Passive and Magic Skills

From Project Diablo 2 Wiki
(Redirected from Dodge)
Jump to navigation Jump to search

This page lists Amazon skills from the Passive and Magic Skills skill tree. Other Amazon skills: Javelin and Spear Skills, Bow and Crossbow Skills

Inner Sight[edit]

Inner Sight.png
  • Description: Illuminates nearby enemies making them easier to hit for you and your party
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244
Enemy Attack Rating % -1 -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40
Enemy Defense -40 -65 -90 -115 -140 -165 -190 -215 -260 -305 -350 -395 -440 -485 -530 -575 -635 -695 -755 -815 -875 -935 -1015 -1095 -1175 -1255 -1335 -1415 -1515 -1615 -1715 -1815 -1915 -2015 -2115 -2215 -2315 -2415 -2515 -2615 -2715 -2815 -2915 -3015 -3115 -3215 -3315 -3415 -3515 -3615 -3715 -3815 -3915 -4015 -4115 -4215 -4315 -4415 -4515 -4615
Radius (yards) 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6 17.3 18 18.6 19.3 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20

Mana Cost: 5

Changelog

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • now also reduces enemy attack rating by 1% per level
  • radius begins at 6.6 yards and scales up to 18 yards (was always 13.3 yards)

Vanilla Info

Critical Strike[edit]

Critical Strike.png
  • Description: Passive - Your attacks have a chance to do 50% more damage
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Critical Strike Chance +% 15 23 30 35 40 43 46 48 51 52 54 56 57 58 59 61 61 62 63 63 64 65 65 66 66 67 68 68 68 68 69 69 70 70 70 70 70 71 71 71 71 72 72 72 72 72 72 72 73 73 73 73 73 74 74 74 74 74 74 75
Changelog

Season 4:

  • Critical Strike now caps at 75% instead of 80%
  • Critical Strikes now deal 50% more damage instead of 100% more damage

Season 1:

  • no changes

Vanilla Info

Evade[edit]

Evade.png
  • Description: Passive - You have a chance to dodge a melee or missile attack when walking or running. Also grants passive movement speed
  • Required Level: 6
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Dodge Chance +% 6 11 15 18 20 22 24 25 26 27 28 29 30 31 31 32 32 32 33 33 34 34 34 35 35 36 36 36 36 36 36 36 37 37 37 37 37 38 38 38 38 38 38 38 38 38 38 38 39 39 39 39 39 39 39 39 39 39 39 40
Movement Speed +% 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65
Changelog

Season 4:

  • Evade now starts at 6% chance to dodge from 10%

Season 1:

  • moved in the skill tree, requires level 6 (was 24)
  • prerequisites reduced from 2 to 0 (no longer requires Dodge, Avoid)
  • reduced dodge chance
  • scaling FRW added

Vanilla Info

Slow Movement[edit]

Slow Movement.png
  • Description: Illuminates nearby enemies and slows their ranged attacks and movement
  • Required Level: 12
  • Required Skills: Inner Sight [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Movement Speed % -20 -22 -24 -26 -28 -30 -32 -34 -36 -38 -40 -42 -44 -46 -48 -50 -52 -54 -56 -58 -60 -62 -64 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65 -65
Enemy Ranged Attacks Slowed to % 75 73 71 69 67 65 63 61 59 57 55 53 51 49 47 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25
Radius (yards) 12 12.6 13.3 14 14.6 15.3 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16
Duration (seconds) 10 10.2 10.4 10.6 10.8 11 11.2 11.4 11.6 11.8 12 12.2 12.4 12.6 12.8 13 13.2 13.4 13.6 13.8 14 14.2 14.4 14.6 14.8 15 15.2 15.4 15.6 15.8 16 16.2 16.4 16.6 16.8 17 17.2 17.4 17.6 17.8 18 18.2 18.4 18.6 18.8 19 19.2 19.4 19.6 19.8 20 20.2 20.4 20.6 20.8 21 21.2 21.4 21.6 21.8

Mana Cost: 5

Changelog

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • renamed from Slow Missiles
  • now also slows enemy movement speed
  • slows ranged attacks to 75% and scales by 1% per level (was always 33%)
  • duration reduced to 5 seconds (was 6 + 6 per level)

Vanilla Info for Slow Missiles

Pierce[edit]

Pierce.png
  • Description: Passive - Your missiles have a chance to pass through enemies that they hit
  • Required Level: 12
  • Required Skills: Critical Strike [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Pierce Chance +% 23 34 42 49 55 59 63 65 69 71 73 75 77 79 80 82 82 83 84 85 86 87 88 89 89 90 91 91 91 91 92 92 93 93 93 94 94 95 95 95 95 96 96 96 97 97 97 97 98 98 98 98 98 99 99 99 99 99 99 100
Changelog

Season 1:

  • moved in the skill tree, requires level 12 (was 30)
  • prerequisites reduced from 2 to 1 (no longer requires Penetrate)

Vanilla Info

Dodge[edit]

Dodge D2.png
  • Description: Passive - You have a chance to dodge a melee or ranged attack when attacking or standing still
  • Required Level: 18
  • Required Skills: Inner Sight [1], Evade [6], Slow Movement [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Dodge Chance +% 6 11 15 18 20 22 24 25 26 27 28 29 30 31 31 32 32 32 33 33 34 34 34 35 35 36 36 36 36 36 36 36 37 37 37 37 37 38 38 38 38 38 38 38 38 38 38 38 39 39 39 39 39 39 39 39 39 39 39 40
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Faster Hit Recovery +% 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Changelog

Season 4:

  • Dodge now starts at 6% chance to dodge from 10%

Season 1:

  • merged with Avoid (works against missile attacks as well as melee attacks)
  • moved in the skill tree, requires level 18 (was 6)
  • prerequisites increased from 0 to 3 (now requires Inner Sight, Slow Movement, Evade)
  • reduced dodge chance
  • now also grants bonus FHR per hard point
  • removed animation

Vanilla Info

Decoy[edit]

Decoy.png
  • Description: Creates a duplicate of yourself that fires arrows at nearby enemies
  • Required Level: 18
  • Required Skills: Inner Sight [1], Slow Movement [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Physical Damage (min) 35 39 43 47 51 55 59 63 69 75 81 87 93 99 105 111 120 129 138 147 156 165 177 189 201 213 225 237 252 267 282 297 312 327 342 357 372 387 402 417 432 447 462 477 492 507 522 537 552 567 582 597 612 627 642 657 672 687 702 717
Physical Damage (max) 50 56 62 68 74 80 86 92 100 108 116 124 132 140 148 156 167 178 189 200 211 222 236 250 264 278 292 306 323 340 357 374 391 408 425 442 459 476 493 510 527 544 561 578 595 612 629 646 663 680 697 714 731 748 765 782 799 816 833 850
Life +% 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600
Attack Rating 250 300 350 400 450 500 550 600 650 700 750 800 850 900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500 2550 2600 2650 2700 2750 2800 2850 2900 2950 3000 3050 3100 3150 3200
All Resist 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85 85
Mana Cost 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Decoys 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3

Duration: 30 seconds

Decoy Receives Bonuses From:

  • Strafe: +8% Damage per Level
  • Valkyrie: +8% Damage per Level
  • Critical Strike
  • Pierce
  • Penetrate
Changelog

Season 4:

  • Decoy has been reworked to now cast strafe dealing flat physical damage and functions similar to a trap (this damage scales from +skills not weapon damage however decoys can benefit from auras)
  • Now has synergies

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree, requires level 18 (was 24)
  • life bonus begins at 10% (was 55%) and gains 10% per level (was 5%)

Vanilla Info

Penetrate[edit]

Penetrate.png
  • Description: Passive - Increases your attack rating and lowers target defense
  • Required Level: 24
  • Required Skills: Critical Strike [1], Pierce [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615 625
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Target Defense % -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25
Changelog

Season 1:

  • moved in the skill tree, requires level 24 (was 18)
  • prerequisites increased from 1 to 2 (now also requires Pierce)
  • now also reduces enemy defense % (begins at 5% and scales by 1% per hard point)

Vanilla Info

Valkyrie[edit]

Valkyrie.png
  • Description: Summons a powerful Valkyrie ally
  • Required Level: 30
  • Required Skills: Inner Sight [1], Slow Movement [12], Decoy [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life (Normal) 240 256 273 290 307 324 340 357 374 391 408 424 441 458 475 492 508 525 542 559 576 592 609 626 643 660 676 693 710 727 744 760 777 794 811 828 844 861 878 895 912 928 945 962 979 996 1012 1029 1046 1063 1080 1096 1113 1130 1147 1164 1180 1197 1214 1231
Life (Nightmare) 340 363 387 411 435 459 482 506 530 554 578 601 625 649 673 697 720 744 768 792 816 839 863 887 911 935 958 982 1006 1030 1054 1077 1101 1125 1149 1173 1196 1220 1244 1268 1292 1315 1339 1363 1387 1411 1434 1458 1482 1506 1530 1553 1577 1601 1625 1649 1672 1696 1720 1744
Life (Hell) 940 1005 1071 1137 1203 1269 1334 1400 1466 1532 1598 1663 1729 1795 1861 1927 1992 2058 2124 2190 2256 2321 2387 2453 2519 2585 2650 2716 2782 2848 2914 2979 3045 3111 3177 3243 3308 3374 3440 3506 3572 3637 3703 3769 3835 3901 3966 4032 4098 4164 4230 4295 4361 4427 4493 4559 4624 4690 4756 4822
Power Strike Level 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31
Attack Rating +% 40 80 120 160 200 240 280 320 360 400 440 480 520 560 600 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400
Defense +% 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295
Mana Cost 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84

Can summon an additional Valkyrie at levels 20 and 30

Valkyrie Receives Bonuses From:

  • Decoy: +20% Physical Damage per Level
  • Pierce: +1% Lightning Pierce per Level
  • Penetrate: +40 Attack Rating per Level
  • Power Strike: +20% Added Lightning Damage and +10% Nova Lightning Damage
  • Critical Strike

To inspect your Valkyries' gear, select the unsummon skill in your quick skill select, hover over the valkyrie and press the inspect hotkey (0 by default). Don't right click, as this will unsummon the valkyrie. Also, any ability that highlights a unit as a valid target will let you inspect them. For example, Holy Bolt lets you inspect people even outside of town.

Changelog

Season 4:

  • Valkyries now have vanilla life regeneration
  • Valkyrie AI has been drastically improved and they no longer use normal attack
  • valkyries now gain 20 strength per level from 15
  • valkyrie now gains 20% enhanced damage from decoy synergy instead of 15%

Season 3:

  • Valkyrie now gain an additional 5 strength per level

Season 2:

  • fixed a bug that was causing Valkyries to Dodge/Evade/Avoid at an extremely high rate
  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 6 to 3 (no longer requires Dodge, Avoid, Evade)
  • can now summon an additional valkyrie at levels 20 and 30
  • Valkyries move faster and use Power strike
  • Valkyries can now be inspected
  • attack scaling reduced
  • now gains damage and defense per level
  • removed Dodge, Avoid, & Evade synergies
  • Decoy synergy now adds physical damage instead of life
  • now has Pierce as a synergy for 1% lightning damage per level
  • now has Power Strike as a synergy for 20% lightning damage & 10% nova damage

Vanilla Info