Shadow Disciplines

From Project Diablo 2
(Redirected from Claw and Dagger Mastery)
Jump to navigation Jump to search

This page lists Assassin skills from the Shadow Disciplines skill tree. Other Assassin skills: Martial Arts, Traps, All Assassin Skills



Expand/Collapse All

Claw and Dagger Mastery

  • Description: Passive - Improves your skill with claw and dagger weapons
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 40 55 70 85 100 115 130 145 160 175 190 205 220 235 250 265 280 295 310 325 340 355 370 385 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 805 820 835 850 865 880 895 910 925
Attack Rating +% 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
Critical Strike Chance +% 3 6 9 11 12 13 14 15 16 17

17

18

18

19

19

20

20

20

20

21

21

21

21

22

22

22

22

22

22

22

23

23

23

23

23

23

23

23

23

23

23

24

24

24

24

24

24

24

24

24

24

24

24

24

24

24

24

24

24

25
Changelog

Season 9:

  • Base enhanced damage bonus increased from 35% to 40%
  • Enhanced damage bonus per level increased from 12% to 15%

Season 5:

  • Claw and dagger mastery +10% enhanced damage per level increased to +12%

Season 4:

  • Claw and Dagger Mastery enhanced damage per level increased from 8% to 10%

Season 2:

  • damage scaling increased from 4% per level to 8% per level

Season 1:

  • renamed, now affects daggers as well as claws

Vanilla Info for Claw Mastery

Psychic Hammer

  • Description: Use the power of your mind to create a psychic blast to crush and knock back your enemies. Bounces to nearby enemies
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Bounces 1

1

1

1

1

1

1

1

1

2

2

2

2

2

2

2

2

2

2

3

3

3

3

3

3

3

3

3

3

4

4

4

4

4

4

4

4

4

4

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

5

Magic Damage (min) 4 7 10 13 16 19 22 25 31 37 43 49 55 61 67 73 85 97 109 121 133 145 169 193 217 241 265 289 325 361 397 433 469 505 541 577 613 649 685 721 757 793 829 865 901 937 973 1009 1045 1081 1117 1153 1189 1225 1261 1297 1333 1369 1405 1441
Magic Damage (max) 6 10 14 18 22 26 30 34 42 50 58 66 74 82 90 98 112 126 140 154 168 182 208 234 260 286 312 338 376 414 452 490 528 566 604 642 680 718 756 794 832 870 908 946 984 1022 1060 1098 1136 1174 1212 1250 1288 1326 1364 1402 1440 1478 1516 1554
Mana Cost 1.5 1.7 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2

Deals 20% less damage per bounce

Psychic Hammer Receives Bonuses From:

  • Mind Blast: +15% Damage per Level
  • Cloak of Shadows: +15% Damage per Level
  • Shadow Warrior: +15% Damage per Level
Changelog

Season 6:

  • Psychic hammer bounce range increased by 33%
  • Psychic hammer tooltip now displays that its damage reduces by 20% per bounce (was previously hidden)

Season 5:

  • Psychic hammer now gains an additional bounce every 10 soft levels instead of capping at 3
  • Psychic hammer bounce distance increased by 20%

Season 2:

  • synergies reduced to 15% (was 18%)

Season 1:

  • Hits another enemy at level 10+
  • damage buffed, only deals magic damage
  • starting mana cost reduced to 1.5 (was 4)
  • now has Mind Blast, Cloak of Shadows, & Shadow Warrior as synergies at 18%

Vanilla Info

Burst of Speed

  • Description: Increases attack and movement speed for a period of time
  • Required Level: 6
  • Required Skills: Claw and Dagger Mastery [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Movement Speed +% 20 22 24 26 28 30 32 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86
Duration (seconds) 300 305 310 315 320 325 330 335 340 345 350 355 360 365 370 375 380 385 390 395 400 405 410 415 420 425 430 435 440 445 450 455 460 465 470 475 480 485 490 495 500 505 510 515 520 525 530 535 540 545 550 555 560 565 570 575 580 585 590 595
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Speed +% 15 22 27 31 34 37 39 41 43 44 45 47 48 48 49 50 51 51 52 52 53

Mana Cost: 10

Changelog

Season 5:

  • Burst of speed base movement speed increased from 10% to 20%
  • Burst of speed level 8-16 movement speed bonus reduced from 2% to 1%
  • Burst of speed base duration increased from 2 minutes to 5 minutes
  • Burst of speed duration scaling reduced from 12 seconds per level to 5 seconds

Season 1:

  • now grants attack speed with hard points instead of soft points
  • walk/run speed reduced

Vanilla Info

Weapon Block

  • Description: Passive - Chance to block when you are using dual claw-class weapons
  • Required Level: 12
  • Required Skills: Claw and Dagger Mastery [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Parry Chance % 14 20 25 29 33 35 37 39 41 42 44 45 46 47 48 49

49

50

50

51

51

52

52

53

53

54

54

54

55

55

55

55

56

56

56

56

56

57

57

57

57

57

57

57

58

58

58

58

58

58

58

58

58

59

59

59

59

59

59

60
Faster Block Rate +% 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60

Affected by "Increased Block Chance" at a 1:5 ratio (1% parry chance per 5% increased block chance). Dexterity has no effect on parry chance. Parry chance has a hard cap of 75%.

Internal Cooldown: 4 frames (i.e. 0.16 seconds)

Changelog

Season 8:

  • Now gains 1% faster block rate per soft point instead of hard points
  • The blocking mechanic from weapon based blocks will now be called a "Parry" to differentiate it from normal block
  • Base parry chance set to 8%
  • Parry chance cap reduced from 60% to 55%
  • Now can be increased by increased block chance at a 1:5 ratio (weapon block : increased block chance)

Season 6:

  • Weapon block now gives +1% faster block rate per base point
  • Weapon block diminishing return scaling increased from 8 to 50 to 6 to 60

Season 5:

  • Now has a 4 frame cooldown after mitigating an attack

Season 4:

  • Weapon Block maximum block chance reduced from 65% to 50%
  • Weapon Block minimum block chance reduced from 26% to 14%
  • Weapon Block now works while moving

Season 1:

  • no changes

Vanilla Info

Cloak of Shadows

  • Description: Cast a shadow to blind nearby enemies, lowering their defenses for a period of time
  • Required Level: 12
  • Required Skills: Psychic Hammer [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Defense +% 5 6 8 9 11 12 14 15 17 18 20 21 23 24 26 27 29 30 32 33 35 36 38 39 41 42 44 45 47 48 50 51 53 54 56 57 59 60 62 63 65 66 68 69 71 72 74 75 77 78 80 81 83 84 86 87 89 90 92 93
Enemy Defense % -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65 -66 -67 -68 -69 -70 -71 -72 -73 -74

Range: 20 yards

Mana Cost: 13

Duration: 5 seconds

Changelog

Season 2:

  • now reduces defense by 1% per level (was 3%)

Season 1:

  • now has a fixed duration of 5 seconds (was 8 + 1 second per level)
  • bonus defense reduced

Vanilla Info

Mind Blast

  • Description: Stun a group of enemies using the power of your mind
  • Required Level: 18
  • Required Skills: Psychic Hammer [1], Cloak of Shadows [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage (min) 10 13 16 19 22 25 28 31 38 45 52 59 66 73 80 87 104 121 138 155 172 189 223 257 291 325 359 393 444 495 546 597 648 699 750 801 852 903 954 1005 1056 1107 1158 1209 1260 1311 1362 1413 1464 1515 1566 1617 1668 1719 1770 1821 1872 1923 1974 2025
Damage (max) 20 23 26 29 32 35 38 41 48 55 62 69 76 83 90 97 114 131 148 165 182 199 233 267 301 335 369 403 454 505 556 607 658 709 760 811 862 913 964 1015 1066 1117 1168 1219 1270 1321 1372 1423 1474 1525 1576 1627 1678 1729 1780 1831 1882 1933 1984 2035
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 2.6 2.6 3.3 3.3 4 4 4.6 4.6 5.3

5.3

5.3

5.3

5.3

5.3

5.3

5.3

5.3

5.3

5.3

5.3

5.3

Stun Length (seconds) 2 2 0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

Mana Cost: 9

Mind Blast Receives Bonuses From:

  • Psychic Hammer: +13% Damage per Level
  • Cloak of Shadows: +13% Damage per Level
  • Shadow Warrior: +13% Damage per Level
Changelog

Season 8:

  • Reverted back to 100% physical damage

Season 7:

  • Now deals partial magic damage

Season 3:

  • Mind blast starting radius increased from 1.6 yards to 2.6 yards
  • Mind blast synergies increased from 10% to 13%
  • stun now lasts 1.5 seconds in pvp (was 2 seconds)

Season 2:

  • AoE reduced by 1
  • synergies reduced from 12% to 10%

Season 1:

  • moved in the skill tree, requires level 18 (was 24)
  • No longer stuns after first hard point (was 2 seconds + 0.2 per level)
  • no longer converts enemies
  • Increased AOE with soft points
  • damage buffed
  • Mana cost reduced to 9 (was 15)
  • now has Psychic Hammer, Cloak of Shadows, & Shadow Warrior as synergies at 12%

Vanilla Info

Fade

  • Description: Raise all resistances and resist curses for a period of time
  • Required Level: 18
  • Required Skills: Claw and Dagger Mastery [1], Burst of Speed [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Reduces Curse Duration by % 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

Physical Damage Reduction +% 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30
All Resistances +% 19 27 33 38 42 45 48 50 52 54 56 57 58 60

60

62

62

63

63

64 65

65

66 67

67

67

68

68

69

69

69

69

70

70

70

71

71

71

71

71

71

72

72

72

73

73

73

73

73

73

73

73

73

74

74

74

74

74

74

75
Duration (seconds) 300 305 310 315 320 325 330 335 340 345 350 355 360 365 370 375 380 385 390 395 400 405 410 415 420 425 430 435 440 445 450 455 460 465 470 475 480 485 490 495 500 505 510 515 520 525 530 535 540 545 550 555 560 565 570 575 580 585 590 595

Mana Cost: 10

Changelog

Season 5:

  • Fade base duration increased from 2 minutes to 5 minutes
  • Fade duration scaling reduced from 12 seconds per level to 5 seconds

Season 4:

  • fade now starts at 5% curse duration reduction from 17%
  • fade now caps at 20% curse duration reduction from 60%

Season 1:

  • curse duration reduction reduced
  • damage reduction reduced

Vanilla Info

Shadow Warrior

  • Description: Summon a shadow of yourself that mimics your skills and fights by your side
  • Required Level: 18
  • Required Skills: Claw and Dagger Mastery [1], Psychic Hammer [1], Weapon Block [12], Cloak of Shadows [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life (Normal) 600 630 660 690 720 750 780 810 840 870 900 930 960 990 1020 1050 1080 1110 1140 1170 1200 1230 1260 1290 1320 1350 1380 1410 1440 1470 1500 1530 1560 1590 1620 1650 1680 1710 1740 1770 1800 1830 1860 1890 1920 1950 1980 2010 2040 2070 2100 2130 2160 2190 2220 2250 2280 2310 2340 2370
Life (Nightmare) 800 840 880 920 960 1000 1040 1080 1120 1160 1200 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 2440 2480 2520 2560 2600 2640 2680 2720 2760 2800 2840 2880 2920 2960 3000 3040 3080 3120 3160
Life (Hell) 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500 2550 2600 2650 2700 2750 2800 2850 2900 2950 3000 3050 3100 3150 3200 3250 3300 3350 3400 3450 3500 3550 3600 3650 3700 3750 3800 3850 3900 3950
Attack Rating +% 40 80 120 160 200 240 280 320 360 400 440 480 520 560 600 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400
Defense +% 0 12 24 36 48 60 72 84 96 108 120 132 144 156 168 180 192 204 216 228 240 252 264 276 288 300 312 324 336 348 360 372 384 396 408 420 432 444 456 468 480 492 504 516 528 540 552 564 576 588 600 612 624 636 648 660 672 684 696 708
All Resistances +% 5 17 27 35 42 47 51 55 57 61 62 65 67 68 70 71 73

73

74 75 76 77 78

78

79

79

80 81

81

82

82

83

83

84

84

84

84

84

85

85

85

85

86

86

86

87

87

87

87

88

88

88

88

88

89

89

89

89

89

89

Mana Cost 27 27 28 28 29 29 30 30 31 31 32 32 33 33 34 34 35 35 36 36 37 37 38 38 39 39 40 40 41 41 42 42 43 43 44 44 45 45 46 46 47 47 48 48 49 49 50 50 51 51 52 52 53 53 54 54 55 55 56 56

Cooldown: 2 seconds

Affected by difficulty resistance penalties of -40% in Nightmare and -100% in Hell

Wears randomly-generated equipment which can be viewed by using the inspect hotkey while hovering over them with the Unsummon skill

Changelog

Season 7:

  • Item quality per level increased from 2 to 3
  • Shadow warrior base item quality increased from 18 to 20
  • Reworked Shadow Warrior equipment generation so that they will generate boots to increase their kick damage
  • Allowed inspecting shadow warriors gear (use unsummon skill to highlight the warrior and press inspect hotkey)

Season 6:

  • Shadow warrior AI has been updated
  • Shadow warrior cooldown reduced from 6 seconds to 2 second
  • Shadow warrior is now properly gaining its poison resist bonus

Season 5:

  • Shadow warrior base health in normal increased from 376 to 600
  • Shadow warrior base health in nightmare increased from 376 to 800
  • Shadow warrior base health in hell increased from 376 to 1000
  • Shadow warrior health per level reduced from 15% to 5%
  • Shadow warrior all resist scaling has been changed from +4 all resist per level capping at 75 to a diminishing return scaling from 5 to 90 (its all resist scaling now matches shadow master)

Season 1:

  • attack rating reduced from 100 per level to 40 per level

Vanilla Info

Shadow Master

  • Description: Summon a powerful shadow of yourself to fight by your side
  • Required Level: 30
  • Required Skills: Claw and Dagger Mastery [1], Psychic Hammer [1], Weapon Block [12], Cloak of Shadows [12], Shadow Warrior [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life (Normal) 600 630 660 690 720 750 780 810 840 870 900 930 960 990 1020 1050 1080 1110 1140 1170 1200 1230 1260 1290 1320 1350 1380 1410 1440 1470 1500 1530 1560 1590 1620 1650 1680 1710 1740 1770 1800 1830 1860 1890 1920 1950 1980 2010 2040 2070 2100 2130 2160 2190 2220 2250 2280 2310 2340 2370
Life (Nightmare) 800 840 880 920 960 1000 1040 1080 1120 1160 1200 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 2440 2480 2520 2560 2600 2640 2680 2720 2760 2800 2840 2880 2920 2960 3000 3040 3080 3120 3160
Life (Hell) 1000 1050 1100 1150 1200 1250 1300 1350 1400 1450 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500 2550 2600 2650 2700 2750 2800 2850 2900 2950 3000 3050 3100 3150 3200 3250 3300 3350 3400 3450 3500 3550 3600 3650 3700 3750 3800 3850 3900 3950
Attack Rating +% 40 80 120 160 200 240 280 320 360 400 440 480 520 560 600 640 680 720 760 800 840 880 920 960 1000 1040 1080 1120 1160 1200 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400
All Resistances +% 5 17 27 35 42 47 51 55 57 61 62 65 67 68 70 71 73

73

74 75 76 77 78

78

79

79

80 81

81

82

82

83

83

84

84

84

84

84

85

85

85

85

86

86

86

87

87

87

87

88

88

88

88

88

89

89

89

89

89

89

Mana Cost 35 35 36 36 37 37 38 38 39 39 40 40 41 41 42 42 43 43 44 44 45 45 46 46 47 47 48 48 49 49 50 50 51 51 52 52 53 53 54 54 55 55 56 56 57 57 58 58 59 59 60 60 61 61 62 62 63 63 64 64

Cooldown: 2 seconds

Wears randomly-generated equipment which can be viewed by using the inspect hotkey while hovering over them with the Unsummon skill

Changelog

Season 7:

  • Reworked Shadow Master equipment generation so that they will generate boots to increase their kick damage
  • Allowed inspecting shadow masters gear (using unsummon skill to highlight the warrior and press 0)

Season 6:

  • Shadow master AI has been updated
  • Shadow master cooldown reduced from 6 seconds to 2 second

Season 5:

  • Shadow master base health in normal increased from 376 to 600
  • Shadow master base health in nightmare increased from 376 to 800
  • Shadow master base health in hell increased from 376 to 1000
  • Shadow master health per level reduced from 15% to 5%

Season 1:

  • attack rating reduced from 90 per level to 40 per level

Vanilla Info

Venom

  • Description: Adds poison damage to your weapons
  • Required Level: 30
  • Required Skills: Claw and Dagger Mastery [1], Burst of Speed [6], Fade [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Poison Damage (min) 75 93 112 131 150 168 187 206 231 256 281 306 331 356 381 406 437 468 500 531 562 593 637 681 725 768 812 856 912 968 1024 1080 1136 1192 1248 1304 1360 1416 1472 1528 1584 1640 1696 1752 1808 1864 1920 1976 2032 2088 2144 2200 2256 2312 2368 2424 2480 2536 2592 2648
Poison Damage (max) 100 118 137 156 175 193 212 231 256 281 306 331 356 381 406 431 462 493 525 556 587 618 662 706 750 793 837 881 937 993 1049 1105 1161 1217 1273 1329 1385 1441 1497 1553 1609 1665 1721 1777 1833 1889 1945 2001 2057 2113 2169 2225 2281 2337 2393 2449 2505 2561 2617 2673
Duration (seconds) 300 305 310 315 320 325 330 335 340 345 350 355 360 365 370 375 380 385 390 395 400 405 410 415 420 425 430 435 440 445 450 455 460 465 470 475 480 485 490 495 500 505 510 515 520 525 530 535 540 545 550 555 560 565 570 575 580 585 590 595

Poison Duration: 1 second

Mana Cost: 12

Venom Receives Bonuses From:

  • Cobra Strike: +8% Poison Damage per Level
Changelog

Season 9:

  • Level 8-16 scaling increased from 8-8 to 10-10
  • Level 16-22 scaling increased from 10-10 to 14-14
  • Level 22-28 scaling increased from 14-14 to 18-18
  • Level 28+ scaling increased from 18-18 to 22-22

Season 8:

  • Now deals it's damage over 1 second instead of 2
  • Venom's damage has been doubled and top end increased slightly

Season 7:

  • No longer double dips on increase poison damage% (the poison damage% will be applied on hit and not on casting venom)
  • No longer has scaling duration from poison damage%
  • Now lasts 1.6 seconds at all levels

Season 5:

  • Venom cobra strike synergy increased from 6% to 8%

Season 3:

  • venom now gains 5 seconds duration per level

Season 2:

  • now lasts 5 minutes at all levels

Season 1:

  • now has Cobra Strike as a synergy at 6%

Vanilla Info