

  • Base Damage: 9 to 15

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3

Two-Hand Damage: [11-13] to [19-22], Avg 15-17.5

Required Strength: 38

Required Dexterity: 24

Required Level: 12

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
-50% Target Defense -50% Target Defense
Slows Target by 25% Slows Target by 25%
+15 to Strength +15 to Strength
+8 to Dexterity +8 to Dexterity

Bloodthief[edit]

Bloodthief.png

Brandistock

  • Base Damage: 7 to 17

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [10-14] to [25-35], Avg 17.5-24.5 (was [10-11] to [25-28], Avg 17.5-19.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 17

Before After
+[50-70]% Enhanced Damage +[50-110]% Enhanced Damage
[8-12]% Life Stolen per Hit [8-12]% Life Stolen per Hit
35% Chance of Open Wounds 35% Chance of Open Wounds
+10 to Strength +10 to Strength
+26 to Life +26 to Life

Lance of Yaggai[edit]

Lance of Yaggai.png

Spetum

  • Base Damage: 15 to 23

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: 9 to 16, Avg 12.5

Required Strength: 54

Required Dexterity: 35

Required Level: 22

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
Adds 1-60 Lightning Damage Adds 1-60 Lightning Damage
+[1-2] to Charged Strike (Amazon Only)
+[2-3] to Power Strike (Amazon Only)
All Resistances +15 All Resistances +15
Attacker Takes Damage of 8 Attacker Takes Damage of 24

The Tannr Gorerod[edit]

The Tannr Gorerod.png

Pike

  • Base Damage: 14 to 63

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [36-39] to [163-176], Avg 99.5-107.5 (was [25-28] to [113-126], Avg 69-77)

Required Strength: 60

Required Dexterity: 45

Required Level: 27

Before After
+[80-100]% Enhanced Damage +[160-180]% Enhanced Damage
+60 to Attack Rating +[80-160] to Attack Rating
Adds 23-54 Fire Damage Adds 23-54 Fire Damage
+30 to Life +30 to Life
+15% to Maximum Fire Resist +[5-10]% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%
+3 to Light Radius +3 to Light Radius

Exceptional Spears[edit]

The Impaler[edit]

The Impaler.png

War Spear

  • Base Damage: 15 to 54 (was 10 to 37)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3

Two-Hand Damage: [36-45] to [129-162], Avg 82.5-103.5 (was [24-27] to [88-99], Avg 56-63)

Required Strength: 25

Required Dexterity: 25

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[140-170]% Enhanced Damage +[140-200]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+150 to Attack Rating +150 to Attack Rating
40% Chance of Open Wounds 40% Chance of Open Wounds
+3 to Power Strike (Amazon Only) +[3-4] to Fend
+5 to Impale (Amazon Only) +[4-6] to Javelin and Spear Mastery
+[4-6] to Jab
Prevent Monster Heal Prevent Monster Heal

Kelpie Snare[edit]

Razortine.png

Fuscina

  • Base Damage: 24 to 53 (was 19 to 37)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3

Two-Hand Damage: [87-97] to [177-198], Avg 132-147.5 (was [75-83] to [138-153], Avg 106.5-118)

Required Strength: 77

Required Dexterity: 25

Required Level: 33

Before After
+[140-180]% Enhanced Damage +[140-180]% Enhanced Damage
Adds 30-50 Damage Adds 30-50 Damage
Slows Target by 75% Slows Target by 25%
+10 to Strength +10 to Strength
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Fire Resist +50% Fire Resist +50%

Soulfeast Tine[edit]

Soulfeast Tine.png

War Fork

  • Base Damage: 23 to 58 (was 16 to 40)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [66-85] to [168-214], Avg 117-149.5 (was [40-46] to [100-116], Avg 70-81)

Durability: 71 (was 43)

Required Strength: 64

Required Dexterity: 76

Required Level: 35

Before After
+[150-190]% Enhanced Damage +[190-270]% Enhanced Damage
+[150-250] to Attack Rating +[150-250] to Attack Rating
7% Mana Stolen per Hit 7% Mana Stolen per Hit
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Slower Stamina Drain 20% Slower Stamina Drain
Requirements -20% Requirements -20%
+15 Durability +15 Durability

Hone Sundan[edit]

Lance of Yaggai.png

Yari

  • Base Damage: 41 to 85 (was 29 to 59)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [126-143] to [261-295], Avg 193.5-219 (was [95-127] to [173-217], Avg 134-172)

Two-Hand Damage (Ethereal): [152-173] to [315-358], Avg 233.5-265.5 (was [131-169] to [248-304], Avg 189.5-236.5)

Required Strength: 101

Required Level: 37

Before After
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
45% Chance of Crushing Blow 45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds Repairs 1 Durability in 10 Seconds
Socketed (3) Socketed (3)

Spire of Honor[edit]

Spire of Honor.png

Lance

  • Base Damage: 33 to 163 (was 27 to 114)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [119-135] to [529-610], Avg 324-372.5 (was [87-101] to [325-382], Avg 206-241.5)

Required Strength: 110

Required Dexterity: 88

Required Level: 39

Before After
+3 to Combat Skills (Paladin Only) +3 to Combat Skills (Paladin Only)
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
+25% Bonus to Attack Rating +25% Bonus to Attack Rating
+[1-148]% Damage to Demons (+1.5% per Character Level) +[1-173]% Damage to Demons (+1.75% per Character Level)
+25% Enhanced Defense +25% Enhanced Defense
Replenish Life +20 Replenish Life +20
+3 to Light Radius +3 to Light Radius

Elite Spears[edit]

Arioc's Needle[edit]

Spear.png

Hyperion Spear

  • Base Damage: 44 to 149 (was 35 to 119)

  • Base Durability: 90 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3

Two-Hand Damage: [149-171] to [506-581], Avg 327.5-376 (was [98-115] to [333-392], Avg 215.5-253.5)

Required Strength: 155

Required Dexterity: 120

Required Level: 81

Before After
+[2-4] to All Skills +[3-5] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+394 Poison Damage over 10 Seconds +394 Poison Damage over 4 Seconds
50% Deadly Strike 50% Deadly Strike

Viperfork[edit]

Viperfork.png

Mancatcher

  • Base Damage: 52 to 115 (was 42 to 92)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [176-202] to [391-448], Avg 283.5-325 (was [117-138] to [257-303], Avg 187-220.5)

Required Strength: 132

Required Dexterity: 134

Required Level: 71

Before After
15% Chance to Cast Level 9 Poison Explosion on Striking 6% Chance to Cast Level 32 Desecrate on Striking
+[3-4] to Poison Skills
+50% Increased Attack Speed +50% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
+325 Poison Damage over 10 Seconds +700 Poison Damage over 1 Seconds
+[10-20]% to Poison Skill Damage
Poison Resist +[30-50]% Poison Resist +[30-50]%

Steel Pillar[edit]

Pike.png

War Pike

  • Base Damage: 41 to 223 (was 33 to 178)

  • Base Durability: 75 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [127-147] to [691-802], Avg 409-474.5 (was [102-118] to [551-640], Avg 326.5-379)

Two-Hand Damage (Ethereal): [158-183] to [861-1000], Avg 509.5-591.5

Required Strength: 165

Required Dexterity: 106

Required Level: 69

Before After
-[10-15]% to Enemy Physical Resistance
Indestructible Repairs 1 Durability in 4 Seconds
+25% Increased Attack Speed +25% Increased Attack Speed
+[210-260]% Enhanced Damage +[210-260]% Enhanced Damage
-20% Target Defense -20% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+[50-80]% Enhanced Defense +[50-80]% Enhanced Defense

This item can now be ethereal due to the Indestructible affix being removed.


Polearms[edit]

Unique Polearms[edit]

All polearms now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Polearms[edit]

Dimoak's Hew[edit]

Bardiche D2.png

Bardiche

  • Base Damage: 1 to 27

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 3

Two-Hand Damage: 2 to 54, Avg 28

Required Strength: 40

Required Level: 8

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +100% Enhanced Damage
-8 Defense -8 Defense
+15 to Dexterity +15 to Dexterity

Steelgoad[edit]

Steelgoad.png

Voulge

  • Base Damage: 6 to 21

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [9-10] to [33-37], Avg 21-23.5

Durability: 120-140 (was 70-90)

Required Strength: 50

Required Level: 14

Before After
+[60-80]% Enhanced Damage +[60-80]% Enhanced Damage
+30 to Attack Rating +30 to Attack Rating
30% Deadly Strike 50% Deadly Strike
Hit Causes Monster to Flee 75% Hit Causes Monster to Flee 10%
All Resistances +5 All Resistances +5
+[20-40] Durability +[20-40] Durability

Soul Harvest[edit]

Soul Harvest.png

Scythe

  • Base Damage: 8 to 20

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [12-15] to [30-38], Avg 21-26.5

Required Strength: 41

Required Dexterity: 41

Required Level: 19

Before After
+20% Faster Cast Rate
+[50-90]% Enhanced Damage +[50-90]% Enhanced Damage
+45 to Attack Rating +45 to Attack Rating
10% Mana Stolen per Hit 10% Mana Stolen per Hit
30% Chance of Open Wounds 30% Chance of Open Wounds
+5 to Energy +[4-6] to Dark Pact (Necromancer Only)
All Resistances +20 All Resistances +20

The Battlebranch[edit]

Poleaxe.png

Poleaxe

  • Base Damage: 18 to 39

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [30-41] to [66-89], Avg 48-65 (was [27-30] to [58-66], Avg 42.5-48)

Required Strength: 62

Required Level: 25

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[50-70]% Enhanced Damage +[70-130]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
7% Life Stolen per Hit 7% Life Stolen per Hit
+10 to Dexterity +10 to Dexterity

Woestave[edit]

Halberd D2.png

Halberd

  • Base Damage: 12 to 45

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [16-21] to [63-81], Avg 39.5-51 (was [14-16] to [54-63], Avg 34-39.5)

Required Strength: 75

Required Dexterity: 47

Required Level: 28

Before After
+[20-40]% Enhanced Damage +[40-80]% Enhanced Damage
50% Chance of Open Wounds 50% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
Hit Blinds Target +3 Hit Blinds Target +3
Freezes Target Freezes Target
Slows Target by 50% Slows Target by 20%
-50 to Monster Defense per Hit -50 to Monster Defense per Hit
-3 to Light Radius -3 to Light Radius

The Grim Reaper[edit]

War Scythe.png

War Scythe

  • Base Damage: 15 to 36

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [43-51] to [68-86], Avg 55.5-68.5 (was 33 to 43, Avg 38)

Required Strength: 80

Required Dexterity: 80

Required Level: 29

Before After
+20% Increased Attack Speed
+20% Enhanced Damage +[90-140]% Enhanced Damage
+15 to Minimum Damage +15 to Minimum Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[10-20]% to Poison Skill Damage
100% Deadly Strike 75% Deadly Strike
Prevent Monster Heal Removed

Exceptional Polearms[edit]

The Meat Scraper[edit]

The Meat Scraper.png

Lochaber Axe

  • Base Damage: 9 to 83 (was 6 to 58)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [27-31] to [249-290], Avg 138-160.5 (was [15-18] to [145-174], Avg 80-96)

Required Strength: 80

Required Level: 41

Before After
+3 to Masteries (Barbarian Only) +[3-5] to Masteries (Barbarian Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
10% Life Stolen per Hit 10% Life Stolen per Hit
50% Chance of Open Wounds 50% Chance of Open Wounds
25% Better Chance of Getting Magic Items 50% Better Chance of Getting Magic Items

Blackleach Blade[edit]

Voulge.png

Bill

  • Base Damage: 20 to 76 (was 14 to 53)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [48-56] to [184-410], Avg 116-233 (was [28-33] to [107-250], Avg 67.5-141.5)

Required Strength: 72

Required Level: 42

Before After
5% Chance to Cast Level 5 Weaken on Striking 5% Chance to Cast Level 5 Weaken on Striking
+[100-140]% Enhanced Damage +[140-180]% Enhanced Damage
+[1-123] to Maximum Damage (+1.25 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
8% Life Stolen per Hit 8% Life Stolen per Hit
-2 to Light Radius -2 to Light Radius
Requirements -25% Requirements -25%

Athena's Wrath[edit]

Athena's Wrath.png

Battle Scythe

  • Base Damage: 25 to 64 (was 18 to 45)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [75-82] to [193-359], Avg 134-220.5 (was [45-50] to [113-225], Avg 79-137.5)

Required Strength: 82

Required Dexterity: 82

Required Level: 42

Before After
+[2-3] to Summoning Skills (Druid Only)
+[1-3] to Druid Skill Levels +[1-3] to Druid Skill Levels
+30% Increased Attack Speed +50% Increased Attack Speed
+[150-180]% Enhanced Damage +[200-230]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-148] to Maximum Damage (+1.5 per Character Level)
+15 to Dexterity +15 to Dexterity
+[1-99] to Life (+1 per Character Level) +[1-99] to Life (+1 per Character Level)

Pierre Tombale Couant[edit]

Poleaxe.png

Partizan

  • Base Damage: 49 to 108 (was 34 to 75)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [151-192] to [320-405], Avg 235.5-298.5 (was [100-120] to [215-260], Avg 157.5-190)

Required Strength: 113

Required Dexterity: 67

Required Level: 43

Before After
+3 to Barbarian Skill Levels +3 to Barbarian Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[160-220]% Enhanced Damage +[160-220]% Enhanced Damage
Adds 12-20 Damage Adds [24-36] to [40-60] Damage
+[100-200] to Attack Rating +[100-200] to Attack Rating
6% Mana Stolen per Hit 6% Mana Stolen per Hit
55% Deadly Strike 55% Deadly Strike

Husoldal Evo[edit]

Halberd D2.png

Bec-De-Corbin

  • Base Damage: 18 to 122 (was 13 to 85)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [81-88] to [446-495], Avg 263.5-291.5 (was [53-59] to [253-287], Avg 153-173)

Required Strength: 133

Required Dexterity: 91

Required Level: 44

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[240-280]% Enhanced Damage
Adds 20-32 Damage Adds 20-32 Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
Prevent Monster Heal Prevent Monster Heal
Replenish Life +20 Replenish Life +[40-60]

Grim's Burning Dead[edit]

War Scythe.png

Grim Scythe

  • Base Damage: 44 to 100 (was 30 to 70)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [140-158] to [320-360], Avg 230-259 (was [72-84] to [168-196], Avg 120-140)

Required Strength: 70

Required Dexterity: 70

Required Level: 45

Before After
You May Summon 8 Additional Skeleton Mages
+3 to Necromancer Skill Levels +[2-3] to Necromancer Skill Levels
+[140-180]% Enhanced Damage +[220-260]% Enhanced Damage
-50% Target Defense -50% Target Defense
+[200-250] to Attack Rating +[200-250] to Attack Rating
Adds 131-232 Fire Damage Adds 131-232 Fire Damage
+[3-5] to Raise Skeletal Mage (Necromancer Only)
Fire Resist +45% Fire Resist +45%
+20% Enhanced Defense Removed
Attacker Takes Damage of 8 Removed
Requirements -50% Requirements -50%

Elite Polearms[edit]

Bonehew[edit]

Bonehew.png

Ogre Axe

  • Base Damage: 35 to 181 (was 28 to 145)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [129-147] to [669-760], Avg 399-453.5 (was [103-117] to [536-609], Avg 319.5-363)

Required Strength: 195

Required Dexterity: 75

Required Level: 64

Before After
50% Chance to Cast Level 16 Bone Spear on Striking 50% Chance to Cast Level 25 Bone Spear on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[270-320]% Enhanced Damage +[270-320]% Enhanced Damage
Prevent Monster Heal Prevent Monster Heal
Level 14 Corpse Explosion (30 Charges) Level 14 Corpse Explosion (30 Charges)
Socketed (2) Socketed [2-4]

The Reaper's Toll[edit]

Scythe.png

Thresher

  • Base Damage: 15 to 176 (was 12 to 141)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [43-58] to [510-686], Avg 276.5-372 (was [34-40] to [408-479], Avg 221-259.5)

Required Strength: 114

Required Dexterity: 89

Required Level: 75

Before After
33% Chance to Cast Level 1 Decrepify on Striking 33% Chance to Cast Level 31 Amplify Damage on Striking
+[190-240]% Enhanced Damage +[190-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 4-44 Cold Damage Adds 4-44 Cold Damage
[11-15]% Life Stolen per Hit [11-15]% Life Stolen per Hit
33% Deadly Strike
Requirements -25% Requirements -25%

Tomb Reaver[edit]

Poleaxe.png

Cryptic Axe

  • Base Damage: 41 to 188 (was 33 to 150)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [123-155] to [564-714], Avg 343.5-434.5 (was [99-125] to [450-570], Avg 274.5-347.5)

Required Strength: 165

Required Dexterity: 103

Required Level: 84

Before After
+60% Increased Attack Speed +60% Increased Attack Speed
+[200-280]% Enhanced Damage +[200-280]% Enhanced Damage
+[150-230]% Damage to Undead +[150-230]% Damage to Undead
+[250-350] to Attack Rating against Undead +[250-350] to Attack Rating against Undead
All Resistances +[30-50] All Resistances +[30-50]
10% Reanimate As: Returned 10% Reanimate As: Returned
+[10-14] Life after each Kill +[10-14] Life after each Kill
[50-80]% Better Chance of Getting Magic Items [50-80]% Better Chance of Getting Magic Items
+4 to Light Radius +4 to Light Radius
Socketed [1-3] Socketed [2-4]

Stormspire[edit]

War Scythe.png

Giant Thresher

  • Base Damage: 50 to 142 (was 40 to 114)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [125-175] to [355-497], Avg 240-336 (was [100-140] to [285-399], Avg 192.5-269.5)

Required Strength: 188

Required Dexterity: 140

Required Level: 70

Before After
2% Chance to Cast Level 20 Charged Bolt when Struck 75% Chance to Cast Level 40 Charged Bolt when Struck
5% Chance to Cast Level 5 Chain Lightning when Struck 75% Chance to Cast Level 40 Static Field on Striking
Indestructible Removed
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-250]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 1-237 Lightning Damage Adds 1 to [337-474] Lightning Damage
+[20-30]% to Lightning Skill Damage
+10 to Strength +10 to Strength
Lightning Resist +50% Lightning Resist +50%
Attacker Takes Lightning Damage of 27 Attacker Takes Lightning Damage of [270-540]

This item can now be ethereal due to the Indestructible affix being removed.


Bows[edit]

Unique Bows[edit]

All bows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

See Class Weapons for unique Amazon Bows.

Normal Bows[edit]

Pluckeye[edit]

Pluckeye.png

Short Bow

  • Base Damage: 1 to 4

  • Base Speed Modifier: 5

  • Base Maximum Sockets: 3

Two-Hand Damage: 2 to 8, Avg 5

Required Dexterity: 15

Required Level: 7

Before After
+100% Enhanced Damage +100% Enhanced Damage
+28 to Attack Rating +28 to Attack Rating
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+[2-3] to Cold Arrow
+10 to Life +10 to Life
+2 to Mana after each Kill +2 to Mana after each Kill
+2 to Light Radius +2 to Light Radius

Witherstring[edit]

Witherstring.png

Hunter's Bow

  • Base Damage: 2 to 6

  • Base Speed Modifier: -10

Two-Hand Damage: [5-6] to [14-15], Avg 9.5-10.5 (was [3-4] to [11-12], Avg 7-8)

Required Dexterity: 28

Required Level: 13

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
Fires Magic Arrows (Level 3) Fires Magic Arrows (Level 6)
+[40-50]% Enhanced Damage +[40-50]% Enhanced Damage
Adds 1-3 Damage Adds 3-6 Damage
+50 to Attack Rating +50 to Attack Rating

Raven Claw[edit]

Raven Claw.png

Long Bow

  • Base Damage: 5 to 10 (was 3 to 10)

  • Base Speed Modifier: 0

Two-Hand Damage: 8 to [16-17], Avg 12-12.5 (was [4-5] to [16-17], Avg 10-11)

Required Strength: 22

Required Dexterity: 19

Required Level: 15

Before After
Fires Explosive Arrows or Bolts (Level 3) Fires Explosive Arrows or Bolts (Level 3)
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+3 to Strength +3 to Strength
+3 to Dexterity +3 to Dexterity

Rogue's Bow[edit]

Rogue's Bow.png

Composite Bow

  • Base Damage: 5 to 9 (was 4 to 8)

  • Base Speed Modifier: -10

Two-Hand Damage: [9-11] to [16-19], Avg 12.5-15 (was [5-6] to [11-12], Avg 8-9)

Required Strength: 25

Required Dexterity: 35

Required Level: 20

Before After
+50% Increased Attack Speed +20% Increased Attack Speed
+[40-60]% Enhanced Damage +[80-120]% Enhanced Damage
+60 to Attack Rating +60 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
30% Deadly Strike 30% Deadly Strike
+[2-3] to Guided Arrow (Amazon Only)
All Resistances +10 All Resistances +10

Stormstrike[edit]

Stormstrike.png

Short Battle Bow

  • Base Damage: 6 to 12 (was 5 to 11)

  • Base Speed Modifier: 0

Two-Hand Damage: [13-15] to [26-31], Avg 19.5-23 (was [8-9] to [18-20], Avg 13-14.5)

Required Strength: 30

Required Dexterity: 40

Required Level: 25

Before After
+25% Chance to Pierce +[25-50]% Chance to Pierce
+[70-90]% Enhanced Damage +[140-170]% Enhanced Damage
+28 to Attack Rating +[28-84] to Attack Rating
Adds 1-30 Lightning Damage Adds 1-60 Lightning Damage
+8 to Strength +8 to Strength
Lightning Resist +25% Lightning Resist +25%

Wizendraw[edit]

Wizendraw.png

Long Battle Bow

  • Base Damage: 7 to 18 (was 3 to 18)

  • Base Speed Modifier: 10

Two-Hand Damage: [11-12] to [30-32], Avg 20.5-22 (was 5 to [30-32], Avg 17.5-18.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 26

Before After
+20% Increased Attack Speed +30% Increased Attack Speed
Fires Magic Arrows (Level 5) Fires Magic Arrows (Level 5)
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
-[20-35]% to Enemy Cold Resistance -[20-35]% to Enemy Cold Resistance
+15 to Energy +15 to Energy
+30 to Mana +30 to Mana
Cold Resist +26% Cold Resist +26%

Hellclap[edit]

Hellclap.png

Short War Bow

  • Base Damage: 6 to 14

  • Base Speed Modifier: 0

Two-Hand Damage: [13-15] to [30-36], Avg 21.5-25.5 (was [10-11] to [23-26], Avg 16.5-18.5)

Required Strength: 35

Required Dexterity: 55

Required Level: 27

Before After
+1 to Fire Skills +[2-3] to Fire Skills
+10% Increased Attack Speed +20% Increased Attack Speed
+[70-90]% Enhanced Damage +[120-160]% Enhanced Damage
+[50-75] to Attack Rating +[50-75] to Attack Rating
Adds 15 to [30-50] Fire Damage Adds 15 to [30-50] Fire Damage
+12 to Dexterity +12 to Dexterity
Fire Resist +40% Fire Resist +40%

Blastbark[edit]

Long War Bow.png

Long War Bow

  • Base Damage: 3 to 23

  • Base Speed Modifier: 10

Two-Hand Damage: [5-7] to [43-57], Avg 24-32 (was [5-6] to [39-52], Avg 22-29)

Required Strength: 50

Required Dexterity: 65

Required Level: 28

Before After
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+[70-130]% Enhanced Damage +[120-150]% Enhanced Damage
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+2 to Exploding Arrow (Amazon Only) +[2-3] to Exploding Arrow
Knockback
+5 to Strength +5 to Strength

Exceptional Bows[edit]

Skystrike[edit]

Short Bow.png

Edge Bow

  • Base Damage: 8 to 25 (was 6 to 19)

  • Base Speed Modifier: 5

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [20-24] to [62-75], Avg 41-49.5 (was [15-18] to [47-57], Avg 31-37.5)

Required Strength: 25

Required Dexterity: 43

Required Level: 28

Before After
2% Chance to Cast Level 6 Meteor on Striking 30% Chance to Cast Level 8 Meteor on Striking
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
+100 to Attack Rating +100 to Attack Rating
Adds 1-250 Lightning Damage Adds 1-250 Lightning Damage
+10 to Energy +10 to Energy

Riphook[edit]

Riphook.png

Razor Bow

  • Base Damage: 11 to 29 (was 8 to 22)

  • Base Speed Modifier: -10

Two-Hand Damage: [35-39] to [107-119], Avg 71-79 (was [22-25] to [61-70], Avg 41.5-47.5)

Required Strength: 25

Required Dexterity: 62

Required Level: 31

Before After
+30% Increased Attack Speed +50% Increased Attack Speed
+[180-220]% Enhanced Damage +[220-260]% Enhanced Damage
+15 to Maximum Damage
[7-10]% Life Stolen per Hit [7-10]% Life Stolen per Hit
30% Chance of Open Wounds 30% Chance of Open Wounds
Slows Target by 30% Slows Target by 10%
+35 to Mana +35 to Mana

Kuko Shakaku[edit]

Kuko Shakaku.png

Cedar Bow

  • Base Damage: 13 to 38 (was 10 to 29)

  • Base Speed Modifier: 0

Two-Hand Damage: [32-36] to [95-106], Avg 63.5-71 (was [25-28] to [72-81], Avg 48.5-54.5)

Required Strength: 53

Required Dexterity: 49

Required Level: 33

Before After
+3 to Bow and Crossbow Skills (Amazon Only) +3 to Bow and Crossbow Skills (Amazon Only)
Fires Explosive Arrows or Bolts (Level 7) Fires Explosive Arrows or Bolts (Level 7)
+50% Chance to Pierce +50% Chance to Pierce
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 40-180 Fire Damage Adds 40-180 Fire Damage
+3 to Immolation Arrow (Amazon Only) +[2-3] to Immolation Arrow (Amazon Only)
+2 to Mana after each Kill

Endlesshail[edit]

Rogue's Bow.png

Double Bow

  • Base Damage: 14 to 35 (was 11 to 26)

  • Base Speed Modifier: -10

Two-Hand Damage: [39-44] to [98-112], Avg 68.5-78 (was [30-35] to [72-83], Avg 51-59)

Required Strength: 58

Required Dexterity: 73

Required Level: 36

Before After
25% Chance to Cast Level 12 Blizzard on Striking
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Adds 15-30 Cold Damage Adds 15-30 Cold Damage
+[3-5] to Strafe (Amazon Only) +[3-5] to Strafe
+50 Defense vs. Missile Removed
Cold Resist +35% Cold Resist +35%
+40 to Mana +40 to Mana

Witchwild String[edit]

Witchwild String.png

Short Siege Bow

  • Base Damage: 17 to 40 (was 13 to 30)

  • Base Speed Modifier: 0

Two-Hand Damage: [42-49] to [100-116], Avg 71-82.5 (was [32-35] to [75-81], Avg 53.5-58)

Required Strength: 65

Required Dexterity: 80

Required Level: 39

Before After
2% Chance to Cast Level 5 Amplify Damage on Striking 14% Chance to Cast Level 31 Amplify Damage on Striking
Fires Magic Arrows (Level 20) Fires Magic Arrows (Level 20)
+[150-170]% Enhanced Damage +[150-190]% Enhanced Damage
[1-99]% Deadly Strike (1% per Character Level) [0-49]% Deadly Strike (0.5% per Character Level)
All Resistances +40 All Resistances +[20-40]
Socketed (2) Socketed [2-4]

Cliffkiller[edit]

Long Battle Bow.png

Large Siege Bow

  • Base Damage: 13 to 56 (was 10 to 42)

  • Base Speed Modifier: 10

Two-Hand Damage: [42-52] to [182-214], Avg 112-133 (was [34-43] to [141-168], Avg 87.5-105.5)

Required Strength: 80

Required Dexterity: 95

Required Level: 41

Before After
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+80% Increased Attack Speed
+[190-230]% Enhanced Damage +[190-230]% Enhanced Damage
Adds [5-10] to [20-30] Damage Adds [5-10] to [20-30] Damage
Knockback Knockback
+80 Defense vs. Missile +80 Defense vs. Missile
+50 to Life +50 to Life

Magewrath[edit]

Hellclap.png

Rune Bow

  • Base Damage: 19 to 46 (was 14 to 35)

  • Base Speed Modifier: 0

Two-Hand Damage: [78-83] to [178-192], Avg 128-137.5 (was [55-60] to [127-137], Avg 91-98.5)

Required Strength: 73

Required Dexterity: 103

Required Level: 43

Before After
+1 to Amazon Skill Levels +2 to Amazon Skill Levels
+[120-150]% Enhanced Damage +[180-210]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
15% Mana Stolen per Hit [5-15]% Mana Stolen per Hit
+3 to Guided Arrow (Amazon Only) +[3-4] to Guided Arrow (Amazon Only)
+[3-4] to Magic Arrow (Amazon Only)
Hit Blinds Target Hit Blinds Target
+10 to Dexterity +10 to Dexterity
Magic Damage Taken Reduced by [9-13] Magic Damage Taken Reduced by [9-13]

Goldstrike Arch[edit]

Goldstrike Arch.png

Gothic Bow

  • Base Damage: 8 to 63 (was 10 to 50)

  • Base Speed Modifier: 10

Two-Hand Damage: [24-28] to [189-220], Avg 106.5-124 (was [30-35] to [150-175], Avg 90-105)

Required Strength: 95

Required Dexterity: 118

Required Level: 46

Before After
5% Chance to Cast Level 7 Fist of the Heavens on Striking 15% Chance to Cast Level 20 Fist of the Heavens on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+[200-250]% Enhanced Damage +[200-250]% Enhanced Damage
[100-150]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
+[100-200]% Damage to Demons +[250-300]% Damage to Demons
+[100-200]% Damage to Undead +[250-300]% Damage to Undead
Replenish Life +12 Replenish Life +[12-24]

Elite Bows[edit]

Eaglehorn[edit]

Eaglehorn.png

Crusader Bow

  • Base Damage: 19 to 76 (was 15 to 63)

  • Base Speed Modifier: 10

Two-Hand Damage: [57-66] to [229-416], Avg 143-241 (was 45 to [190-313], Avg 117.5-179)

Required Strength: 97

Required Dexterity: 121

Required Level: 69

Before After
12% Chance to Cast Level 30 Raven on Striking
+10 to Raven
Your Ravens deal an additional 500 Cold Damage
+1 to Amazon Skill Levels +2 to Amazon Skill Levels
+200% Enhanced Damage +[200-250]% Enhanced Damage
+[2-198]% Enhanced Maximum Damage (+2% per Character Level) +[2-198]% Enhanced Maximum Damage (+2% per Character Level)
Ignore Target's Defense Ignore Target's Defense
+[6-594] to Attack Rating (+6 per Character Level) +[6-594] to Attack Rating (+6 per Character Level)
+25 to Dexterity +[60-100] to Dexterity

Widowmaker[edit]

Widowmaker.png

Ward Bow

  • Base Damage: 24 to 64 (was 20 to 53)

  • Base Speed Modifier: 0

Two-Hand Damage: [90-108] to [240-288], Avg 165-198 (was [50-60] to [132-159], Avg 91-109)

Required Strength: 72

Required Dexterity: 146

Required Level: 65

Before After
Fires Magic Arrows (Level 11) Fires Magic Arrows (Level 11)
+[150-200]% Enhanced Damage +[275-350]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
33% Deadly Strike 33% Deadly Strike
+[3-5] to Guided Arrow +[3-5] to Guided Arrow
+[3-5] to Multiple Shot

Windforce[edit]

Windforce.png

Hydra Bow

  • Base Damage: 12 to 83 (was 10 to 68)

  • Base Speed Modifier: 10

Two-Hand Damage: [42-51] to [291-512], Avg 166.5-281.5 (was 35 to [241-547], Avg 138-291)

Required Strength: 134

Required Dexterity: 167

Required Level: 73

Before After
10% Chance to Cast Level 25 Twister on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+250% Enhanced Damage +[250-325]% Enhanced Damage
+[3-309] to Maximum Damage (+3.125 per Character Level) +[1-160] to Maximum Damage (+1.625 per Character Level)
[6-8]% Mana Stolen per Hit [6-8]% Mana Stolen per Hit
Knockback Knockback
+10 to Strength +10 to Strength
+5 to Dexterity +5 to Dexterity
Heal Stamina Plus 30% Removed


Crossbows[edit]

Unique Crossbows[edit]

All crossbows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

Normal Crossbows[edit]

Leadcrow[edit]

Leadcrow.png

Light Crossbow

  • Base Damage: 8 to 11 (was 6 to 9)

  • Base Speed Modifier: -10

  • Base Maximum Sockets: 3

Two-Hand Damage: 13 to 18, Avg 15.5 (was 10 to 15, Avg 12.5)

Required Strength: 21

Required Dexterity: 27

Required Level: 18

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed
+70% Enhanced Damage +70% Enhanced Damage
+40 to Attack Rating +40 to Attack Rating
25% Deadly Strike 25% Deadly Strike
+10 to Dexterity +10 to Dexterity
+10 to Life +10 to Life
Poison Resist +30% Poison Resist +30%

Ichorsting[edit]

Ichorsting.png

Crossbow

  • Base Damage: 11 to 19 (was 9 to 16)

  • Base Speed Modifier: 0

Two-Hand Damage: [16-19] to [28-34], Avg 22-26.5 (was 13 to 24, Avg 18.5)

Required Strength: 40

Required Dexterity: 33

Required Level: 18

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed +20% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+50% Enhanced Damage +[50-80]% Enhanced Damage
+50 to Attack Rating +50 to Attack Rating
+30 Poison Damage over 3 Seconds +100 Poison Damage over 3 Seconds
+20 to Dexterity +20 to Dexterity

Hellcast[edit]

Hellcast.png

Heavy Crossbow

  • Base Damage: 20 to 33 (was 14 to 26)

  • Base Speed Modifier: 10

Two-Hand Damage: [34-36] to [56-59], Avg 47.5 (was [23-25] to [44-46], Avg 33.5-35.5)

Required Strength: 60

Required Dexterity: 40

Required Level: 27

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed +40% Increased Attack Speed
Fires Explosive Arrows or Bolts (Level 5) Fires Explosive Arrows or Bolts (Level 5)
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+70 to Attack Rating +70 to Attack Rating
Adds 15-35 Fire Damage Adds 35-50 Fire Damage
+15% to Maximum Fire Resist +15% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%

Doomslinger[edit]

Doomslinger.png

Repeating Crossbow

  • Base Damage: 9 to 18 (was 6 to 12)

  • Base Speed Modifier: -40

Two-Hand Damage: [17-21] to [34-43], Avg 25.5-32 (was [9-12] to [19-24], Avg 14-18)

Required Strength: 40

Required Dexterity: 50

Required Level: 28

Before After
-10% to Enemy Physical Resistance
45% Chance to Cast Level 12 Fire Ball on Striking
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+35% Chance to Pierce +35% Chance to Pierce
+[60-100]% Enhanced Damage +[90-140]% Enhanced Damage
+15 to Life +[30-40] to Life

Exceptional Crossbows[edit]

Langer Briser[edit]

Langer Briser.png

Arbalest

  • Base Damage: 20 to 38 (was 14 to 27)

  • Base Speed Modifier: -10

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [54-60] to [112-144], Avg 83-102 (was [37-42] to [82-111], Avg 59.5-76.5)

Required Strength: 52

Required Dexterity: 61

Required Level: 32

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed
+[170-200]% Enhanced Damage +[170-200]% Enhanced Damage
+[10-30] to Maximum Damage +[10-30] to Maximum Damage
Adds 1-212 Lightning Damage Adds 1-312 Lightning Damage
33% Chance of Open Wounds 33% Chance of Open Wounds
Knockback Knockback
+30 to Life +30 to Life
[30-60]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items

Pus Spitter[edit]

Pus Spitter.png

Siege Crossbow

  • Base Damage: 28 to 60 (was 20 to 42)

  • Base Speed Modifier: 0

Two-Hand Damage: [70-89] to [150-192], Avg 110-140.5 (was [50-64] to [105-134], Avg 77.5-99)

Required Strength: 36

Required Dexterity: 28

Required Level: 36

Before After
-10% to Enemy Physical Resistance
4% Chance to Cast Level 1 Lower Resist on Striking 28% Chance to Cast Level 35 Lower Resist on Striking
9% Chance to Cast Level 6 Poison Nova when Struck 9% Chance to Cast Level 6 Poison Nova when Struck
+2 to Necromancer Skill Levels +[2-3] to All Skills
+10% Increased Attack Speed +10% Increased Attack Speed
+[150-220]% Enhanced Damage +[150-220]% Enhanced Damage
+[5-495] to Attack Rating (+5 per Character Level) +[5-495] to Attack Rating (+5 per Character Level)
+150 Poison Damage over 8 Seconds +150 Poison Damage over 4 Seconds
+[20-25] Life after each Hit
Requirements -60% Requirements -60%

Buriza-Do Kyanon[edit]

Hellcast.png

Ballista

  • Base Damage: 47 to 78 (was 33 to 55)

  • Base Speed Modifier: 10

Two-Hand Damage: [141-188] to [235-435], Avg 188-311.5 (was [82-99] to [139-412], Avg 110.5-255.5)

Required Strength: 110

Required Dexterity: 80

Required Level: 41

Before After
-10% to Enemy Physical Resistance
+80% Increased Attack Speed +80% Increased Attack Speed
+100% Chance to Pierce +100% Chance to Pierce
+[150-200]% Enhanced Damage +[200-300]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level) +[1-123] to Maximum Damage (+1.25 per Character Level)
Adds 32-196 Cold Damage Adds 32-196 Cold Damage
Freezes Target +3 Freezes Target +3
+[75-150] Defense +[75-150] Defense
+35 to Dexterity +35 to Dexterity

Demon Machine[edit]

Demon Machine.png

Chu-Ko-Nu

  • Base Damage: 22 to 50 (was 14 to 32)

  • Base Speed Modifier: -60

Two-Hand Damage: [66-77] to [183-241], Avg 124.5-159 (was 31 to 137, Avg 84)

Required Strength: 80

Required Dexterity: 95

Required Level: 49

Before After
-10% to Enemy Physical Resistance
8% Chance to Cast Level 24 Multiple Shot on Striking
Fires Explosive Arrows or Bolts (Level 6) Fires Explosive Arrows or Bolts (Level 6)
+66% Chance to Pierce +[33-66]% Chance to Pierce
+123% Enhanced Damage +[200-250]% Enhanced Damage
+66 to Maximum Damage +[33-66] to Maximum Damage
+632 to Attack Rating +[333-666] to Attack Rating
+321 Defense +[333-666] Defense
+36 to Mana +[33-66] to Mana
6% Reanimate As: Demon Imp

Elite Crossbows[edit]

Gut Siphon[edit]

Gut Siphon.png

Demon Crossbow

  • Base Damage: 43 to 66 (was 26 to 40)

  • Base Speed Modifier: -60

Two-Hand Damage: [180-232] to [277-356], Avg 228.5-294 (was [67-83] to [104-128], Avg 85.5-105.5)

Required Strength: 141

Required Dexterity: 98

Required Level: 71

Before After
-10% to Enemy Physical Resistance
12% Chance to Cast Level 36 Desecrate on Striking
+33% Chance to Pierce +33% Chance to Pierce
+[160-220]% Enhanced Damage +[320-440]% Enhanced Damage
[12-18]% Life Stolen per Hit [6-8]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
Slows Target by 25% Slows Target by 10%
Drain Life -30

Hellrack[edit]

Hellcast.png

Colossus Crossbow

  • Base Damage: 47 to 125 (was 32 to 91)

  • Base Speed Modifier: 10

Two-Hand Damage: [131-155] to [350-412], Avg 240.5-283.5 (was [89-105] to [254-300], Avg 171.5-202.5)

Required Strength: 163

Required Dexterity: 77

Required Level: 76

Before After
-10% to Enemy Physical Resistance
+[4-6] to Fire Skills
+20% Increased Attack Speed +60% Increased Attack Speed
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
[100-150]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
Adds 63-324 Fire Damage Adds 63-324 Fire Damage
Adds 63-324 Lightning Damage Adds 63-324 Lightning Damage
Adds 63-324 Cold Damage Adds 63-324 Cold Damage
Level 18 Immolation Arrow (150 Charges) Removed
Socketed (2) Socketed [2-5]


Scepters[edit]

Unique Scepters[edit]

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Scepters[edit]

Knell Striker[edit]

Scepter.png

Scepter

  • Base Damage: 6 to 11

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: 10 to [18-19], Avg 14-14.5

Required Strength: 25

Required Level: 5

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+35 to Attack Rating +35 to Attack Rating
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+15 to Mana +15 to Mana
Fire Resist +20% Fire Resist +20%
Poison Resist +20% Poison Resist +20%
+50% Damage to Undead +50% Damage to Undead

Rusthandle[edit]

Grand Scepter.png

Grand Scepter

  • Base Damage: 8 to 18

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to [34-35], Avg 24.5-25

Required Strength: 37

Required Level: 18

Before After
+1 to Paladin Skill Levels +1 to Paladin Skill Levels
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 3-7 Damage Adds 3-7 Damage
+[100-110]% Damage to Undead +[100-110]% Damage to Undead
8% Life Stolen per Hit 8% Life Stolen per Hit
+[1-3] to Vengeance (Paladin Only) +[1-3] to Vengeance (Paladin Only)
+3 to Thorns (Paladin Only) +3 to Thorns (Paladin Only)
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by 1

Stormeye[edit]

War Scepter.png

War Scepter

  • Base Damage: 12 to 19 (was 10 to 17)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5)

Required Strength: 55

Required Level: 30

Before After
+[80-120]% Enhanced Damage +[80-120]% Enhanced Damage
Adds 1-6 Lightning Damage Adds 1-30 Lightning Damage
Adds 3-5 Cold Damage Adds 17-25 Cold Damage
+1 to Fist of the Heavens (Paladin Only) +[2-3] to Fist of the Heavens (Paladin Only)
+3 to Holy Shock (Paladin Only) +3 to Holy Shock (Paladin Only)
+[3-5] to Resist Lightning (Paladin Only) +[3-5] to Resist Lightning (Paladin Only)
Replenish Life +10 Replenish Life +10
+50% Damage to Undead +50% Damage to Undead

Exceptional Scepters[edit]

Zakarum's Hand[edit]

Scepter.png

Rune Scepter

  • Base Damage: 18 to 35 (was 13 to 24)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [50-57] to [98-112], Avg 74-84.5 (was [36-41] to [67-76], Avg 51.5-58.5)

Required Strength: 58

Required Level: 37

Before After
6% Chance to Cast Level 5 Blizzard on Striking 10% Chance to Cast Level 20 Blizzard on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
8% Mana Stolen per Hit 8% Mana Stolen per Hit
+2 to Holy Shock (Paladin Only) +[2-3] to Holy Shock (Paladin Only)
+2 to Holy Freeze (Paladin Only) +[2-3] to Holy Freeze (Paladin Only)
Regenerate Mana 10% Regenerate Mana 10%
Heal Stamina Plus 15% Heal Stamina Plus 15%
+50% Damage to Undead +50% Damage to Undead

The Fetid Sprinkler[edit]

Grand Scepter.png

Holy Water Sprinkler

  • Base Damage: 20 to 52 (was 14 to 36)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [67-79] to [160-191], Avg 113.5-135 (was [51-55] to [118-129], Avg 84.5-92)

Required Strength: 76

Required Level: 38

Before After
5% Chance to Cast Level 1 Decrepify on Striking 15% Chance to Cast Level 10 Decrepify on Striking
10% Chance to Cast Level 1 Confuse on Striking 10% Chance to Cast Level 10 Confuse when Struck
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[160-190]% Enhanced Damage +[160-220]% Enhanced Damage
Adds 15-25 Damage Adds 15-25 Damage
+[150-200] to Attack Rating +[150-200] to Attack Rating
+160 Poison Damage over 4 Seconds +160 Poison Damage over 4 Seconds
+50% Damage to Undead +50% Damage to Undead

Hand of Blessed Light[edit]

War Scepter.png

Divine Scepter

  • Base Damage: 24 to 46 (was 16 to 38)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [75-82] to [150-164], Avg 112.5-123 (was [56-61] to [132-143], Avg 94-102)

Required Strength: 103

Required Level: 42

Before After
5% Chance to Cast Level 4 Fist of the Heavens on Striking Removed
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[130-160]% Enhanced Damage +[130-160]% Enhanced Damage
Adds 20-45 Damage Adds 20-45 Damage
100% Bonus to Attack Rating 100% Bonus to Attack Rating
+[2-4] to Holy Light (Paladin Only)
+2 to Holy Nova (Paladin Only)
+2 to Fist of the Heavens (Paladin Only) +2 to Fist of the Heavens (Paladin Only)
+4 to Holy Bolt (Paladin Only) +[2-4] to Holy Bolt (Paladin Only)
Regenerate Mana 15% Regenerate Mana 15%
+4 to Light Radius +4 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Elite Scepters[edit]

Heaven's Light[edit]

Scepter.png

Mighty Scepter

  • Base Damage: 50 to 65 (was 40 to 52)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [187-212] to [243-276], Avg 215-244 (was [140-160] to [182-208], Avg 161-184)

Required Strength: 125

Required Dexterity: 65

Required Level: 72

Minimum Item Level: 69

Occurrence Rate: 1/2

Before After (Unchanged)
+[2-3] to Paladin Skill Levels +[2-3] to Paladin Skill Levels
+20% Increased Attack Speed +20% Increased Attack Speed
+[250-300]% Enhanced Damage +[275-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[15-20] Life after each Demon Kill +[15-20] Life after each Demon Kill
+3 to Light Radius +3 to Light Radius
+50% Damage to Undead +50% Damage to Undead
Socketed [1-2] Socketed [1-3]

The Redeemer[edit]

Scepter.png

Mighty Scepter

  • Base Damage: 50 to 65 (was 40 to 52)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [235-320] to [287-380], Avg 261-350 (was [200-280] to [242-328], Avg 221-304)

Required Strength: 50

Required Dexterity: 26

Required Level: 72

Minimum Item Level: 80

Occurrence Rate: 1/2

Before After
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[250-300]% Enhanced Damage +[250-300]% Enhanced Damage
Damage +[60-120] Damage +[60-120]
-33% Target Defense -33% Target Defense
+[200-250]% Damage to Demons +[200-250]% Damage to Demons
+[2-4] to Redemption (Paladin Only) +[2-4] to Redemption (Paladin Only)
+[2-4] to Sanctuary (Paladin Only)
+[2-4] to Holy Bolt (Paladin Only) +[2-4] to Holy Bolt (Paladin Only)
+3 to Light Radius +3 to Light Radius
Requirements -60% Requirements -60%
+50% Damage to Undead +50% Damage to Undead

Akarat's Devotion[edit]

Akarat's Devotion.png

Seraph Rod

  • Base Damage: 56 to 68 (was 45 to 54)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [190-207] to [231-251], Avg 210.5-229

Required Strength: 108

Required Dexterity: 69

Required Level: 74

Minimum Item Level: 87

New
20% Chance to Cast Level 28 Blessed Hammer on Casting
+2 to Paladin Skill Levels
+40% Increased Attack Speed
+[240-270]% Enhanced Damage
+[2-4] to Blessed Hammer (Paladin Only)
Replenish Life +[10-15]
25% Better Chance of Getting Magic Items
+50% Damage to Undead

Astreon's Iron Ward[edit]

War Scepter.png

Caduceus

  • Base Damage: 46 to 54 (was 37 to 43)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [236-304] to [263-335], Avg 249.5-319.5 (was [165-229] to [186-252], Avg 175.5-240.5)

Required Strength: 97

Required Dexterity: 70

Required Level: 66

Before After
+[2-4] to Combat Skills (Paladin Only) +[3-4] to Combat Skills (Paladin Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+[240-290]% Enhanced Damage +[240-290]% Enhanced Damage
Damage +[40-85] Damage +[80-125]
[150-200]% Bonus to Attack Rating [150-200]% Bonus to Attack Rating
Adds 80-240 Magic Damage Adds 160-480 Magic Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Slows Target by 25% Slows Target by 15%
Physical Damage Taken Reduced by [4-7] Physical Damage Taken Reduced by [4-7]
+50% Damage to Undead +50% Damage to Undead


Staves[edit]

Unique Staves[edit]

All staves now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all unique/set staves also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Staves[edit]

Bane Ash[edit]

Bane Ash.png

Short Staff

  • Base Damage: 1 to 5

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 2

Two-Hand Damage: 1 to [7-8], Avg 4-4.5

Required Level: 5

Before After
20% Chance to Cast Level 8 Fire Bolt on Casting
+[1-2] to Fire Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+10% Faster Cast Rate
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 4-6 Fire Damage Removed
+2 to Warmth (Sorceress Only) Removed
+5 to Fire Bolt (Sorceress Only) +3 to Fire Bolt (Sorceress Only)
+30 to Mana +30 to Mana
Fire Resist +50% Fire Resist +50%
+50% Damage to Undead +50% Damage to Undead

Serpent Lord[edit]

Serpent Lord.png

Long Staff

  • Base Damage: 2 to 8

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 2 to [10-11], Avg 6-6.5

Required Level: 9

Before After
30% Chance to Cast Level 15 Firestorm on Casting
5% Chance to Cast Level 3 Cyclone Armor on Casting
+20% Faster Cast Rate
+[30-40]% Enhanced Damage +[30-40]% Enhanced Damage
-50% Target Defense -50% Target Defense
+12 Poison Damage over 3 Seconds +12 Poison Damage over 3 Seconds
100% Mana Stolen per Hit 100% Mana Stolen per Hit
+10 to Mana +10 to Mana
Poison Resist +50% Poison Resist +50%
-1 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

Spire of Lazarus[edit]

Spire of Lazarus.png

Gnarled Staff

  • Base Damage: 4 to 12

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 4 to 12, Avg 8

Required Level: 18

Before After
30% Chance to Cast Level 15 Static Field on Casting
+1 to Sorceress Skill Levels +[2-3] to All Skills
+40% Faster Cast Rate
Adds 1-28 Lightning Damage Adds 1-280 Lightning Damage
+1 to Chain Lightning (Sorceress Only) +2 to Chain Lightning (Sorceress Only)
+2 to Lightning (Sorceress Only) +2 to Lightning (Sorceress Only)
+3 to Static Field (Sorceress Only) Removed
+15 to Energy +15 to Energy
Regenerate Mana 43% Regenerate Mana +[35-45]%
Lightning Resist +75% Lightning Resist +[50-75]%
Physical Damage Taken Reduced by 5 Physical Damage Taken Reduced by 5
+50% Damage to Undead +50% Damage to Undead

The Salamander[edit]

The Salamander.png

Battle Staff

  • Base Damage: 6 to 13

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 6 to 13, Avg 9.5

Required Level: 21

Before After
20% Chance to Cast Level 14 Lesser Hydra on Casting
+2 to Fire Skills +[2-3] to Fire Skills
+10% Faster Cast Rate
Adds 15-32 Fire Damage Adds 15-32 Fire Damage
+[1-2] to Fire Wall (Sorceress Only) +[2-3] to Fire Wall (Sorceress Only)
+2 to Fire Ball (Sorceress Only) +2 to Fire Ball (Sorceress Only)
+3 to Warmth (Sorceress Only) +2 to Warmth (Sorceress Only)
Fire Resist +30% Fire Resist +30%
+50% Damage to Undead +50% Damage to Undead

The Iron Jang Bong[edit]

The Iron Jang Bong.png

War Staff

  • Base Damage: 12 to 28

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 25 to 56, Avg 40.5

Required Level: 28

Before After
15% Chance to Cast Level 20 Nova on Casting
15% Chance to Cast Level 24 Blaze on Casting
15% Chance to Cast Level 24 Frost Nova on Casting
+2 to Sorceress Skill Levels +2 to All Skills
+20% Faster Cast Rate +[40-60]% Faster Cast Rate
+100% Enhanced Damage +100% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+2 to Nova (Sorceress Only) Removed
+2 to Blaze (Sorceress Only) Removed
+3 to Frost Nova (Sorceress Only) Removed
+30 Defense +30 Defense
+50% Damage to Undead +50% Damage to Undead

Exceptional Staves[edit]

Razorswitch[edit]

Short Staff.png

Jo Staff

  • Base Damage: 9 to 30 (was 6 to 21)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (was 2)

Two-Hand Damage: 9 to 30, Avg 19.5 (was 6 to 21, Avg 13.5)

Required Strength: 25

Required Level: 28

Before After
+1 to All Skills +[1-2] to All Skills
+30% Faster Cast Rate +40% Faster Cast Rate
+80 to Life +80 to Life
+175 to Mana +175 to Mana
All Resistances +50 All Resistances +50
Magic Damage Taken Reduced by 15 Magic Damage Taken Reduced by 15
Attacker Takes Damage of 15 Attacker Takes Damage of 15
+50% Damage to Undead +50% Damage to Undead

Ribcracker[edit]

Ribcracker.png

Quarterstaff

  • Base Damage: 12 to 38 (was 8 to 26)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [66-78] to [179-217], Avg 122.5-147.5 (was [54-62] to [143-169], Avg 98.5-115.5)

Durability: 160 (was 130)

Required Strength: 25

Required Level: 31

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+50% Faster Hit Recovery +50% Faster Hit Recovery
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
Adds 30-65 Damage Adds 30-65 Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+100% Enhanced Defense +100% Enhanced Defense
+100 Defense +100 Defense
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Chromatic Ire[edit]

Spire of Lazarus.png

Cedar Staff

  • Base Damage: 15 to 46 (was 11 to 32)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 15 to 46, Avg 30.5 (was 11 to 32, Avg 21.5)

Required Strength: 25

Required Level: 35

Before After
18% Chance to Cast Level 26 Slow Movement on Casting
+3 to Sorceress Skill Levels +3 to All Skills
+20% Faster Cast Rate +45% Faster Cast Rate
+1 to Cold Mastery (Sorceress Only) +[1-2] to Cold Mastery (Sorceress Only)
+1 to Lightning Mastery (Sorceress Only) +[1-2] to Lightning Mastery (Sorceress Only)
+1 to Fire Mastery (Sorceress Only) +[1-2] to Fire Mastery (Sorceress Only)
Increase Maximum Life [20-25]% Increase Maximum Life [20-25]%
All Resistances +[20-40] All Resistances +[25-40]
Attacker Takes Lightning Damage of 20 Attacker Takes Lightning Damage of 20
+50% Damage to Undead +50% Damage to Undead

Warpspear[edit]

Warpspear.png

Gothic Staff

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 21 to 48, Avg 34.5 (was 14 to 34, Avg 24)

Required Strength: 25

Required Level: 39

Before After
25% Chance to Cast Level 10 Glacial Spike on Casting
+3 to Sorceress Skill Levels +3 to All Skills
+55% Faster Cast Rate
Ignore Target's Defense Ignore Target's Defense
+3 to Telekinesis (Sorceress Only) +[2-3] to Ice Barrage (Sorceress Only)
+3 to Energy Shield (Sorceress Only) +3 to Energy Shield (Sorceress Only)
+3 to Teleport (Sorceress Only) +3 to Teleport (Sorceress Only)
+250 Defense vs. Missile +250 Defense vs. Missile
+50% Damage to Undead +50% Damage to Undead

Skull Collector[edit]

Skull Collector.png

Rune Staff

  • Base Damage: 35 to 84 (was 24 to 58)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 35 to 84, Avg 59.5 (was 24 to 58, Avg 41)

Required Strength: 25

Required Level: 41

Before After
8% Chance to Cast Level 14 Bone Armor on Casting
+2 to All Skills +[2-3] to All Skills
+2 to Necromancer Skill Levels
+60% Faster Cast Rate
Increase Maximum Mana 20% Increase Maximum Mana 20%
+20 to Mana after each Kill +[10-20] to Mana after each Kill
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
+50% Damage to Undead +50% Damage to Undead

Elite Staves[edit]

Brimstone Rain[edit]

Brimstone Rain.png

Shillelagh

  • Base Damage: 81 to 135 (was 65 to 108)

  • Base Durability: 120 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 81 to 135, Avg 108

Required Strength: 52

Required Dexterity: 27

Required Level: 80

Minimum Item Level: 87

New
18% Chance to Cast Level 28 Meteor on Casting
+[3-4] to All Skills
-[10-20]% to Enemy Physical Resistance
75% Faster Cast Rate
+3 to Fire Mastery (Sorceress Only)
+3 to Meteor (Sorceress Only)
+[50-100] to Life
Fire Resist +[50-75]%
+50% Damage to Undead

Ondal's Wisdom[edit]

Spire of Lazarus.png

Elder Staff

  • Base Damage: 100 to 116 (was 80 to 93)

  • Base Durability: 105 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 100 to 116, Avg 108 (was 80 to 93, Avg 86.5)

Required Strength: 44

Required Dexterity: 37

Required Level: 66

Before After
20% Chance to Cast Level 20 Inner Sight on Casting
+[2-4] to All Skills +[3-4] to All Skills
+45% Faster Cast Rate +105% Faster Cast Rate
+[450-550] Defense +[750-950] Defense
+[40-50] to Energy +[40-50] to Energy
Magic Damage Taken Reduced by [5-8] Magic Damage Taken Reduced by [10-16]
+5% to Experience Gained Removed
+50% Damage to Undead +50% Damage to Undead

Mang Song's Lesson[edit]

Mang Song's Lesson.png

Archon Staff

  • Base Damage: 104 to 124 (was 83 to 99)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 104 to 124, Avg 114 (was 83 to 99, Avg 91)

Required Strength: 34

Required Level: 82

Before After
16% Chance to Cast Level 20 Lower Resist on Casting
+5 to All Skills +6 to All Skills
+30% Faster Cast Rate +85% Faster Cast Rate
-[7-15]% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
-[7-15]% to Enemy Lightning Resistance -[10-20]% to Enemy Lightning Resistance
-[7-15]% to Enemy Cold Resistance -[10-20]% to Enemy Cold Resistance
Regenerate Mana 10% Regenerate Mana [20-30]%
+50% Damage to Undead +50% Damage to Undead

Special Staves[edit]

Staff of Kings[edit]

Staff of Kings.png

Two-Hand Damage: 10 to 15, Avg 12.5

Durability: 45

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 0

Required Strength: 25

Required Level: None

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
All Resistances +10 All Resistances +10
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Horadric Staff[edit]

Horadric Staff.png

Two-Hand Damage: 12 to 20, Avg 16

Durability: 50

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 0

Required Strength: 30

Required Level: None

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+10 to Life +10 to Life
+10 to Mana +10 to Mana
Cold Resist +10% Cold Resist +10%
Lightning Resist +10% Lightning Resist +10%
Fire Resist +10% Fire Resist +10%
Poison Resist +35% Poison Resist +35%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.


Wands[edit]

Unique Wands[edit]

Normal Wands[edit]

Torch of Iro[edit]

Torch of Iro.png

Wand

  • Base Damage: 2 to 4

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 2 to 4, Avg 3

Required Level: 5

Before After
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+10% Faster Cast Rate
Adds 5-9 Fire Damage Adds 5-9 Fire Damage
6% Life Stolen per Hit 6% Life Stolen per Hit
+10 to Energy +10 to Energy
Regenerate Mana 5% Regenerate Mana 5%
+3 to Light Radius +3 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Maelstrom[edit]

Maelstrom.png

Yew Wand

  • Base Damage: 2 to 8

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 10

One-Hand Damage: 2 to 8, Avg 5

Required Level: 14

Before After
+30% Faster Cast Rate +30% Faster Cast Rate
Adds 1-9 Lightning Damage Removed
+[1-3] to Terror (Necromancer Only) +[1-3] to Terror (Necromancer Only)
+[1-3] to Iron Maiden (Necromancer Only) +[1-3] to Iron Maiden (Necromancer Only)
+[1-3] to Corpse Explosion (Necromancer Only) +[1-3] to Corpse Explosion (Necromancer Only)
+[1-3] to Amplify Damage (Necromancer Only) +[1-3] to Amplify Damage (Necromancer Only)
+13 to Mana +13 to Mana
Lightning Resist +40% Lightning Resist +40%
+[1-2] to Mana after each Kill
+50% Damage to Undead +50% Damage to Undead

Gravenspine[edit]

Gravenspine.png

Bone Wand

  • Base Damage: 3 to 7

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

One-Hand Damage: 3 to 7, Avg 5

Required Level: 20

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
Adds 4-8 Cold Damage Adds 4-8 Cold Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[1-2] to Raise Skeletal Mage (Necromancer Only)
+[1-2] to Raise Skeleton Warrior (Necromancer Only)
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
+[25-50] to Mana +[25-50] to Mana
+50% Damage to Undead +50% Damage to Undead

Ume's Lament[edit]

Ume's Lament.png

Grim Wand

  • Base Damage: 5 to 11

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 5 to 11, Avg 8

Required Level: 28

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+20% Faster Cast Rate +20% Faster Cast Rate
+2 to Decrepify (Necromancer Only) +2 to Decrepify (Necromancer Only)
+3 to Terror (Necromancer Only) +3 to Terror (Necromancer Only)
Hit Causes Monster to Flee 50% Hit Causes Monster to Flee 50%
+40 to Mana +40 to Mana
+50% Damage to Undead +50% Damage to Undead

Exceptional Wands[edit]

Suicide Branch[edit]

Wand D2.png

Burnt Wand

  • Base Damage: 8 to 18

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 8 to 18, Avg 13

Required Strength: 23

Required Level: 33

Before After
+1 to All Skills +1 to All Skills
-2% to Blood Warp Health Cost
+50% Faster Cast Rate +50% Faster Cast Rate
+[1-2] to Blood Warp (Necromancer Only)
+40 to Life +40 to Life
Increase Maximum Mana 10% Increase Maximum Mana 10%
All Resistances +10 All Resistances +10
Attacker Takes Damage of 25 Removed
+50% Damage to Undead +50% Damage to Undead

Carin Shard[edit]

Carin Shard.png

Petrified Wand

  • Base Damage: 8 to 24

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 10

One-Hand Damage: 8 to 24, Avg 16

Required Strength: 25

Required Level: 35

Before After
+2 to Summoning Skills (Necromancer Only) +[1-2] to Summoning Skills (Necromancer Only)
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+10% Faster Cast Rate +10% Faster Cast Rate
+30% Faster Hit Recovery +30% Faster Hit Recovery
+2 to Clay Golem (Necromancer Only)
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Replenish Life +5 Replenish Life +[15-25]
+[1-123] to Mana (+1.25 per Character Level) +[1-123] to Mana (+1.25 per Character Level)
+50% Damage to Undead +50% Damage to Undead

Arm of King Leoric[edit]

Gravenspine.png

Tomb Wand

  • Base Damage: 10 to 22

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

One-Hand Damage: 10 to 22, Avg 16

Required Strength: 25

Required Level: 36

Before After
10% Chance to Cast Level 2 Bone Prison when Struck Removed
5% Chance to Cast Level 10 Bone Spirit when Struck Removed
+2 to Summoning Skills (Necromancer Only) +[1-2] to Summoning Skills (Necromancer Only)
+2 to Poison and Bone Spells (Necromancer Only) +[1-2] to Poison and Bone Spells (Necromancer Only)
You May Now Summon 2 Additional Skeleton Mages
You May Now Summon 2 Additional Skeleton Warriors
+10% Faster Cast Rate +20% Faster Cast Rate
+2 to Raise Skeletal Mage (Necromancer Only) +2 to Raise Skeletal Mage (Necromancer Only)
+3 to Raise Skeleton (Necromancer Only) +[2-3] to Raise Skeleton Warrior (Necromancer Only)
+3 to Skeleton Mastery (Necromancer Only) +[2-3] to Skeleton Mastery (Necromancer Only)
+2 to Terror (Necromancer Only) Replenish Life +[14-32]
+[1-123] to Mana (+1.25 per Character Level) +[1-123] to Mana (+1.25 per Character Level)
+50% Damage to Undead +50% Damage to Undead

Blackhand Key[edit]

Blackhand Key.png

Grave Wand

  • Base Damage: 13 to 29

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 13 to 29, Avg 21

Required Strength: 25

Required Level: 41

Before After
+1 to Curses (Necromancer Only) +[2-3] to Curses (Necromancer Only)
+2 to Necromancer Skill Levels +[1-2] to Necromancer Skill Levels
+30% Faster Cast Rate +30% Faster Cast Rate
+50 to Life +[30-60] to Life
Fire Resist +37% Fire Resist +37%
+[4-7] Life after each Kill
20% Damage Taken Gained as Mana when Hit 20% Damage Taken Gained as Mana when Hit
Level 13 Grim Ward (30 Charges) Level 7 Grim Ward (30 Charges)
-2 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

Elite Wands[edit]

Boneshade[edit]

Gravenspine.png

Lich Wand

  • Base Damage: 10 to 31

  • Base Durability: 34 (was 17)

  • Base Speed Modifier: -20

One-Hand Damage: 10 to 31, Avg 20.5

Required Strength: 25

Required Level: 79

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+25% Faster Cast Rate +25% Faster Cast Rate
+[1-2] to Bone Spirit (Necromancer Only) +2 to Bone Spirit (Necromancer Only)
+[2-3] to Bone Spear (Necromancer Only) +[2-3] to Bone Spear (Necromancer Only)
+[2-3] to Bone Wall (Necromancer Only) +[2-3] to Bone Wall (Necromancer Only)
+[4-5] to Bone Armor (Necromancer Only) +[4-5] to Bone Armor (Necromancer Only)
+[4-5] to Teeth (Necromancer Only) +[4-5] to Teeth (Necromancer Only)
+50% Damage to Undead +50% Damage to Undead

Death's Web[edit]

Death's Web.png

Unearthed Wand

  • Base Damage: 22 to 28

  • Base Durability: 36 (was 18)

  • Base Speed Modifier: 0

One-Hand Damage: 22 to 28, Avg 25

Required Strength: 25

Required Level: 66

Before After
+2 to All Skills +2 to All Skills
+[1-2] to Poison and Bone Spells (Necromancer Only) +[1-2] to Poison and Bone Spells (Necromancer Only)
-[40-50]% to Enemy Poison Resistance -[10-20]% to Enemy Poison Resistance
+[7-12] to Mana after each Kill +[4-6] to Mana after each Kill
+[7-12] Life after each Kill +[4-6] Life after each Kill
+50% Damage to Undead +50% Damage to Undead


Class Weapons[edit]

Unique Class Weapons[edit]

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Amazon[edit]

Bows[edit]

All bows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

Lycander's Aim[edit]
Reflex Bow.png

Ceremonial Bow (exceptional)

  • Base Damage: 22 to 53 (was 19 to 41)

  • Base Speed Modifier: 10

Two-Hand Damage: [96-107] to [222-248], Avg 159-177.5 (was [72-82] to [152-173], Avg 112-127.5)

Required Strength: 73

Required Dexterity: 110

Required Level: 42

Before After
+2 to Bow and Crossbow Skills (Amazon Only) +2 to Bow and Crossbow Skills (Amazon Only)
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+20% Increased Attack Speed +20% Increased Attack Speed
+[150-200]% Enhanced Damage +[225-275]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
-[25-50]% Target Defense
[5-8]% Mana Stolen per Hit [5-8]% Mana Stolen per Hit
+20 to Dexterity +20 to Dexterity
+20 to Energy +20 to Energy
+20% Enhanced Defense Removed
Blood Raven's Charge[edit]
Blood Raven's Charge.png

Matriarchal Bow

  • Base Damage: 24 to 57 (was 20 to 47)

  • Base Speed Modifier: -10

Two-Hand Damage: [79-103] to [188-245], Avg 133.5-174 (was [56-66] to [131-155], Avg 93.5-110.5)

Required Strength: 87

Required Dexterity: 187

Required Level: 71

Before After
+[2-4] to Bow and Crossbow Skills (Amazon Only) +[3-4] to Bow and Crossbow Skills (Amazon Only)
Fires Explosive Arrows or Bolts (Level 13) Fires Explosive Arrows or Bolts (Level 13)
+[180-230]% Enhanced Damage +[230-330]% Enhanced Damage
[200-300]% Bonus to Attack Rating [200-300]% Bonus to Attack Rating
+[2-3] to Fire Arrow (Amazon Only)
You May Now Summon 4 Additional Revives
Level 5 Revive (30 Charges) Level 15 Revive (15 Charges)
Replenish 1 Charge in 3 Seconds

The inventory graphic uses new art, rather than the same art as Hellclap/Magewrath which are different-sized bows.

Spears[edit]

Lycander's Flank[edit]
Maiden Pike.png

Ceremonial Pike (exceptional)

  • Base Damage: 60 to 140 (was 42 to 101)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 10 (was 20)

  • Base Melee Range: 4

Two-Hand Damage: [235-265] to [540-610], Avg 387.5-437.5 (was [130-151] to [302-353], Avg 216-252)

Required Strength: 115

Required Dexterity: 98

Required Level: 42

Before After
+2 to Javelin and Spear Skills (Amazon Only) +2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[250-300]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20% Enhanced Defense +[50-100]% Enhanced Defense
Physical Damage Taken Reduced by 10%
+20 to Strength +20 to Strength
+20 to Vitality +20 to Vitality
Stoneraven[edit]
Maiden Spear.png

Matriarchal Spear

  • Base Damage: 79 to 116 (was 65 to 95)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -10 (was 0)

  • Base Melee Range: 4

Two-Hand Damage: [339-379] to [498-556], Avg 418.5-467.5 (was [214-247] to [313-361], Avg 263.5-304)

Required Strength: 114

Required Dexterity: 142

Required Level: 64

Before After
+[1-3] to Javelin and Spear Skills (Amazon Only) +[3-4] to Javelin and Spear Skills (Amazon Only)
+40% Increased Attack Speed
+[230-280]% Enhanced Damage +[330-380]% Enhanced Damage
Adds 101-187 Magic Damage Adds 101-187 Magic Damage
+[400-600] Defense +[400-600] Defense
All Resistances +[30-50] All Resistances +[30-50]
Zerae's Resolve[edit]
Zerae's Resolve.png

Matriarchal Pike

  • Base Damage: 44 to 185 (was 37 to 153)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 10 (was 20)

  • Base Melee Range: 4

Two-Hand Damage: [132-154] to [555-647], Avg 343.5-400.5

Required Strength: 132

Required Dexterity: 149

Required Level: 76

Minimum Item Level: 87

New
Level [25-30] Holy Shock Aura when Equipped
+[3-4] to Amazon Skill Levels
+20% Increased Attack Speed
+[200-250]% Enhanced Damage
+2 to Joust
+2 to Valkyrie (Amazon Only)
+20 to Energy
Lightning Resist +[30-45]%
Magic Damage Taken Reduced by 8

Javelins[edit]

True Silver[edit]
True Silver.png

Maiden Javelin (normal)

  • Base Throw Damage: 6 to 22

  • Base Melee Damage: 8 to 14

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [10-13] to [41-270], Avg 25.5-141.5

Melee Damage: [14-17] to [27-252], Avg 20.5-134.5

Required Strength: 33

Required Dexterity: 47

Required Level: 20

Minimum Item Level: 24

New
+40% Increased Attack Speed
+[80-120]% Enhanced Damage
+[2-222] to Maximum Damage (+2.25 per Character Level)
[10-15]% Chance of Crushing Blow
[25-45]% Better Chance of Getting Magic Items
Titan's Revenge[edit]
Maiden Javelin.png

Ceremonial Javelin (exceptional)

  • Base Throw Damage: 25 to 69 (was 18 to 54)

  • Base Melee Damage: 26 to 51 (was 18 to 35)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [87-112] to [222-291], Avg 154.5-201.5 (was [70-79] to [185-212], Avg 127.5-145.5)

Melee Damage: [90-116] to [177-228], Avg 133.5-172 (was [70-79] to [137-155], Avg 103.5-117)

Required Strength: 25

Required Dexterity: 109

Required Level: 42

Before After
+2 to Javelin and Spear Skills (Amazon Only) +2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Faster Run/Walk +30% Faster Run/Walk
+[150-200]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity
Replenishes Quantity (1 in 3 seconds) Removed
Increased Stack Size (60) Removed
Thunderstroke[edit]
Maiden Javelin.png

Matriarchal Javelin

  • Base Throw Damage: 44 to 83 (was 35 to 66)

  • Base Melee Damage: 38 to 68 (was 30 to 54)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [132-154] to [249-290], Avg 190.5-222 (was [87-105] to [165-198], Avg 126-151.5)

Melee Damage: [114-133] to [204-238], Avg 159-185.5 (was [75-90] to [135-162], Avg 105-126)

Required Strength: 107

Required Dexterity: 151

Required Level: 69

Before After
20% Chance to Cast Level 14 Lightning on Striking 20% Chance to Cast Level 28 Lightning on Striking
+[2-4] to Javelin and Spear Skills (Amazon Only) +[2-4] to Javelin and Spear Skills (Amazon Only)
+15% Increased Attack Speed +15% Increased Attack Speed
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 1-511 Lightning Damage Adds 1-511 Lightning Damage
-15% to Enemy Lightning Resistance -15% to Enemy Lightning Resistance
+3 to Lightning Bolt (Amazon Only) +3 to Lightning Bolt (Amazon Only)
Increased Stack Size (60) Removed

Assassin[edit]

Mage Slayer[edit]

Mage Slayer.png

Quhab (exceptional)

  • Base Damage: 15 to 35 (was 11 to 24)

  • Base Durability: 96 (was 48)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to [35-121], Avg 25-68

Required Strength: 57

Required Dexterity: 57

Required Level: 27

Minimum Item Level: 32

New
Level [3-6] Concentration Aura when Equipped
+20% Faster Hit Recovery
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
+2 to Dragon Flight (Assassin Only)
+[10-15] to Strength
+6 to Light Radius

Bartuc's Cut-Throat[edit]

Blade Talons.png

Greater Talons (exceptional)

  • Base Damage: 25 to 45 (was 21 to 35)

  • Base Durability: 138 (was 69)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [100-125] to [185-230], Avg 142.5-177.5 (was [77-88] to [137-155], Avg 107-121.5)

Required Strength: 79

Required Dexterity: 79

Required Level: 42

Before After
+1 to Martial Arts (Assassin Only) +[1-2] to Martial Arts (Assassin Only)
+2 to Assassin Skills +2 to Assassin Skills
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-300]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity

Stalker's Cull[edit]

Stalker's Cull.png

Runic Talons

  • Base Damage: 33 to 60 (was 24 to 44)

  • Base Durability: 138 (was 69)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [141-153] to [258-279], Avg 199.5-216

Required Strength: 115

Required Dexterity: 115

Required Level: 65

Minimum Item Level: 87

New
Dragon Flight's Cooldown is Reduced by 0.5 Seconds
+2 to Assassin Skills
+[330-365]% Enhanced Damage
+[30-40] Kick Damage
[20-30]% Deadly Strike
+2 to Dragon Flight (Assassin Only)
+4 to Tiger Strike (Assassin Only)

Jade Talon[edit]

Wrist Blade.png

Wrist Sword

  • Base Damage: 46 to 63 (was 34 to 45)

  • Base Durability: 112 (was 56)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [156-193] to [214-264], Avg 185-228.5 (was [98-115] to [130-153], Avg 114-134)

Required Strength: 105

Required Dexterity: 105

Required Level: 66

Before After
+[1-2] to Martial Arts (Assassin Only) +[1-2] to Martial Arts (Assassin Only)
+[1-2] to Shadow Disciplines (Assassin Only) +[1-2] to Shadow Disciplines (Assassin Only)
+30% Faster Hit Recovery +30% Faster Hit Recovery
+30% Faster Block Rate
+[190-240]% Enhanced Damage +[240-320]% Enhanced Damage
[10-15]% Mana Stolen per Hit [10-15]% Mana Stolen per Hit
All Resistances +[40-50] All Resistances +[30-50]

Firelizard's Talons[edit]

Claws.png

Feral Claws

  • Base Damage: 30 to 73 (was 22 to 53)

  • Base Durability: 104 (was 52)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [90-111] to [219-270], Avg 154.5-190.5 (was [66-81] to [159-196], Avg 112.5-138.5)

Required Strength: 113

Required Dexterity: 113

Required Level: 67

Before After
+[2-3] to Fire Skills
+[1-3] to Martial Arts (Assassin Only) +2 to Martial Arts (Assassin Only)
+15% Increased Attack Speed +15% Increased Attack Speed
+[200-270]% Enhanced Damage +[200-270]% Enhanced Damage
Adds 236-480 Fire Damage Adds 236-480 Fire Damage
+[1-2] to Wake of Inferno (Assassin Only) Removed
+[1-2] to Wake of Fire (Assassin Only) -[5-10]% to Enemy Fire Resistance
Fire Resist +[40-70]% Fire Resist +[30-50]%

Shadow Killer[edit]

Shadow Killer.png

Battle Cestus

  • Base Damage: 45 to 53 (was 36 to 42)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage (Ethereal): [151-207] to [178-244], Avg 164.5-225.5 (was [145-172] to [170-201], Avg 157.5-186.5)

Required Strength: 100

Required Dexterity: 100

Required Level: 78

Before After
33% Chance to Cast Level 8 Frost Nova on Striking 33% Chance to Cast Level 18 Frost Nova on Striking
Indestructible Indestructible
+[3-4] to Shadow Disciplines (Assassin Only)
+20% Faster Cast Rate
+[170-220]% Enhanced Damage +[170-270]% Enhanced Damage
-25% Target Defense -25% Target Defense
Freezes Target +2 Freezes Target +2
+[10-15] to Mana after each Kill +[4-8] to Mana after each Kill
Ethereal Ethereal

Aidan's Scar[edit]

Aidan's Scar.png

Scissors Suwayyah

  • Base Damage: 55 to 70 (was 40 to 51)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [327-349] to [378-406], Avg 352.5-377.5

Required Strength: 118

Required Dexterity: 118

Required Level: 85

New
30% Chance to Cast Level 20 Amplify Damage on Striking
Indestructible
+4 to Shadow Disciplines (Assassin Only)
+40% Increased Attack Speed
+[440-480]% Enhanced Damage
+30 to Minimum Damage
+[6-594] to Attack Rating (+6 per Character Level)
-22 to Vitality

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Sorceress[edit]

Tempest[edit]

Tempest orb.png

Glowing Orb (exceptional)

  • Base Damage: 8 to 21

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: -10

One-Hand Damage: 8 to 21, Avg 14.5

Required Level: 25

Minimum Item Level: 32

New
30% Chance to Cast Level 16 Energy Shield when Struck
8% Chance to Cast Level 12 Frost Nova when Struck
+[1-2] to All Skills
+30% Faster Cast Rate
+[100-145] to Mana
Increase Maximum Mana 20%
Regenerate Mana [20-30]%

Does not override higher level Energy Shield

The Oculus[edit]

Jared's Stone.png

Swirling Crystal (exceptional)

  • Base Damage: 18 to 42

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 18 to 42, Avg 30

Required Level: 42

Before After
25% Chance to Cast Level 1 Teleport when Struck 2% Chance to Cast Level 1 Teleport when Struck
+3 to Sorceress Skill Levels +[2-3] to All Skills
+30% Faster Cast Rate +30% Faster Cast Rate
+20% Enhanced Defense +20% Enhanced Defense
+20 to Vitality +20 to Vitality
+20 to Energy +20 to Energy
All Resistances +20 All Resistances +[10-25]
+5 to Mana after each Kill +5 to Mana after each Kill
50% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

Eschuta's Temper[edit]

Sacred Globe.png

Eldritch Orb

  • Base Damage: 18 to 50

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

One-Hand Damage: 18 to 50, Avg 34

Required Level: 72

Before After
+[1-3] to Sorceress Skill Levels +[1-3] to All Skills
+40% Faster Cast Rate +40% Faster Cast Rate
-[5-10]% to Enemy Lightning Resistance
-[5-10]% to Enemy Fire Resistance
+[10-20]% to Lightning Skill Damage +[10-20]% to Lightning Skill Damage
+[10-20]% to Fire Skill Damage +[10-20]% to Fire Skill Damage
+[20-30] to Energy +[20-30] to Energy

Death's Fathom[edit]

Jared's Stone.png

Dimensional Shard

  • Base Damage: 30 to 53

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 30 to 53, Avg 41.5

Required Level: 73

Before After
+3 to Sorceress Skill Levels +3 to All Skills
+20% Faster Cast Rate +30% Faster Cast Rate
+[15-30]% to Cold Skill Damage +[20-30]% to Cold Skill Damage
Lightning Resist +[25-40]% Lightning Resist +[25-40]%
Fire Resist +[25-40]% Fire Resist +[25-40]%
+[2-5] Life after each Kill


Helms[edit]

Unique Helms[edit]

Normal Helms[edit]

Biggin's Bonnet[edit]

Biggin's Bonnet.png

Cap

  • Base Defense: 3-5

  • Base Durability: 12

Defense: 17-19

Required Level: 3

Before After
+30% Enhanced Damage +[30-50]% Enhanced Damage
+30 to Attack Rating +[30-50] to Attack Rating
+14 Defense +14 Defense
+15 to Life +15 to Life
+15 to Mana +15 to Mana

Tarnhelm[edit]

Tarnhelm.png

Skull Cap

  • Base Defense: 8-11

  • Base Durability: 18

Defense: 8-11

Required Strength: 15

Required Level: 15

Before After
+1 to All Skills +1 to All Skills
+[2-3] to Mana after each Kill
75% Extra Gold from Monsters 75% Extra Gold from Monsters
[25-50]% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

Coif of Glory[edit]

Coif of Glory.png

Helm

  • Base Defense: 15-18

  • Base Durability: 24

Defense: 25-28

Required Strength: 26

Required Level: 14

Before After
Hit Blinds Target Hit Blinds Target
+10 Defense +10 Defense
+100 Defense vs. Missile +100 Defense vs. Missile
Lightning Resist +15% Lightning Resist +15%
+[2-3] Life after each Kill
Attacker Takes Lightning Damage of 7 Attacker Takes Lightning Damage of 17

Duskdeep[edit]

Duskdeep.png

Full Helm

  • Base Defense: 23-26

  • Base Durability: 30

Defense: 45-60

Required Strength: 41

Required Level: 17

Before After
+8 to Maximum Damage +[10-15] to Maximum Damage
+[30-50]% Enhanced Defense +[30-50]% Enhanced Defense
+[10-20] Defense +[10-20] Defense
All Resistances +15 All Resistances +15
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
-2 to Light Radius -2 to Light Radius

The Face of Horror[edit]

Mask D2.png

Mask

  • Base Defense: 9-27

  • Base Durability: 20

Defense: 34-52

Required Strength: 23

Required Level: 20

Before After
+50% Damage to Undead +50% Damage to Undead
Hit Causes Monster to Flee 50% Hit Causes Monster to Flee 50%
+25 Defense +25 Defense
+20 to Strength +20 to Strength
All Resistances +10 All Resistances +[15-20]

Wormskull[edit]

Wormskull.png

Bone Helm

  • Base Defense: 33-36

  • Base Durability: 40

  • Base Maximum Sockets: 2

Defense: 33-36

Required Strength: 25

Required Level: 21

Before After
+1 to Poison and Bone Skills (Necromancer Only)
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+80 Poison Damage over 8 Seconds +60 Poison Damage over 2 Seconds
5% Life Stolen per Hit 5% Life Stolen per Hit
+10 to Mana +10 to Mana
Poison Resist +25% Poison Resist +25%

Howltusk[edit]

Howltusk.png

Great Helm

  • Base Defense: 30-35

  • Base Durability: 40

Defense: 64

Required Strength: 63

Required Level: 25

Before After
10% Chance to Cast Level 5 Howl on Striking
+20% Increased Attack Speed
+80% Enhanced Defense +80% Enhanced Defense
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
Attacker Takes Damage of 3 Attacker Takes Damage of 30
35% Damage Taken Gained as Mana when Hit 35% Damage Taken Gained as Mana when Hit
Knockback Removed
Hit Causes Monster to Flee 25% Removed

Undead Crown[edit]

Undead Crown.png

Crown

  • Base Defense: 25-45

  • Base Durability: 50

Defense: 65-85 (was 99-113)

Required Strength: 55

Required Level: 29

Before After
+50% Damage to Undead +50% Damage to Undead
+[50-100] to Attack Rating against Undead +[50-100] to Attack Rating against Undead
5% Life Stolen per Hit 5% Life Stolen per Hit
+3 to Skeleton Mastery (Necromancer Only) +[2-3] to Skeleton Mastery (Necromancer Only)
+[30-60]% Enhanced Defense +[2-3] to Raise Skeleton Warrior (Necromancer Only)
+40 Defense +40 Defense
Poison Resist +50% Poison Resist +50%
Half Freeze Duration Half Freeze Duration

Exceptional Helms[edit]

Peasant Crown[edit]

Cap D2.png

War Hat

  • Base Defense: 45-53

  • Base Durability: 12

Defense: 108

Required Strength: 20

Required Level: 28

Before After
+1 to All Skills +1 to All Skills
+15% Faster Run/Walk +20% Faster Run/Walk
+100% Enhanced Defense +100% Enhanced Defense
+20 to Vitality +20 to Vitality
+20 to Energy +20 to Energy
Replenish Life +[6-12] Replenish Life +[6-12]

Rockstopper[edit]

Rockstopper.png

Sallet

  • Base Defense: 52-62

  • Base Durability: 18

Defense: 163-201

Required Strength: 43

Required Level: 31

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[160-220]% Enhanced Defense +[160-220]% Enhanced Defense
+15 to Vitality +15 to Vitality
Cold Resist +[20-40]% Cold Resist +[20-40]%
Lightning Resist +[20-40]% Lightning Resist +[20-40]%
Fire Resist +[20-50]% Fire Resist +[20-50]%
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by 10%

Stealskull[edit]

Coif of Glory.png

Casque

  • Base Defense: 63-72

  • Base Durability: 24

Defense: 219-248

Required Strength: 59

Required Level: 35

Before After
+10% Increased Attack Speed +20% Increased Attack Speed
+10% Faster Hit Recovery +20% Faster Hit Recovery
5% Mana Stolen per Hit [3-5]% Mana Stolen per Hit
5% Life Stolen per Hit [3-5]% Life Stolen per Hit
+[200-240]% Enhanced Defense +[200-240]% Enhanced Defense
[30-50]% Better Chance of Getting Magic Items [30-50]% Better Chance of Getting Magic Items

Darksight Helm[edit]

Darksight Helm.png

Basinet

  • Base Defense: 75-84

  • Base Durability: 30

Defense: 78-381 (was 77-282)

Required Strength: 82

Required Level: 38

Before After
6% Chance to Cast Level 3 Dim Vision when Struck 16% Chance to Cast Level 3 Dim Vision when Struck
5% Mana Stolen per Hit 5% Mana Stolen per Hit
Hit Blinds Target
+[2-198] Defense (+2 per Character Level) +[3-297] Defense (+3 per Character Level)
Fire Resist +[20-40]% Fire Resist +[20-40]%
Cannot Be Frozen Cannot Be Frozen
-4 to Light Radius -4 to Light Radius
Level 5 Cloak of Shadows (30 Charges) +1 to Cloak of Shadows

Blackhorn's Face[edit]

Mask D2.png

Death Mask

  • Base Defense: 54-86

  • Base Durability: 20

Defense: 243-278

Required Strength: 55

Required Level: 41

Before After
Prevent Monster Heal Prevent Monster Heal
Slows Target by 20% Slows Target by 20%
+[180-220]% Enhanced Defense +[180-220]% Enhanced Defense
+5% to Maximum Lightning Resist
Lightning Resist +15% Lightning Resist +15%
+20 Lightning Absorb +[10-20] Lightning Absorb
Attacker Takes Lightning Damage of 25 Attacker Takes Lightning Damage of [225-325]

Vampire Gaze[edit]

Vampire Gaze.png

Grim Helm

  • Base Defense: 60-125

  • Base Durability: 40

  • Base Maximum Sockets: 2

Defense: 252

Required Strength: 58

Required Level: 41

Before After
Adds 6-22 Cold Damage Adds 6-22 Cold Damage
[6-8]% Mana Stolen per Hit [6-8]% Mana Stolen per Hit
[6-8]% Life Stolen per Hit [6-8]% Life Stolen per Hit
+100% Enhanced Defense +100% Enhanced Defense
15% Slower Stamina Drain 15% Slower Stamina Drain
Physical Damage Taken Reduced by [15-20]% Physical Damage Taken Reduced by [15-20]%
Magic Damage Taken Reduced by [10-15] Magic Damage Taken Reduced by [10-15]

Valkyrie Wing[edit]

Great Helm.png

Winged Helm

  • Base Defense: 85-98

  • Base Durability: 40

Defense: 247-297

Required Strength: 115

Required Level: 44

Before After
+[1-2] to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+20% Faster Run/Walk +30% Faster Run/Walk
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[20-40]% Enhanced Damage
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+[2-4] to Mana after each Kill +[3-6] to Mana after each Kill

Crown of Thieves[edit]

Crown of Thieves.png

Grand Crown

  • Base Defense: 78-113

  • Base Durability: 50

Defense: 296-342

Required Strength: 103

Required Level: 49

Before After
[9-12]% Life Stolen per Hit [5-10]% Life Stolen per Hit
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+25 to Dexterity +25 to Dexterity
+50 to Life +50 to Life
+35 to Mana Removed
Fire Resist +33% Fire Resist +33%
[80-100]% Extra Gold from Monsters [80-100]% Extra Gold from Monsters
[30-65]% Better Chance of Getting Magic Items

Elite Helms[edit]

Harlequin Crest[edit]

Harlequin Crest.png

Shako

  • Base Defense: 98-141

  • Base Durability: 12

Defense: 98-141

Required Strength: 50

Required Level: 62

Before After
+2 to All Skills +2 to All Skills
+2 to All Attributes +2 to All Attributes
+[1-148] to Life (+1.5 per Character Level) +[1-99] to Life (+1 per Character Level)
+[1-148] to Mana (+1.5 per Character Level) +[1-99] to Mana (+1 per Character Level)
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [3-5]%
50% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

The in-game graphic is green instead of brown (this also changes the character's face to green)

Steel Shade[edit]

Steel Shade.png

Armet

  • Base Defense: 105-149

  • Base Durability: 24

Defense: 300-345

Required Strength: 109

Required Level: 62

Before After
+2 to All Skills
+20% Faster Block Rate
20% Increased Chance of Blocking
[4-8]% Mana Stolen per Hit [4-8]% Mana Stolen per Hit
+[100-130]% Enhanced Defense +[100-130]% Enhanced Defense
Replenish Life +[10-18] Replenish Life +[30-48]
+[5-11] Fire Absorb +[5-11] Fire Absorb
[60-80]% Extra Gold from Monsters

Andariel's Visage[edit]

Mask D2.png

Demonhead

  • Base Defense: 101-154

  • Base Durability: 20

Defense: 310-387

Required Strength: 102

Required Level: 83

Before After
15% Chance to Cast Level 15 Poison Nova when Struck 15% Chance to Cast Level 25 Poison Nova when Struck
+2 to All Skills +2 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
[8-10]% Life Stolen per Hit [8-10]% Life Stolen per Hit
+[100-150]% Enhanced Defense +[100-150]% Enhanced Defense
+[25-30] to Strength +[25-30] to Strength
+10% to Maximum Poison Resist +10% to Maximum Poison Resist
Fire Resist -30% Fire Resist -30%
Poison Resist +70% Poison Resist +70%
Level 3 Venom (20 Charges) Level 3 Venom (20 Charges)

Giant Skull[edit]

Giant Skull.png

Bone Visage

  • Base Defense: 100-157

  • Base Durability: 40

Defense: 350-477

Required Strength: 106

Required Level: 65

Before After
+[25-35]% Chance to Pierce
+[40-80]% Enhanced Damage
10% Chance of Crushing Blow 25% Chance of Crushing Blow
Knockback Knockback
+[250-320] Defense +[250-320] Defense
+[25-35] to Strength +[25-35] to Strength
Socketed [1-2] Removed

Veil of Steel[edit]

Veil of Steel D1.png

Spired Helm

  • Base Defense: 114-159

  • Base Durability: 40

Defense: 556-652 (was 396)

Durability: 60

Required Strength: 192

Required Level: 73

Minimum Item Level: 77

Occurrence Rate: 1/2

Before After
+1 to All Skills
+[40-80]% Enhanced Damage
+60% Enhanced Defense +[160-220]% Enhanced Defense
+140 Defense +140 Defense
+15 to Strength +15 to Strength
+15 to Vitality +15 to Vitality
All Resistances +50 All Resistances +[25-40]
-4 to Light Radius Removed
+20 Durability +20 Durability

The inventory graphic uses art from the original Diablo game, rather than the generic art for Spired Helm.

Nightwing's Veil[edit]

Nightwing's Veil.png

Spired Helm

  • Base Defense: 114-159

  • Base Durability: 40

Defense: 304-352

Required Strength: 96

Required Level: 67

Minimum Item Level: 75

Occurrence Rate: 1/2

Before After
+2 to All Skills +2 to All Skills
-[5-10]% to Enemy Cold Resistance
+[8-15]% to Cold Skill Damage +[5-15]% to Cold Skill Damage
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
+[10-20] to Dexterity +[10-20] to Dexterity
+[5-9] Cold Absorb +[5-9] Cold Absorb
Half Freeze Duration Half Freeze Duration
Requirements -50% Requirements -50%

Crown of Ages[edit]

Crown of Ages.png

Corona

  • Base Defense: 111-165

  • Base Durability: ?

Defense: 349-399

Required Strength: 174

Required Level: 82

Before After
Indestructible Indestructible
+30% Faster Hit Recovery +30% Faster Hit Recovery
+1 to All Skills 50% Reduced Curse Duration
+50% Enhanced Defense +50% Enhanced Defense
+[100-150] Defense +[100-150] Defense
All Resistances +[20-30] All Resistances +[20-30]
Physical Damage Taken Reduced by [10-15]% Physical Damage Taken Reduced by [10-15]%
Socketed [1-2] Socketed [1-3]

Overlord's Helm[edit]

Overlord's Helm.png

Giant Conch

  • Base Defense: 110-154

  • Base Durability: 30

Defense: 570-834

Required Strength: 142

Required Level: 85

New
-[15-20]% to Enemy Physical Resistance
[5-10]% Life Stolen per Hit
+[460-680] Defense
+20 to Strength
+15 to Dexterity
+15 to Vitality
-30 to Energy

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Unique Circlets[edit]

Kira's Guardian[edit]

Kira's Guardian.png

Tiara (exceptional)

  • Base Defense: 40-50

  • Base Durability: 25

Defense: 90-170

Required Level: 77

Before After
+20% Faster Hit Recovery +20% Faster Hit Recovery
-[10-15]% to Enemy Cold Resistance
-[10-15]% to Enemy Lightning Resistance
-[10-15]% to Enemy Fire Resistance
+[50-120] Defense +[50-120] Defense
All Resistances +[50-70] All Resistances +[25-45]
Cannot Be Frozen Cannot Be Frozen

Griffon's Eye[edit]

Griffon's Eye.png

Diadem

  • Base Defense: 50-60

  • Base Durability: 20

Defense: 150-260

Required Level: 76

Before After
+1 to All Skills +1 to All Skills
+25% Faster Cast Rate +25% Faster Cast Rate
+[10-15]% to Lightning Skill Damage +[10-15]% to Lightning Skill Damage
-[15-20]% to Enemy Lightning Resistance -[15-20]% to Enemy Lightning Resistance
+[100-200] Defense +[100-200] Defense


Barbarian Helms[edit]

Barbarian helms are sometimes referred to as primal helms.

Cyclopean Roar[edit]

Cyclopean Roar.png

Jawbone Visor (exceptional)

  • Base Defense: 55-68

  • Base Durability: 25

Defense: 131-169

Required Strength: 58

Required Level: 28

Minimum Item Level: 34

(Barbarian Only)

New
8% Chance to Cast Level 6 Battle Cry on Striking
+[2-3] to Warcries (Barbarian Only)
+20% Faster Run/Walk
+20% to Leap and Leap Attack Movement Speed
+[90-145]% Enhanced Defense

Arreat's Face[edit]

Avenger Guard.png

Slayer Guard (exceptional)

  • Base Defense: 93-120

  • Base Durability: 55

Defense: 302-363

Required Strength: 118

Required Level: 42

(Barbarian Only)

Before After
+2 to Combat Skills (Barbarian Only) +[1-2] to Combat Skills (Barbarian Only)
+2 to Barbarian Skill Levels +2 to Barbarian Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
20% Bonus to Attack Rating 20% Bonus to Attack Rating
[3-6]% Life Stolen per Hit [3-6]% Life Stolen per Hit
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Strength +[10-20] to Strength
+20 to Dexterity +[10-20] to Dexterity
All Resistances +30 All Resistances +20

Wolfhowl[edit]

Fanged Helm.png

Fury Visor

  • Base Defense: 105-150

  • Base Durability: 35

Defense: 332-377

Required Strength: 129

Required Level: 79

(Barbarian Only)

Before After
+[2-3] to Warcries (Barbarian Only) +[2-3] to Warcries (Barbarian Only)
+[3-6] to Lycanthropy +[3-6] to Fury
+[3-6] to Feral Rage Removed
+[3-6] to Werewolf +[3-6] to Werewolf
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+[8-15] to Strength +[8-15] to Strength
+[8-15] to Dexterity +[8-15] to Dexterity
+[8-15] to Vitality +[8-15] to Vitality
Level 15 Summon Dire Wolf (18 Charges) +[8-15] to Summon Dire Wolf

Note: Warcries now work while shapeshifted in Werewolf or Werebear form.

Demonhorn's Edge[edit]

Horned Helm.png

Destroyer Helm

  • Base Defense: 111-156

  • Base Durability: 45

Defense: 345-408

Required Strength: 151

Required Level: 61

(Barbarian Only)

Before After
+[1-3] to Warcries (Barbarian Only) +[2-3] to Warcries (Barbarian Only)
+[1-3] to Masteries (Barbarian Only) +[2-3] to Masteries (Barbarian Only)
+[1-3] to Combat Skills (Barbarian Only) +[2-3] to Combat Skills (Barbarian Only)
+10% Increased Attack Speed +20% Increased Attack Speed
[3-6]% Life Stolen per Hit Removed
+[120-160]% Enhanced Defense +[120-160]% Enhanced Defense
All Resistances +25
Physical Damage Taken Reduced by [18-24]
Attacker Takes Damage of [55-77] Attacker Takes Damage of [900-1050]

Halaberd's Reign[edit]

Assault Helmet.png

Conqueror Crown

  • Base Defense: 114-159

  • Base Durability: 50

Defense: 384-432

Required Strength: 174

Required Level: 77

(Barbarian Only)

Before After
+1 to Masteries (Barbarian Only) +[2-3] Masteries (Barbarian Only)
+2 to Barbarian Skill Levels +2 to Barbarian Skill Levels
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[4-445] to Attack Rating (+4.5 per Character Level)
+[1-2] to Battle Orders (Barbarian Only) +[2-3] to Battle Orders (Barbarian Only)
+[1-2] to Battle Command (Barbarian Only) +[2-3] to Battle Cry (Barbarian Only)
+[140-170]% Enhanced Defense +[140-170]% Enhanced Defense
Replenish Life +[15-23] Physical Damage Taken Reduced by [10-15]%

Halaberd's reign will now display as black on the character model

Raekor's Virtue[edit]

Raekor's Virtue.png

Guardian Crown

  • Base Defense: 117-168

  • Base Durability: 55

Defense: 405-473

Required Strength: 196

Required Level: 78

Minimum Item Level: 87

(Barbarian Only)

New
You May Apply an Additional Curse
+2 to Barbarian Skill Levels
20% Reduced Curse Duration
[2-5]% Mana Stolen per Hit
+[2-3] to Frenzy (Barbarian Only)
+[2-3] to Double Swing (Barbarian Only)
+[140-180]% Enhanced Defense
+[15-25] to Dexterity
+4 to Light Radius

Druid Helms[edit]

Druid helms are sometimes referred to as pelts.

Quetzalcoatl[edit]

Quetzalcoatl.png

Hawk Helm (normal)

  • Base Defense: 4-15

  • Base Durability: 20

Defense: 24-28

Required Strength: 20

Required Level: 29

Minimum Item Level: 35

(Druid Only)

New
+[1-2] to Druid Skill Levels
Gust's Cooldown is Reduced by 2 Seconds
+10% Faster Cast Rate
+[50-80]% Enhanced Defense
Cold Resist +[10-25]%
+[2-4] Life after each Kill

Does not reduce Gust cooldown below 0.5 seconds

Jalal's Mane[edit]

Spirit Mask.png

Totemic Mask (exceptional)

  • Base Defense: 73-98

  • Base Durability: 20

Defense: 247-297

Required Strength: 65

Required Level: 42

(Druid Only)

Before After
+2 to Shape Shifting Skills (Druid Only) +[1-2] to Shape Shifting Skills (Druid Only)
+2 to Druid Skill Levels +2 to Druid Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Strength +[15-20] to Strength
+20 to Energy +[15-20] to Energy
All Resistances +30 All Resistances +25
+5 to Mana after each Kill +5 to Mana after each Kill

Cerebus' Bite[edit]

Cerebus' Bite.png

Blood Spirit

  • Base Defense: 101-145

  • Base Durability: 20

Defense: 335-350

Required Strength: 86

Required Level: 63

(Druid Only)

Before After
+[2-4] to Shape Shifting Skills (Druid Only) +[2-4] to Shape Shifting Skills (Druid Only)
[60-120]% Bonus to Attack Rating [60-120]% Bonus to Attack Rating
[7-10]% Life Stolen per Hit [7-10]% Life Stolen per Hit
33% Deadly Strike
33% Chance of Open Wounds 33% Chance of Open Wounds
+[1-2] to Feral Rage (Druid Only) +[1-2] to Feral Rage (Druid Only)
+[1-2] to Hunger (Druid Only)
+[130-140]% Enhanced Defense +[130-140]% Enhanced Defense

Ravenlore[edit]

Ravenlore.png

Sky Spirit

  • Base Defense: 103-155

  • Base Durability: 20

Defense: 343-390

Required Strength: 113

Required Level: 74

(Druid Only)

Before After
+3 to Elemental Skills (Druid Only) +3 to Elemental Skills (Druid Only)
+7 to Raven (Druid Only) +7 to Raven (Druid Only)
-[10-20]% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+[20-30] to Energy +[20-30] to Energy
All Resistances +[15-25] All Resistances +[15-25]

Spirit Keeper[edit]

Antlers.png

Earth Spirit

  • Base Defense: 107-152

  • Base Durability: 20

Defense: 413-443

Required Strength: 104

Required Level: 67

(Druid Only)

Before After
+[1-2] to Druid Skill Levels +[1-2] to Druid Skill Levels
+20% Faster Hit Recovery +20% Faster Hit Recovery
+2 to [Random Druid Skill*] (Druid Only)
+[170-190]% Enhanced Defense +[170-190]% Enhanced Defense
You May Now Summon 1 Additional Spirit
+10% to Maximum Poison Resist +10% to Maximum Poison Resist
Fire Resist +[30-40]% Fire Resist +[30-40]%
+[9-14] Lightning Absorb +[9-14] Lightning Absorb
Cold Absorb [15-25]% Cold Absorb [5-8]%

* Excludes skills with new IDs (Gust)

Ursa's Nightmare[edit]

Ursa's Nightmare.png

Dream Spirit

  • Base Defense: 109-159

  • Base Durability: 20

Defense: 368-416

Required Strength: 118

Required Level: 66

Minimum Item Level: 85

(Druid Only)

New
You cannot life steal when above 65% maximum life
+[0-40]% Increased Splash Radius (based on missing life)
+3 to Shape Shifting Skills (Druid Only)
+40% Faster Hit Recovery
Prevent Monster Heal
+[130-160]% Enhanced Defense
Increase Maximum Life [20-25]%
Drain Life -30


Chests[edit]

Unique Chests[edit]

Normal Chests[edit]

Greyform[edit]

Greyform.png

Quilted Armor

  • Base Defense: 8-11

  • Base Durability: 20

  • Base Maximum Sockets: 2

Defense: 28-31

Required Strength: 12

Required Level: 7

Before After
5% Life Stolen per Hit 5% Life Stolen per Hit
+20 Defense +20 Defense
+10 to Dexterity +10 to Dexterity
Cold Resist +20% Cold Resist +20%
Fire Resist +20% Fire Resist +20%
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by 3

Blinkbat's Form[edit]

Blinkbat's Form.png

Leather Armor

  • Base Defense: 14-17

  • Base Durability: 24

  • Base Maximum Sockets: 2

Defense: 39-42

Required Strength: 15

Required Level: 12

Before After
+10% Faster Run/Walk +20% Faster Run/Walk
+40% Faster Hit Recovery +40% Faster Hit Recovery
Adds 3-6 Fire Damage Adds 6-12 Fire Damage
+25 Defense +25 Defense
+50 Defense vs. Missile +50 Defense vs. Missile

The Centurion[edit]

The Centurion.png

Hard Leather Armor

  • Base Defense: 21-24

  • Base Durability: 28

  • Base Maximum Sockets: 2

Defense: 51-54

Required Strength: 20

Required Level: 14

Before After
15% Increased Chance of Blocking
+[15-25]% Enhanced Damage
+50 to Attack Rating +50 to Attack Rating
+30 Defense +30 Defense
+15 to Life +15 to Life
Replenish Life +5 Replenish Life +[5-15]
+15 to Mana +15 to Mana
+15 Maximum Stamina Removed
25% Slower Stamina Drain Removed
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2

Twitchthroe[edit]

Twitchthroe.png

Studded Leather

  • Base Defense: 32-35

  • Base Durability: 32

  • Base Maximum Sockets: 2

Defense: 57-60

Required Strength: 27

Required Level: 16

Before After
+20% Increased Attack Speed +[20-40]% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+25 Defense +25 Defense
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity

Darkglow[edit]

Darkglow.png

Ring Mail

  • Base Defense: 45-48

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -5%)

Defense: 83-98

Required Strength: 36

Required Level: 14

Before After
+20 to Attack Rating +[60-120] to Attack Rating
+[70-100]% Enhanced Defense +[70-100]% Enhanced Defense
+50 Defense vs. Missile +50 Defense vs. Missile
+5% to Maximum Poison Resist +[2-5]% to Maximum Poison Resist
+5% to Maximum Cold Resist +[2-5]% to Maximum Cold Resist
+5% to Maximum Lightning Resist +[2-5]% to Maximum Lightning Resist
+5% to Maximum Fire Resist +[2-5]% to Maximum Fire Resist
All Resistances +10 All Resistances +[10-15]
+3 to Light Radius +3 to Light Radius

Hawkmail[edit]

Hawkmail.png

Scale Mail

  • Base Defense: 57-60

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -10%)

  • Base Maximum Sockets: 2

Defense: 109-122

Required Strength: 44

Required Level: 15

Before After
+10% Faster Run/Walk +25% Faster Run/Walk
+[1-3] to Raven (Druid Only)
+[80-100]% Enhanced Defense +[80-100]% Enhanced Defense
+15% to Maximum Cold Resist +[5-10]% to Maximum Cold Resist
Cold Resist +15% Cold Resist +[15-30]%
Cannot Be Frozen Cannot Be Frozen

Sparking Mail[edit]

Sparking Mail.png

Chain Mail

  • Base Defense: 72-75

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2

Defense: 133-140

Required Strength: 48

Required Level: 17

Before After
Adds 1-20 Lightning Damage Adds 1-30 Lightning Damage
+[5-10]% to Lightning Skill Damage
+[75-85]% Enhanced Defense +[75-85]% Enhanced Defense
Lightning Resist +30% Lightning Resist +30%
Attacker Takes Lightning Damage of [10-14] Attacker Takes Lightning Damage of [20-28]

Venom Ward[edit]

Venom Ward.png

Breast Plate

  • Base Defense: 65-68

  • Base Durability: 50

Defense: 110-138

Required Strength: 30

Required Level: 20

Before After
-[5-15]% to Enemy Poison Resistance
+[60-100]% Enhanced Defense +[60-100]% Enhanced Defense
+15% to Maximum Poison Resist +10% to Maximum Poison Resist
Poison Resist +90% Poison Resist +[45-75]%
Poison Length Reduced by 50% Poison Length Reduced by 50%
+2 to Light Radius +2 to Light Radius

Iceblink[edit]

Iceblink.png

Splint Mail

  • Base Defense: 90-95

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2

Defense: 163-172

Required Strength: 51

Required Level: 22

Before After
+[1-2] to Cold Skills
Freezes Target Freezes Target
+[70-80]% Enhanced Defense +[70-80]% Enhanced Defense
Cold Resist +30% Cold Resist +[20-35]%
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [2-6]
+4 to Light Radius +4 to Light Radius

Boneflesh[edit]

Boneflesh.png

Plate Mail

  • Base Defense: 108-116

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

  • Base Maximum Sockets: 2

Defense: 234-257

Required Strength: 65

Required Level: 26

Before After
10% Chance to Cast Level 10 Bone Armor when Struck
+35 to Attack Rating +235 to Attack Rating
5% Life Stolen per Hit 5% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[5-10] to Bone Armor
+[100-120]% Enhanced Defense +[100-120]% Enhanced Defense

Rockfleece[edit]

Rockfleece.png

Field Plate

  • Base Defense: 101-105

  • Base Durability: 48

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2

Defense: 212-243

Required Strength: 50

Required Level: 28

Before After
+[100-130]% Enhanced Defense +[100-130]% Enhanced Defense
+5 to Strength +[5-15] to Strength
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [10-20]%
Physical Damage Taken Reduced by 5 Physical Damage Taken Reduced by [5-15]
Requirements -10% Requirements -10%

Rattlecage[edit]

Rattlecage.png

Gothic Plate

  • Base Defense: 128-135

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 328-335

Required Strength: 70

Required Level: 29

Before After
+[35-70]% Enhanced Damage
+45 to Attack Rating +[100-145] to Attack Rating
25% Chance of Crushing Blow 25% Chance of Crushing Blow
Hit Causes Monster to Flee 40% Hit Causes Monster to Flee 7%
+200 Defense +200 Defense

Heavenly Garb[edit]

Heavenly Garb.png

Light Plate

  • Base Defense: 90-107

  • Base Durability: 60

Defense: 216

Required Strength: 41

Required Level: 29

Before After
Level 1 Sanctuary Aura when Equipped
+1 to Magic Skills
+50% Damage to Undead +50% Damage to Undead
+100 to Attack Rating against Undead +100 to Attack Rating against Undead
+100% Enhanced Defense +100% Enhanced Defense
+15 to Energy +15 to Energy
Regenerate Mana 25% Regenerate Mana 25%
All Resistances +10 All Resistances +[10-20]

Goldskin[edit]

Goldskin.png

Full Plate Mail

  • Base Defense: 150-161

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 356-405

Required Strength: 80

Required Level: 28

Before After
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
All Resistances +35 All Resistances +35
Attacker Takes Damage of 10 Attacker Takes Damage of 10
100% Extra Gold from Monsters 100% Extra Gold from Monsters
+2 to Light Radius +2 to Light Radius

Silks of the Victor[edit]

Silks of the Victor.png

Ancient Armor

  • Base Defense: 218-233

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 468-514

Required Strength: 100

Required Level: 28

Before After
+1 to All Skills +1 to All Skills
+25% Faster Run/Walk
5% Mana Stolen per Hit [2-5]% Mana Stolen per Hit
+[100-120]% Enhanced Defense +[100-120]% Enhanced Defense
+[2-4] Life after each Kill
+2 to Light Radius +2 to Light Radius

Exceptional Chests[edit]

Spirit Shroud[edit]

Quilted Armor.png

Ghost Armor

  • Base Defense: 102-117

  • Base Durability: 20

  • Base Maximum Sockets: 2

Defense: 295

Required Strength: 38

Required Level: 28

Before After
+1 to All Skills +1 to All Skills
+30% Faster Cast Rate
+150% Enhanced Defense +150% Enhanced Defense
Replenish Life +10 Replenish Life +[10-20]
Magic Damage Taken Reduced by [7-11] Magic Damage Taken Reduced by [11-17]
Cannot Be Frozen Cannot Be Frozen

Skin of the Vipermagi[edit]

Skin of the Vipermagi.png

Serpentskin Armor

  • Base Defense: 111-126

  • Base Durability: 24

  • Base Maximum Sockets: 2

Defense: 279

Required Strength: 43

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
+30% Faster Cast Rate +30% Faster Cast Rate
+120% Enhanced Defense +120% Enhanced Defense
All Resistances +[20-35] All Resistances +[20-30]
Magic Damage Taken Reduced by [9-13] Magic Damaged Taken Reduced by [5-8]

Skin of the Flayed One[edit]

Skin of the Flayed One.png

Demonhide Armor

  • Base Defense: 122-136

  • Base Durability: 28

  • Base Maximum Sockets: 2

Defense: 342-397

Durability: 58

Required Strength: 50

Required Level: 31

Before After
Adds 80-135 Fire Damage
[5-7]% Life Stolen per Hit [5-7]% Life Stolen per Hit
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
Replenish Life +[15-25] Replenish Life +[15-25]
Attacker Takes Damage of 15 Fire Resist +[20-45]%
Repairs 1 Durability in 10 Seconds Repairs 1 Durability in 4 Seconds
+30 Durability +30 Durability

Iron Pelt[edit]

Iron Pelt.png

Trellised Armor

  • Base Defense: 138-153

  • Base Durability: 32

  • Base Maximum Sockets: 2

Defense: 234-605

Durability: 157

Required Strength: 61

Required Level: 33

Before After
+[50-100]% Enhanced Defense +[50-100]% Enhanced Defense
+[3-297] Defense (+3 per Character Level) +[3-297] Defense (+3 per Character Level)
+25 to Life +[80-125] to Life
Physical Damage Taken Reduced by [15-20] Physical Damage Taken Reduced by [15-20]
Magic Damage Taken Reduced by [10-16] Magic Damage Taken Reduced by [10-16]
+125 Durability +125 Durability

Spirit Forge[edit]

Ring Mail.png

Linked Mail

  • Base Defense: 158-172

  • Base Durability: 26

  • Base Speed Penalty: 0% (was -5%)

Defense: 380-449

Required Strength: 74

Required Level: 35

Before After
+[1-2] to Fire Skills
Adds 20-65 Fire Damage Adds 20-65 Fire Damage
+[120-160]% Enhanced Defense +[120-160]% Enhanced Defense
+15 to Strength +15 to Strength
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Fire Resist +5% Fire Resist +[10-25]%
+4 to Light Radius +4 to Light Radius
Socketed (2) Socketed (2)

Crow Caw[edit]

Scale Mail.png

Tigulated Mail

  • Base Defense: 176-190

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -10%)

Defense: 477-534

Required Strength: 86

Required Level: 37

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+15% Faster Hit Recovery +15% Faster Hit Recovery
+[20-30]% Chance to Pierce
+[40-80]% Enhanced Damage
35% Chance of Open Wounds 35% Chance of Open Wounds
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+15 to Dexterity +15 to Dexterity

Shaftstop[edit]

Chain Mail.png

Mesh Armor

  • Base Defense: 198-213

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

Defense: 599-684

Required Strength: 92

Required Level: 38

Before After
+[180-220]% Enhanced Defense +[180-220]% Enhanced Defense
+250 Defense vs. Missile +250 Defense vs. Missile
+60 to Life +[80-140] to Life
Physical Damage Taken Reduced by 30% Physical Damage Taken Reduced by [20-30]%

Duriel's Shell[edit]

Duriel's Shell.png

Cuirass

  • Base Defense: 188-202

  • Base Durability: 50

Defense: 528-732

Durability: 150

Required Strength: 65

Required Level: 41

Before After
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+[1-123] Defense (+1.25 per Character Level) +[1-123] Defense (+1.25 per Character Level)
+15 to Strength +15 to Strength
+[1-99] to Life (+1 per Character Level) +[1-99] to Life (+1 per Character Level)
Cold Resist +50% Cold Resist +50%
Lightning +20% Lightning Resist +20%
Fire Resist +20% Fire Resist +20%
Poison Resist +20% Poison Resist +20%
Cannot Be Frozen Cannot Be Frozen
+100 Durability +100 Durability

Skullder's Ire[edit]

Splint Mail.png

Russet Armor

  • Base Defense: 225-243

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

Defense: 634-732

Durability: 90

Required Strength: 97

Required Level: 42

Before After
+1 to All Skills +1 to All Skills
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
Magic Damage Taken Reduced by 10 Magic Damage Taken Reduced by [10-15]
[1-123]% Better Chance of Getting Magic Items (1.25% per Character Level) [1-148]% Better Chance of Getting Magic Items ([1-1.5]% per Character Level)
Repairs 1 Durability in 5 Seconds Repairs 1 Durability in 5 Seconds
+60 Durability +60 Durability

Guardian Angel[edit]

Guardian Angel.png

Templar Coat

  • Base Defense: 252-274

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

Defense: 770-825

Required Strength: 118

Required Level: 45

Before After
+1 to Paladin Skill Levels +1 to Paladin Skill Levels
+30% Faster Block Rate +30% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[2-247] to Attack Rating against Demons (+2.5 per Character Level) +[14-1386] to Attack Rating against Demons (+14 per Character Level)
+[180-200]% Enhanced Defense +[180-200]% Enhanced Defense
+15% to Maximum Poison Resist +[4-6]% to Maximum Poison Resist
+15% to Maximum Cold Resist +[4-6]% to Maximum Cold Resist
+15% to Maximum Lightning Resist +[4-6]% to Maximum Lightning Resist
+15% to Maximum Fire Resist +[4-6]% to Maximum Fire Resist
+4 to Light Radius +4 to Light Radius

Toothrow[edit]

Toothrow.png

Sharktooth Armor

  • Base Defense: 242-258

  • Base Durability: 48

  • Base Speed Penalty: 0% (was -5%)

Defense: 713-888

Durability: 63

Required Strength: 103

Required Level: 48

Before After
[25-35]% Deadly Strike
40% Chance of Open Wounds 40% Chance of Open Wounds
+[160-220]% Enhanced Defense +[160-220]% Enhanced Defense
+[40-60] Defense +[40-60] Defense
+10 to Strength +10 to Strength
Fire Resist +15% Fire Resist +15%
Attacker Takes Damage of [20-40] Attacker Takes Damage of [250-400]
+15 Durability +15 Durability

The in-game graphic is bright white instead of appearing the same as Sigon's Shelter

Atma's Wail[edit]

Gothic Plate.png

Embossed Plate

  • Base Defense: 282-303

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 670-988

Durability: 105

Required Strength: 125

Required Level: 41

Before After
+1 to All Skills
+30% Faster Cast Rate
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[120-160]% Enhanced Defense +[120-160]% Enhanced Defense
+[2-198] Defense (+2 per Character Level) +[2-198] Defense (+2 per Character Level)
+15 to Dexterity +15 to Dexterity
Replenish Life +10 Replenish Life +[10-20]
Increase Maximum Mana 15% Increase Maximum Mana [15-25]%
20% Better Chance of Getting Magic Items 20% Better Chance of Getting Magic Items
+50 Durability +50 Durability

Que-Hegan's Wisdom[edit]

Light Plate.png

Mage Plate

  • Base Defense: 225-261

  • Base Durability: 60

Defense: 628-681

Required Strength: 55

Required Level: 51

Before After
+1 to All Skills +[1-2] to All Skills
+20% Faster Cast Rate +20% Faster Cast Rate
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[140-160]% Enhanced Defense +[140-160]% Enhanced Defense
+15 to Energy +[15-25] to Energy
Magic Damage Taken Reduced by [6-10] Magic Damage Taken Reduced by [6-10]
+3 to Mana after each Kill +[3-5] to Mana after each Kill

Black Hades[edit]

Full Plate Mail.png

Chaos Armor

  • Base Defense: 315-342

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 823-1029

Required Strength: 140

Required Level: 53

Before After
+[30-60]% Damage to Demons +[160-225]% Damage to Demons
+[200-250] to Attack Rating against Demons +[400-450] to Attack Rating against Demons
+[140-200]% Enhanced Defense +[140-200]% Enhanced Defense
Half Freeze Duration Half Freeze Duration
-2 to Light Radius -2 to Light Radius
Socketed (3) Socketed [3-4]

Corpsemourn[edit]

Corpsemourn.png

Ornate Plate

  • Base Defense: 417-450

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 1127-1262

Required Strength: 145 (was 170)

Required Level: 55

Before After
6% Chance to Cast Level 2 Iron Maiden when Struck Removed
Adds 12-36 Fire Damage Adds [120-160] to [300-340] Fire Damage
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+8 to Strength +8 to Strength
+10 to Vitality +10 to Vitality
Cold Resist +35% Cold Resist +35%
Level 5 Corpse Explosion (40 Charges) +20 to Corpse Explosion
12% Reanimate As: Returned
Requirements -15%

Elite Chests[edit]

Ormus' Robes[edit]

Ormus' Robes.png

Dusk Shroud

  • Base Defense: 361-467

  • Base Durability: 20

Defense: 371-487

Required Strength: 77

Required Level: 75

Before After
+20% Faster Cast Rate +20% Faster Cast Rate
+[10-15]% to Fire Skill Damage +[10-15]% to Fire Skill Damage
+[10-15]% to Lightning Skill Damage +[10-15]% to Lightning Skill Damage
+[10-15]% to Cold Skill Damage +[10-15]% to Cold Skill Damage
+3 to [Random Sorceress Skill*] (Sorceress Only) +3 to [Random Sorceress Skill*] (Sorceress Only)
+[10-20] Defense +[10-20] Defense
Regenerate Mana [10-15]% Regenerate Mana [10-15]%

* Excludes skills that require character level 30 (Frozen Orb, Cold Mastery, Lightning Mastery, Fire Mastery, Hydra) and skills with new IDs (Ice Barrage, Combustion, Lesser Hydra)

The Gladiator's Bane[edit]

The Gladiator's Bane.png

Wire Fleece

  • Base Defense: 375-481

  • Base Durability: 32

Defense: 1205-1446 (was 1255-1496)

Durability: 135

Required Strength: 111

Required Level: 85

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+50 Defense +2 to Critical Strike
Physical Damage Taken Reduced by [15-20] Physical Damage Taken Reduced by [15-25]
Magic Damage Taken Reduced by [15-20] Magic Damage Taken Reduced by [15-25]
Cannot Be Frozen Cannot Be Frozen
Poison Length Reduced by 50% Poison Length Reduced by 50%
Attacker Takes Damage of 20 Attacker Takes Damage of [350-700]
+103 Durability +103 Durability

Arkaine's Valor[edit]

Naj's Light Plate D1.png

Balrog Skin

  • Base Defense: 410-517

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

Defense: 1295-1450

Required Strength: 165

Required Level: 85

Before After
+[1-2] to All Skills +[1-2] to All Skills
+30% Faster Hit Recovery +40% Faster Hit Recovery
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+[0-49] to Vitality (+0.5 per Character Level) +[0-99] to Vitality (+[0.5-1] per Character Level)
Physical Damage Taken Reduced by [10-15] Physical Damage Taken Reduced by [10-15]

The inventory graphic uses art from the original Diablo game, rather than the generic art for Balrog Skin.

Leviathan[edit]

Leviathan.png

Kraken Shell

  • Base Defense: 417-523

  • Base Speed Penalty: 0% (was -5%)

Defense: 1514-1722

Required Strength: 174

Required Level: 65

Before After
Indestructible Indestructible
+[170-200]% Enhanced Defense +[170-200]% Enhanced Defense
+[100-150] Defense +[100-150] Defense
+[40-50] to Strength +[40-50] to Strength
Physical Damage Taken Reduced by [15-25]% Physical Damage Taken Reduced by [20-30]%

Purgatory[edit]

Purgatory.png

Archon Plate

  • Base Defense: 410-524

  • Base Durability: 60

Defense: 1680-1890

Required Strength: 103

Required Level: 75

Minimum Item Level: 87

New
Gains +60% Enhanced Damage per Equipped Ethereal Item
+[0-420]% Enhanced Damage (based on equipped ethereals)
+20% Faster Block Rate
20% Increased Chance of Blocking
+[220-260]% Enhanced Defense
Magic Damage Taken Reduced by [16-24]
[40-65]% Better Chance of Getting Magic Items
Repairs 1 Durability in 4 Seconds

Steel Carapace[edit]

Steel Carapace.png

Shadow Plate

  • Base Defense: 446-557

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 1785-1953 (was 1618-1785)

Required Strength: 230

Required Level: 66

Before After
8% Chance to Cast Level 6 Iron Maiden when Struck 4% Chance to Cast Level 26 Iron Maiden when Struck
+[1-2] to All Skills
+20% Faster Hit Recovery +40% Faster Hit Recovery
+[190-220]% Enhanced Defense +[220-250]% Enhanced Defense
Regenerate Mana [10-15]% Removed
Cold Resist +[40-60]% Cold Resist +[40-60]%
Physical Damage Taken Reduced by [9-14] Physical Damage Taken Reduced by [19-24]
Attacker Takes Damage of [1200-1600]
Repairs 1 Durability in 20 Seconds Repairs 1 Durability in 10 Seconds

Templar's Might[edit]

Templar's Might.png

Sacred Armor

  • Base Defense: 487-600

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 1622-1923

Required Strength: 232

Required Level: 74

Minimum Item Level: 82

Occurrence Rate: 8/9

Before After
Level [4-8] Might Aura when Equipped
+[1-2] to Offensive Auras (Paladin Only) +1 to All Skills
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[170-220]% Enhanced Defense +[170-220]% Enhanced Defense
+[250-300] Defense vs. Missile +[250-300] Defense vs. Missile
+[10-15] to Strength +[20-30] to Strength
+[10-15] to Vitality +[20-30] to Vitality
+[40-50] Maximum Stamina +[40-50] Maximum Stamina

Tyrael's Might[edit]

Tyrael's Might.png

Sacred Armor

  • Base Defense: 487-600

  • Base Speed Penalty: 0% (was -5%)

Defense: 1322-1502

Required Strength: 0

Required Level: 84

Minimum Item Level: 87

Occurrence Rate: 1/9

Before After
Indestructible Indestructible
+20% Faster Run/Walk +45% Faster Run/Walk
+[50-100]% Damage to Demons +[200-250]% Damage to Demons
Slain Monsters Rest in Peace +[200-250]% Damage to Undead
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+[20-30] to Strength +[20-30] to Strength
All Resistances +[20-30] All Resistances +[20-30]
Cannot Be Frozen Cannot Be Frozen
Requirements -100% Requirements -100%

Dark Abyss[edit]

Dark Abyss.png

Lacquered Plate

  • Base Defense: 433-542

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 1355-1897

Required Strength: 167

Required Level: 85

New
+2 to All Skills
+50% Faster Cast Rate
+[150-250]% Enhanced Defense
Cold Resist +[40-60]%
Fire Resist -50%
+[6-10] to Mana after each Kill
+[6-10] Life after each Kill
Requirements -20%

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Cage of the Unsullied[edit]

Cage of the Unsullied.png

Boneweave

  • Base Defense: 399-505

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

Defense: 1518-2024

Required Strength: 158

Required Level: 90

New
+[200-300]% Enhanced Defense
All Resistances +[15-20]
-4 to Light Radius
Socketed (6)

This item drops exclusively from Rathma and Dungeon bosses.


Shields[edit]

Unique Shields[edit]

Normal Shields[edit]

Pelta Lunata[edit]

Pelta Lunata.png

Buckler

  • Base Defense: 4-6

  • Base Block: 0%

  • Base Smite Damage: 1 to 3, Avg 2

  • Base Durability: 12

  • Base Maximum Sockets: 1

Defense: 39

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Durability: 20-24

Required Strength: 12

Required Level: 2

Before After
+40% Faster Block Rate +40% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[30-40]% Enhanced Defense +[30-40]% Enhanced Defense
+30 Defense +30 Defense
+2 to Strength +2 to Strength
+10 to Vitality +10 to Vitality
+10 to Energy +10 to Energy
+[8-12] Durability +[8-12] Durability

Umbral Disk[edit]

Umbral Disk.png

Small Shield

  • Base Defense: 8-10

  • Base Block: 5%

  • Base Smite Damage: 2 to 3, Avg 2.5

  • Base Durability: 16

Defense: 45-46

Block: 55% (Dru/Nec/Sor), 60% (Ama/Ass/Bar), 65% (Pal)

Durability: 26-31

Required Strength: 22

Required Level: 9

Before After
30% Increased Chance of Blocking 30% Increased Chance of Blocking
Adds 4-8 Damage
Hit Blinds Target Hit Blinds Target
+[40-50]% Enhanced Defense +[40-50]% Enhanced Defense
+30 Defense +30 Defense
+10 to Dexterity +10 to Dexterity
+20 to Life +20 to Life
-2 to Light Radius Removed
+[10-15] Durability +[10-15] Durability

Stormguild[edit]

Stormguild.png

Large Shield

  • Base Defense: 12-14

  • Base Block: 12%

  • Base Smite Damage: 2 to 4, Avg 3

  • Base Durability: 24

  • Base Speed Penalty: 0% (was -5%)

Defense: 52-54

Block: 62% (Dru/Nec/Sor), 67% (Ama/Ass/Bar), 72% (Pal)

Durability: 34-39

Required Strength: 34

Required Level: 13

Before After
30% Increased Chance of Blocking 30% Increased Chance of Blocking
Adds 1-6 Lightning Damage Adds 1-18 Lightning Damage
+[50-60]% Enhanced Defense +[50-60]% Enhanced Defense
+30 Defense +30 Defense
Lightning Resist +25% Lightning Resist +25%
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [1-3]
Attacker Takes Lightning Damage of 3 Attacker Takes Lightning Damage of 9
+[10-15] Durability +[10-15] Durability

Swordback Hold[edit]

Swordback Hold.png

Spiked Shield

  • Base Defense: 15-25

  • Base Block: 10%

  • Base Smite Damage: 5 to 9, Avg 7

  • Base Durability: 40

  • Base Maximum Sockets: 2

Defense: 43-51

Block: 50% (Dru/Nec/Sor), 55% (Ama/Ass/Bar), 60% (Pal)

Required Strength: 30

Required Level: 15

Before After
20% Increased Chance of Blocking 20% Increased Chance of Blocking
50% Chance of Open Wounds 50% Chance of Open Wounds
+[30-60]% Enhanced Defense +[30-60]% Enhanced Defense
+10 Defense +10 Defense
Physical Damage Taken Reduced by [2-5]
Attacker Takes Damage of 10 Attacker Takes Damage of [25-32]

Steelclash[edit]

Steelclash.png

Kite Shield

  • Base Defense: 16-18

  • Base Block: 8%

  • Base Smite Damage: 2 to 5, Avg 3.5

  • Base Durability: 30

Defense: 50-58

Block: 53% (Dru/Nec/Sor), 58% (Ama/Ass/Bar), 63% (Pal)

Durability: 45-50

Required Strength: 47

Required Level: 17

Before After
+1 to Paladin Skill Levels +1 to All Skills
+20% Faster Block Rate +20% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+[60-100]% Enhanced Defense +[60-100]% Enhanced Defense
+20 Defense +20 Defense
All Resistances +15 All Resistances +[5-10]
Physical Damage Taken Reduced by 3 Removed
+3 to Light Radius +3 to Light Radius
+[15-20] Durability +[15-20] Durability

Wall of the Eyeless[edit]

Wall of the Eyeless.png

Bone Shield

  • Base Defense: 10-30

  • Base Block: 20%

  • Base Smite Damage: 3 to 6, Avg 4.5

  • Base Durability: 40

  • Base Maximum Sockets: 2

Defense: 50-53

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Required Strength: 25

Required Level: 20

Before After
+20% Faster Cast Rate +20% Faster Cast Rate
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+[30-40]% Enhanced Defense +[30-40]% Enhanced Defense
+10 Defense +10 Defense
Cold Resist +[10-20]%
Fire Resist +[10-20]%
Poison Resist +20% Poison Resist +[10-20]%
+5 to Mana after each Kill +[2-5] to Mana after each Kill

Bverrit Keep[edit]

Bverrit Keep.png

Tower Shield

  • Base Defense: 22-25

  • Base Block: 24%

  • Base Smite Damage: 1 to 5, Avg 3

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

Defense: 76-87

Block: 54% (Dru/Nec/Sor), 59% (Ama/Ass/Bar), 64% (Pal)

Durability: 140-160

Required Strength: 75

Required Level: 19

Before After
10% Increased Chance of Blocking 10% Increased Chance of Blocking
+[80-120]% Enhanced Defense +[80-120]% Enhanced Defense
+30 Defense +30 Defense
+5 to Strength +[5-15] to Strength
Fire Resist +75% Fire Resist +[30-50]%
Physical Damage Taken Reduced by [5-10]%
Magic Damage Taken Reduced by 5 Magic Damage Taken Reduced by 5
+[80-100] Durability +[80-100] Durability

The Ward[edit]

The Ward.png

Gothic Shield

  • Base Defense: 30-35

  • Base Block: 16%

  • Base Smite Damage: 2 to 6, Avg 4

  • Base Durability: 40

  • Base Speed Penalty: 0% (was -5%)

Defense: 112

Block: 46% (Dru/Nec/Sor), 51% (Ama/Ass/Bar), 56% (Pal)

Required Strength: 60

Required Level: 26

Before After
10% Increased Chance of Blocking 10% Increased Chance of Blocking
+100% Enhanced Defense +100% Enhanced Defense
+40 Defense +40 Defense
+10 to Strength +10 to Strength
All Resistances +[30-50] All Resistances +[30-50]
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2

Exceptional Shields[edit]

Visceratuant[edit]

Pelta Lunata.png

Defender

  • Base Defense: 41-49

  • Base Block: 10%

  • Base Smite Damage: 8 to 12, Avg 10

  • Base Durability: 68

  • Base Maximum Sockets: 1

Defense: 100-125

Block: 60% (Dru/Nec/Sor), 65% (Ama/Ass/Bar), 70% (Pal)

Required Strength: 38

Required Level: 28

Before After
+1 to Sorceress Skill Levels +1 to Sorceress Skill Levels
+30% Faster Block Rate +30% Faster Block Rate
30% Increased Chance of Blocking 30% Increased Chance of Blocking
+[5-10]% to Lightning Skill Damage
+[100-150]% Enhanced Defense +[100-150]% Enhanced Defense
Attacker Takes Lightning Damage of 10 Attacker Takes Lightning Damage of [35-50]

Moser's Blessed Circle[edit]

Moser's Blessed Circle.png

Round Shield

  • Base Defense: 47-55

  • Base Block: 12%

  • Base Smite Damage: 7 to 14, Avg 10.5

  • Base Durability: 64

Defense: 156-179

Block: 57% (Dru/Nec/Sor), 62% (Ama/Ass/Bar), 67% (Pal)

Required Strength: 53

Required Level: 31

Before After
+30% Faster Block Rate +30% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+[180-220]% Enhanced Defense +[180-220]% Enhanced Defense
All Resistances +25 All Resistances +25
Socketed (2) Socketed (2)

Stormchaser[edit]

Stormchaser.png

Scutum

  • Base Defense: 53-61

  • Base Block: 14%

  • Base Smite Damage: 11 to 15, Avg 13

  • Base Durability: 62

  • Base Speed Penalty: 0% (was -5%)

Defense: 161-198

Block: 54% (Dru/Nec/Sor), 59% (Ama/Ass/Bar), 64% (Pal)

Required Strength: 71

Required Level: 35

Before After
4% Chance to Cast Level 5 Tornado when Struck 8% Chance to Cast Level 15 Tornado when Struck
4% Chance to Cast Level 6 Blizzard when Struck 8% Chance to Cast Level 9 Blizzard when Struck
+10% Faster Block Rate +[20-30]% Faster Run/Walk
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+150 to Attack Rating +[150-250] to Attack Rating
Adds 1-60 Lightning Damage Adds 1-270 Lightning Damage
+[160-220]% Enhanced Defense +[160-220]% Enhanced Defense
Lightning Resist +50% Lightning Resist +50%
Half Freeze Duration Cannot Be Frozen

Lance Guard[edit]

Lance Guard.png

Barbed Shield

  • Base Defense: 58-78

  • Base Block: 17%

  • Base Smite Damage: 18 to 35, Avg 26.5

  • Base Durability: 55

  • Base Maximum Sockets: 2

Defense: 134-173

Block: 37% (Dru/Nec/Sor), 42% (Ama/Ass/Bar), 47% (Pal)

Required Strength: 65

Required Level: 35

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+50% Faster Block Rate
20% Deadly Strike [25-35]% Deadly Strike
+[70-120]% Enhanced Defense +[70-120]% Enhanced Defense
+[12-16] to Dexterity
+50 to Life +[2-247] to Life (+2.5 per Character Level)
Attacker Takes Damage of 47 Attacker Takes Damage of [165-265]
15% Damage Taken Gained as Mana when Hit Removed

Tiamat's Rebuke[edit]

Steelclash.png

Dragon Shield

  • Base Defense: 59-67

  • Base Block: 18%

  • Base Smite Damage: 15 to 24, Avg 19.5

  • Base Durability: 76

Defense: 163-204

Block: 38% (Dru/Nec/Sor), 43% (Ama/Ass/Bar), 48% (Pal)

Durability: 116

Required Strength: 91

Required Level: 38

Before After
3% Chance to Cast Level 6 Hydra when Struck 15% chance to cast level 6 Hydra when struck
5% Chance to Cast Level 7 Nova when Struck 15% Chance to Cast Level 17 Nova when Struck
5% Chance to Cast Level 9 Frost Nova when Struck 15% Chance to Cast Level 19 Frost Nova when Struck
Adds 35-95 Fire Damage Adds 53-142 Fire Damage
Adds 1-120 Lightning Damage Adds 1-180 Lightning Damage
Adds 27-53 Cold Damage Adds 40-80 Cold Damage
+[140-200]% Enhanced Defense +[140-200]% Enhanced Defense
All Resistances +[25-35] All Resistances +[25-35]
+40 Durability +40 Durability

Lidless Wall[edit]

Lidless Wall.png

Grim Shield

  • Base Defense: 50-150

  • Base Block: 20%

  • Base Smite Damage: 14 to 20, Avg 17

  • Base Durability: 70

  • Base Maximum Sockets: 2

Defense: 271-347

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Required Strength: 58

Required Level: 41

Before After
+1 to All Skills +[1-2] to All Skills
+20% Faster Cast Rate +20% Faster Cast Rate
+[80-130]% Enhanced Defense +[80-130]% Enhanced Defense
+10 to Energy +10 to Energy
Increase Maximum Mana 10% Increase Maximum Mana 10%
+[3-5] to Mana after each Kill +[4-6] to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Gerke's Sanctuary[edit]

Bverrit Keep.png

Pavise

  • Base Defense: 68-78

  • Base Block: 24%

  • Base Smite Damage: 10 to 17, Avg 13.5

  • Base Durability: 72

  • Base Speed Penalty: 0% (was -10%)

Defense: 221-268

Block: 74% (Dru/Nec/Sor), 79% (Ama/Ass/Bar), 84% (Pal)

Durability: 172

Required Strength: 133

Required Level: 44

Before After
+1 to All Skills
+20% Faster Block Rate
30% Increased Chance of Blocking 30% Increased Chance of Blocking
+[180-240]% Enhanced Defense +[180-240]% Enhanced Defense
Replenish Life +15 Replenish Life +25
All Resistances +[20-30] All Resistances +[20-30]
Physical Damage Taken Reduced by [11-16] Physical Damage Taken Reduced by [14-18]
Magic Damage Taken Reduced by [14-18] Magic Damage Taken Reduced by [14-18]
+100 Durability +100 Durability

Radament's Sphere[edit]

The Ward.png

Ancient Shield

  • Base Defense: 80-93

  • Base Block: 16%

  • Base Smite Damage: 12 to 16, Avg 14

  • Base Durability: 80

  • Base Speed Penalty: 0% (was -5%)

Defense: 244-282

Block: 56% (Dru/Nec/Sor), 61% (Ama/Ass/Bar), 66% (Pal)

Durability: 100

Required Strength: 110

Required Level: 50

Before After
5% Chance to Cast Level 5 Poison Nova when Struck 5% Chance to Cast Level 35 Poison Nova when Struck
+[1-2] to Poison Skills
+30% Faster Cast Rate
+20% Faster Block Rate +20% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
Poison Resist +75% Poison Resist +[50-75]%
+80 Poison Damage over 4 Seconds +240 Poison Damage over 2 Seconds
Level 6 Poison Explosion (40 Charges) Removed
+20 Durability +20 Durability

Elite Shields[edit]

Blackoak Shield[edit]

Umbral Disk.png

Luna

  • Base Defense: 108-123

  • Base Block: 20%

  • Base Smite Damage: 17 to 29, Avg 23

  • Base Durability: 84

Defense: 322-372

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Durability: 129

Required Strength: 100

Required Level: 61

Before After
4% Chance to Cast Level 5 Weaken when Struck 8% Chance to Cast Level 15 Decrepify when Struck
+50% Faster Block Rate +50% Faster Block Rate
-[10-15]% to Enemy Cold Resistance
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+[0-49] to Dexterity (+0.5 per Character Level) +[0-49] to Dexterity (+0.5 per Character Level)
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
+[0-61] Absorbs Cold Damage (+0.625 per Character Level) +[0-12] Absorbs Cold Damage (+0.125 per Character Level)
Half Freeze Duration Cannot Be Frozen
+45 Durability +45 Durability

Spike Thorn[edit]

Swordback Hold.png

Blade Barrier

  • Base Defense: 147-163

  • Base Block: 20%

  • Base Smite Damage: 26 to 40, Avg 33

  • Base Durability: 83

Defense: 360-410

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Durability: 333

Required Strength: 118

Level Requirement: 70

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
Adds 40-65 Damage
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
Physical Damage Taken Reduced by [15-20]% Physical Damage Taken Reduced by [10-20]%
Attacker Takes Damage of [1-136] (1.375 per Character Level) Attacker Takes Damage of [30-2970] (30 per Character Level)
Socketed (1) Removed
+250 Durability +250 Durability

Stormshield[edit]

Steelclash.png

Monarch

  • Base Defense: 133-148

  • Base Block: 22%

  • Base Smite Damage: 12 to 34, Avg 23

Defense: 136-519

Block: 67% (Dru/Nec/Sor), 72% (Ama/Ass/Bar), 77% (Pal)

Required Strength: 156

Required Level: 73

Before After
Indestructible Indestructible
+35% Faster Block Rate +35% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+[3-371] Defense (+3.75 per Character Level) +[3-371] Defense (+3.75 per Character Level)
+30 to Strength +[20-30] to Strength
Cold Resist +60% Cold Resist +[40-50]%
Lightning Resist +25% Lightning Resist +25%
Physical Damage Taken Reduced by 35% Physical Damage Taken Reduced by [20-30]%
Attacker Takes Lightning Damage of 10 Attacker Takes Lightning Damage of [150-250]

Head Hunter's Glory[edit]

Wall of the Eyeless.png

Troll Nest

  • Base Defense: 158-173

  • Base Block: 20%

  • Base Smite Damage: 24 to 38, Avg 31

  • Base Durability: 74

Defense: 478-593

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Required Strength: 106

Required Level: 75

Before After
12% Chance to Cast Level 31 Amplify Damage on Attack
+25% Faster Run/Walk
+[280-445] to Attack Rating
+[320-420] Defense +[320-420] Defense
+[300-350] Defense vs. Missile +[300-350] Defense vs. Missile
Fire Resist +[20-30]% Fire Resist +[20-30]%
Poison Resist +[30-40]% Poison Resist +[30-40]%
+[5-7] Life after each Kill +[5-7] Life after each Kill
Socketed [1-3] Socketed [1-3]

Medusa's Gaze[edit]

Bverrit Keep.png

Aegis

  • Base Defense: 215-241 (was 145-161)

  • Base Block: 38% (was 24%)

  • Base Smite Damage: 18 to 28, Avg 23

  • Base Durability: 92

  • Base Speed Penalty: 0% (was -10%)

Defense: 605-677 (was 405-453)

Block: 58% (Dru/Nec/Sor), 63% (Ama/Ass/Bar), 68% (Pal) (was 44%, 49%, 54%)

Required Strength: 165 (was 219)

Required Level: 76

Before After
10% Chance to Cast Level 7 Lower Resist when Struck 10% Chance to Cast Level 14 Lower Resist when Struck
100% Chance to Cast Level 44 Nova when you Die +2 to Cold Skills
+[25-40]% Faster Cast Rate
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
Slows Target by 20% Slows Target by 20%
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
Cold Resist +[40-80]% Cold Resist +[40-80]%
Requirements -25%

Spirit Ward[edit]

The Ward.png

Ward

  • Base Defense: 183-207 (was 153-170)

  • Base Block: 30% (was 24%)

  • Base Smite Damage: 11 to 35, Avg 23

  • Base Durability: 100

  • Base Speed Penalty: 0% (was -5%)

Defense: 478-582 (was 393-478)

Block: [70-80]% (Dru/Nec/Sor), [75-85]% (Ama/Ass/Bar), [80-90]% (Pal) (was [64-74]%, [69-79]%, [74-84]%)

Required Strength: 185

Required Level: 68

Before After
5% Chance to Cast Level 8 Fade when Struck 35% Chance to Cast Level 10 Lesser Fade when Struck
+2 to [Random Class] Skill Levels
+25% Faster Block Rate +25% Faster Block Rate
[20-30]% Increased Chance of Blocking [20-30]% Increased Chance of Blocking
+[130-180]% Enhanced Defense +[130-180]% Enhanced Defense
All Resistances +[30-40] All Resistances +[20-30]
+[6-11] Cold Absorb +[6-11] Cold Absorb
  • Lesser Fade has a 30 second duration and provides +2% all resist, 1% physical damage reduction, and ~3% curse duration reduction per level. Level 10 Lesser Fade grants +20% all res, +10% pdr, and 28% curse duration reduction. Lesser Fade does not stack with Fade or Burst of Speed, and will override them.

Necromancer Shields[edit]

Necromancer shields are sometimes referred to as shrunken heads or totems.

Kalan's Legacy[edit]

Kalan's Legacy.png

Mummified Trophy (exceptional)

  • Base Defense: 38-48

  • Base Block: 23% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 78-123

Block: 43%

Required Strength: 38

Required Level: 26

Minimum Item Level: 33

(Necromancer Only)

New
Level [4-6] Vigor Aura when Equipped
+1 to Necromancer Skill Levels
+20% Faster Block Rate
20% Increased Chance of Blocking
+[40-75] Defense
Socketed [1-2]

Homunculus[edit]

Demon Head.png

Hierophant Trophy (exceptional)

  • Base Defense: 58-70

  • Base Block: 32% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 177-213

Block: 72%

Required Strength: 58

Required Level: 42

(Necromancer Only)

Before After
+2 to Curses (Necromancer Only) Removed
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+30% Faster Block Rate +30% Faster Block Rate
40% Increased Chance of Blocking 40% Increased Chance of Blocking
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Energy +20 to Energy
Regenerate Mana 33% Regenerate Mana 33%
All Resistances +40 All Resistances +[25-35]
+5 to Mana after each Kill +[3-5] to Mana after each Kill

Boneflame[edit]

Gargoyle Head.png

Succubus Skull

  • Base Defense: 100-146

  • Base Block: 30% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 323-367

Block: 30%

Required Strength: 95

Required Level: 72

(Necromancer Only)

Before After
15% Chance to Cast Level 3 Terror when Struck 5% Chance to Cast Level 3 Terror when Struck
+[2-3] to Necromancer Skill Levels +3 to Necromancer Skill Levels
+20% Faster Run/Walk +20% Faster Run/Walk
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
All Resistances +[20-30] All Resistances +[20-30]
Physical Damage Taken Reduced by [10-20]%
+[4-8] Life after each Kill

Darkforce Spawn[edit]

Demon Head.png

Bloodlord Skull

  • Base Defense: 103-148

  • Base Block: 32% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 357-417

Block: 32%

Required Strength: 106

Required Level: 65

(Necromancer Only)

Before After
+[1-3] to Poison and Bone Skills (Necromancer Only) You May Apply an Additional Curse
+[1-3] to Summoning Skills (Necromancer Only) +[1-2] to Summoning Skills (Necromancer Only)
+[1-3] to Curses (Necromancer Only) +[1-2] to Curses (Necromancer Only)
+30% Faster Cast Rate +30% Faster Cast Rate
+[140-180]% Enhanced Defense +[140-180]% Enhanced Defense
Increase Maximum Mana 10% Increase Maximum Mana [10-20]%
Fire Resist +50%
5% Reanimate As: Oblivion Knight

Martyrdom[edit]

Martyrdom.png

Overseer Skull

  • Base Defense: 98-142

  • Base Block: 28% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 371-429

Block: 28%

Required Strength: 91

Required Level: 68

Minimum Item Level: 87

(Necromancer Only)

New
15% Chance to Cast Level 35 Bone Armor on Striking
Corpse Explosion Radius Increased by 2 Yards
+[2-3] to Necromancer Skill Levels
+35% Faster Hit Recovery
Adds 300-350 Poison Damage over 2 Seconds
+2 to Poison Strike (Necromancer Only)
+[160-200]% Enhanced Defense
Magic Damage Taken Reduced by [12-18]

Paladin Shields[edit]

Paladin shields are sometimes referred to as auric shields.

Sankekur's Fall[edit]

Sankekur's Fall.png

Heraldic Shield (normal)

  • Base Defense: 16-26

  • Base Block: 50% (Paladin)

  • Base Smite Damage: 3 to 9, Avg 6

  • Base Durability: 40

Defense: 59-71

Block: 50%

Required Strength: 40

Required Level: 29

Minimum Item Level: 37

(Paladin Only)

New
Ignore Target's Defense
Adds 40-120 Fire Damage
Adds 1-185 Lightning Damage
Adds 55-90 Cold Damage
+[120-165]% Enhanced Defense
Magic Damage Taken Reduced by [2-5]
+[2-4] Life after each Kill

Herald of Zakarum[edit]

Aerin Shield.png

Gilded Shield (exceptional)

  • Base Defense: 144-168

  • Base Block: 52% (Paladin)

  • Base Smite Damage: 20 to 28, Avg 24

  • Base Durability: 50

Defense: 422-507

Block: 82%

Required Strength: 89

Required Level: 42

(Paladin Only)

Before After
+2 to Combat Skills (Paladin Only) +[1-2] to Combat Skills (Paladin Only)
+2 to Paladin Skill Levels +2 to All Skills
+30% Faster Block Rate +30% Faster Block Rate
30% Increased Chance of Blocking 30% Increased Chance of Blocking
20% Bonus to Attack Rating 30% Bonus to Attack Rating
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Strength +[15-30] to Strength
+20 to Vitality +[15-30] to Vitality
All Resistances +50 All Resistances +50

Alma Negra[edit]

Rondache.png

Sacred Rondache

  • Base Defense: 138-164

  • Base Block: 58% (Paladin)

  • Base Smite Damage: 35 to 58, Avg 46.5

  • Base Durability: 68

Defense: 462-511

Block: 78%

Required Strength: 109

Required Level: 77

(Paladin Only)

Before After
+[1-2] to Paladin Skill Levels +[1-2] to All Skills
Joust's Cooldown is Reduced by 0.5 Seconds
+30% Faster Block Rate +30% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[40-75]% Enhanced Damage +[150-200]% Enhanced Damage
[40-75]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
+[180-210]% Enhanced Defense +[180-210]% Enhanced Defense
Magic Damage Taken Reduced by [5-9] Magic Damage Taken Reduced by [10-18]

Dragonscale[edit]

Aerin Shield.png

Zakarum Shield

  • Base Defense: 169-193

  • Base Block: 52% (Paladin)

  • Base Smite Damage: 46

  • Base Durability: 65

Defense: 523-582

Block: 52%

Required Strength: 142

Required Level: 80

(Paladin Only)

Before After
+35% Faster Cast Rate
Adds 211-371 Fire Damage Adds 211-371 Fire Damage
+15% to Fire Skill Damage +[15-20]% to Fire Skill Damage
+10 to Hydra +30 to Hydra
+[170-200]% Enhanced Defense +[170-200]% Enhanced Defense
+[15-25] to Strength +[15-25] to Strength
+5% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Absorb [10-20]% Fire Absorb [5-10]%


Gloves[edit]

Unique Gloves[edit]

Normal Gloves[edit]

The Hand of Broc[edit]

The Hand of Broc.png

Leather Gloves

  • Base Defense: 2-3

  • Base Durability: 12

Defense: 14

Required Level: 5

Before After
Melee Attacks Deal Splash Damage
+[20-30]% Enhanced Damage
3% Mana Stolen per Hit 3% Mana Stolen per Hit
3% Life Stolen per Hit 3% Life Stolen per Hit
+[10-20]% Enhanced Defense +[10-20]% Enhanced Defense
+10 Defense +10 Defense
+20 to Mana +20 to Mana
Poison Resist +10% Poison Resist +10%

Bloodfist[edit]

Bloodfist.png

Heavy Gloves

  • Base Defense: 5-6

  • Base Durability: 14

Defense: 17-18

Required Level: 9

Before After
Melee Attacks Deal Splash Damage
+10% Increased Attack Speed +10% Increased Attack Speed
+30% Faster Hit Recovery +30% Faster Hit Recovery
+5 to Minimum Damage +[5-10] to Maximum Damage
+[10-20]% Enhanced Defense +[10-20]% Enhanced Defense
+10 Defense +10 Defense
+40 to Life +40 to Life

Chance Guards[edit]

Chance Guards.png

Chain Gloves

  • Base Defense: 8-9

  • Base Durability: 16

Defense: 27-28

Required Strength: 25

Required Level: 15

Before After
+25 to Attack Rating +25 to Attack Rating
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+15 Defense +15 Defense
+[1-2] to Mana after each Kill
200% Extra Gold from Monsters 200% Extra Gold from Monsters
[25-40]% Better Chance of Getting Magic Items [25-40]% Better Chance of Getting Magic Items
+2 to Light Radius +2 to Light Radius

Magefist[edit]

Magefist.png

Light Gauntlets

  • Base Defense: 9-11

  • Base Durability: 18

Defense: 24-25

Required Strength: 45

Required Level: 23

Before After
+1 to Fire Skills +1 to Fire Skills
+20% Faster Cast Rate +20% Faster Cast Rate
Adds 1-6 Fire Damage Adds 6-36 Fire Damage
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+10 Defense +10 Defense
Regenerate Mana 25% Regenerate Mana [10-25]%

Frostburn[edit]

Frostburn.png

Gauntlets

  • Base Defense: 12-15

  • Base Durability: 24

Defense: 39-62 (was 47-49)

Required Strength: 60

Required Level: 29

Before After
+5% Enhanced Damage Adds 14-28 Fire Damage
Adds 1-6 Cold Damage Adds 6-22 Cold Damage
-[5-10]% to Enemy Fire Resistance
-[5-10]% to Enemy Cold Resistance
+[10-20]% Enhanced Defense +[20-40]% Enhanced Defense
+30 Defense +[20-40] Defense
Increase Maximum Mana 40% Increase Maximum Mana [15-25]%

Exceptional Gloves[edit]

Venom Grip[edit]

Leather Gloves.png

Demonhide Gloves

  • Base Defense: 28-35

  • Base Durability: 12

Defense: 97-118

Required Strength: 20

Required Level: 29

Before After
5% Life Stolen per Hit [2-4]% Life Stolen per Hit
+60 Poison Damage over 4 Seconds +[10-15]% to Poison Skill Damage
5% Chance of Crushing Blow [5-10]% Chance of Crushing Blow
+[130-160]% Enhanced Defense +[130-160]% Enhanced Defense
+[15-25] Defense +[15-25] Defense
+5% to Maximum Poison Resist +5% to Maximum Poison Resist
Poison Resist +30% Poison Resist +30%

Gravepalm[edit]

Heavy Gloves.png

Sharkskin Gloves

  • Base Defense: 33-39

  • Base Durability: 14

Defense: 96-112

Required Strength: 20

Required Level: 32

Before After
+1 to Summoning Skills (Necromancer Only)
+[100-200]% Damage to Undead +[100-200]% Damage to Undead
+[100-200] to Attack Rating against Undead +[100-200] to Attack Rating against Undead
[10-15]% Deadly Strike
+[140-180]% Enhanced Defense +[140-180]% Enhanced Defense
+10 to Strength +10 to Strength
+10 to Energy +10 to Energy

Ghoulhide[edit]

Chain Gloves.png

Heavy Bracers

  • Base Defense: 37-44

  • Base Durability: 16

Defense: 112-130

Required Strength: 58

Required Level: 36

Before After
+20% Increased Attack Speed
+[2-198]% Damage to Undead (+2% per Character Level) +[2-198]% Damage to Undead (+2% per Character Level)
+[8-792] to Attack Rating against Undead (+8 per Character Level) +[8-792] to Attack Rating against Undead (+8 per Character Level)
[4-5]% Mana Stolen per Hit [4-5]% Mana Stolen per Hit
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
+20 to Life +[20-40] to Life

Lava Gout[edit]

Light Gauntlets.png

Battle Gauntlets

  • Base Defense: 39-47

  • Base Durability: 18

Defense: 120-144

Durability: 38

Required Strength: 88

Required Level: 42

Before After
2% Chance to Cast Level 10 Enchant on Striking 2% Chance to Cast Level 10 Enchant Fire on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
Adds 13-46 Fire Damage Adds 26-92 Fire Damage
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+[2-5]% to Maximum Fire Resist
Fire Resist +24% Fire Resist +[24-36]%
Half Freeze Duration Half Freeze Duration
+20 Durability +20 Durability

Hellmouth[edit]

Gauntlets.png

War Gauntlets

  • Base Defense: 43-53

  • Base Durability: 24

Defense: 135-162

Durability: 39

Required Strength: 110

Required Level: 47

Before After
4% Chance to Cast Level 12 Firestorm on Striking 8% Chance to Cast level 22 Molten Boulder on Attack
2% Chance to Cast Level 4 Meteor on Striking 4% Chance to Cast level 34 Meteor on Striking
Adds 15-72 Fire Damage Adds 30-144 Fire Damage
-[5-10]% to Enemy Fire Resistance
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+15 Fire Absorb Attacker Takes Damage of [250-400]
+15 Durability +15 Durability

Elite Gloves[edit]

Dracul's Grasp[edit]

Dracul's Grasp.png

Vampirebone Gloves

  • Base Defense: 56-65

  • Base Durability: 14

Defense: 125-145

Required Strength: 50

Required Level: 76

Before After
5% Chance to Cast Level 10 Life Tap on Striking +20% Increased Attack Speed
[7-10]% Life Stolen per Hit [7-10]% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
+[10-15] to Strength +[10-15] to Strength
+[5-10] Life after each Kill +[5-10] Life after each Kill

Soul Drainer[edit]

Soul Drainer.png

Vambraces

  • Base Defense: 59-67

  • Base Durability: 16

Defense: 129-149

Required Strength: 106

Required Level: 74

Before After
8% Chance to Cast Level 3 Weaken on Striking -5% to Enemy Physical Resistance
[4-7]% Mana Stolen per Hit [2-5]% Mana Stolen per Hit
[4-7]% Life Stolen per Hit [2-5]% Life Stolen per Hit
-50 to Monster Defense per Hit -50 to Monster Defense per Hit
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
Drain Life -30

Occultist[edit]

Occultist.png

Crusader Gauntlets

  • Base Defense: 59-68

  • Base Durability: 18

Defense: 124-138

Required Strength: 151

Required Level: 70

Minimum Item Level: 87

New
+20% Faster Cast Rate
[25-35]% Reduced Curse Duration
Hit Blinds Target
[80-100]% Enhanced Defense
Increase Maximum Mana [25-35]%

Steelrend[edit]

Gauntlets.png

Ogre Gauntlets

  • Base Defense: 62-71

  • Base Durability: 24

Defense: 232-281

Required Strength: 185

Required Level: 70

Before After
Melee Attacks Deal Splash Damage
+[30-60]% Enhanced Damage +[50-80]% Enhanced Damage
[10-15]% Chance of Crushing Blow [10-20]% Chance of Crushing Blow
+[170-210] Defense +[170-210] Defense
+[15-20] to Strength +[15-20] to Strength
Attacker Takes Damage of 250


Boots[edit]

Unique Boots[edit]

Normal Boots[edit]

Hotspur[edit]

Hotspur.png

Boots

  • Base Defense: 2-3

  • Base Kick Damage: 3 to 8, Avg 5.5

  • Base Durability: 12

Defense: 10

Required Level: 5

Before After
Adds 3-6 Fire Damage Adds 3-6 Fire Damage
+[10-20]% Enhanced Defense +[10-20]% Enhanced Defense
+6 Defense +6 Defense
+15 to Life +15 to Life
+15% to Maximum Fire Resist +[5-10]% to Maximum Fire Resist
Fire Resist +45% Fire Resist +45%

Gorefoot[edit]

Gorefoot.png

Heavy Boots

  • Base Defense: 5-6

  • Base Kick Damage: 4 to 12, Avg 8 (was 4 to 10, Avg 7)

  • Base Durability: 14

Defense: 8-9 (was 20-21)

Required Strength: 18

Required Level: 12

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
+[20-30]% Leap and Leap Attack Movement Speed
+2 to Leap (Barbarian Only) +2 to Leap (Barbarian Only)
2% Mana Stolen per Hit [2-4]% Mana Stolen per Hit
18% Chance of Open Wounds
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+12 Defense Removed
Attacker Takes Damage of 2 Removed

Treads of Cthon[edit]

Treads of Cthon.png

Chain Boots

  • Base Defense: 8-9

  • Base Kick Damage: 6 to 14, Avg 10 (was 6 to 12, Avg 9)

  • Base Durability: 16

Defense: 25-26

Required Strength: 30

Required Level: 15

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+[10-20]% Chance to Pierce
+[30-40]% Enhanced Defense +[30-40]% Enhanced Defense
+12 Defense +12 Defense
+50 Defense vs. Missile +50 Defense vs. Missile
+10 to Life +[10-30] to Life
50% Slower Stamina Drain 50% Slower Stamina Drain

Goblin Toe[edit]

Goblin Toe.png

Light Plated Boots

  • Base Defense: 9-11

  • Base Kick Damage: 8 to 18, Avg 13 (was 8 to 16, Avg 12)

  • Base Durability: 18

Defense: 33-34

Required Strength: 50

Required Level: 22

Before After
+20% Faster Run/Walk
+[15-30]% Enhanced Damage
25% Chance of Crushing Blow [15-25]% Chance of Crushing Blow
+[50-60]% Enhanced Defense +[50-60]% Enhanced Defense
+15 Defense +15 Defense
Physical Damage Taken Reduced by 1 Physical Damage Taken Reduced by [3-5]
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [3-5]
-1 to Light Radius Removed

Tearhaunch[edit]

Tearhaunch.png

Greaves

  • Base Defense: 12-15

  • Base Kick Damage: 10 to 20, Avg 15

  • Base Durability: 24

Defense: 60-63

Required Strength: 70

Required Level: 29

Before After
+[1-2] to Defensive Auras (Paladin Only)
+20% Faster Run/Walk +20% Faster Run/Walk
+2 to Vigor (Paladin Only) +[1-2] to Vigor (Paladin Only)
+[60-80]% Enhanced Defense +[60-80]% Enhanced Defense
+35 Defense +35 Defense
+5 to Strength +5 to Strength
+5 to Dexterity +5 to Dexterity
All Resistances +10 All Resistances +10

Exceptional Boots[edit]

Infernostride[edit]

Boots.png

Demonhide Boots

  • Base Defense: 28-35

  • Base Kick Damage: 30 to 64, Avg 47 (was 26 to 46, Avg 36)

  • Base Durability: 12

Defense: 94-105

Required Strength: 20

Required Level: 29

Before After
5% Chance to Cast Level 8 Blaze when Struck 15% Chance to Cast Level 16 Blaze when Struck
+20% Faster Run/Walk +25% Faster Run/Walk
Adds 12-33 Fire Damage Adds 24-66 Fire Damage
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+15 Defense +15 Defense
+10% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Resist +30% Fire Resist +30%
[40-70]% Extra Gold from Monsters [40-70]% Extra Gold from Monsters
+2 to Light Radius +2 to Light Radius

Waterwalk[edit]

Heavy Boots.png

Sharkskin Boots

  • Base Defense: 33-39

  • Base Kick Damage: 32 to 72, Avg 52 (was 28 to 50, Avg 39)

  • Base Durability: 14

Defense: 112-124

Required Strength: 47

Required Level: 32

Before After
+20% Faster Run/Walk +40% Faster Run/Walk
+100 Defense vs. Missile +20% Faster Block Rate
+[180-210]% Enhanced Defense +[180-210]% Enhanced Defense
+15 to Dexterity +15 to Dexterity
+[45-65] to Life +[45-65] to Life
+40 Maximum Stamina +40 Maximum Stamina
Heal Stamina Plus 50% Heal Stamina Plus 50%
+5% to Maximum Fire Resist +5% to Maximum Fire Resist

Silkweave[edit]

Chain Boots.png

Mesh Boots

  • Base Defense: 37-44

  • Base Kick Damage: 35 to 78, Avg 56.5 (was 23 to 52, Avg 37.5)

  • Base Durability: 16

Defense: 112-130

Required Strength: 65

Required Level: 36

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
+200 Defense vs. Missile +200 Defense vs. Missile
Increase Maximum Mana 10% Increase Maximum Mana [10-20]%
+5 to Mana after each Kill +5 to Mana after each Kill

War Traveler[edit]

Light Plated Boots.png

Battle Boots

  • Base Defense: 39-47

  • Base Kick Damage: 42 to 84, Avg 63 (was 37 to 64, Avg 50.5)

  • Base Durability: 18

Defense: 120-139

Durability: 48

Required Strength: 95

Required Level: 42

Before After
+25% Faster Run/Walk +25% Faster Run/Walk
Adds 15-25 Damage Adds 15-25 Damage
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
+10 to Strength +10 to Strength
+10 to Vitality +10 to Vitality
40% Slower Stamina Drain 40% Slower Stamina Drain
Attacker Takes Damage of [5-10] Attacker Takes Damage of [5-10]
[30-50]% Better Chance of Getting Magic Items [30-50]% Better Chance of Getting Magic Items
+30 Durability +30 Durability

Gore Rider[edit]

Greaves.png

War Boots

  • Base Defense: 43-53

  • Base Kick Damage: 45 to 90, Avg 67.5 (was 39 to 80, Avg 59.5)

  • Base Durability: 24

Defense: 140-162

Durability: 34

Required Strength: 94

Required Level: 47

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
15% Chance of Crushing Blow 15% Chance of Crushing Blow
15% Deadly Strike 15% Deadly Strike
10% Chance of Open Wounds 10% Chance of Open Wounds
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+20 Maximum Stamina +20 Maximum Stamina
Requirements -25% Requirements -25%
+10 Durability +10 Durability

Elite Boots[edit]

Merman's Sprocket[edit]

Merman's Sprocket.png

Wyrmhide Boots

  • Base Defense: 54-62

  • Base Kick Damage: 75 to 100, Avg 87.5 (was 65 to 100, Avg 82.5)

  • Base Durability: 12

Defense: 104-162

Required Strength: 50

Required Level: 45

Minimum Item Level: 60

New
+60% Faster Run/Walk
Adds 40-80 Cold Damage
+[50-100] Defense
Regenerate Mana [10-20]%
+[50-100] Maximum Stamina
50% Slower Stamina Drain

Sandstorm Trek[edit]

Heavy Boots.png

Scarabshell Boots

  • Base Defense: 56-65

  • Base Kick Damage: 70 to 110, Avg 90 (was 60 to 110, Avg 85)

  • Base Durability: 14

Defense: 158-178

Required Strength: 91

Required Level: 64

Before After
+20% Faster Run/Walk +30% Faster Run/Walk
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[140-170]% Enhanced Defense +[140-170]% Enhanced Defense
+[10-15] to Strength +[10-15] to Strength
+[10-15] to Vitality +[10-15] to Vitality
+[1-99] Maximum Stamina (+1 per Character Level) +[1-99] Maximum Stamina (+1 per Character Level)
50% Slower Stamina Drain 50% Slower Stamina Drain
Poison Resist +[40-70]% Poison Resist +[40-70]%
Attacker Takes Damage of 2 Attacker Takes Damage of [480-540]
Repairs 1 Durability in 20 Seconds Repairs 1 Durability in 10 Seconds

Marrowwalk[edit]

Chain Boots.png

Boneweave Boots

  • Base Defense: 59-67

  • Base Kick Damage: 80 to 125, Avg 102.5 (was 69 to 118, Avg 93.5)

  • Base Durability: 16

Defense: 183-204

Required Strength: 118

Required Level: 66

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
+[1-2] to Skeleton Mastery (Necromancer Only) +[1-2] to Skeleton Mastery (Necromancer Only)
+[170-200]% Enhanced Defense +[170-200]% Enhanced Defense
+[10-20] to Strength +[10-20] to Strength
+17 to Dexterity +17 to Dexterity
Regenerate Mana 10% Regenerate Mana [10-20]%
Heal Stamina Plus 10% Heal Stamina Plus 10%
Half Freeze Duration Cannot Be Frozen
Level 33 Bone Prison (13 Charges) Removed
Level 12 Life Tap (10 Charges) Removed

Shadow Dancer[edit]

Shadow Dancer.png

Myrmidon Greaves

  • Base Defense: 62-71

  • Base Kick Damage: 83 to 155, Avg 119 (was 83 to 149, Avg 116)

  • Base Durability: 24

Defense: 122-144

Required Strength: 167

Required Level: 71

Before After
+[1-2] to Shadow Disciplines +[1-2] to Shadow Disciplines
+30% Faster Run/Walk +30% Faster Run/Walk
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[70-100]% Enhanced Defense +[70-100]% Enhanced Defense
+[15-25] to Dexterity +[15-25] to Dexterity
Requirements -20% Requirements -20%

Itherael's Path[edit]

Itherael's Path.png

Mirrored Boots

  • Base Defense: 59-68

  • Base Kick Damage: 69 to 147, Avg 108 (was 50 to 145, Avg 97.5)

  • Base Durability: 18

Defense: 99-128

Required Strength: 163

Required Level: 85

New
+20% Faster Run/Walk
+20% Faster Cast Rate
+20% Faster Hit Recovery
+[40-60] Defense
+[10-20] to Dexterity
+[10-20] to Vitality

This item drops exclusively from Diablo-Clone and Dungeon bosses.


Belts[edit]

Unique Belts[edit]

Normal Belts[edit]

Lenymo[edit]

Lenymo.png

Sash

  • Base Defense: 2

  • Base Durability: 12

  • Base Potion Rows: 2

Defense: 2

Required Level: 7

Before After
+10% Faster Cast Rate
+15 to Mana +15 to Mana
Regenerate Mana 30% Regenerate Mana [20-30]%
All Resistances +5 All Resistances +5
+1 to Light Radius +1 to Light Radius

Snakecord[edit]

Snakecord.png

Light Belt

  • Base Defense: 3

  • Base Durability: 13

  • Base Potion Rows: 2

Defense: 14-15

Required Level: 12

Before After
+12 Poison Damage over 3 Seconds +[3-5]% to Poison Skill Damage
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+10 Defense +10 Defense
Replenish Life +5 Replenish Life +[5-15]
Poison Resist +25% Poison Resist +25%
Poison Length Reduced by 50% Poison Length Reduced by 50%

Nightsmoke[edit]

Nightsmoke.png

Belt

  • Base Defense: 5

  • Base Durability: 16

  • Base Potion Rows: 3

Defense: 22-24

Required Strength: 25

Required Level: 20

Before After
+[30-50]% Enhanced Defense +[30-50]% Enhanced Defense
+15 Defense +15 Defense
+20 to Mana +20 to Mana
All Resistances +10 All Resistances +10
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2
50% Damage Taken Gained as Mana when Hit 50% Damage Taken Gained as Mana when Hit

Goldwrap[edit]

Goldwrap.png

Heavy Belt

  • Base Defense: 6

  • Base Durability: 18

  • Base Potion Rows: 3

Defense: 34-36

Required Strength: 45

Required Level: 27

Before After
+10% Increased Attack Speed +20% Increased Attack Speed
+[40-60]% Enhanced Defense +[40-60]% Enhanced Defense
+25 Defense +25 Defense
[50-80]% Extra Gold from Monsters [50-80]% Extra Gold from Monsters
30% Better Chance of Getting Magic Items [20-40]% Better Chance of Getting Magic Items
+2 to Light Radius +2 to Light Radius

Bladebuckle[edit]

Bladebuckle.png

Plated Belt

  • Base Defense: 8-11

  • Base Durability: 24

  • Base Potion Rows: 4

Defense: 51-54

Required Strength: 60

Required Level: 39 (was 29)

Before After
+30% Faster Hit Recovery +[20-30]% Faster Hit Recovery
+[80-100]% Enhanced Defense +[80-100]% Enhanced Defense
+30 Defense +30 Defense
+5 to Strength +5 to Strength
+10 to Dexterity +10 to Dexterity
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [4-7]
Attacker Takes Damage of 8 Attacker Takes Damage of [420-480]

Exceptional Belts[edit]

String of Ears[edit]

Sash.png

Demonhide Sash

  • Base Defense: 29-34

  • Base Durability: 12

  • Base Potion Rows: 4

Defense: 102-113

Durability: 22

Required Strength: 20

Required Level: 29

Before After
[6-8]% Life Stolen per Hit [6-8]% Life Stolen per Hit
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+15 Defense +15 Defense
Physical Damage Taken Reduced by [10-15]% Physical Damage Taken Reduced by [10-15]%
Magic Damage Taken Reduced by [10-15] Magic Damage Taken Reduced by [10-15]
+10 Durability +10 Durability

Razortail[edit]

Light Belt.png

Sharkskin Belt

  • Base Defense: 31-36

  • Base Durability: 14

  • Base Potion Rows: 4

Defense: 96-107

Required Strength: 20

Required Level: 32

Before After
+33% Chance to Pierce +33% Chance to Pierce
+10 to Maximum Damage +10 to Maximum Damage
+[120-150]% Enhance Defense +[120-150]% Enhance Defense
+15 Defense +15 Defense
+15 to Dexterity +15 to Dexterity
Attacker Takes Damage of [1-99] (1 per Character Level) Attacker Takes Damage of [1-99] (1 per Character Level)

Gloom's Trap[edit]

Belt.png

Mesh Belt

  • Base Defense: 35-40

  • Base Durability: 16

  • Base Potion Rows: 4

Defense: 90-102

Required Strength: 58

Required Level: 36

Before After
+10% Faster Cast Rate
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+15 to Vitality +15 to Vitality
Increase Maximum Mana 15% Increase Maximum Mana 15%
Regenerate Mana 15% Regenerate Mana 15%
-3 to Light Radius -3 to Light Radius

Snowclash[edit]

Heavy Belt.png

Battle Belt

  • Base Defense: 37-42

  • Base Durability: 18

  • Base Potion Rows: 4

Defense: 98-116

Required Strength: 88

Required Level: 42

Before After
5% Chance to Cast Level [7-20] Blizzard when Struck 5% Chance to Cast Level [7-20] Blizzard when Struck
+[1-2] to Cold Skills
Adds 13-21 Cold Damage Adds 39-63 Cold Damage
+[130-170]% Enhanced Defense +[130-170]% Enhanced Defense
+15% to Maximum Cold Resist +5% to Maximum Cold Resist
+15 Cold Absorb Cold Resist +[30-45]%
+2 to Chilling Armor (Sorceress Only) Removed
+2 to Blizzard (Sorceress Only) Removed
+3 to Glacial Spike (Sorceress Only) Removed

Thundergod's Vigor[edit]

Plated Belt.png

War Belt

  • Base Defense: 41-52

  • Base Durability: 24

  • Base Potion Rows: 4

Defense: 137-159

Required Strength: 110

Required Level: 47

Before After
5% Chance to Cast Level 7 Fist of the Heavens when Struck 5% Chance to Cast Level 17 Fist of the Heavens when Struck
+2 to Lightning Skills
Adds 1-50 Lightning Damage Adds 1 to [150-250] Lightning Damage
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+20 to Strength +[10-15] to Strength
+20 to Vitality +[10-15] to Vitality
+10% to Maximum Lightning Resist +5% to Maximum Lightning Resist
+3 to Lightning Fury (Amazon Only) Removed
+3 to Lightning Strike (Amazon Only) Removed
+20 Lightning Absorb Removed

Elite Belts[edit]

Arachnid Mesh[edit]

Arachnid Mesh.png

Spiderweb Sash

  • Base Defense: 55-62

  • Base Durability: 12

  • Base Potion Rows: 4

Defense: 119-138

Required Strength: 50

Required Level: 80

Before After
+1 to All Skills +1 to All Skills
+20% Faster Cast Rate +[15-20]% Faster Cast Rate
Slows Target by 10% Slows Target by 20%
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
Increase Maximum Mana 5% Increase Maximum Mana [5-10]%
Level 3 Venom (11 Charges) Level 3 Venom (31 Charges)

Nosferatu's Coil[edit]

Light Belt.png

Vampirefang Belt

  • Base Defense: 56-63

  • Base Durability: 14

  • Base Potion Rows: 4

Defense: 56-63

Required Strength: 50

Required Level: 51

Before After
+10% Increased Attack Speed +20% Increased Attack Speed
[5-7]% Life Stolen per Hit [3-6]% Life Stolen per Hit
10% Deadly Strike
Slows Target by 10% Slows Target by 10%
+15 to Strength +[10-15] to Strength
+2 to Mana after each Kill +2 to Mana after each Kill
-3 to Light Radius Removed

Verdungo's Hearty Cord[edit]

Verdungo's Hearty Cord.png

Mithril Coil

  • Base Defense: 58-65

  • Base Durability: 16

  • Base Potion Rows: 4

Defense: 125-158

Required Strength: 106

Required Level: 63

Before After
+10% Faster Hit Recovery +10% Faster Hit Recovery
+[90-140]% Enhanced Defense +[90-140]% Enhanced Defense
+[30-40] to Vitality +[30-40] to Vitality
Replenish Life +[10-13] Replenish Life +[10-13]
+[100-120] Maximum Stamina +[100-120] Maximum Stamina
Physical Damage Taken Reduced by [10-15]% Physical Damage Taken Reduced by [10-15]%

Band of Skulls[edit]

Band of Skulls.png

Troll Belt

  • Base Defense: 59-66

  • Base Durability: 18

  • Base Potion Rows: 4

Defense: 134-167

Required Strength: 151

Required Level: 90

New
10% Chance to Cast Level 24 Bone Armor when Struck
+[100-150]% Enhanced Defense
Physical Damage Taken Reduced by [10-15]%
+[25-30]% Better Chance of Getting Magic Items
-4 to Light Radius
Socketed (1)

This item drops exclusively from Rathma and Dungeon bosses.


Amulets[edit]

Unique Amulets[edit]

Nokozan Relic[edit]

Amulet 1.png

Amulet

Minimum Item Level: 14

Occurrence Rate: 20/75

Required Level: 10

Before After
+20% Faster Hit Recovery +[20-30]% Faster Hit Recovery
Adds 3-6 Fire Damage Adds [3-6] to [7-12] Fire Damage
+10% to Maximum Fire Resist +10% to Maximum Fire Resist
Fire Resist +50% Fire Resist +[25-50]%
+3 to Light Radius +3 to Light Radius

The Eye of Etlich[edit]

Amulet 2.png

Amulet

Minimum Item Level: 20

Occurrence Rate: 5/75

Required Level: 15

Before After
+1 to All Skills +1 to All Skills
Adds [1-2] to [3-5] Cold Damage, Cold Duration: [2-10] Seconds Adds [4-6] to [12-20] Cold Damage, Cold Duration: [2-10] Seconds
[3-7]% Life Stolen per Hit [3-7]% Life Stolen per Hit
+[10-40] Defense vs. Missile +[10-40] Defense vs. Missile
+[1-5] to Light Radius +[1-5] to Light Radius

The Mahim-Oak Curio[edit]

Amulet 3.png

Amulet

Minimum Item Level: 34

Occurrence Rate: 5/75

Required Level: 25

Before After
+[5-10]% Faster Cast Rate
10% Bonus to Attack Rating [30-50]% Bonus to Attack Rating
+10% Enhanced Defense +[5-10]% Enhanced Defense
+10 Defense +[5-10] Defense
+10 to All Attributes +[5-10] to All Attributes
All Resistances +10 All Resistances +[5-10]

Saracen's Chance[edit]

Amulet 1.png

Amulet

Minimum Item Level: 55

Occurrence Rate: 10/75

Required Level: 47

Before After
10% Chance to Cast Level 2 Iron Maiden when Struck 10% Chance to Cast Level 12 Iron Maiden when Struck
+[60-80]% Enhanced Damage
+12 to All Attributes +12 to All Attributes
All Resistances +[15-25] All Resistances +[15-25]

Crescent Moon[edit]

Amulet 2.png

Amulet

Minimum Item Level: 58

Occurrence Rate: 5/75

Required Level: 50

Before After
+[1-2] to Cold Skills
+10% Increased Attack Speed
+10% Faster Cast Rate
[11-15]% Mana Stolen per Hit [4-8]% Mana Stolen per Hit
[3-6]% Life Stolen per Hit [3-6]% Life Stolen per Hit
+45 to Mana +45 to Mana
Magic Damage Taken Reduced by 10 Magic Damage Taken Reduced by [5-10]
10% Damage Taken Gained as Mana when Hit Removed
-2 to Light Radius Removed

The Cat's Eye[edit]

Amulet 3.png

Amulet

Minimum Item Level: 58

Occurrence Rate: 5/75

Required Level: 50

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+20% Increased Attack Speed +20% Increased Attack Speed
+100 Defense +100 Defense
+100 Defense vs. Missile +100 Defense vs. Missile
+25 to Dexterity +25 to Dexterity

Atma's Scarab[edit]

Amulet 1.png

Amulet

Minimum Item Level: 60

Occurrence Rate: 5/75

Required Level: 60

Before After
5% Chance to Cast Level 2 Amplify Damage on Striking 8% Chance to Cast Level 15 Amplify Damage on Striking
20% Bonus to Attack Rating [40-60]% Bonus to Attack Rating
+40 Poison Damage over 4 Seconds +400 Poison Damage over 4 Seconds
Poison Resist +75% Poison Resist +[30-60]%
Attacker Takes Damage of 5 Attacker Takes Damage of [300-450]
+3 to Light Radius +3 to Light Radius

Highlord's Wrath[edit]

Amulet 2.png

Amulet

Minimum Item Level: 73

Occurrence Rate: 5/75

Required Level: 65

Before After
+1 to All Skills +1 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
Adds 1-30 Lightning Damage Adds 1-300 Lightning Damage
[0-37]% Deadly Strike (0.375 per Character Level) [0-24]% Deadly Strike (0.25 per Character Level)
Lightning Resist +35% Lightning Resist +[25-35]%
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [100-150]

The Rising Sun[edit]

Amulet 3.png

Amulet

Minimum Item Level: 73

Occurrence Rate: 5/75

Required Level: 65

Before After
2% Chance to Cast Level [13-19] Meteor when Struck 4% Chance to Cast Level 23 Meteor when Struck
+2 to Fire Skills +[1-2] to Fire Skills
Adds 24-48 Fire Damage Adds [80-124] to [200-248] Fire Damage
-[5-10]% to Enemy Fire Resistance
Replenish Life +10 Replenish Life +10
+[0-74] Fire Absorb (+0.75 per Character Level) +5 Fire Absorb
+4 to Light Radius +4 to Light Radius

Seraph's Hymn[edit]

Amulet 2.png

Amulet

Minimum Item Level: 73

Occurrence Rate: 3/75

Required Level: 65

Before After
+2 to All Skills +2 to All Skills
+[1-2] to Defensive Auras (Paladin Only) +[1-2] to Defensive Auras (Paladin Only)
+[20-50]% Damage to Demons +[50-80]% Damage to Demons
+[150-250] to Attack Rating against Demons +[150-250] to Attack Rating against Demons
+[20-50]% Damage to Undead +[50-80]% Damage to Undead
+[150-250] to Attack Rating against Undead +[150-250] to Attack Rating against Undead
+2 to Light Radius +2 to Light Radius

Mara's Kaleidoscope[edit]

Amulet 1.png

Amulet

Minimum Item Level: 80

Occurrence Rate: 5/75

Required Level: 67

Before After
+2 to All Skills +2 to All Skills
+5 to All Attributes +5 to All Attributes
All Resistances +[20-30] All Resistances +[20-30]

Metalgrid[edit]

Amulet 3.png

Amulet

Minimum Item Level: 85

Occurrence Rate: 2/75

Required Level: 81

Before After
+[400-450] to Attack Rating +[400-450] to Attack Rating
+[300-350] Defense +[300-350] Defense
All Resistances +[25-35] All Resistances +[25-35]
Attacker Takes Damage of [750-1000]
Level 12 Iron Maiden (20 Charges) Level 12 Iron Maiden (20 Charges)
Level 22 Iron Golem (11 Charges) +16 to Iron Golem
+2 to Golem Mastery

The Third Eye[edit]

The Third Eye.png

Amulet

Required Level: 90

New
8% Chance to Cast Level 25 Bone Nova on Casting
+1 to All skills
+20% Faster Cast Rate
+[20-30] to Energy
Cannot Be Frozen
-4 to Light Radius
Socketed (1)
  • Bone Nova sends Teeth-like projectiles in all directions.

This item drops exclusively from Rathma and Dungeon bosses.

Special Amulets[edit]

Amulet of the Viper[edit]

Amulet of the Viper.png

Required Level: None

 

Before After
+10 to Life +10 to Life
+10 to Mana +10 to Mana
Poison Resist +25% Poison Resist +25%

This is a unique quest item.


Rings[edit]

Unique Rings[edit]

Nagelring[edit]

Ring 1.png

Ring

Minimum Item Level: 10

Occurrence Rate: 15/59

Required Level: 7

Before After
+[50-75] to Attack Rating +[50-75] to Attack Rating
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by 3
+1 to Mana after each Kill
Attacker Takes Damage of 3 Attacker Takes Damage of 3
[15-30]% Better Chance of Getting Magic Items [15-40]% Better Chance of Getting Magic Items

Manald Heal[edit]

Ring 2.png

Ring

Minimum Item Level: 20

Occurrence Rate: 15/59

Required Level: 15

Before After
[4-7]% Mana Stolen per Hit [4-7]% Mana Stolen per Hit
+20 to Life +20 to Life
Replenish Life +[5-8] Replenish Life +[5-8]
Regenerate Mana 20% Regenerate Mana 20%

The Stone of Jordan[edit]

Ring 3.png

Ring

Minimum Item Level: 39

Occurrence Rate: 1/59

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
Adds 1-12 Lightning Damage Adds 1-120 Lightning Damage
+20 to Mana +[20-40] to Mana
Increase Maximum Mana 25% Increase Maximum Mana [15-20]%

Dwarf Star[edit]

Ring 4.png

Ring

Minimum Item Level: 53

Occurrence Rate: 10/59

Required Level: 45

Before After
5% Increased Chance of Blocking
+40 to Life +[35-50] to Life
+40 Maximum Stamina +[35-50] Maximum Stamina
Heal Stamina Plus 15% Removed
Fire Absorb 15% Fire Absorb [4-6]%
Magic Damage Taken Reduced by [12-15] Magic Damage Taken Reduced by [12-15]
100% Extra Gold from Monsters 100% Extra Gold from Monsters

Raven Frost[edit]

Ring 5.png

Ring

Minimum Item Level: 53

Occurrence Rate: 10/59

Required Level: 45

Before After
+[150-250] to Attack Rating +[150-250] to Attack Rating
Adds 15-45 Cold Damage Adds 15-45 Cold Damage
+[15-20] to Dexterity +[15-20] to Dexterity
+40 to Mana +40 to Mana
Cold Absorb 20% Cold Absorb 5%
Cannot Be Frozen Cannot Be Frozen

Bul-Kathos' Wedding Band[edit]

Ring 1.png

Ring

Minimum Item Level: 66

Occurrence Rate: 1/59

Required Level: 58

Before After
+1 to All Skills +1 to All Skills
[3-5]% Life Stolen per Hit [3-5]% Life Stolen per Hit
+[0-49] to Life (+0.5 per Character Level) +[0-49] to Life (+0.5 per Character Level)
+50 Maximum Stamina +50 Maximum Stamina

Carrion Wind[edit]

Ring 2.png

Ring

Minimum Item Level: 68

Occurrence Rate: 3/59

Required Level: 60

Before After
8% Chance to Cast Level 13 Twister on Striking 8% Chance to Cast Level 18 Twister on Striking
10% Chance to Cast Level 10 Poison Nova when Struck Removed
[6-9]% Life Stolen per Hit [4-6]% Life Stolen per Hit
+[100-160] Defense vs. Missile +[100-160] Defense vs. Missile
Poison Resist +55% Poison Resist +[40-55]%
10% Damage Taken Gained as Mana when Hit Attacker Takes Damage of [180-300]
Level 21 Poison Creeper (15 Charges) Level 11 Poison Creeper (35 Charges)

Nature's Peace[edit]

Ring 3.png

Ring

Minimum Item Level: 77

Occurrence Rate: 3/59

Required Level: 69

Before After
Prevent Monster Heal Prevent Monster Heal
Slain Monsters Rest in Peace Slain Monsters Rest in Peace
Poison Resist +[20-30]% +[2-3]% to Maximum Poison Resist
+[2-3]% to Maximum Cold Resist
+[2-3]% to Maximum Lightning Resist
+[2-3]% to Maximum Fire Resist
Physical Damage Taken Reduced by [7-11] Physical Damage Taken Reduced by [7-11]
Level 5 Oak Sage (27 Charges) Level 5 Oak Sage (27 Charges)

Wisp Projector[edit]

Ring 4.png

Ring

Minimum Item Level: 84

Occurrence Rate: 1/59

Required Level: 76

Before After
10% Chance to Cast Level 16 Lightning on Striking +1 to All Skills
Lightning Absorb [10-20]% Lightning Absorb [4-6]%
[10-20]% Better Chance of Getting Magic Items [10-15]% Better Chance of Getting Magic Items
Level 7 Spirit of Barbs (11 Charges) Level 7 Spirit of Barbs (11 Charges)
Level 5 Heart of Wolverine (13 Charges) Level 5 Heart of Wolverine (13 Charges)
Level 2 Oak Sage (15 Charges) Removed


Charms and Jewels[edit]

Unique Charms[edit]

Gheed's Fortune[edit]

Grand Charm 2.png

Grand Charm

Required Level: 62

 
 

Before After
[80-160]% Extra Gold from Monsters [80-160]% Extra Gold from Monsters
[20-40]% Better Chance of Getting Magic Items [20-40]% Better Chance of Getting Magic Items
Reduces All Vendor Prices [10-15]% Reduces All Vendor Prices [10-15]%

Hellfire Torch[edit]

Hellfire Torch.png

Large Charm

Required Level: 75

 

Before After
5% Chance to cast level 10 Firestorm on Attack Removed
+3 to [Random Class] Skill Levels +2 to [Random Class] Skill Levels
+[10-20] to All Attributes +[10-20] to Energy
+[30-60] to Vitality
All Resistances +[10-20] All Resistances +[10-20]
+8 to Light Radius +[4-8] to Light Radius
Level 30 Hydra (10 Charges) Removed

This item drops from Uber Tristram.

Annihilus[edit]

Annihilus.png

Small Charm

Required Level: 70

Before After
+1 to All Skills +1 to All Skills
+[10-20] to All Attributes +[10-20] to Energy
+[30-60] to Vitality
All Resistances +[10-20] All Resistances +[10-20]
+[5-10]% to Experience Gained +[5-10]% to Experience Gained

This item drops from Diablo-Clone and can be corrupted with Tainted Worldstone Shard.


Unique Jewels[edit]

Rainbow Facet (Fire)[edit]

Jewel red.png

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 29 Blaze when you Level-Up
or
100% Chance to Cast Level 31 Meteor when you Die
100% Chance to Cast Level 29 Blaze when you Level-Up
or
100% Chance to Cast Level 31 Meteor when you Die
Adds 17-45 Fire Damage Adds 17-45 Fire Damage
+[3-5]% to Fire Skill Damage +[3-5]% to Fire Skill Damage
-[3-5]% to Enemy Fire Resistance -[3-5]% to Enemy Fire Resistance

Rainbow Facet (Cold)[edit]

Jewel blue.png

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 43 Frost Nova when you Level-Up
or
100% Chance to Cast Level 37 Blizzard when you Die
100% Chance to Cast Level 43 Frost Nova when you Level-Up
or
100% Chance to Cast Level 37 Blizzard when you Die
Adds 24-38 Cold Damage Adds 24-38 Cold Damage
+[3-5]% to Cold Skill Damage +[3-5]% to Cold Skill Damage
-[3-5]% to Enemy Cold Resistance -[3-5]% to Enemy Cold Resistance

Rainbow Facet (Lightning)[edit]

Jewel white.png

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 41 Nova when you Level-Up
or
100% Chance to Cast Level 47 Chain Lightning when you Die
100% Chance to Cast Level 41 Nova when you Level-Up
or
100% Chance to Cast Level 47 Chain Lightning when you Die
Adds 1-74 Lightning Damage Adds 1-74 Lightning Damage
+[3-5]% to Lightning Skill Damage +[3-5]% to Lightning Skill Damage
-[3-5]% to Enemy Lightning Resistance -[3-5]% to Enemy Lightning Resistance

Rainbow Facet (Poison)[edit]

Jewel green.png

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 23 Venom when you Level-Up
or
100% Chance to Cast Level 51 Poison Nova when you Die
100% Chance to Cast Level 23 Venom when you Level-Up
or
100% Chance to Cast Level 51 Poison Nova when you Die
+37 Poison Damage over 2 Seconds +37 Poison Damage over 2 Seconds
+[3-5]% to Poison Skill Damage +[3-5]% to Poison Skill Damage
-[3-5]% to Enemy Poison Resistance -[3-5]% to Enemy Poison Resistance


Common Sets[edit]

Common Sets[edit]

Set bonuses are cumulative - if multiple bonuses add the same affixes, those bonuses will be added together.

Unless upgraded, common sets only include normal bases.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Angelic Raiment[edit]

Angelic Mantle[edit]

Ring Mail.png

Ring Mail

  • Base Defense: 45-48

  • Base Durability: 26

  • Base Speed Penalty: 0% (was -5%)

Defense: 68

Defense (2 Items): 218

Required Strength: 36

Required Level: 12

Before After
+[50-80]% Damage to Undead
+40% Enhanced Defense +40% Enhanced Defense
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by 3
+150 Defense (2 Items) +150 Defense (2 Items)
Fire Resist +50% (3 Items) Fire Resist +50% (3 Items)

Angelic Sickle[edit]

Angelic Sickle.png

Sabre

  • Base Damage: 3 to 8

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

One-Hand Damage: 3 to 8, Avg 5.5

One-Hand Damage (2 Items): 5 to 14, Avg 9.5

Required Strength: 25

Required Dexterity: 25

Required Level: 12

Before After
+75 to Attack Rating +75 to Attack Rating
+250% Damage to Undead +250% Damage to Undead
+75% Enhanced Damage (2 Items) +75% Enhanced Damage (2 Items)
+30% Increased Attack Speed (3 Items) +30% Increased Attack Speed (3 Items)
10% Chance to Cast Level 1 Fist of the Heavens on Striking (Complete Set)

Angelic Wings[edit]

Amulet 1.png

Amulet

Minimum Item Level: 17

Occurrence Rate: 7/45

Required Level: 12

Before After
20% Damage Taken Gained as Mana when Hit 20% Damage Taken Gained as Mana when Hit
+3 to Light Radius +3 to Light Radius
+75 to Life (2 Items) +75 to Life (2 Items)
+1 to All Skills (3 Items) +1 to All Skills (3 Items)

Angelic Halo[edit]

Ring 1.png

Ring

Minimum Item Level: 17

Occurrence Rate: 30/102 (was 3/10)

Required Level: 12

Before After
+20 to Life +20 to Life
Replenish Life +6 Replenish Life +6
+[12-1188] to Attack Rating (+12 per Character Level) (2 Items) +[12-1188] to Attack Rating (+12 per Character Level) (2 Items)
50% Better Chance of Getting Magic Items (3 Items) 50% Better Chance of Getting Magic Items (3 Items)

Set Bonuses for Angelic Raiment[edit]

Pentagram-small.jpg

Shared Set Bonuses

Before After
+10 to Dexterity (2 Items) +10 to Dexterity (2 Items)
+50 to Mana (3 Items) +50 to Mana (3 Items)
Regenerate Mana 8% (Complete Set) Regenerate Mana 8% (Complete Set)
All Resistances +25 (Complete Set) All Resistances +25 (Complete Set)
Half Freeze Duration (Complete Set) Cannot Be Frozen (Complete Set)
40% Better Chance of Getting Magic Items (Complete Set) 40% Better Chance of Getting Magic Items (Complete Set)

Arcanna's Tricks[edit]

Arcanna's Head[edit]

Arcanna's Head.png

Skull Cap

  • Base Defense: 8-11

  • Base Durability: 18

Defense: 8-11

Defense (2 Items): 11-308

Required Strength: 15

Required Level: 15

Before After
Replenish Life +4 Replenish Life +[10-14]
+[30-40] to Mana
Regenerate Mana 20%
Attacker Takes Damage of 2 Attacker Takes Damage of 12
+[3-297] Defense (+3 per Character Level) (2 Items) +[3-297] Defense (+3 per Character Level) (2 Items)
Lightning Resist +15% (3 Items) Lightning Resist +25% (3 Items)

Arcanna's Flesh[edit]

Arcanna's Flesh.png

Light Plate

  • Base Defense: 90-107

  • Base Durability: 24

Defense: 90-107

Defense (2 Items): 190-207

Required Strength: 41

Required Level: 15

Before After
+10% Faster Cast Rate
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [3-6]
+2 to Light Radius +2 to Light Radius
+100 Defense (2 Items) +100 Defense (2 Items)
+10 to Energy (3 Items) +20 to Energy (3 Items)
Regenerate Mana 20% (Complete Set)

Arcanna's Deathwand[edit]

Arcanna's Deathwand.png

War Staff

  • Base Damage: 12 to 28

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [18-21] to [42-49], Avg 30-35 (was 12 to 28, Avg 20)

Required Level: 15

Before After
15% Chance to Cast Level 2 Bone Spear on Casting
+1 to Sorceress Skill Levels +1 to Sorceress Skill Levels
+10% Faster Cast Rate
+[50-75]% Enhanced Damage
25% Deadly Strike [25-50]% Deadly Strike
+50% Damage to Undead +50% Damage to Undead
+50 to Mana (2 Items) +75 to Mana (2 Items)
Regenerate Mana 5% (3 Items) Regenerate Mana 20% (3 Items)
+40% Increased Attack Speed (Complete Set)

Arcanna's Sign[edit]

Amulet 2.png

Amulet

Minimum Item Level: 20

Occurrence Rate: 1/45

Required Level: 15

Before After
+15 to Mana +35 to Mana
Regenerate Mana 20% Regenerate Mana 20%
50% Better Chance of Getting Magic Items (2 Items) 50% Better Chance of Getting Magic Items (2 Items)
Fire Resist +20% (3 Items) Fire Resist +30% (3 Items)

Set Bonuses for Arcanna's Tricks[edit]

Pentagram-small.jpg

Shared Set Bonuses

Before After
+25 to Mana (2 Items) +25 to Mana (2 Items)
+50 to Life (3 Items) +50 to Life (3 Items)
+25 to Mana (Complete Set) +25 to Mana (Complete Set)
+20% Faster Cast Rate (Complete Set) +30% Faster Cast Rate (Complete Set)
5% Mana Stolen per Hit (Complete Set) 5% Mana Stolen per Hit (Complete Set)
+1 to All Skills (Complete Set)

Arctic Gear[edit]

Arctic Furs[edit]

Arctic Furs.png

Quilted Armor

  • Base Defense: 8-11

  • Base Durability: 20

  • Base Maximum Sockets: 2

Defense: 45-51

Defense (2 Items): 48-348

Required Strength: 12

Required Level: 2

Before After
+[275-325]% Enhanced Defense +[275-325]% Enhanced Defense
All Resistances +10 All Resistances +10
+[3-297] Defense (+3 per Character Level) (2 Items) +[3-297] Defense (+3 per Character Level) (2 Items)
Cold Resist +15% (3 Items) Cold Resist +15% (3 Items)

Arctic Binding[edit]

Arctic Binding.png

Light Belt

  • Base Defense: 3

  • Base Durability: 14

  • Base Potion Rows: 2

Defense: 33

Required Level: 2

Before After
+30 Defense +30 Defense
Cold Resist +40% Cold Resist +40%
40% Better Chance of Getting Magic Items (2 Items) 40% Better Chance of Getting Magic Items (2 Items)
Cold Resist +10% (3 Items) Cold Resist +10% (3 Items)

Arctic Mitts[edit]

Arctic Mitts.png

Light Gauntlets

  • Base Defense: 9-11

  • Base Durability: 18

Defense: 9-11

Required Strength: 45

Required Level: 2

Minimum Item Level: 3

Occurrence Rate: 7/14

Before After
+10% Increased Attack Speed +10% Increased Attack Speed
+20 to Life +20 to Life
+50 to Attack Rating (2 Items) +50 to Attack Rating (2 Items)
+25% Chance to Pierce (2 Items)
+10 to Dexterity (3 Items) +10 to Dexterity (3 Items)

Arctic Horn[edit]

Arctic Horn.png

Short War Bow

  • Base Damage: 6 to 14

  • Base Speed Modifier: 0

Two-Hand Damage: 9 to 21, Avg 15

Required Strength: 35

Required Dexterity: 55

Required Level: 2

Before After
+50% Enhanced Damage +50% Enhanced Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+[2-198] to Maximum Cold Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) (2 Items) +[8-792] to Attack Rating (+8 per Character Level) (2 Items)
Adds 20-30 Cold Damage (3 Items) Adds 20-30 Cold Damage (3 Items)

Set Bonuses for Arctic Gear[edit]

Pentagram-small.jpg

Shared Set Bonuses

Before After
+5 to Strength (2 Items) +5 to Strength (2 Items)
+50 to Life (3 Items) +50 to Life (3 Items)
Adds 6-14 Cold Damage (Complete Set) Adds 6-14 Cold Damage (Complete Set)
Cannot Be Frozen (Complete Set) Cannot Be Frozen (Complete Set)
+30% Chance to Pierce (Complete Set)

Berserker's Arsenal[edit]

Berserker's Headgear[edit]

Berserker's Headgear.png

Helm

  • Base Defense: 15-18

  • Base Durability: 24

Defense: 30-33

Required Strength: 26

Required Level: 3

Before After
+15 Defense +15 Defense
Fire Resist +25% Fire Resist +25%
+[8-792] to Attack Rating (+8 per Character Level) (2 Items) +[8-792] to Attack Rating (+8 per Character Level) (2 Items)
+1 to Barbarian Skill Levels (Complete Set)

Berserker's Hauberk[edit]

Berserker's Hauberk.png

Splint Mail

  • Base Defense: 90-95

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2

Defense: 90-95

Defense (2 Items): 94-540 (was 93-392)

Required Strength: 51

Required Level: 3

Before After
+1 to Barbarian Skill Levels +1 to Barbarian Skill Levels
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
+[3-297] Defense (+3 per Character Level) (2 Items) +[4-445] Defense (+4.5 per Character Level) (2 Items)
+[3-346]% Enhanced Maximum Damage (+3.5% per Character Level) (Complete Set)

Berserker's Hatchet[edit]

Berserker's Hatchet.png

Double Axe

  • Base Damage: 5 to 13

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 5 to 13, Avg 9

One-Hand Damage (2 Items): 7 to 19, Avg 13

Required Strength: 43

Required Level: 3

Before After
30% Bonus to Attack Rating 30% Bonus to Attack Rating
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+50% Enhanced Damage (2 Items) +50% Enhanced Damage (2 Items)
+1 to Barbarian Skill Levels (Complete Set)

Set Bonuses for Berserker's Arsenal[edit]

Pentagram-small.jpg

Shared Set Bonuses

Before After
+50 to Life (2 Items) +50 to Life (2 Items)
Adds 5-9 Poison Damage over 3 Seconds (Complete Set) Adds 13-17 Poison Damage over 3 Seconds (Complete Set)
+75 Defense (Complete Set) +75 Defense (Complete Set)
Poison Length Reduced by 75% (Complete Set) Poison Length Reduced by 75% (Complete Set)
+1 to Barbarian Skill Levels (Complete Set)
+20% Faster Run/Walk (Complete Set)

Cathan's Traps[edit]

Cathan's Visage[edit]

Mask D2.png

Mask

  • Base Defense: 9-27

  • Base Durability: 20

Defense: 9-27

Defense (2 Items): 11-225

Required Strength: 23

Required Level: 11

Before After
[3-5]% Mana Stolen per Hit
+20 to Mana +20 to Mana
Cold Resist +25% Cold Resist +25%
+[2-198] Defense (+2 per Character Level) (2 Items) +[2-198] Defense (+2 per Character Level) (2 Items)

Cathan's Mesh[edit]

Cathan's Mesh.png

Chain Mail

  • Base Defense: 72-75

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2

Defense: 87-90

Required Strength: 24

Required Level: 11

Before After
+20% Faster Run/Walk
+15 Defense +15 Defense
Requirements -50% Requirements -50%
Attacker Takes Damage of 5 (2 Items) Attacker Takes Damage of [1-99] (1 per Character Level) (2 Items)
Fire Resist +30% (3 Items) Fire Resist +30% (3 Items)

Cathan's Rule[edit]

Cathan's Rule.png

Battle Staff

  • Base Damage: 6 to 13

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 6 to 13, Avg 9.5

Required Level: 11

Before After
12% Chance To Cast level 10 Blaze on Casting
+1 to Fire Skills +[1-2] to Fire Skills
+10 to Maximum Fire Damage +10% Faster Cast Rate
+50% Damage to Undead +50% Damage to Undead
+50 to Mana (2 Items) +50 to Mana (2 Items)
All Resistances +10 (3 Items) All Resistances +10 (3 Items)
-35% Target Defense (4 Items)
+40% Increased Attack Speed (Complete Set)

Cathan's Sigil[edit]