Curses

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This page lists Necromancer skills from the Curses skill tree. Other Necromancer skills: Summoning Spells, Poison and Bone Spells, All Necromancer Skills



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Amplify Damage

  • Description: Curses a group of enemies, increasing the physical damage they receive
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Physical Damage Resistance % -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

Duration (seconds) 4 4.2 4.4 4.6 4.8 5 5.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.8 7 7.2 7.4 7.6 7.8 8 8.2 8.4 8.6 8.8 9 9.2 9.4 9.6 9.8 10 10.2 10.4 10.6 10.8 11 11.2 11.4 11.6 11.8 12 12.2 12.4 12.6 12.8 13 13.2 13.4 13.6 13.8 14 14.2 14.4 14.6 14.8 15 15.2 15.4 15.6 15.8
Mana Cost 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 6 6

6

6.6

6.6

6.6

7.3

7.3

7.3

8

8

8

8.6

8.6

8.6

9.3

9.3

9.3

10

10

10

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Amplify Damage Receives Bonuses From:

  • Curse Mastery: +1% Reduced Physical Resistance per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Amplify damage radius now scales every 3 base points instead of every 3 soft points
  • Amplify damage base radius increased from 4 yards to 6

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Amplify damage now gains 1% per soft point instead of 2% per base point
  • Amplify damage now caps at 60%
  • Amplify damage's curse mastery bonus now grants 1% phys reduction every two levels instead of every level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • now reduces enemy physical resistance by 10% + 2% per base level (was 100%) - immunities are lowered at 1/2 effectiveness (was 1/5)
  • radius reduced
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% physical resistance per level
  • now has Curse Mastery as a synergy at +0.6 yards radius per 3 levels

Vanilla Info

Curse Mastery

  • Description: Passive - Provides benefits to your curses and allows you to apply an additional curse for every 10 base levels
  • Required Level: 1
  • Required Skills: None
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Maximum Curses 1 1

1

1

1

1

1

1

1

1

2

2

2

2

2

2

2

2

2

2

3
Changelog

Season 1:

  • New skill that improves effect of all curses and allows an additional curse to be applied at levels 10 and 20

Dim Vision

  • Description: Curses a group of monsters, reducing their vision radius and attack rating
  • Required Level: 6
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Attack Rating -50 -65 -80 -95 -110 -125 -140 -155 -170 -185 -200 -215 -230 -245 -260 -275 -290 -305 -320 -335 -350 -365 -380 -395 -410 -425 -440 -455 -470 -485 -500 -515 -530 -545 -560 -575 -590 -605 -620 -635 -650 -665 -680 -695 -710 -725 -740 -755 -770 -785 -800 -815 -830 -845 -860 -875 -890 -905 -920 -935
Duration (seconds, Normal) 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4

4

4.6

4.6

4.6

5.3

5.3

5.3

6

6

6

6.6

6.6

6.6

7.3

7.3

7.3

8

8

8

Duration is 1/2 in Nightmare, and 1/4 in Hell

Dim Vision Receives Bonuses From:

  • Curse Mastery: +10 Reduced Attack Rating per Level
Changelog

Season 6:

  • Dim vision radius now scales every 3 base points instead of every 3 soft points
  • Dim vision now has a curse mastery radius synergy [this change was not actually made]

Season 5:

  • Dim vision base mana cost reduced from 6 to 4

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Dim vision curse mastery synergy increased from -5 to -10 attack rating

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • now also reduces enemy attack rating
  • radius starts higher and scales less with levels
  • duration scales at +1 per level instead of +2 per level
  • mana cost starts lower and now scales with levels
  • now has Curse Mastery as a synergy at -10 attack rating per level

Vanilla Info

Dark Pact

  • Description: Consumes the curses on enemies within an area, sealing a dark pact and dealing damage for each curse devoured
  • Required Level: 6
  • Required Skills: Amplify Damage [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage (min) 3 5 7 9 11 13 15 17 20 23 26 29 32 35 38 41 45 49 53 57 61 65 71 77 83 89 95 101 109 117 125 133 141 149 157 165 173 181 189 197 205 213 221 229 237 245 253 261 269 277 285 293 301 309 317 325 333 341 349 357
Magic Damage (max) 4 7 10 13 16 19 22 25 29 33 37 41 45 49 53 57 63 69 75 81 87 93 101 109 117 125 133 141 151 161 171 181 191 201 211 221 231 241 251 261 271 281 291 301 311 321 331 341 351 361 371 381 391 401 411 421 431 441 451 461
Mana Cost 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8 9 9.1 9.2 9.3 9.5 9.6 9.7 9.8 10 10.1 10.2 10.3 10.5 10.6 10.7 10.8 11 11.1 11.2 11.3 11.5 11.6 11.7 11.8 12 12.1 12.2 12.3 12.5 12.6 12.7 12.8 13 13.1 13.2 13.3

Base Radius: 4 yards

Explosion Radius bonus per curse: +33%

Damage bonus per curse: +10%

Dark Pact Receives Bonuses From:

  • Curse Mastery: +15% Magic Damage per Level
  • Curse Mastery: +0.6 Radius Per Three Levels
  • Iron Maiden: +15% Magic Damage per Level
  • All Other Curses: +10% Magic Damage per Level
Changelog

Season 8:

  • Fixed dark pact not working in maps with "Monsters have reduced curse duration"

Season 6:

  • Dark pact level 16-22 scaling reduced from 3-5 per level to 3-4 per level
  • Dark pact level 28+ scaling reduced from 9-11 to 8-10

Season 5:

  • Dark pact now only removes 1 curse each cast
  • Dark pact no longer removes a curse if there is only 1 curse on the monster
  • Dark pact is no longer limited at dealing damage equal to 3 curses
  • Dark pact now deals an additional 10% damage for each curse on the target
  • Dark pact base explosion radius has been reduced and it now gains additional 33% base radius for each curse on the target
  • Dark pact base damage reduced from 4-5 to 3-4
  • Dark pact level 1-8 scaling reduced from 3-4 to 2-3
  • Dark pact level 8-16 scaling reduced from 4-6 to 3-5
  • Dark pact level 16-22 scaling reduced from 5-7 to 4-6
  • Dark pact level 22-28 scaling reduced from 7-9 to 6-8
  • Dark pact level 28+ scaling increased from 8-10 to 9-11

Season 4:

  • Dark Pact's iron maiden and curse mastery synergy increased from 16% to 18%

Season 3:

  • Dark pact mana cost at level 1 reduced from 6 to 4
  • Dark Pact's synergy (Iron Maiden) reduced from 18% to 16%

Season 2:

  • all curse synergies increased from 6% to 12%
  • Curse Mastery and Iron Maiden synergies increased from 10% to 18%
  • level 28+ scaling increased by roughly ~10%
  • explosion range increased from 4 to 5

Season 1:

  • New skill that consumes up to 3 curses on targets in an area and does damage per curse consumed

Iron Maiden

  • Description: Curses a group of enemies, causing them to damage themselves when damaging others
  • Required Level: 12
  • Required Skills: Amplify Damage [1], Dark Pact [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage Returned % 200 225 250 275 300 325 350 375 400 425 450 475 500 525 550 575 600 625 650 675 700 725 750 775 800 825 850 875 900 925 950 975 1000 1025 1050 1075 1100 1125 1150 1175 1200 1225 1250 1275 1300 1325 1350 1375 1400 1425 1450 1475 1500 1525 1550 1575 1600 1625 1650 1675
Duration (seconds) 6 7.2 8.4 9.6 10.8 12 13.2 14.4 15.6 16.8 18 19.2 20.4 21.6 22.8 24 25.2 26.4 27.6 28.8 30 31.2 32.4 33.6 34.8 36 37.2 38.4 39.6 40.8 42 43.2 44.4 45.6 46.8 48 49.2 50.4 51.6 52.8 54 55.2 56.4 57.6 58.8 60 61.2 62.4 63.6 64.8 66 67.2 68.4 69.6 70.8 72 73.2 74.4 75.6 76.8
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 8 8

8

8.6

8.6

8.6

9.3

9.3

9.3

10

10

10

10.6

10.6

10.6

11.3

11.3

11.3

12

12

12

Iron Maiden Receives Bonuses From:

  • Curse Mastery: +6% Increased Damage Returned To Enemies per Level
  • Curse Mastery: +0.6 Radius Per Three Levels

Other Sources: The Gavel of Pain (5% chance to cast level 1 when struck)

Changelog

Season 6:

  • Iron Maiden radius now scales every 3 base points instead of every 3 soft points
  • Iron maiden base radius increased from 4 yards to 8

Season 5:

  • Iron Maiden base mana cost reduced from 5 to 4

Season 3:

  • All curses mana costs have been reduced by 0.25 per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites increased from 1 to 2 (now also requires Dark Pact)
  • duration reduced
  • radius and mana cost now scale with levels
  • now has Curse Mastery as a synergy at 6% damage returned per level
  • now has Curse Mastery as a synergy at +0.6 yards radius per 3 levels

Vanilla Info

Life Tap

  • Description: Curses a group of monsters so that damaging them gives the attacker life
  • Required Level: 12
  • Required Skills: Amplify Damage [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 7 8.4 9.8 11.2 12.6 14 15.4 16.8 18.2 19.6 20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4

4

4.6

4.6

4.6

5.3

5.3

5.3

6

6

6

6.6

6.6

6.6

7.3

7.3

7.3

8

8

8

Life Steal +% 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48

Life Tap Receives Bonuses From:

  • Curse Mastery: +1% Increased Life Steal Per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Lifetap radius now scales every 3 base points instead of every 3 soft points

Season 5:

  • Lifetap duration now caps at 20 seconds
  • Lifetap base mana cost increased from 4 to 5

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Life tap life steal per base point increased from 1% to 2% per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree, requires level 12 (was 18)
  • prerequisites reduced from 2 to 1 (no longer requires Iron Maiden)
  • life leech is now 8% + 1% per base level (was just 50%)
  • radius starts higher and scales less with levels
  • duration reduced
  • mana cost starts lower and now scales with levels
  • now has Curse Mastery as a synergy at +1% life steal per two levels
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

Terror

  • Description: Curses a group of monsters, causing them to flee in terror
  • Required Level: 12
  • Required Skills: Dim Vision [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Enemy Movement Speed % -10 -12 -14 -16 -18 -20 -22 -24 -26 -28 -30 -32 -34 -36 -38 -40 -42 -44 -46 -48 -50

Duration: 3 seconds

Radius: 6 yards

Terror Receives Bonuses From:

  • Curse Mastery: +1% Reduced Movement Speed per Level
Changelog

Season 6:

  • Terror base movement speed reduction increased from -5% to -10%
  • Terror radius reduced from 6.6 yards to 6

Season 5:

  • Terror base mana cost reduced from 6.5 to 4

Season 3:

  • All curses mana costs have been reduced by 0.25 per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 2 to 1 (no longer requires Amplify Damage, Weaken, now requires Dim Vision)
  • now also reduces enemy movement speed by 2% per base level
  • radius increased from 2.6 yards to 6.6 yards
  • duration is now 3 seconds (was 7 + 1 second per level in Normal, 1/2 in Nightmare, and 1/4 in Hell)
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% speed per level

Vanilla Info

Weaken

  • Description: Curses a group of enemies, reducing the amount of damage they inflict
  • Required Level: 18
  • Required Skills: Amplify Damage [1], Life Tap [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Defense % -10 -12 -14 -16 -18 -20 -22 -24 -26 -28 -30 -32 -34 -36 -38 -40 -42 -44 -46 -48 -50 -52 -54 -56 -58 -60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

-60

Enemy Damage % -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65 -66 -67 -68 -69
Duration (seconds) 10 11.4 12.8 14.2 15.6 17 18.4 19.8 21.2 22.6 24 25.4 26.8 28.2 29.6 31 32.4 33.8 35.2 36.6 38 39.4 40.8 42.2 43.6 45 46.4 47.8 49.2 50.6 52 53.4 54.8 56.2 57.6 59 60.4 61.8 63.2 64.6 66 67.4 68.8 70.2 71.6 73 74.4 75.8 77.2 78.6 80 81.4 82.8 84.2 85.6 87 88.4 89.8 91.2 92.6
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 8 8

8

8.6

8.6

8.6

9.3

9.3

9.3

10

10

10

10.6

10.6

10.6

11.3

11.3

11.3

12

12

12

Weaken Receives Bonuses From:

  • Curse Mastery: +1% Reduced Damage Per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Weaken radius now scales every 3 base points instead of every 3 soft points
  • Weaken base radius increased from 4 yards to 8

Season 5:

  • Weaken now reduces the target's defense by 10% + 2% per level (caps at -60% target defense)

Season 3:

  • All curses mana costs have been reduced by 0.25 per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree, requires level 18 (was 6)
  • prerequisites increased from 1 to 2 (now also requires Life Tap)
  • now reduces enemy damage by 10% + 1% per level (was just 33%)
  • radius reduced
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% damage per two levels
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

Confuse

  • Description: Curses monsters to force them to attack random targets
  • Required Level: 18
  • Required Skills: Dim Vision [6], Terror [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 6 6

6

6.6

6.6

6.6

7.3

7.3

7.3

8

8

8

8.6

8.6

8.6

9.3

9.3

9.3

10

10

10

Enemy Attack Speed +% 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210

Duration: 5 seconds

Confuse Receives Bonuses From:

  • Curse Mastery: +5% Increased Attack Speed per Level
Changelog

Season 6:

  • Confuse radius now scales every 3 base points instead of every 3 soft points
  • Confuse base radius increased from 4 yards to 6.6

Season 5:

  • Confuse now lasts 5 seconds at all levels & difficulties
  • Confuse no longer removes other curses if you're able to apply two curses
  • Confuse base mana cost reduced from 6.5 to 4

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Confuse level 1 mana cost reduced from 13 to 6.5
  • Confused now increases monsters attack speed by 10% per base point instead of 3%
  • Confuse curse mastery synergy now grant 5% per level from 1%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites increased from 1 to 2 (now also requires Terror)
  • now also increases attack speed of confused enemies by 3% per base level
  • radius reduced
  • duration is now 6 + 1 per level instead of 8 + 2 per level
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at +1% attack speed per level

Vanilla Info

Attract

  • Description: Curses a monster to become the target of all nearby monsters. This curse may not be overridden by another curse
  • Required Level: 24
  • Required Skills: Dim Vision [6], Terror [12], Confuse [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Defense -120 -130 -140 -150 -160 -170 -180 -190 -200 -210 -220 -230 -240 -250 -260 -270 -280 -290 -300 -310 -320 -330 -340 -350 -360 -370 -380 -390 -400 -410 -420 -430 -440 -450 -460 -470 -480 -490 -500 -510 -520 -530 -540 -550 -560 -570 -580 -590 -600 -610 -620 -630 -640 -650 -660 -670 -680 -690 -700 -710
Duration (seconds, Normal) 8 8.2 8.4 8.6 8.8 9 9.2 9.4 9.6 9.8 10 10.2 10.4 10.6 10.8 11 11.2 11.4 11.6 11.8 12 12.2 12.4 12.6 12.8 13 13.2 13.4 13.6 13.8 14 14.2 14.4 14.6 14.8 15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

15

Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 2.6 2.6

2.6

3.3

3.3

3.3

4

4

4

4.6

4.6

4.6

5.3

5.3

5.3

6

6

6

6.6

6.6

6.6

Duration is 1/2 in Nightmare, and 1/4 in Hell

Mana Cost: 10

Attract Receives Bonuses From:

  • Curse Mastery: +5 Reduced Enemy Defense per Level
Changelog

Season 6:

  • Attract duration now caps at 15 seconds
  • Attract duration per level reduced from 2.4 seconds per level to 0.2
  • Attract radius now scales every 3 base points instead of every 3 soft points

Season 5:

  • Attract no longer removes other curses if you're able to apply two curses

Season 3:

  • Attract level 1 mana cost reduced from 17 to 10

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites increased from 2 to 3 (now also requires Terror)
  • now also reduces enemy defense by 120% + 10% per level
  • radius now starts lower and scales with levels
  • duration reduced from 8.4 + 3.6 per level to 5.6 + 2.4 per level
  • now has Curse Mastery as a synergy at -5% enemy defense per level

Vanilla Info

Decrepify

  • Description: Curses a group of enemies to slow their movement speed, attack rate, and cast rate
  • Required Level: 24
  • Required Skills: Amplify Damage [1], Life Tap [12], Weaken [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Movement Speed % -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65 -66 -67 -68 -69 -70
Enemy Attack/Cast Speed % -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60

-60

-60

-60

-60

-60

-60

-60

-60

-60

Duration (seconds) 4 4.4 4.8 5.2 5.6 6 6.4 6.8 7.2 7.6 8 8.4 8.8 9.2 9.6 10 10.4 10.8 11.2 11.6 12 12.4 12.8 13.2 13.6 14 14.4 14.8 15.2 15.6 16 16.4 16.8 17.2 17.6 18 18.4 18.8 19.2 19.6 20 20.4 20.8 21.2 21.6 22 22.4 22.8 23.2 23.6 24 24.4 24.8 25.2 25.6 26 26.4 26.8 27.2 27.6
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 8 8

8

8.6

8.6

8.6

9.3

9.3

9.3

10

10

10

10.6

10.6

10.6

11.3

11.3

11.3

12

12

12

Enemy Physical Damage Resistance: -10%

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Decrepify Receives Bonuses From:

  • Curse Mastery: +1% Reduced Attack and Cast Rate per Level
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Decrepify radius now scales every 3 base points instead of every 3 soft points
  • Decrepify base radius increased from 4 yards to 8

Season 5:

  • Decrepify move speed reduction now scales at 1% per soft point instead of 1% per hard
  • Decrepify now reduces enemy physical resist by 10%
  • Decrepify base mana cost reduced from 11 to 5

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Decrepify slow for attack/cast speed changed to soft points instead of base points and caps at -60%
  • Decrepify attack and cast speed now starts at -10% instead of -15%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites changed (now requires Life Tap instead of Terror)
  • No longer reduces enemy PDR or damage (was 50% each)
  • Reduces movement speed, attack speed, & cast rate
  • radius now scales with levels
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% attack and cast speed per level
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

Lower Resist

  • Description: Curses enemies to take more damage from all elemental attacks by lowering their resistances. Lowers maximum resistances of hostile players
  • Required Level: 30
  • Required Skills: Amplify Damage [1], Life Tap [12], Weaken [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Fire/Cold/Lightning/Poison Resistances % -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65

-65

-65

-65

-65

-65

Duration (seconds) 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 6 6

6

6.6

6.6

6.6

7.3

7.3

7.3

8

8

8

8.6

8.6

8.6

9.3

9.3

9.3

10

10

10

  • Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%
  • Curse Mastery scales with hard points
  • Lower Resist, including Curse Mastery synergy, is capped at -65

Lower Resist Receives Bonuses From:

  • Curse Mastery: +1% Lowered Resistances Per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Lower resist radius now scales every 3 base points instead of every 3 soft points
  • Lower resist base radius reduced from 6.6 yards to 6 yards

Season 5:

  • Lower resist base mana cost reduced from 10 to 5

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Lower resist level 1 mana cost reduced from 22 to 10
  • Lower resist now gains 1% per soft point instead of 2% per base point
  • Lower resist now caps at 65%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 6 to 3 (no longer requires Iron Maiden, Terror, Decrepify)
  • reduces enemy resistances by less at low levels, but scales better - immunities are lowered at 1/2 effectiveness (was 1/5), so Lower Resist breaks the same immunities at level 15 and becomes more effective at breaking immunities at higher levels
  • radius reduced
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -2% all resistance per level
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info