Axes

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Unique Axes[edit]

All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Axes.

Normal One-Handed Axes[edit]

The Gnasher[edit]

The Gnasher.png

Hand Axe

  • Base Damage: 3 to 6

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2

One-Hand Damage: [4-5] to [9-10], Avg 6.5-7.5

Required Level: 5

Before After
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
50% Chance of Open Wounds 50% Chance of Open Wounds
+8 to Strength +8 to Strength

Deathspade[edit]

Deathspade.png

Axe

  • Base Damage: 4 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to [17-18], Avg 15.5-16

Required Strength: 32

Required Level: 9

Before After
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
+8 to Minimum Damage +8 to Minimum Damage
10% Deadly Strike
15% Bonus to Attack Rating 15% Bonus to Attack Rating
Hit Blinds Target Hit Blinds Target
+4 to Mana after each Kill +4 to Mana after each Kill

Bladebone[edit]

Bladebone.png

Double Axe

  • Base Damage: 5 to 13

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [6-7] to [16-19], Avg 11-13

Required Strength: 43

Required Level: 15

Before After
40% Chance to Cast Level 8 Teeth on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
+40 to Attack Rating against Undead +40 to Attack Rating against Undead
Adds 8-12 Fire Damage Removed
+20 Defense +[20-60] Defense

Skull Splitter[edit]

Skull Splitter.png

Military Pick

  • Base Damage: 7 to 11

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [11-14] to [17-22], Avg 14-18

Required Strength: 49

Required Level: 21

Before After
+[60-100]% Enhanced Damage +[60-100]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
Adds 1 to [12-15] Lightning Damage Adds 1-60 Lightning Damage
15% Chance of Crushing Blow
15% Chance of Open Wounds 15% Chance of Open Wounds
Hit Blinds Target +2 Hit Blinds Target +2
Regenerate Mana 20% Regenerate Mana 20%

Rakescar[edit]

War Axe.png

War Axe

  • Base Damage: 12 to 20 (was 10 to 18)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [21-30] to [35-50], Avg 28-40 (was [17-25] to [31-45], Avg 24-35)

Required Strength: 67

Required Level: 27

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[75-150]% Enhanced Damage +[75-150]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+38 Poison Damage over 3 Seconds +38 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Normal Two-Handed Axes[edit]

Axe of Fechmar[edit]

Large Axe.png

Large Axe

  • Base Damage: 6 to 13

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [10-11] to [22-24], Avg 16-17.5

Required Strength: 35

Required Level: 8

Before After
+40% Increased Attack Speed
+[70-90]% Enhanced Damage +[70-90]% Enhanced Damage
Freezes Target +3 Freezes Target +3
Cold Resist +50% Cold Resist +50%
+2 to Light Radius +2 to Light Radius

Goreshovel[edit]

Broad Axe.png

Broad Axe

  • Base Damage: 10 to 18

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [15-17] to [36-39], Avg 25.5-8 (was [14-15] to [34-36], Avg 24-25.5)

Required Strength: 48

Required Level: 14

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[40-50]% Enhanced Damage +[50-70]% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
60% Chance of Open Wounds 60% Chance of Open Wounds
+25 to Strength +25 to Strength

The Chieftain[edit]

The Chieftain.png

Battle Axe

  • Base Damage: 12 to 32

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [15-17] to [36-40], Avg 25.5-28.5

Required Strength: 54

Required Level: 19

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +[150-180]% Enhanced Damage
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
All Resistances +[10-20] All Resistances +[10-20]
+6 to Mana after each Kill +6 to Mana after each Kill

Brainhew[edit]

Brainhew.png

Great Axe

  • Base Damage: 9 to 30

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [31-33] to [57-66], Avg 44-49.5 (was [27-30] to [45-54], Avg 36-42)

Required Strength: 63

Required Level: 25

Before After
+40% Increased Attack Speed
+[50-80]% Enhanced Damage +[170-200]% Enhanced Damage
+14 to Minimum Damage +14 to Minimum Damage
Adds 15-35 Fire Damage Adds 15-35 Fire Damage
[10-13]% Mana Stolen per Hit [10-13]% Mana Stolen per Hit
+25 to Mana +25 to Mana
+4 to Light Radius +4 to Light Radius

Humongous[edit]

Humongous.png

Giant Axe

  • Base Damage: 22 to 45

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [69-82] to [141-178], Avg 105-130 (was [47-56] to [96-124], Avg 71.5-90)

Required Strength: 84

Required Level: 29

Before After
Melee Splash Radius Increased by 20%
+20% Increased Attack Speed
+[80-120]% Enhanced Damage +[180-240]% Enhanced Damage
Adds 8 to [15-25] Damage Adds 8 to [15-25] Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[20-30] to Strength +[20-30] to Strength
Requirements +20% Requirements +20%

Exceptional One-Handed Axes[edit]

Coldkill[edit]

Coldkill.png

Hatchet

  • Base Damage: 15 to 30 (was 10 to 21)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [37-43] to [75-87], Avg 56-65 (was [25-29] to [52-60], Avg 38.5-44.5)

Required Strength: 25

Required Dexterity: 25

Required Level: 36

Before After
10% Chance to Cast Level 10 Ice Blast on Striking 10% Chance to Cast Level 18 Ice Blast on Striking
10% Chance to Cast Level 5 Frost Nova when Struck 10% Chance to Cast Level 5 Frost Nova when Struck
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-190]% Enhanced Damage +[150-190]% Enhanced Damage
+40 Cold Damage Adds 160-240 Cold Damage
+15% to Maximum Cold Resist +10% to Maximum Cold Resist
Cold Resist +15% Cold Resist +15%

Butcher's Pupil[edit]

Butcher's Pupil.png

Cleaver

  • Base Damage: 14 to 47 (was 10 to 33)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [65-72] to [167-191], Avg 116-131.5 (was [55-60] to [132-149], Avg 93.5-104.5)

Required Strength: 68

Required Level: 39

Before After
Indestructible Indestructible
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
Adds 30-50 Damage Adds 30-50 Damage
35% Deadly Strike 35% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds

Islestrike[edit]

Double Axe.png

Twin Axe

  • Base Damage: 18 to 54 (was 13 to 38)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [48-52] to [145-156], Avg 96.5-104 (was [35-37] to [102-110], Avg 68.5-73.5)

Required Strength: 85

Required Level: 43

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+50% Increased Attack Speed
+[170-190]% Enhanced Damage +[170-190]% Enhanced Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+1 to Fury (Druid Only) +[3-4] to Fury (Druid Only)
+1 to Maul (Druid Only) +[3-4] to Maul (Druid Only)
+50 Defense vs. Missile Removed
+10 to All Attributes +10 to All Attributes

Pompeii's Wrath[edit]

Pompeii's Wrath.png

Crowbill

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [56-63] to [129-144], Avg 92.5-103.5 (was [33-37] to [81-91], Avg 57-64)

Required Strength: 94

Required Dexterity: 70

Required Level: 45

Before After
4% Chance to Cast Level 8 Volcano on Striking 8% Chance to Cast Level 28 Molten Boulder on Striking
+40% Increased Attack Speed
+[140-170]% Enhanced Damage +[170-200]% Enhanced Damage
Adds 35-150 Fire Damage Adds 60-175 Fire Damage
Slows Target by 50% Slows Target by 10%
Knockback Removed

Guardian Naga[edit]

War Axe.png

Naga

  • Base Damage: 23 to 64 (was 16 to 45)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [57-64] to [180-199], Avg 118.5-131.5 (was [40-44] to [132-146], Avg 86-95)

Required Strength: 121

Required Level: 48

Before After
5% Chance to Cast Level 8 Poison Nova on Striking 10% Chance to Cast Level 25 Poison Nova on Striking
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+20 to Maximum Damage +20 to Maximum Damage
+250 Poison Damage over 10 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +30% Poison Resist +30%
Attacker Takes Damage of 15 Attacker Takes Damage of [75-150]

Exceptional Two-Handed Axes[edit]

Warlord's Trust[edit]

Warlord's Trust.png

Military Axe

  • Base Damage: 21 to 61 (was 14 to 34)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [57-74] to [167-216], Avg 112-145 (was 38 to 93, Avg 65.5)

Two-Hand Damage (Ethereal): [71-92] to [209-269], Avg 140-180.5 (was 57 to 140, Avg 98.5)

Required Strength: 73

Required Level: 35

Before After
+40% Increased Attack Speed
+175% Enhanced Damage +[175-255]% Enhanced Damage
+75 Defense +75 Defense
Physical Damage Taken Reduced by [10-20]%
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
Replenish Life +20 Replenish Life +20
All Resistances +10 All Resistances +[10-20]
Repairs 1 Durability in 4 Seconds Repairs 1 Durability in 4 Seconds

Spellsteel[edit]

Spellsteel.png

Bearded Axe

  • Base Damage: 30 to 70 (was 21 to 49)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [79-103] to [185-241], Avg 132-172 (was 55 to 129, Avg 92)

Required Strength: 37

Required Level: 39

Before After
+10% Faster Cast Rate +30% Faster Cast Rate
+165% Enhanced Damage +[165-245]% Enhanced Damage
+100 to Mana +100 to Mana
Regenerate Mana 25% Regenerate Mana 25%
Magic Damage Taken Reduced by [12-15] Magic Damage Taken Reduced by [12-15]
Level 3 Decrepify (30 Charges) Level 18 Amplify Damage (60 Charges)
Level 1 Teleport (20 Charges) Level 1 Blink (60 Charges)
Level 12 Firestorm (60 Charges) Level 12 Firestorm (60 Charges)
Level 10 Holy Bolt (100 Charges) Level 10 Holy Bolt (60 Charges)
Requirements -60% Requirements -60%
  • Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.

Stormrider[edit]

Stormrider.png

Tabar

  • Base Damage: 35 to 99 (was 24 to 77)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 105 to 273, Avg 189 (was 83 to 229, Avg 156)

Durability: 130 (was 90)

Required Strength: 101

Required Level: 41

Before After
5% Chance to Cast Level 10 Chain Lightning on Striking 10% Chance to Cast Level 25 Chain Lightning on Striking
10% Chance to Cast Level [13-20] Charged Bolt on Striking 25% Chance to Cast Level 27 Charged Bolt on Striking
15% Chance to Cast Level 5 Charged Bolt when Struck 15% Chance to Cast Level 25 Charged Bolt when Struck
+100% Enhanced Damage +100% Enhanced Damage
Adds 35-75 Damage Adds 35-75 Damage
Adds 1-200 Lightning Damage Adds 1-200 Lightning Damage
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [75-150]
+50 Durability +50 Durability

Boneslayer Blade[edit]

Brainhew.png

Gothic Axe

  • Base Damage: 23 to 100 (was 18 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [64-73] to [280-320], Avg 172-196.5 (was [50-57] to [196-224], Avg 123-140.5)

Required Strength: 115

Required Dexterity: 79

Required Level: 42

Before After
50% Chance to Cast Level [12-20] Holy Bolt when Struck 50% Chance to Cast Level 30 Holy Bolt when Struck
+20% Increased Attack Speed +40% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
35% Bonus to Attack Rating 35% Bonus to Attack Rating
+[2-247]% Damage to Undead (+2.5% per Character Level) +[2-247]% Damage to Undead (+2.5% per Character Level)
+[5-495] to Attack Rating against Undead (+5 per Character Level) +[5-495] to Attack Rating against Undead (+5 per Character Level)
+[8-12] to Zeal
+8 to Strength +8 to Strength
Level 20 Holy Bolt (200 Charges) Removed

The Minotaur[edit]

The Minotaur.png

Ancient Axe

  • Base Damage: 62 to 122 (was 43 to 85)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [226-263] to [416-489], Avg 321-376 (was [69-149] to [126-285], Avg 97.5-217)

Required Strength: 125

Required Level: 45

Before After
+[140-200]% Enhanced Damage +[200-260]% Enhanced Damage
Adds 20-30 Damage Adds 40-50 Damage
30% Chance of Crushing Blow 30% Chance of Crushing Blow
Hit Blinds Target +2 Hit Blinds Target +2
Slows Target by 50% Slows Target by 10%
+[15-20] to Strength +[15-20] to Strength
Half Freeze Duration Cannot Be Frozen

Elite One-Handed Axes[edit]

Razor's Edge[edit]

The Gnasher.png

Tomahawk

  • Base Damage: 44 to 75 (was 33 to 58)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [143-187] to [243-318], Avg 193-252.5 (was [90-107] to [159-188], Avg 124.5-147.5)

Required Strength: 125

Required Dexterity: 67

Required Level: 67

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[175-225]% Enhanced Damage +[225-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
50% Deadly Strike 50% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds

Rune Master[edit]

Rune Master.png

Ettin Axe

  • Base Damage: 41 to 83 (was 33 to 66)

  • Base Durability: 72 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [131-151] to [265-307], Avg 198-229 (was [105-122] to [211-244], Avg 158-183)

Required Strength: 145

Required Dexterity: 45

Required Level: 72

Before After
+40% Increased Attack Speed
+[220-270]% Enhanced Damage +[220-270]% Enhanced Damage
+5% to Maximum Cold Resist +5% to Maximum Cold Resist
Cannot Be Frozen Cannot Be Frozen
Socketed [3-5] Socketed [4-5]

Cranebeak[edit]

Skull Splitter.png

War Spike

  • Base Damage: 38 to 60 (was 30 to 48)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [129-152] to [204-240], Avg 166.5-196 (was [102-120] to [163-192], Avg 132.5-156)

Required Strength: 133

Required Dexterity: 54

Required Level: 63

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-300]% Enhanced Damage +[240-300]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 1-305 Lightning Damage Adds 1-305 Lightning Damage
[20-50]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items
Level 8 Raven (15 Charges) +[4-6] to Raven (Druid Only)

Death Cleaver[edit]

War Axe.png

Berserker Axe

  • Base Damage: 30 to 89 (was 24 to 71)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [129-159] to [338-382], Avg 233.5-270.5 (was [79-91] to [234-269], Avg 156.5-180)

Required Strength: 138

Required Dexterity: 59

Required Level: 70

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[230-280]% Enhanced Damage +[280-330]% Enhanced Damage
+[15-30] to Minimum Damage
-33% Target Defense -33% Target Defense
66% Deadly Strike 50% Deadly Strike
+[6-9] Life after each Kill +[6-9] Life after each Kill

Elite Two-Handed Axes[edit]

Ethereal Edge[edit]

Ethereal Edge.png

Silver-Edged Axe

  • Base Damage: 78 to 138 (was 62 to 110)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage (Ethereal): [242-271] to [430-481], Avg 336-376 (was [232-260] to [412-462], Avg 322-361)

Required Strength: 156

Required Dexterity: 55

Required Level: 74

Before After
Indestructible Indestructible
+25% Increased Attack Speed +45% Increased Attack Speed
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+[270-350] to Attack Rating +[270-350] to Attack Rating
+[150-200]% Damage to Demons +[150-200]% Damage to Demons
+[10-12] Fire Absorb +[10-12] Fire Absorb
+[5-10] Life after each Demon Kill +[10-20] Life after each Demon Kill
Ethereal Ethereal

Hellslayer[edit]

Hellslayer.png

Decapitator

  • Base Damage: 61 to 171 (was 49 to 137)

  • Base Durability: 100 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [122-183] to [347-1020], Avg 234.5-601.5 (was 98 to [278-680], Avg 188-389.5)

Required Strength: 189

Required Dexterity: 33

Required Level: 66

Before After
10% Chance to Cast Level [16-20] Fire Ball on Attack 25% Chance to Cast Level 30 Fire Ball on Striking
+40% Increased Attack Speed
+100% Enhanced Damage +[100-200]% Enhanced Damage
+[3-297]% Enhanced Maximum Damage (+3% per Character Level) +[3-297]% Enhanced Maximum Damage (+3% per Character Level)
Adds 150-250 Fire Damage Adds [150-300] to [400-500] Fire Damage
+[0-49] to Strength (+0.5 per Character Level) +[0-49] to Strength (+0.5 per Character Level)
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
+25 to Life +25 to Life

Messerschmidt's Reaver[edit]

Messerschmidt's Reaver.png

Champion Axe

  • Base Damage: 74 to 118 (was 59 to 94)

  • Base Durability: 120 (was 75)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [240-277] to [385-733], Avg 312.5-505 (was 177 to [283-514], Avg 230-345.5)

Required Strength: 167

Required Dexterity: 59

Required Level: 70

Before After
+20% Faster Run/Walk
+20% Increased Attack Speed
+200% Enhanced Damage +[225-275]% Enhanced Damage
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level) +[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
100% Bonus to Attack Rating 100% Bonus to Attack Rating
Adds 20-240 Fire Damage Adds 20-240 Fire Damage
20% Deadly Strike
+15 to All Attributes +20 to All Attributes
+25 Durability Removed

Executioner's Justice[edit]

Humongous.png

Glorious Axe

  • Base Damage: 75 to 155 (was 60 to 124)

  • Base Durability: 120 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [277-315] to [573-651], Avg 425-483 (was [204-234] to [421-483], Avg 312.5-358.5)

Required Strength: 164

Required Dexterity: 55

Required Level: 77

Before After
50% Chance to Cast Level 6 Decrepify when you Kill an Enemy 50% Chance to Cast Level 25 Decrepify when you Kill an Enemy
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-290]% Enhanced Damage +[270-320]% Enhanced Damage
-33% Target Defense -33% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow


Other Axes[edit]