Lightning Spells

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This page lists Sorceress skills from the Lightning Spells skill tree. Other Sorceress skills: Cold Spells, Fire Spells, All Sorceress Skills



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Charged Bolt[edit]

Charged Bolt.png
  • Description: Creates multiple, randomly directed bolts of electrical energy
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Lightning Damage (min) 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 11 12 13 14 15 17 18 20 21 23 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88
Lightning Damage (max) 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 13 14 15 16 17 19 20 22 23 25 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90
Bolts 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28
Mana Cost 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5

Charged Bolt receives bonuses from:

  • Telekinesis: +6% Lightning Damage per Level
  • Lightning: +6% Lightning Damage per Level
Changelog

Season 4:

  • Charged Bolt can now reach 28 bolts maximum from 24

Season 2:

  • synergies increased from 4% to 6%

Season 1:

  • now also has Telekinesis as a synergy
  • synergies are now 4% (was 6%)

Vanilla Info

Telekinesis[edit]

Telekinesis.png
  • Description: Uses the power of your mind to pick up items, use objects, and knock back enemies
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Lightning Damage (min) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Lightning Damage (max) 7 10 13 16 19 22 25 28 34 40 46 52 58 64 70 76 88 100 112 124 136 148 160 172 184 196 208 220 232 244 256 268 280 292 304 316 328 340 352 364 376 388 400 412 424 436 448 460 472 484 496 508 520 532 544 556 568 580 592 604

Mana Cost: 7

Telekinesis receives bonuses from:

  • Charged Bolt: +14% Lightning Damage per Level
  • Nova: +14% Lightning Damage per Level
Changelog

Season 2:

  • now counts as a Lightning skill (for items that grant +X Lightning Skills)

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • large damage buff
  • now has Charged Bolt & Nova as synergies at 14%

Vanilla Info

Static Field[edit]

Static Field.png
  • Description: Creates an electrical field that reduces life of all nearby enemies. Lowers enemy lightning resistances for a short duration
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Lightning Resistance % -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -23 -24 -24 -25 -25 -26 -26 -27 -27 -28 -28 -29 -29 -30 -30 -31 -31 -32 -32 -33 -33 -34 -34 -35 -35 -36 -36 -37 -37 -38 -38 -39 -39 -40 -40 -41 -41 -42
Radius (yards) 2.6 2.6 3.3 3.3 4 4 4.6 4.6 5.3 5.3 6 6 6.6 6.6 7.3 7.3 8 8 8.6 8.6 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3 9.3

Reduces remaining enemy life by up to 25% down to a minimum of 55%/70%/85% in normal/nightmare/hell

Mana Cost: 9

Duration: 5 seconds

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Static Field receives bonuses from:

  • Lightning Mastery: +0.2 Seconds Duration per Level
Changelog

Season 2:

  • now follows the ½ penalty on immunes
  • now capped at 55% in normal, 70% in nightmare, 85% in hell

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • radius reduced
  • reduces enemy life to 50%/65%/80% in normal/nightmare/hell (was 0%/33%/50%)
  • now also has -1% to enemy lightning resistance per level (breaks immunities)

Vanilla Info

Nova[edit]

Nova D2.png
  • Description: Creates an expanding ring of lightning to shock nearby enemies
  • Required Level: 12
  • Required Skills: Charged Bolt [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Lightning Damage (min) 1 7 13 19 25 31 37 43 51 59 67 75 83 91 99 107 116 125 134 143 152 161 171 181 191 201 211 221 232 243 254 265 276 287 298 309 320 331 342 353 364 375 386 397 408 419 430 441 452 463 474 485 496 507 518 529 540 551 562 573
Lightning Damage (max) 22 30 38 46 54 62 70 78 88 98 108 118 128 138 148 158 170 182 194 206 218 230 243 256 269 282 295 308 322 336 350 364 378 392 406 420 434 448 462 476 490 504 518 532 546 560 574 588 602 616 630 644 658 672 686 700 714 728 742 756
Mana Cost 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5

Nova receives bonuses from:

  • Charged Bolt: +3% Lightning Damage per Level
  • Telekinesis: +3% Lightning Damage per Level
Changelog

Season 4:

  • Nova damage scaling changed from 5-7 / 7-9 / 8-11 / 10-13 / 12-15 to 6-8 / 8-10 / 9-12 / 10-13 / 11-14

Season 3:

  • Novas level 22-28 scaling reduced from 10-19 to 10-13
  • Novas level 28+ scaling reduced from 10-19 to 12-15

Season 1:

  • prerequisites changed (now requires Charged Bolt instead of Static Field)
  • minimum lightning damage scaling improved slightly at low levels
  • mana cost halved
  • now has Charged Bolt & Telekinesis as synergies at 3%

Vanilla Info

Lightning[edit]

Lightning D2.png
  • Description: Creates a powerful lightning bolt to lay waste to your enemies
  • Required Level: 12
  • Required Skills: Charged Bolt [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Lightning Damage (min) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Lightning Damage (max) 30 40 50 60 70 80 90 100 113 126 139 152 165 178 191 204 220 236 252 268 284 300 319 338 357 376 395 414 436 458 480 502 524 546 568 590 612 634 656 678 700 722 744 766 788 810 832 854 876 898 920 942 964 986 1008 1030 1052 1074 1096 1118
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7

Lightning receives bonuses from:

  • Charged Bolt: +6% Lightning Damage per Level
  • Chain Lightning: +6% Lightning Damage per Level
Changelog

Season 4:

  • Lightning faster cast rate breakpoints changed from lightning to regular frames
  • Lightning synergy reduced from 8% to 6%
  • Lightning max damage scaling changed from 12 / 15 / 20 / 24 / 28 per level to 12 / 15 / 18 / 21 / 24
  • lightning has had its level 1 mana cost reduced from 8 to 4
  • lightning mana cost now increases by .25 per level instead of .5

Season 3:

  • Lightning 1-8 scaling increased from +8 max damage per level to +12
  • Lightning 8-16 scaling increased from +12 max damage per level to +16

Season 2:

  • scaling at 28+ increased from 26 to 28
  • synergies increased from 6% to 8%

Season 1:

  • maximum lightning damage starts at 30 (was 40)
  • synergy from Nova removed
  • synergies are now 6% (was 8%)

Vanilla Info

Teleport[edit]

Teleport D2.png
  • Description: Instantly moves to a destination and reduces the spell damage you deal for 1 second
  • Required Level: 18
  • Required Skills: Telekinesis [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Mana Cost 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Spell Damage Penalty -% (1 second) 65 63 61 59 57 55 53 51 49 47 45 43 41 39 37 35 33 31 29 27 25
Changelog

Season 5:

  • Teleport now once again uses its original cast frames (no longer uses lightning cast frames)
  • Teleport damage reduction debuff now starts at -65% from -50%
  • Teleport debuff will now reduce damage at proper values

Season 4:

  • Teleport reduces debuff reduction by 2% per base level from 1%

Season 2:

  • now counts as a Lightning skill (for items that grant +X Lightning Skills)

Season 1:

  • 50% spell damage debuff for 1 second on cast
  • uses lightning FCR frames
  • damage debuff reduced by 1% per hard point

Vanilla Info

Chain Lightning[edit]

Chain Lightning.png
  • Description: Creates a bolt of lightning that arcs through several targets
  • Required Level: 24
  • Required Skills: Charged Bolt [1], Lightning [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Hits 5 5 5 5 6 6 6 6 6 7 7 7 7 7 8 8 8 8 8 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14
Lightning Damage (min) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Lightning Damage (max) 40 53 66 79 92 105 118 131 147 163 179 195 211 227 243 259 278 297 316 335 354 373 395 417 439 461 483 505 530 555 580 605 630 655 680 705 730 755 780 805 830 855 880 905 930 955 980 1005 1030 1055 1080 1105 1130 1155 1180 1205 1230 1255 1280 1305
Mana Cost 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5

Chain Lightning receives bonuses from:

  • Charged Bolt: +6% Lightning Damage per Level
  • Lightning: +6% Lightning Damage per Level
Changelog

Season 4:

  • Chain Lightning synergy reduced from 7% to 6%
  • Chain Lightning max damage scaling changed from 13 / 14 / 15 / 16 / 17 to 13 / 16 / 19 / 22 / 25

Season 3:

  • Chain lightning 1-8 scaling increased from +11 max damage per level to +13
  • Chain lightning 8-16 scaling increased from +13 max damage per level to +14

Season 2:

  • starting mana cost reduced from 16 to 8
  • level 22+ scaling improved slightly
  • synergies increased from 5% to 7%

Season 1:

  • moved in the skill tree, requires level 24 (was 18)
  • mana cost scaling halved
  • synergy for Nova removed
  • synergies are now 5% (was 4%)

Vanilla Info

Thunder Storm[edit]

Thunder Storm.png
  • Description: Summons a deadly thunderstorm that strikes your enemies with bolts of lightning
  • Required Level: 24
  • Required Skills: Charged Bolt [1], Lightning [12], Nova [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 32 40 48 56 64 72 80 88 96 104 112 120 128 136 144 152 160 168 176 184 192 200 208 216 224 232 240 248 256 264 272 280 288 296 304 312 320 328 336 344 352 360 368 376 384 392 400 408 416 424 432 440 448 456 464 472 480 488 496 504
Lightning Damage (min) 1 3 5 7 9 11 13 15 18 21 24 27 30 33 36 39 43 47 51 55 59 63 68 73 78 83 88 93 99 105 111 117 123 129 135 141 147 153 159 165 171 177 183 189 195 201 207 213 219 225 231 237 243 249 255 261 267 273 279 285
Lightning Damage (max) 100 104 108 112 116 120 124 128 133 138 143 148 153 158 163 168 174 180 186 192 198 204 211 218 225 232 239 246 254 262 270 278 286 294 302 310 318 326 334 342 350 358 366 374 382 390 398 406 414 422 430 438 446 454 462 470 478 486 494 502
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Delay between hits (seconds) 2 1.9 1.9 1.8 1.8 1.7 1.7 1.6 1.6 1.5 1.5 1.4 1.4 1.3 1.3 1.2 1.2 1.1 1.1 1 1

Mana Cost: 19

Thunder Storm receives bonuses from:

  • Charged Bolt: +6% Lightning Damage per Level
  • Nova: +6% Lightning Damage per Level
Changelog

Season 3:

  • Thunderstorm aoe has been increased by 300%
  • Thunderstorm’s lightning synergy changed to charged bolt
  • Thunderstorm synergies increased from 5% to 6%
  • Thunderstorm no longer flashes your screen

Season 2:

  • synergies increased from 4% to 5%

Season 1:

  • prerequisites reduced from 5 to 3 (no longer requires Static Field, Chain Lightning)
  • time between attacks goes down with hard points and starts at 2 seconds (was 4.4)
  • casts nova on impact
  • damage scaling reduced
  • now has Lightning & Nova as synergies at 4%

Vanilla Info

Energy Shield[edit]

Energy Shield.png
  • Description: Creates a magical shield that consumes mana instead of health when you take damage
  • Required Level: 30
  • Required Skills: Charged Bolt [1], Telekinesis [1], Lightning [12], Teleport [18], Chain Lightning [24]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 144 204 264 324 384 444 504 564 624 684 744 804 864 924 984 1044 1104 1164 1224 1284 1344 1404 1464 1524 1584 1644 1704 1764 1824 1884 1944 2004 2064 2124 2184 2244 2304 2364 2424 2484 2544 2604 2664 2724 2784 2844 2904 2964 3024 3084 3144 3204 3264 3324 3384 3444 3504 3564 3624 3684
Absorbs % Damage 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85
Telekinesis Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Absorbed Damage Multiplier % 225 218 212 206 200 193 187 181 175 168 162 156 150 143 137 131 125 118 112 106 100

Mana Cost: 5

The energy shield buff will end if the character is reduced to zero mana.

The Absorbed Damage Multiplier affects how much of the absorbed damage is dealt to mana. 100% of the original damage is taken with 20 points in Telekinesis, whereas the character will take up to 2.25 times the original damage without any points in Telekinesis.

Energy Shield receives bonuses from:

  • Telekinesis (-6.25% Absorbed Damage Multiplier per level)
Changelog

Season 5:

  • Energy shield now properly requires level 30

Season 3:

  • Energy Shield absorbs 5% more at all levels

Season 2:

  • now counts as a Lightning skill (for items that grant +X Lightning Skills)

Season 1:

  • moved in the skill tree (still requires level 24)
  • absorb reduced to 10% +2% per level (was 20% +5%)
  • absorb caps at 80% (was 95%)
  • synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%)

Vanilla Info

Lightning Mastery[edit]

Lightning Mastery.png
  • Description: Passive - Increases all damage caused by your lightning spells
  • Required Level: 30
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Lightning Damage +% 50 62 74 86 98 110 122 134 146 158 170 182 194 206 218 230 242 254 266 278 290 302 314 326 338 350 362 374 386 398 410 422 434 446 458 470 482 494 506 518 530 542 554 566 578 590 602 614 626 638 650 662 674 686 698 710 722 734 746 758
Changelog

Season 1:

  • no pierce, high damage
  • no changes

Vanilla Info