All Unique Weapons

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Below is a compilation of all unique weapons:


Axes

Unique Axes

All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Axes.

Normal One-Handed Axes

The Gnasher

Hand Axe

  • Base Damage: 3 to 6

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 4 to [8-9], Avg 6-6.5 (was [4-5] to [9-10], Avg 6.5-7.5)

Required Level: 5

Before After
+[60-70]% Enhanced Damage +[40-50]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
50% Chance of Open Wounds 50% Chance of Open Wounds
+2 Open Wounds Damage per Second
+8 to Strength +8 to Strength

Deathspade

Axe

  • Base Damage: 4 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to [17-18], Avg 15.5-16

Required Strength: 32

Required Level: 9

Before After
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
+8 to Minimum Damage +8 to Minimum Damage
10% Deadly Strike
15% Bonus to Attack Rating 15% Bonus to Attack Rating
Hit Blinds Target Hit Blinds Target
+4 to Mana after each Kill +4 to Mana after each Kill

Bladebone

Double Axe

  • Base Damage: 5 to 13

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [6-7] to [16-19], Avg 11-13

Required Strength: 43

Required Level: 15

Before After
40% Chance to Cast Level 8 Teeth on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
+40 to Attack Rating against Undead +40 to Attack Rating against Undead
Adds 8-12 Fire Damage Removed
+20 Defense +[20-60] Defense

Skull Splitter

Military Pick

  • Base Damage: 7 to 11

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [11-12] to [17-19], Avg 14-15.5 (was [11-14] to [17-22], Avg 14-18)

Required Strength: 49

Required Level: 21

Before After
+[60-100]% Enhanced Damage +[60-80]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
Adds 1 to [12-15] Lightning Damage Adds 1-60 Lightning Damage
15% Chance of Open Wounds 15% Chance of Open Wounds
+[12-16] Open Wounds Damage per Second
Hit Blinds Target +2 Hit Blinds Target +2
Regenerate Mana 20% Regenerate Mana 20%

Rakescar

War Axe

  • Base Damage: 12 to 20 (was 10 to 18)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [21-30] to [35-50], Avg 28-40 (was [17-25] to [31-45], Avg 24-35)

Required Strength: 67

Required Level: 27

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[75-150]% Enhanced Damage +[75-150]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+38 Poison Damage over 3 Seconds +38 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Normal Two-Handed Axes

Axe of Fechmar

Large Axe

  • Base Damage: 6 to 13

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

  • Base Maximum Sockets: 4 (5 for ilvl 26+ upgraded versions)

Two-Hand Damage: [10-11] to [22-24], Avg 16-17.5

Required Strength: 35

Required Level: 8

Before After
+40% Increased Attack Speed
+[70-90]% Enhanced Damage +[70-90]% Enhanced Damage
Freezes Target +3 Freezes Target +3
Cold Resist +50% Cold Resist +50%
+2 to Light Radius +2 to Light Radius

Goreshovel

Broad Axe

  • Base Damage: 10 to 18

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [13-15] to [32-36], Avg 22.5-25.5 (was [14-15] to [34-36], Avg 24-25.5)

Required Strength: 48

Required Level: 14

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[40-50]% Enhanced Damage +[30-50]% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
60% Chance of Open Wounds 60% Chance of Open Wounds
+[8-12] Open Wounds Damage per Second
+25 to Strength +25 to Strength

The Chieftain

Battle Axe

  • Base Damage: 12 to 32

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [30-33] to [80-89], Avg 55-61 (was [15-17] to [36-40], Avg 25.5-28.5)

Required Strength: 54

Required Level: 19

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +[150-180]% Enhanced Damage
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
All Resistances +[10-20] All Resistances +[10-20]
+6 to Mana after each Kill +6 to Mana after each Kill

Brainhew

Great Axe

  • Base Damage: 9 to 30

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [38-41] to [81-90], Avg 59.5-65.5 (was [27-30] to [45-54], Avg 36-42)

Required Strength: 63

Required Level: 25

Before After
+40% Increased Attack Speed
+[50-80]% Enhanced Damage +[170-200]% Enhanced Damage
+14 to Minimum Damage +14 to Minimum Damage
Adds 15-35 Fire Damage Adds 15-35 Fire Damage
[10-13]% Mana Stolen per Hit [10-13]% Mana Stolen per Hit
+25 to Mana +25 to Mana
+4 to Light Radius +4 to Light Radius

Humongous

Giant Axe

  • Base Damage: 22 to 45

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [69-82] to [141-178], Avg 105-130 (was [47-56] to [96-124], Avg 71.5-90)

Required Strength: 84

Required Level: 29

Before After
Melee Splash Radius Increased by 20%
+20% Increased Attack Speed
+[80-120]% Enhanced Damage +[180-240]% Enhanced Damage
Adds 8 to [15-25] Damage Adds 8 to [15-25] Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[20-30] to Strength +[20-30] to Strength
Requirements +20% Requirements +20%

Exceptional One-Handed Axes

Coldkill

Hatchet

  • Base Damage: 15 to 30 (was 10 to 21)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [37-43] to [75-87], Avg 56-65 (was [25-29] to [52-60], Avg 38.5-44.5)

Required Strength: 25

Required Dexterity: 25

Required Level: 36

Before After
10% Chance to Cast Level 10 Ice Blast on Striking 10% Chance to Cast Level 18 Ice Blast on Striking
10% Chance to Cast Level 5 Frost Nova when Struck 10% Chance to Cast Level 5 Frost Nova when Struck
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-190]% Enhanced Damage +[150-190]% Enhanced Damage
+40 Cold Damage Adds 160-240 Cold Damage
+15% to Maximum Cold Resist +10% to Maximum Cold Resist
Cold Resist +15% Cold Resist +15%

Butcher's Pupil

Cleaver

  • Base Damage: 14 to 47 (was 10 to 33)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [55-62] to [147-171], Avg 101-116.5 (was [55-60] to [132-149], Avg 93.5-104.5)

Required Strength: 68

Required Level: 39

Before After
Indestructible Removed
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
Adds 30-50 Damage Adds 20-30 Damage
35% Deadly Strike 35% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
+[90-120] Open Wounds Damage per Second

This item can now be ethereal due to the Indestructible attribute being removed.

Islestrike

Twin Axe

  • Base Damage: 18 to 54 (was 13 to 38)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [48-52] to [145-156], Avg 96.5-104 (was [35-37] to [102-110], Avg 68.5-73.5)

Required Strength: 85

Required Level: 43

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+50% Increased Attack Speed
+[170-190]% Enhanced Damage +[170-190]% Enhanced Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+1 to Fury (Druid Only) +[3-4] to Fury (Druid Only)
+1 to Maul (Druid Only) +[3-4] to Maul (Druid Only)
+50 Defense vs. Missile Removed
+10 to All Attributes +10 to All Attributes

Pompeii's Wrath

Crowbill

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [56-63] to [129-144], Avg 92.5-103.5 (was [33-37] to [81-91], Avg 57-64)

Required Strength: 94

Required Dexterity: 70

Required Level: 45

Before After
4% Chance to Cast Level 8 Volcano on Striking 8% Chance to Cast Level 28 Molten Boulder on Striking
+40% Increased Attack Speed
+[140-170]% Enhanced Damage +[170-200]% Enhanced Damage
Adds 35-150 Fire Damage Adds 60-175 Fire Damage
Slows Target by 50% Slows Target by 10%
Knockback Removed

Guardian Naga

Naga

  • Base Damage: 23 to 64 (was 16 to 45)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [57-64] to [180-199], Avg 118.5-131.5 (was [40-44] to [132-146], Avg 86-95)

Required Strength: 121

Required Level: 48

Before After
5% Chance to Cast Level 8 Poison Nova on Striking 10% Chance to Cast Level 25 Poison Nova on Striking
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+20 to Maximum Damage +20 to Maximum Damage
+250 Poison Damage over 10 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +30% Poison Resist +30%
Attacker Takes Damage of 15 Attacker Takes Damage of [75-150]

Exceptional Two-Handed Axes

Warlord's Trust

Military Axe

  • Base Damage: 21 to 61 (was 14 to 34)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [57-74] to [167-216], Avg 112-145 (was 38 to 93, Avg 65.5)

Two-Hand Damage (Ethereal): [71-92] to [209-269], Avg 140-180.5 (was 57 to 140, Avg 98.5)

Required Strength: 73

Required Level: 35

Before After
+40% Increased Attack Speed
+175% Enhanced Damage +[175-255]% Enhanced Damage
+75 Defense +75 Defense
Physical Damage Taken Reduced by [10-20]%
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
Replenish Life +20 Replenish Life +20
All Resistances +10 All Resistances +[10-20]
Repairs 1 Durability in 4 Seconds Repairs 1 Durability in 4 Seconds

Spellsteel

Bearded Axe

  • Base Damage: 30 to 70 (was 21 to 49)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [79-103] to [185-241], Avg 132-172 (was 55 to 129, Avg 92)

Required Strength: 37

Required Level: 39

Before After
+10% Faster Cast Rate +30% Faster Cast Rate
+165% Enhanced Damage +[165-245]% Enhanced Damage
+100 to Mana +100 to Mana
Regenerate Mana 25% Regenerate Mana 25%
Magic Damage Taken Reduced by [12-15] Magic Damage Taken Reduced by [12-15]
Level 3 Decrepify (30 Charges) Level 18 Amplify Damage (60 Charges)
Level 1 Teleport (20 Charges) Level 1 Blink (60 Charges)
Level 12 Firestorm (60 Charges) Level 12 Firestorm (60 Charges)
Level 10 Holy Bolt (100 Charges) Level 10 Holy Bolt (60 Charges)
Requirements -60% Requirements -60%
  • Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.

Stormrider

Tabar

  • Base Damage: 35 to 99 (was 24 to 77)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 105 to 273, Avg 189 (was 83 to 229, Avg 156)

Durability: 130 (was 90)

Required Strength: 101

Required Level: 41

Before After
5% Chance to Cast Level 10 Chain Lightning on Striking 10% Chance to Cast Level 25 Chain Lightning on Striking
10% Chance to Cast Level [13-20] Charged Bolt on Striking 30% Chance to Cast Level 27 Charged Bolt on Striking
15% Chance to Cast Level 5 Charged Bolt when Struck 15% Chance to Cast Level 25 Charged Bolt when Struck
+100% Enhanced Damage +100% Enhanced Damage
Adds 35-75 Damage Adds 35-75 Damage
Adds 1-200 Lightning Damage Adds 1-200 Lightning Damage
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [75-150]
+50 Durability +50 Durability

Boneslayer Blade

Gothic Axe

  • Base Damage: 23 to 100 (was 18 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [64-73] to [280-320], Avg 172-196.5 (was [50-57] to [196-224], Avg 123-140.5)

Required Strength: 115

Required Dexterity: 79

Required Level: 42

Before After
50% Chance to Cast Level [12-20] Holy Bolt when Struck 50% Chance to Cast Level 30 Holy Bolt when Struck
+20% Increased Attack Speed +40% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
35% Bonus to Attack Rating 35% Bonus to Attack Rating
+[2-247]% Damage to Undead (+2.5% per Character Level) +[2-247]% Damage to Undead (+2.5% per Character Level)
+[5-495] to Attack Rating against Undead (+5 per Character Level) +[5-495] to Attack Rating against Undead (+5 per Character Level)
+[8-12] to Zeal
+8 to Strength +8 to Strength
Level 20 Holy Bolt (200 Charges) Removed

The Minotaur

Ancient Axe

  • Base Damage: 62 to 122 (was 43 to 85)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [226-263] to [416-489], Avg 321-376 (was [69-149] to [126-285], Avg 97.5-217)

Required Strength: 125

Required Level: 45

Before After
+[140-200]% Enhanced Damage +[200-260]% Enhanced Damage
Adds 20-30 Damage Adds 40-50 Damage
30% Chance of Crushing Blow 30% Chance of Crushing Blow
Hit Blinds Target +2 Hit Blinds Target +2
Slows Target by 50% Slows Target by 10%
+[15-20] to Strength +[15-20] to Strength
Half Freeze Duration Cannot Be Frozen

Elite One-Handed Axes

Razor's Edge

Tomahawk

  • Base Damage: 44 to 75 (was 33 to 58)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [143-187] to [243-318], Avg 193-252.5 (was [90-107] to [159-188], Avg 124.5-147.5)

Required Strength: 125

Required Dexterity: 67

Required Level: 67

Before After
+40% Increased Attack Speed +60% Increased Attack Speed
+[175-225]% Enhanced Damage +[225-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
50% Deadly Strike 50% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds
+[260-340] Open Wounds Damage Per Second

Rune Master

Ettin Axe

  • Base Damage: 41 to 83 (was 33 to 66)

  • Base Durability: 72 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [139-159] to [282-323], Avg 210.5-241 (was [105-122] to [211-244], Avg 158-183)

Required Strength: 145

Required Dexterity: 45

Required Level: 72

Before After
+40% Increased Attack Speed
+[220-270]% Enhanced Damage +[240-290]% Enhanced Damage
+5% to Maximum Cold Resist +5% to Maximum Cold Resist
Curse Resistance +20%
Cannot Be Frozen Cannot Be Frozen
Socketed [3-5] Socketed [4-5]

Cranebeak

War Spike

  • Base Damage: 38 to 60 (was 30 to 48)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [129-152] to [204-240], Avg 166.5-196 (was [102-120] to [163-192], Avg 132.5-156)

Required Strength: 133

Required Dexterity: 54

Required Level: 63

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-300]% Enhanced Damage +[240-300]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 1-305 Lightning Damage Adds 1-305 Lightning Damage
[20-50]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items
Level 8 Raven (15 Charges) +[4-6] to Raven (Druid Only)

Death Cleaver

Berserker Axe

  • Base Damage: 30 to 89 (was 24 to 71)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [184-214] to [332-373], Avg 258-293.5 (was [79-91] to [234-269], Avg 156.5-180)

Required Strength: 138

Required Dexterity: 59

Required Level: 70

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[230-280]% Enhanced Damage +[300-350]% Enhanced Damage
+[20-30] to Minimum Damage
-33% Target Defense -33% Target Defense
66% Deadly Strike 50% Deadly Strike
+[6-9] Life after each Kill +[6-9] Life after each Kill

Elite Two-Handed Axes

Ethereal Edge

Silver-Edged Axe

  • Base Damage: 78 to 138 (was 62 to 110)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage (Ethereal): [242-271] to [430-481], Avg 336-376 (was [232-260] to [412-462], Avg 322-361)

Required Strength: 156

Required Dexterity: 55

Required Level: 74

Before After
Indestructible Indestructible
+25% Increased Attack Speed +45% Increased Attack Speed
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+[270-350] to Attack Rating +[270-350] to Attack Rating
+[150-200]% Damage to Demons +[150-200]% Damage to Demons
+[10-12] Fire Absorb +[10-12] Fire Absorb
+[5-10] Life after each Demon Kill +[10-20] Life after each Demon Kill
Ethereal Ethereal

Hellslayer

Decapitator

  • Base Damage: 61 to 171 (was 49 to 137)

  • Base Durability: 100 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [146-183] to [415-1020], Avg 280.5-601.5 (was 98 to [278-680], Avg 188-389)

Required Strength: 189

Required Dexterity: 33

Required Level: 66

Before After
10% Chance to Cast Level [16-20] Fire Ball on Attack 25% Chance to Cast Level 30 Fire Ball on Striking
+40% Increased Attack Speed
+100% Enhanced Damage +[140-200]% Enhanced Damage
+[3-297]% Enhanced Maximum Damage (+3% per Character Level) +[3-297]% Enhanced Maximum Damage (+3% per Character Level)
Adds 150-250 Fire Damage Adds [300-500] Fire Damage
+[0-49] to Strength (+0.5 per Character Level) +[0-49] to Strength (+0.5 per Character Level)
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
+25 to Life +25 to Life

Messerschmidt's Reaver

Champion Axe

  • Base Damage: 74 to 118 (was 59 to 94)

  • Base Durability: 120 (was 75)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [222-259] to [356-704], Avg 289-481.5 (was 177 to [283-514], Avg 230-345.5)

Required Strength: 167

Required Dexterity: 59

Required Level: 70

Before After
+20% Increased Attack Speed
+200% Enhanced Damage +[200-250]% Enhanced Damage
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level) +[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
100% Bonus to Attack Rating 100% Bonus to Attack Rating
Adds 20-240 Fire Damage 20% Chance of Open Wounds
+[650-800] Open Wounds Damage per Second
+15 to All Attributes +20 to All Attributes
+25 Durability Removed

Executioner's Justice

Glorious Axe

  • Base Damage: 75 to 155 (was 60 to 124)

  • Base Durability: 120 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [277-315] to [573-651], Avg 425-483 (was [204-234] to [421-483], Avg 312.5-358.5)

Required Strength: 164

Required Dexterity: 55

Required Level: 77

Before After
50% Chance to Cast Level 6 Decrepify when you Kill an Enemy 50% Chance to Cast Level 25 Decrepify when you Kill an Enemy
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-290]% Enhanced Damage +[270-320]% Enhanced Damage
-33% Target Defense -33% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
Curse Resistance +20%


Maces

Unique Maces

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Maces

Felloak

Club

  • Base Damage: 1 to 6

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 1 to 10, Avg 5.5

Required Level: 3

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 6-8 Fire Damage Adds 6-8 Fire Damage
+[2-3] to Firestorm (Druid Only)
Knockback Knockback
Lightning Resist +60% Lightning Resist +[30-50]%
Fire Resist +20% Fire Resist +[15-30]%
+50% Damage to Undead +50% Damage to Undead

Stoutnail

Spiked Club

  • Base Damage: 5 to 8

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 10 to 16, Avg 13

Required Level: 5

Before After
+100% Enhanced Damage +100% Enhanced Damage
+[3-4] to Lycanthropy (Druid Only)
+7 to Vitality +[7-14] to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by [2-4]
Attacker Takes Damage of [3-10] Attacker Takes Damage of [3-10]
+50% Damage to Undead +50% Damage to Undead

Crushflange

Mace

  • Base Damage: 3 to 10

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [5-6] to [18-20], Avg 11.5-13 (was 4 to [15-16], Avg 9.5-10)

Required Strength: 27

Required Level: 9

Before After
+[50-60]% Enhanced Damage +[80-100]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Knockback Removed
+15 to Strength +15 to Strength
Fire Resist +50% Fire Resist +[40-50]%
+2 to Light Radius +2 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Bloodrise

Morning Star

  • Base Damage: 7 to 16

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to 32, Avg 23 (was 15 to 35, Avg 25)

Required Strength: 36

Required Level: 15

Before After
+10% Increased Attack Speed +[20-30]% Increased Attack Speed
+120% Enhanced Damage +100% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
5% Life Stolen per Hit [4-6]% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[6-8] Open Wounds Damage per Second
+3 to Sacrifice (Paladin Only) +3 to Sacrifice (Paladin Only)
+2 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

The General's Tan Do Li Ga

Flail

  • Base Damage: 1 to 24

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: 2 to [66-78], Avg 34-40 (was 2 to [56-58], Avg 29-30)

Required Strength: 41

Required Dexterity: 35

Required Level: 21

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 1-20 Damage Adds 10 to [30-40] Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
Slows Target by 50% Slows Target by 10%
+25 Defense +[25-75] Defense
+50% Damage to Undead +50% Damage to Undead

Ironstone

War Hammer

  • Base Damage: 22 to 32 (was 19 to 29)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [44-55] to [64-80], Avg 54-67.5 (was [38-47] to [58-72], Avg 48-59.5)

Required Strength: 53

Required Level: 27

Before After
+20% Increased Attack Speed
+[100-150]% Enhanced Damage +[100-150]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 1-10 Lightning Damage Adds 1-50 Lightning Damage
+10 to Strength +10 to Strength
+50% Damage to Undead +50% Damage to Undead

Normal Two-Handed Maces

Bonesnap

Maul

  • Base Damage: 30 to 43

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [90-120] to [129-172], Avg 109.5-146

Required Strength: 69

Required Level: 24

Before After
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
40% Chance of Crushing Blow [20-40]% Chance of Crushing Blow
Cold Resist +30% Cold Resist +[20-30]%
Fire Resist +30% Fire Resist +[20-30]%
Upgraded Stats

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

Two-Hand Damage: [207-276] to [339-452], Avg 273-364 (was [159-212] to [234-312], Avg 196.5-262)

Two-Hand Damage (Ethereal): [258-344] to [423-564], Avg 340.5-454 (was [237-316] to [351-468], Avg 294-392)

Required Strength: 124

Required Level: 25


Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

Two-Hand Damage: [288-384] to [396-528], Avg 342-456 (was [231-308] to [318-424], Avg 274.5-366)

Two-Hand Damage (Ethereal): [360-480] to [495-660], Avg 427.5-570 (was [345-460] to [477-636], Avg 411-548)

Required Strength: 225

Required Level: 51

Steeldriver

Great Maul

  • Base Damage: 38 to 58

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-144] to [162-220], Avg 134-182 (was [95-133] to [145-203], Avg 120-168)

Required Strength: 50

Required Level: 29

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[150-250]% Enhanced Damage +[180-280]% Enhanced Damage
Heal Stamina Plus 25% Heal Stamina Plus 25%
Requirements -50% Requirements -50%
+50% Damage to Undead +50% Damage to Undead

Exceptional One-Handed Maces

Dark Clan Crusher

Cudgel

  • Base Damage: 10 to 30 (was 6 to 21)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [28-34] to [84-102], Avg 56-68 (was 17 to 61, Avg 39)

Required Strength: 25

Required Level: 34

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+40% Increased Attack Speed
+195% Enhanced Damage +[180-240]% Enhanced Damage
[20-25]% Bonus to Attack Rating [20-25]% Bonus to Attack Rating
+200% Damage to Demons +200% Damage to Demons
+200 to Attack Rating against Demons +200 to Attack Rating against Demons
+15 Life after each Demon Kill +15 Life after each Demon Kill
+50% Damage to Undead +50% Damage to Undead

Fleshrender

Barbed Club

  • Base Damage: 18 to 36 (was 13 to 25)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [76-85] to [132-150], Avg 104-117.5 (was [64-74] to [107-125], Avg 85.5-99.5)

Durability: 92 (was 56)

Required Strength: 30

Required Level: 38

Before After
+2 to Shape Shifting Skills (Druid Only) +2 to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels +[1-2] to Druid Skill Levels
+40% Increased Attack Speed
+[130-200]% Enhanced Damage +[130-180]% Enhanced Damage
Adds 35-50 Damage Adds 35-50 Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
Prevent Monster Heal +50 Open Wounds Damage per Second
+50% Damage to Undead +50% Damage to Undead
+20 Durability +20 Durability

Sureshrill Frost

Flanged Mace

  • Base Damage: 22 to 33 (was 15 to 23)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [70-76] to [112-122], Avg 91-99 (was [42-47] to [67-74], Avg 54.5-60.5)

Required Strength: 61

Required Level: 39

Before After
10% Chance to Cast Level 14 Frozen Orb on Striking
+[2-3] to Cold Skills
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 5-10 Damage Adds 15-30 Damage
Adds 63-112 Cold Damage Adds 63-112 Cold Damage
Freezes Target +3 Freezes Target +3
Cannot Be Frozen Cannot Be Frozen
Level 9 Frozen Orb (50 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Moonfall

Jagged Star

  • Base Damage: 29 to 45 (was 20 to 31)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [79-88] to [123-136], Avg 101-112 (was [54-60] to [83-92], Avg 68.5-76)

Required Strength: 74

Required Level: 42

Before After
5% Chance to Cast Level 6 Meteor on Striking 12% Chance to Cast Level 26 Meteor on Striking
+[2-3] to Magic Skills
+[120-150]% Enhanced Damage +[140-170]% Enhanced Damage
Adds 10-15 Damage Adds 10-15 Damage
Adds 55-115 Fire Damage Adds 55-115 Fire Damage
Magic Damage Taken Reduced by [9-12] Magic Damage Taken Reduced by [9-12]
+2 to Light Radius +2 to Light Radius
Level 11 Meteor (60 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Baezil's Vortex

Knout

  • Base Damage: 18 to 50 (was 13 to 35)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [46-54] to [130-150], Avg 88-102 (was [33-39] to [91-105], Avg 62-72)

Required Strength: 82

Required Dexterity: 73

Required Level: 45

Before After
5% Chance to Cast Level 8 Nova on Striking 20% Chance to Cast Level 25 Nova on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 1-150 Lightning Damage Adds 1-150 Lightning Damage
+100 to Mana +100 to Mana
Lightning Resist +25% Lightning Resist +25%
Level 15 Nova (80 Charges) Level 25 Nova (80 Charges)
+50% Damage to Undead +50% Damage to Undead

Earthshaker

Battle Hammer

  • Base Damage: 39 to 60 (was 35 to 58)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [109-128] to [168-198], Avg 138.5-163 (was 98 to 162, Avg 130)

Durability: 160 (was 105)

Required Strength: 100

Required Level: 43

Before After
5% Chance to Cast Level 7 Fissure on Striking 14% Chance to Cast Level 24 Fissure on Striking
+3 to Elemental Skills (Druid Only) +[3-4] to Elemental Skills (Druid Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+20% Faster Cast Rate
+180% Enhanced Damage +[180-230]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
Knockback Removed
+50% Damage to Undead +50% Damage to Undead
+50 Durability +50 Durability

Exceptional Two-Handed Maces

Bloodtree Stump

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [213-248] to [350-406], Avg 281.5-327 (was [148-169] to [218-249], Avg 183-209)

Durability: 160 (was 100)

Required Strength: 124

Required Level: 48

Before After
+2 to Masteries (Barbarian Only) +2 to Masteries (Barbarian Only)
+[180-220]% Enhanced Damage +[210-260]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+3 to Mace Mastery (Barbarian Only) +3 to General Mastery (Barbarian Only)
+3 to Leap Attack (Barbarian Only)
+25 to Strength +25 to Strength
All Resistances +20 All Resistances +20
+50% Damage to Undead +50% Damage to Undead
+40 Durability +40 Durability

The Gavel of Pain

Martel de Fer

  • Base Damage: 76 to 131 (was 61 to 99)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [251-274] to [442-481], Avg 346.5-377.5 (was [152-170] to [257-287], Avg 204.5-228.5)

Required Strength: 169

Required Level: 45

Before After
5% Chance to Cast Level 1 Amplify Damage on Striking 12% Chance to Cast Level 31 Amplify Damage on Striking
5% Chance to Cast Level 1 Iron Maiden when Struck 5% Chance to Cast Level 1 Iron Maiden when Struck
Indestructible Removed
+[130-160]% Enhanced Damage +[215-245]% Enhanced Damage
Adds 12-30 Damage Adds 12-30 Damage
Curse Resistance +[10-20]%
Attacker Takes Damage of 26 Attacker Takes Damage of 260
Level 8 Amplify Damage (3 Charges) Level 8 Amplify Damage (3 Charges)
Replenish 1 Charge in 3 Seconds
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Upgraded Stats

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

Two-Hand Damage: [141-153] to [738-806], Avg 439.5-479.5 (was [87-97] to [444-498], Avg 265.5-297.5)

Two-Hand Damage (Ethereal): [172-187] to [915-999], Avg 543.5-593 (was [124-139] to [651-732], Avg 387.5-435.5)

Required Strength: 253

Required Level: 65

Elite One-Handed Maces

Nord's Tenderizer

Truncheon

  • Base Damage: 44 to 54 (was 35 to 43)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [162-189] to [199-232], Avg 180.5-210.5 (was [129-150] to [159-184], Avg 144-167)

Required Strength: 88

Required Dexterity: 43

Required Level: 68

Before After
15% Chance to Cast Level 32 Blizzard on Striking
+25% Increased Attack Speed +25% Increased Attack Speed
+[270-330]% Enhanced Damage +[270-330]% Enhanced Damage
[150-180]% Bonus to Attack Rating [150-180]% Bonus to Attack Rating
Adds 205-455 Cold Damage Adds 205-455 Cold Damage
Freezes Target +[2-4] Freezes Target +[2-4]
Cold Absorb [5-15]% Cold Absorb [5-15]%
Level 16 Blizzard (12 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Demon Limb

Tyrant Club

  • Base Damage: 43 to 75 (was 32 to 58)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [120-141] to [210-247], Avg 165-194 (was [89-105] to [162-191], Avg 125.5-148)

Required Strength: 133

Required Level: 63

Before After
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
+123% Damage to Demons +123% Damage to Demons
Adds 222-333 Fire Damage Adds 222-333 Fire Damage
[7-13]% Life Stolen per Hit [7-13]% Life Stolen per Hit
Fire Resist +[15-20]% Fire Resist +[15-20]%
Level 23 Enchant (20 Charges) Level 23 Enchant Fire (20 Charges)
Replenish 1 Charge in 3 Seconds
Repairs 1 Durability in 20 Seconds Removed
+50% Damage to Undead +50% Damage to Undead

Baranar's Star

Devil Star

  • Base Damage: 56 to 69 (was 43 to 53)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [168-196] to [207-241], Avg 187.5-218.5 (was 129 to 159, Avg 144)

Durability: 244 (was 172)

Required Strength: 153

Required Dexterity: 44

Required Level: 65

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+200% Enhanced Damage +200% Enhanced Damage
200% Bonus to Attack Rating 200% Bonus to Attack Rating
Adds 1-200 Fire Damage Adds 50-300 Fire Damage
Adds 1-200 Lightning Damage Adds 50-300 Lightning Damage
Adds 1-200 Cold Damage Adds 50-300 Cold Damage
+15 to Strength +15 to Strength
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Horizon's Tornado

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [49-56] to [350-400], Avg 199.5-228 (was [9-11] to [264-304], Avg 136.5-157.5)

Required Strength: 125 (was 100)

Required Dexterity: 77 (was 62)

Required Level: 64

Minimum Item Level: 72

Occurrence Rate: 5/6

Before After
20% Chance to Cast Level 15 Tornado on Striking 25% Chance to Cast Level 28 Tornado on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+35% Faster Cast Rate
+[230-280]% Enhanced Damage +[250-300]% Enhanced Damage
Slows Target by 20% +[4-6] to Tornado (Druid Only)
Requirements -20% +[4-6] to Twister (Druid Only)
+50% Damage to Undead +50% Damage to Undead

Stormlash

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [56-61] to [400-440], Avg 228-250.5 (was [10-12] to [272-320], Avg 141-166)

Required Strength: 125

Required Dexterity: 77

Required Level: 82

Minimum Item Level: 86

Occurrence Rate: 1/6

Before After
20% Chance to Cast Level 18 Tornado on Striking 30% Chance to Cast Level 28 Tornado on Striking
15% Chance to Cast Level 10 Static Field on Striking 15% Chance to Cast Level 25 Static Field on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-300]% Enhanced Damage +[300-340]% Enhanced Damage
Adds 1-473 Lightning Damage Adds 1-600 Lightning Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[3-9] Lightning Absorb +[3-9] Lightning Absorb
Attacker Takes Lightning Damage of 30 Attacker Takes Lightning Damage of [200-360]
+50% Damage to Undead +50% Damage to Undead

Stone Crusher

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [201-226] to [243-273], Avg 222-249.5 (was [190-210] to [231-256], Avg 210.5-233)

Required Strength: 189

Required Level: 68

Minimum Item Level: 76

Occurrence Rate: 4/5

Before After
-5% to Enemy Physical Resistance
+[280-320]% Enhanced Damage +[220-260]% Enhanced Damage
Damage +[10-30] Removed
-25% Target Defense -25% Target Defense
40% Chance of Crushing Blow 40% Chance of Crushing Blow
-100 to Monster Defense per Hit -20 to Monster Defense per Hit
+[20-30] to Strength +[20-30] to Strength
+50% Damage to Undead +50% Damage to Undead

Schaefer's Hammer

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [189-226] to [230-471], Avg 209.5-348.5 (was [100-115] to [124-338], Avg 112-226.5)

One-Hand Damage (Ethereal): [234-280] to [287-540], Avg 260.5-410

Required Strength: 189

Required Level: 79

Minimum Item Level: 83

Occurrence Rate: 1/5

Before After
20% Chance to Cast Level 10 Static Field on Striking 20% Chance to Cast Level 25 Static Field on Striking
Indestructible Repairs 1 Durability in 10 Seconds
+20% Increased Attack Speed +40% Increased Attack Speed
+[100-130]% Enhanced Damage +[200-260]% Enhanced Damage
+[2-198] to Maximum Damage (+2 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) +[8-792] to Attack Rating (+8 per Character Level)
Adds 50-200 Lightning Damage Adds 75-585 Lightning Damage
+50 to Life +50 to Life
Lightning Resist +75% Lightning Resist +[50-75]%
+1 to Light Radius +4-8 to Light Radius
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Elite Two-Handed Maces

Windhammer

Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [316-364] to [435-501], Avg 375.5-432.5 (was [215-254] to [296-349], Avg 255.5-301.5)

Required Strength: 225

Required Level: 68

Before After
33% Chance to Cast Level 22 Twister on Striking 33% Chance to Cast Level 35 Twister on Striking
+60% Increased Attack Speed +40% Increased Attack Speed
+[180-230]% Enhanced Damage +[230-280]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+50% Damage to Undead +50% Damage to Undead

Earth Shifter

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [143-164] to [787-900], Avg 465-532 (was [115-132] to [630-720], Avg 372.5-426)

Required Strength: 190 (was 253)

Required Level: 69

Minimum Item Level: 77

Occurrence Rate: 1/2

Before After
12% Chance to Cast level 28 Volcano on Casting
25% Chance to Cast Level 14 Fissure on Striking 25% Chance to Cast Level 28 Fissure on Striking
+7 to Elemental Skills (Druid Only) +7 to Elemental Skills (Druid Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+10% Faster Cast Rate +80% Faster Cast Rate
+[250-300]% Enhanced Damage +[250-300]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Level 14 Volcano (30 Charges) Removed
+50% Damage to Undead +50% Damage to Undead
Requirements -25%

The Cranium Basher

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [151-167] to [745-835], Avg 448-501 (was [119-132] to [540-612], Avg 329.5-372)

Required Strength: 253

Required Level: 87

Minimum Item Level: 85

Occurrence Rate: 1/2

Before After
4% Chance to Cast Level 1 Amplify Damage on Striking 8% Chance to Cast Level 33 Amplify Damage on Striking
Indestructible Removed
+20% Increased Attack Speed +30% Increased Attack Speed
+[200-240]% Enhanced Damage +[220-260]% Enhanced Damage
+20 to Minimum Damage Adds 20-25 Damage
75% Chance of Crushing Blow 75% Chance of Crushing Blow
+25 to Strength +25 to Strength
All Resistances +25 All Resistances +25
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Special Maces

Wirt's Leg

One-Hand Damage: 2 to 8, Avg 5

Durability: 66

Speed Modifier: -10

Melee Range: 1

Maximum Sockets: 3

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a regular item that can be used to open the Secret Cow Level. It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. It is considered a club, so can now get Druid pointmods/staffmods like other clubs.

Horadric Malus

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 15

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Flail

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Strength: 41

Required Dexterity: 35

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-20 Lightning Damage Adds 1-20 Lightning Damage
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Will

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
6% Life Stolen per Hit 6% Life Stolen per Hit
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Hell Forge Hammer

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 4

Required Level: None

Before After
Melee Attacks Deal Splash Damage
Adds 5-20 Fire Damage Adds 5-20 Fire Damage
+35 Defense +35 Defense
Fire Resist +40% Fire Resist +40%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.


Swords

Unique Swords

All one-handed swords now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

All two-handed swords now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Swords

Rixot's Keen

Short Sword

  • Base Damage: 2 to 7

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 9 to 14, Avg 11.5

Required Level: 2

Before After
+100% Enhanced Damage +100% Enhanced Damage
+5 to Minimum Damage +5 to Minimum Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+25 Defense +25 Defense
+2 to Light Radius +2 to Light Radius

Blood Crescent

Scimitar

  • Base Damage: 2 to 6

  • Base Durability: 44 (was 22)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [2-3] to [8-9], Avg 5-6 (was 3 to [9-10], Avg 6-6.5)

Required Dexterity: 21

Required Level: 7

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+[60-80]% Enhanced Damage +[40-60]% Enhanced Damage
15% Life Stolen per Hit 15% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+15 to Life +4 Open Wounds Damage per Second
All Resistances +15 All Resistances +15
+4 to Light Radius +4 to Light Radius

Skewer of Krintiz

Sabre

  • Base Damage: 3 to 8

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [9-10] to [22-23], Avg 15.5-16.5 (was 7 to 19, Avg 13)

Required Strength: 25

Required Dexterity: 25

Required Level: 10

Before After
+50% Enhanced Damage +[50-70]% Enhanced Damage
Adds 3-7 Damage Adds 5-10 Damage
Ignore Target's Defense Ignore Target's Defense
7% Mana Stolen per Hit 7% Mana Stolen per Hit
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity

Gleamscythe

Falchion

  • Base Damage: 9 to 17

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [14-18] to [27-34], Avg 20.5-26

Required Strength: 33

Required Level: 13

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[60-100]% Enhanced Damage +[60-100]% Enhanced Damage
Adds 3-5 Cold Damage Adds 6-10 Cold Damage
+20 Defense +20 Defense
+30 to Mana +30 to Mana
+3 to Light Radius +3 to Light Radius

Griswold's Edge

Broad Sword

  • Base Damage: 7 to 14

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [12-15] to [25-30], Avg 18.5-22.5

Required Strength: 48

Required Level: 17

Before After
+10% Increased Attack Speed +30% Increased Attack Speed
+[80-120]% Enhanced Damage +[80-120]% Enhanced Damage
+100 to Attack Rating +100 to Attack Rating
Adds [10-12] to [15-25] Fire Damage Adds [20-25] to [30-35] Fire Damage
+12 to Strength +12 to Strength
Knockback Removed

Hellplague

Long Sword

  • Base Damage: 3 to 19

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 5 to [32-34], Avg 18.5-19.5

Required Strength: 55

Required Dexterity: 39

Required Level: 22

Before After
+2 to Fire Skills +2 to Fire Skills
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 25-75 Fire Damage Adds 25-75 Fire Damage
Adds 28-56 Poison Damage over 6 Seconds Adds 28-56 Poison Damage over 6 Seconds
5% Mana Stolen per Hit 5% Mana Stolen per Hit
5% Life Stolen per Hit 5% Life Stolen per Hit

Culwen's Point

War Sword

  • Base Damage: 8 to 20

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [17-20] to [44-50], Avg 30.5-35 (was [13-14] to [34-36], Avg 25)

Required Strength: 71

Required Dexterity: 45

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[70-80]% Enhanced Damage +[120-150]% Enhanced Damage
+60 to Attack Rating +[60-120] to Attack Rating
Poison Length Reduced by 50% Poison Length Reduced by 50%

Normal Two-Handed Swords

Shadowfang

Two-Handed Sword

  • Base Two-Hand Damage: 8 to 17

  • Base One-Hand Damage: 2 to 9

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [17-20] to [37-44], Avg 27-32 (was 16 to 34, Avg 25)

One-Hand Damage: [4-5] to [19-23], Avg 11.5-14 (was 4 to 18, Avg 11)

Required Strength: 35

Required Dexterity: 27

Required Level: 12

Before After
+20% Increased Attack Speed
+100% Enhanced Damage +[120-160]% Enhanced Damage
Adds 10-30 Cold Damage Adds 10-30 Cold Damage
9% Mana Stolen per Hit 9% Mana Stolen per Hit
9% Life Stolen per Hit 9% Life Stolen per Hit
Cold Resist +20% Cold Resist +20%
-2 to Light Radius -2 to Light Radius

Soulflay

Claymore

  • Base Two-Hand Damage: 13 to 30

  • Base One-Hand Damage: 5 to 12

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [26-39] to [60-69], Avg 43-49 (was [22-26] to [51-60], Avg 31.5-43)

One-Hand Damage: [10-11] to [24-27], Avg 17-19 (was [8-10] to [20-24], Avg 14-17)

Required Strength: 47

Required Level: 19

Before After
+10% Increased Attack Speed +30% Increased Attack Speed
+[70-100]% Enhanced Damage +[100-130]% Enhanced Damage
[4-10]% Mana Stolen per Hit [4-10]% Mana Stolen per Hit
4% Life Stolen per Hit [4-10]% Life Stolen per Hit
All Resistances +5 All Resistances +[10-15]

Kinemil's Awl

Giant Sword

  • Base Two-Hand Damage: 9 to 28

  • Base One-Hand Damage: 3 to 16

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [22-26] to [51-60], Avg 36.5-43

One-Hand Damage: [5-6] to [28-32], Avg 16.5-19

Required Strength: 56

Required Dexterity: 34

Required Level: 23

Before After
+20% Increased Attack Speed
+[80-100]% Enhanced Damage +[80-100]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 6 to [20-40] Fire Damage Adds 16-40 Fire Damage
+6 to Holy Fire (Paladin Only) +[4-6] to Holy Fire (Paladin Only)
+20 to Mana Removed

Blacktongue

Bastard Sword

  • Base Two-Hand Damage: 20 to 28

  • Base One-Hand Damage: 7 to 19

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [30-36] to [42-50], Avg 36-43 (was [30-32] to [42-44], Avg 36-38)

One-Hand Damage: [10-12] to [28-34], Avg 19-23 (was [10-11] to [28-30], Avg 19-20.5)

Required Strength: 62

Required Level: 26

Before After
+30% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-80]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+113 Poison Damage over 6 Seconds Adds 300-360 Poison Damage over 3 Seconds
Prevent Monster Heal Prevent Monster Heal
Poison Resist +50% Poison Resist +[30-50]%

Ripsaw

Flamberge

  • Base Two-Hand Damage: 13 to 26

  • Base One-Hand Damage: 9 to 15

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [28-33] to [72-82], Avg 50-57.5 (was [23-26] to [61-67], Avg 42-46.5)

One-Hand Damage: [19-23] to [48-54], Avg 33.5-38.5 (was [16-18] to [42-45], Avg 29-31.5)

Required Strength: 70

Required Dexterity: 49

Required Level: 26

Before After
+30% Increased Attack Speed
+[80-100]% Enhanced Damage +[120-160]% Enhanced Damage
+15 to Maximum Damage +15 to Maximum Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
80% Chance of Open Wounds 80% Chance of Open Wounds
+30 Open Wounds Damage per Second

The Patriarch

Great Sword

  • Base Two-Hand Damage: 25 to 42

  • Base One-Hand Damage: 12 to 20

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [95-105] to [159-176], Avg 127-140.5 (was [50-55] to [84-92], Avg 67-73.5)

One-Hand Damage: [45-50] to [76-84], Avg 60.5-67 (was [24-26] to [40-44], Avg 32-35)

Required Strength: 100

Required Dexterity: 60

Required Level: 29

Before After
-20% Increased Attack Speed
+[100-120]% Enhanced Damage +[280-320]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
+10 to Strength +10 to Strength
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [2-5]
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by [2-5]
100% Extra Gold from Monsters 100% Extra Gold from Monsters

Exceptional One-Handed Swords

Bloodletter

Gladius

  • Base Damage: 12 to 32 (was 8 to 22)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [57-64] to [166-185], Avg 111.5-124.5 (was 31 to 97, Avg 64)

Durability: 78 (was 54)

Required Strength: 25

Required Level: 30

Before After
+20% Increased Attack Speed -20% Increased Attack Speed
+140% Enhanced Damage +[280-340]% Enhanced Damage
Adds 12-45 Damage Adds 12-45 Damage
+90 to Attack Rating +90 to Attack Rating
8% Life Stolen per Hit 8% Life Stolen per Hit
+[1-3] to Whirlwind (Barbarian Only) +[2-3] to Whirlwind (Barbarian Only)
+[2-4] to Sword Mastery (Barbarian Only) +[2-4] to General Mastery (Barbarian Only)
10% Slower Stamina Drain 10% Slower Stamina Drain
+30 Durability +30 Durability

Coldsteel Eye

Cutlass

  • Base Damage: 12 to 30 (was 8 to 21)

  • Base Durability: 44 (was 22)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [39-45] to [97-112], Avg 68-78.5 (was [24-28] to [63-73], Avg 43.5-50.5)

Durability: 94 (was 72)

Required Strength: 25

Required Dexterity: 52

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[200-250]% Enhanced Damage +[225-275]% Enhanced Damage
Adds 50-80 Cold Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
50% Deadly Strike 50% Deadly Strike
Hit Blinds Target Hit Blinds Target
Slows Target by 30% Freezes Target
+50 Durability +50 Durability

Hexfire

Shamshir

  • Base Damage: 14 to 35 (was 10 to 24)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [74-77] to [138-145], Avg 106-111 (was [59-61] to [97-102], Avg 78-81.5)

Required Strength: 58

Required Dexterity: 58

Required Level: 33

Before After
+3 to Fire Skills +[2-3] to Fire Skills
+25% Faster Cast Rate
+[140-160]% Enhanced Damage +[180-200]% Enhanced Damage
Adds 35-40 Damage Adds 35-40 Damage
Ignore Target's Defense Ignore Target's Defense
+10% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Resist +25% Fire Resist +25%
Level 6 Hydra (36 Charges) Removed

Blade of Ali Baba

Tulwar

  • Base Damage: 23 to 50 (was 16 to 35)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [36-50] to [80-110], Avg 58-80 (was [25-35] to [56-77], Avg 40.5-56)

Required Strength: 70

Required Dexterity: 42

Required Level: 35

Before After
+[60-120]% Enhanced Damage +[60-120]% Enhanced Damage
+[5-15] to Dexterity +[5-15] to Dexterity
+15 to Mana +15 to Mana
[2-247]% Extra Gold from Monsters (2.5% per Character Level) [2-247]% Extra Gold from Monsters (2.5% per Character Level)
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
Socketed (2) Socketed (2-3)

Ginther's Rift

Dimensional Blade

  • Base Damage: 18 to 51 (was 13 to 35)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [45-63] to [127-178], Avg 86-120.5 (was [26-32] to [70-87], Avg 48-59.5)

One-Hand Damage (Ethereal): [55-77] to [157-220], Avg 106-148.5 (was [38-47] to [104-130], Avg 71-88.5)

Durability: 80 (was 60)

Required Strength: 85

Required Dexterity: 60

Required Level: 37

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[100-150]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 50-120 Magic Damage Adds 75-180 Magic Damage
Magic Damage Taken Reduced by [7-12] Magic Damage Taken Reduced by [7-12]
Repairs 1 Durability in 5 Seconds Repairs 1 Durability in 5 Seconds
+40 Durability +40 Durability

Headstriker

Battle Sword

  • Base Damage: 23 to 48 (was 16 to 34)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [57-69] to [121-243], Avg 89-156 (was 40 to [86-184], Avg 63-112)

Required Strength: 92

Required Dexterity: 43

Required Level: 39

Before After
+20% Increased Attack Speed
+150% Enhanced Damage +[150-200]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-99] to Maximum Damage (+1 per Character Level)
[1-148]% Deadly Strike (1.5% per Character Level) [1-99]% Deadly Strike (1% per Character Level)
Prevent Monster Heal Prevent Monster Heal
+15 to Strength +15 to Strength

Plague Bearer

Rune Sword

  • Base Damage: 14 to 60 (was 10 to 42)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [45-59] to [195-255], Avg 120-157 (was 35 to 150, Avg 92.5)

Required Strength: 103

Required Dexterity: 79

Required Level: 41

Before After
5% Chance to Cast Level 4 Poison Nova on Striking 5% Chance to Cast Level 14 Poison Nova on Striking
+30% Increased Attack Speed
+150% Enhanced Damage +[150-250]% Enhanced Damage
Adds 10-45 Damage Adds 10-45 Damage
+300 Poison Damage over 8 Seconds +300 Poison Damage over 3 Seconds
+5 to Rabies (Druid Only) +[3-5] to Rabies (Druid Only)
Poison Resist +45% Poison Resist +45%

The Atlantean

Ancient Sword

  • Base Damage: 25 to 55 (was 18 to 43)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [82-95] to [181-209], Avg 131.5-152 (was [54-63] to [129-150], Avg 91.5-106.5)

Durability: 188 (was 144)

Required Strength: 127

Required Dexterity: 88

Required Level: 42

Before After
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[200-250]% Enhanced Damage +[230-280]% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+75 Defense +75 Defense
+16 to Strength +16 to Strength
+12 to Dexterity +12 to Dexterity
+8 to Vitality +8 to Vitality
+100 Durability +100 Durability

Exceptional Two-Handed Swords

Crainte Vomir

Espandon

  • Base Two-Hand Damage: 32 to 58 (was 18 to 40)

  • Base One-Hand Damage: 12 to 37 (was 8 to 26)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [112-124] to [203-226], Avg 157.5-175 (was [46-54] to [104-120], Avg 75-87)

One-Hand Damage: [42-46] to [129-144], Avg 85.5-95 (was [20-24] to [67-78], Avg 43.5-51)

Required Strength:: 73

Required Dexterity: 61

Required Level: 42

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
+50% Increased Attack Speed +50% Increased Attack Speed
+[160-200]% Enhanced Damage +[250-290]% Enhanced Damage
Slows Target by 35% Slows Target by 15%
-70 to Monster Defense per Hit -70 to Monster Defense per Hit
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [10-20]%

Bing Sz Wang

Dacian Falx

  • Base Two-Hand Damage: 38 to 87 (was 26 to 61)

  • Base One-Hand Damage: 18 to 43 (was 13 to 30)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-125] to [243-287], Avg 174.5-206 (was [59-67] to [140-158], Avg 99.5-112.5)

One-Hand Damage: [50-59] to [120-141], Avg 85-100 (was [29-33] to [69-78], Avg 49-55.5)

Required Strength:: 64

Required Dexterity: 14

Required Level: 43

Before After
5% Chance to Cast Level 3 Frozen Orb on Striking 33% Chance to Cast Level 15 Frozen Orb on Striking
+40% Increased Attack Speed
+[130-160]% Enhanced Damage +[180-230]% Enhanced Damage
Adds 50-140 Cold Damage Adds 200-350 Cold Damage
-[10-20]% to Enemy Cold Resistance
Freezes Target +2 Freezes Target +2
+20 to Strength +20 to Strength
Requirements -30% Requirements -30%

The Vile Husk

Tusk Sword

  • Base Two-Hand Damage: 28 to 83 (was 19 to 58)

  • Base One-Hand Damage: 14 to 53 (was 10 to 37)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [77-91] to [228-269], Avg 152.5-180 (was [47-57] to [145-174], Avg 96-115.5)

One-Hand Damage: [38-45] to [145-172], Avg 91.5-108.5 (was [25-30] to [92-111], Avg 58.5-70.5)

Required Strength: 104

Required Dexterity: 71

Required Level: 44

Before After
6% Chance to Cast Level 1 Amplify Damage on Striking 18% Chance to Cast Level 31 Amplify Damage on Striking
+20% Increased Attack Speed
+[150-200]% Enhanced Damage +[175-225]% Enhanced Damage
+[7-742]% Damage to Undead (+7.5% per Character Level) +[3-346]% Damage to Undead (+3.5% per Character Level)
+[10-990] to Attack Rating against Undead (+10 per Character Level) +[10-990] to Attack Rating against Undead (+10 per Character Level)
+250 Poison Damage over 6 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Cloudcrack

Gothic Sword

  • Base Two-Hand Damage: 58 to 86 (was 39 to 60)

  • Base One-Hand Damage: 22 to 58 (was 14 to 40)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [162-191] to [240-283], Avg 201-237 (was [97-117] to [150-180], Avg 123.5-148.5)

One-Hand Damage: [61-72] to [162-191], Avg 111.5-131.5 (was [35-42] to [100-120], Avg 67.5-81)

Required Strength: 113

Required Dexterity: 20

Required Level: 45

Before After
6% Chance to Cast Level 7 Fist of the Heavens on Striking 30% Chance to Cast Level 21 Fist of the Heavens on Striking
+2 to Defensive Auras (Paladin Only) +[5-6] to Defensive Auras (Paladin Only)
+2 to Offensive Auras (Paladin Only) +[5-6] to Offensive Auras (Paladin Only)
+[150-200]% Enhanced Damage +[180-230]% Enhanced Damage
Adds 1-240 Lightning Damage Adds 1-480 Lightning Damage
+30 Defense +120 Defense
+10% to Maximum Lightning Resist +10% to Maximum Lightning Resist
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [100-150]
+2 to Light Radius +5 to Light Radius

Todesfaelle Flamme

Zweihander

  • Base Two-Hand Damage: 41 to 77 (was 29 to 54)

  • Base One-Hand Damage: 28 to 51 (was 19 to 35)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [114-131] to [215-246], Avg 164.5-188.5 (was [63-75] to [118-140], Avg 90.5-107.5)

One-Hand Damage: [78-89] to [142-163], Avg 110-126 (was [41-49] to [77-91], Avg 59-70)

Required Strength: 125

Required Dexterity: 94

Required Level: 46

Before After
4% Chance to Cast Level 16 Combustion on Attack
2% Chance to Cast Level 20 Fire Wall on Attack
10% Chance to Cast Level 6 Fire Ball on Attack 15% Chance to Cast Level 20 Fire Ball on Attack
Level 6 Resist Fire Aura when Equipped
+20% Increased Attack Speed
+[120-160]% Enhanced Damage +[180-220]% Enhanced Damage
Adds 50-200 Fire Damage Adds 50-200 Fire Damage
Fire Resist +40% Removed
+10 Fire Absorb +10 Fire Absorb
Level 10 Enchant (45 Charges) Level 10 Enchant Fire (45 Charges)
Level 10 Fire Wall (20 Charges) Removed

Swordguard

Executioner Sword

  • Base Two-Hand Damage: 68 to 115 (was 47 to 80)

  • Base One-Hand Damage: 28 to 58 (was 24 to 40)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [231-258] to [391-437], Avg 311-347.5 (was [126-131] to [216-224], Avg 171-177.5)

One-Hand Damage: [95-106] to [197-220], Avg 146-163 (was [64-67] to [108-112], Avg 86-89.5)

Required Strength: 85

Required Dexterity: 55

Required Level: 48

Before After
+20% Faster Hit Recovery +40% Faster Hit Recovery
20% Increased Chance of Blocking 40% Increased Chance of Blocking
+40% Faster Block Rate
+[170-180]% Enhanced Damage +[240-280]% Enhanced Damage
+[5-495] Defense (+5 per Character Level) +[5-495] Defense (+5 per Character Level)
+200 Defense vs. Melee +200 Defense vs. Melee
+100 Defense vs. Missile +100 Defense vs. Missile
All Resistances +[10-20] All Resistances +[20-30]
30% Damage Taken Gained as Mana when Hit 30% Damage Taken Gained as Mana when Hit
Requirements -50% Requirements -50%

Elite One-Handed Swords

Djinn Slayer

Ataghan

  • Base Damage: 33 to 58 (was 26 to 46)

  • Base Durability: 64 (was 22)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [95-112] to [168-197], Avg 131.5-154.5 (was [75-88] to [133-156], Avg 104-122)

Required Strength: 138

Required Dexterity: 95

Required Level: 65

Before After
Level 6 Resist Fire Aura when Equipped
+[190-240]% Enhanced Damage +[190-240]% Enhanced Damage
+[100-150]% Damage to Demons +[100-150]% Damage to Demons
+[200-300] to Attack Rating against Demons +[200-300] to Attack Rating against Demons
Adds 250-500 Fire Damage Adds 250-500 Fire Damage
[3-6]% Mana Stolen per Hit [3-6]% Mana Stolen per Hit
+[3-7] Lightning Absorb +[3-7] Lightning Absorb
Socketed [1-2] Socketed [1-2]

Bloodmoon

Elegant Blade

  • Base Damage: 41 to 56 (was 33 to 45)

  • Base Durability: 84 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [139-155] to [190-212], Avg 164.5-183.5 (was [102-118] to [139-162], Avg 120.5-140)

Required Strength: 109

Required Dexterity: 122

Required Level: 61

Before After
+[210-260]% Enhanced Damage +[240-280]% Enhanced Damage
[10-15]% Life Stolen per Hit [10-15]% Life Stolen per Hit
50% Chance of Open Wounds 50% Chance of Open Wounds
+400 Open Wounds Damage per Second
+[7-13] Life after each Kill +[7-13] Life after each Kill
Level 15 Blood Golem (9 Charges) Level 15 Blood Golem (29 Charges)

Lightsabre

Phase Blade

  • Base Damage: 39 to 44 (was 31 to 35)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [107-146] to [140-184], Avg 123.5-165 (was [87-103] to [117-135], Avg 102-119)

Required Strength: 25

Required Dexterity: 136

Required Level: 58

Minimum Item Level: 66

Occurrence Rate: 5/6

Before After
5% Chance to Cast Level [14-20] Chain Lightning on Attack 8% Chance to Cast Level 28 Chain Lightning on Attack
Level 6 Resist Lightning Aura when Equipped
+20% Increased Attack Speed +20% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 10-30 Damage Adds 10-30 Damage
Ignore Target's Defense Ignore Target's Defense
Adds 60-120 Magic Damage Adds 60-120 Magic Damage
Adds 1-200 Lightning Damage Adds 1-700 Lightning Damage
[5-7]% Mana Stolen per Hit [5-7]% Mana Stolen per Hit
Lightning Absorb 25% Lightning Absorb [5-10]%
+7 to Light Radius +7 to Light Radius

Azurewrath

Phase Blade

  • Base Damage: 39 to 44 (was 31 to 35)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [128-144] to [145-162], Avg 136.5-153 (was [102-114] to [115-129], Avg 108.5-122)

Required Strength: 25

Required Dexterity: 136

Required Level: 85

Minimum Item Level: 87

Occurrence Rate: 1/6

Before After
Level [10-13] Sanctuary Aura when Equipped Level [8-10] Sanctuary Aura when Equipped
+1 to All Skills +[1-2] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[230-270]% Enhanced Damage +[230-270]% Enhanced Damage
Adds 250-500 Magic Damage Adds 500-600 Magic Damage
Adds 250-500 Cold Damage Adds 250-500 Cold Damage
+[5-10] to All Attributes +[5-10] to All Attributes
+3 to Light Radius +3 to Light Radius

Frostwind

Cryptic Sword

  • Base Damage: 6 to 96 (was 5 to 77)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [19-22] to [307-355], Avg 163-188.5 (was [14-16] to [215-254], Avg 114.5-135)

Required Strength: 99

Required Dexterity: 109

Required Level: 70

Before After
Level 6 Resist Cold Aura when Equipped
+[2-3] to Cold Skills
+25% Increased Attack Speed +25% Increased Attack Speed
+[180-230]% Enhanced Damage +[220-270]% Enhanced Damage
Adds 237-486 Cold Damage Adds 237-486 Cold Damage
+[7-14] to Arctic Blast +[4-6] to Arctic Blast (Druid Only)
Freezes Target +4 Freezes Target +4
Half Freeze Duration Half Freeze Duration

Hadriel's Hand

Conquest Sword

  • Base Damage: 46 to 66 (was 37 to 53)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [253-276] to [413-446], Avg 333-361

Required Strength: 142

Required Dexterity: 112

Required Level: 85

New
25% Chance to Cast Level 20 Lower Resist on Striking
Indestructible
+30% Increased Attack Speed
+[450-500]% Enhanced Damage
+50 to Maximum Damage
Adds 400-750 Fire Damage
+[20-30] to Dexterity

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Elite Two-Handed Swords

Leoric's Mithril Bane

Highland Blade

  • Base Two-Hand Damage: 84 to 120 (was 67 to 96)

  • Base One-Hand Damage: 28 to 78 (was 22 to 62)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -5

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [285-336] to [408-480], Avg 346.5-408

One-Hand Damage: [95-112] to [265-312], Avg 180-212

Required Strength: 174

Required Dexterity: 104

Required Level: 72

Minimum Item Level: 78

New
Joust's Cooldown is Reduced by 0.5 Seconds
+2 to Paladin Skill Levels
+20% Increased Attack Speed
+[240-300]% Enhanced Damage
+[2-247]% Damage to Undead (+2.5% per Character Level)
[5-8]% Life Stolen per Hit
33% Chance of Crushing Blow
8% Reanimate as: Defiled Warrior

Flamebellow

Balrog Blade

  • Base Two-Hand Damage: 69 to 149 (was 55 to 118)

  • Base One-Hand Damage: 19 to 94 (was 15 to 75)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [186-234] to [402-506], Avg 294-370 (was [148-187] to [318-401], Avg 233-294)

One-Hand Damage: [51-64] to [253-319], Avg 152-191.5 (was [40-51] to [202-255], Avg 121-153)

Required Strength: 185

Required Dexterity: 87

Required Level: 71

Before After
12% Chance to Cast Level 16 Firestorm on Striking 12% Chance to Cast Level 22 Firestorm on Striking
Level [24-28] Holy Fire Aura when Equipped
+3 to Fire Skills +3 to Fire Skills
+40% Increased Attack Speed
+[170-240]% Enhanced Damage +[170-240]% Enhanced Damage
Adds 233-482 Fire Damage Adds 233-482 Fire Damage
+[12-18] to Inferno Removed
+[10-20] to Strength +[10-20] to Strength
+[5-10] to Vitality +[5-10] to Vitality
Fire Absorb [20-30]% Removed

Doombringer

Champion Sword

  • Base Two-Hand Damage: 89 to 104 (was 71 to 83)

  • Base One-Hand Damage: 30 to 68 (was 24 to 54)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [382-418] to [503-545], Avg 442.5-481.5 (was [228-278] to [332-390], Avg 280-334)

One-Hand Damage: [182-194] to [381-408], Avg 281.5-301 (was [97-114] to [251-289], Avg 174-201.5)

Two-Hand Damage (Ethereal): [457-501] to [592-644], Avg 524.5-572.5

One-Hand Damage (Ethereal): [205-220] to [439-473], Avg 322-346.5

Required Strength: 163

Required Dexterity: 103

Required Level: 69

Before After
8% Chance to Cast Level 3 Weaken on Striking 14% Chance to Cast Level 21 Weaken on Striking
Indestructible Repairs 1 Durability in 4 Seconds
+[180-250]% Enhanced Damage +[240-280]% Enhanced Damage
Adds 30-100 Damage Adds 80-150 Damage
40% Bonus to Attack Rating 40% Bonus to Attack Rating
[5-7]% Life Stolen per Hit [8-10]% Life Stolen per Hit
Increase Maximum Life 20% Increase Maximum Life [10-15]%

This item can now be ethereal due to the Indestructible attribute being removed.

Odium

Colossus Sword

  • Base Two-Hand Damage: 76 to 151 (was 61 to 121)

  • Base One-Hand Damage: 33 to 88 (was 26 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [301-331] to [528-588], Avg 414.5-459.5

One-Hand Damage: [150-163] to [308-343], Avg 229-253

Required Strength: 146

Required Dexterity: 76

Required Level: 80

Minimum Item Level: 87

New
+65% Increased Attack Speed
+[250-290]% Enhanced Damage
+35 to Minimum Damage
35% Reduced Curse Duration
Adds [255-450] Cold Damage
+[10-15] Life after each Demon Kill
Requirements -20%

The Grandfather

Colossus Blade

  • Base Two-Hand Damage: 73 to 144 (was 58 to 115)

  • Base One-Hand Damage: 31 to 81 (was 25 to 65)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 5

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [233-277] to [462-794], Avg 347.5-535.5 (was [145-203] to [289-649], Avg 217-426)

One-Hand Damage: [99-117] to [261-554], Avg 180-335.5 (was [62-87] to [164-474], Avg 113-280.5)

Required Strength: 189

Required Dexterity: 110

Required Level: 81

Before After
+2 to All Skills
Indestructible Repairs 1 Durability in 4 Seconds
+[150-250]% Enhanced Damage +[220-280]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level) +[2-247] to Maximum Damage (+2.5 per Character Level)
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+[2-3] to War Cry (Barbarian Only)
+20 to All Attributes +20 to All Attributes
+80 to Life +80 to Life

This item can now be ethereal due to the Indestructible attribute being removed.


Daggers

Unique Daggers

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Daggers.

Normal Daggers

Gull

Dagger

  • Base Damage: 1 to 4

  • Base Durability: 32 (was 16)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 2 to 19, Avg 10.5

Required Level: 4

Before After
Adds 1-15 Damage Adds 1-15 Damage
20% Deadly Strike
-5 to Mana -5 to Mana
100% Better Chance of Getting Magic Items 100% Better Chance of Getting Magic Items

The Diggler

Dirk

  • Base Damage: 3 to 9

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 5 to [15-17], Avg 10-11 (was 4 to 13, Avg 8.5)

Required Dexterity: 25

Required Level: 11

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Enhanced Damage +[70-90]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
20% Deadly Strike
+10 to Dexterity +10 to Dexterity
Cold Resist +25% Cold Resist +25%
Fire Resist +25% Fire Resist +25%

The Jade Tan Do

Kris

  • Base Damage: 2 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 2 to 11, Avg 6.5

Required Dexterity: 45

Required Level: 19

Before After
+[1-2] to Poison Skills
+[100-150] to Attack Rating +[100-150] to Attack Rating
+180 Poison Damage over 4 Seconds +90 Poison Damage over 2 Seconds
20% Deadly Strike
+2 to Poison Strike (Necromancer Only)
+20% to Maximum Poison Resist +10% to Maximum Poison Resist
Poison Resist +95% Poison Resist +[50-75]%
Cannot Be Frozen Cannot Be Frozen

Spectral Shard

Blade

  • Base Damage: 4 to 15

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 4 to 15, Avg 9.5

Required Strength: 35

Required Dexterity: 51

Required Level: 25

Before After
+50% Faster Cast Rate +50% Faster Cast Rate
+55 to Attack Rating +55 to Attack Rating
20% Deadly Strike
+50 to Mana +50 to Mana
All Resistances +10 All Resistances +[10-20]

Exceptional Daggers

Spineripper

Poignard

  • Base Damage: 9 to 26 (was 6 to 18)

  • Base Durability: 32 (was 16)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: [42-45] to [105-115], Avg 73.5-80 (was [33-35] to [81-88], Avg 57-61.5)

Required Strength: 25

Required Level: 32

Before After
+1 to Necromancer Skill Levels +1 to All Skills
+15% Increased Attack Speed +15% Increased Attack Speed
+[200-240]% Enhanced Damage +[200-240]% Enhanced Damage
Adds 15-27 Damage Adds 15-27 Damage
Ignore Target's Defense Ignore Target's Defense
8% Life Stolen per Hit 8% Life Stolen per Hit
20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
+10 to Dexterity +10 to Dexterity

Heart Carver

Rondel

  • Base Damage: 14 to 38 (was 10 to 26)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: [55-62] to [145-164], Avg 100-113 (was [44-49] to [110-123], Avg 77-86)

Required Strength: 25

Required Dexterity: 58

Required Level: 36

Before After
+[190-240]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 15-35 Damage Adds 15-35 Damage
Ignore Target's Defense Ignore Target's Defense
35% Deadly Strike 55% Deadly Strike
+4 to Grim Ward (Barbarian Only) +5-7 to Grim Ward (Barbarian Only)
+4 to Find Item (Barbarian Only) +5-7 to Find Item (Barbarian Only)
+4 to Find Potion (Barbarian Only) +5-7 to Find Potion (Barbarian Only)

Blackbog's Sharp

Cinquedeas

  • Base Damage: 17 to 45 (was 15 to 31)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 32 to 90, Avg 61 (was 30 to 76, Avg 53)

Required Strength: 25

Required Dexterity: 88

Required Level: 38

Before After
+[2-4] to Poison Skills
+30% Increased Attack Speed +30% Increased Attack Speed
Adds 15-45 Damage Adds 15-45 Damage
+488 Poison Damage over 10 Seconds +100 Poison Damage over 2 Seconds
+4 to Poison Nova (Necromancer Only) 20% Deadly Strike
+4 to Poison Explosion (Necromancer Only) Removed
+5 to Poison Dagger (Necromancer Only) +2 to Poison Strike (Necromancer Only)
Slows Target by 50% Slows Target by 20%
+50 Defense +[50-150] Defense

Stormspike

Stiletto

  • Base Damage: 28 to 52 (was 19 to 36)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage: [77-98] to [143-182], Avg 110-140 (was 47 to 90, Avg 68.5)

Required Strength: 47

Required Dexterity: 97

Required Level: 41

Before After
25% Chance to Cast Level 3 Charged Bolt when Struck 75% Chance to Cast Level 23 Charged Bolt when Struck
+150% Enhanced Damage +[175-250]% Enhanced Damage
Adds 1-120 Lightning Damage Adds 1-360 Lightning Damage
Lightning Resist +[1-99]% (+1% per Character Level) -[10-20]% to Enemy Lightning Resistance
+20% to Lightning Skill Damage
20% Deadly Strike
Attacker Takes Lightning Damage of 20 Attacker Takes Lightning Damage of [60-120]

Elite Daggers

Wizardspike

Bone Knife

  • Base Damage: 28 to 56 (was 23 to 49)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: 28 to 56, Avg 42 (was 23 to 49, Avg 36)

Required Strength: 19 (was 38)

Required Dexterity: 38 (was 75)

Required Level: 61

Before After
Indestructible Indestructible
+50% Faster Cast Rate +50% Faster Cast Rate
20% Deadly Strike
Increase Maximum Mana 15% Increase Maximum Mana 15%
+[2-198] to Mana (+2 per Character Level) +[2-198] to Mana (+2 per Character Level)
Regenerate Mana 15% Regenerate Mana 15%
All Resistances +75 All Resistances +75
Requirements -50%

Fleshripper

Fanged Knife

  • Base Damage: 19 to 65 (was 15 to 57)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: [61-71] to [211-243], Avg 136-157 (was [45-60] to [171-228], Avg 108-144)

Required Strength: 42

Required Dexterity: 86

Required Level: 68

Before After
+[200-300]% Enhanced Damage +[225-275]% Enhanced Damage
-50% Target Defense -50% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
33% Deadly Strike 50% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds
+[300-360] Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
Slows Target by 20% Removed

Ghostflame

Legend Spike

  • Base Damage: 36 to 64 (was 31 to 47)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage (Ethereal): [171-198] to [304-352], Avg 237.5-275 (was [133-156] to [203-238], Avg 168-197)

Required Strength: 55

Required Dexterity: 57

Required Level: 66

Before After
Indestructible Indestructible
+50% Increased Attack Speed
+[190-240]% Enhanced Damage +[280-340]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+108 Magic Damage Adds 208-316 Fire Damage
[10-15]% Mana Stolen per Hit [10-15]% Mana Stolen per Hit
+[15-25]% to Fire Skill Damage
+2 to Light Radius 20% Deadly Strike
Ethereal Ethereal

Special Daggers

The Gidbinn

One-Hand Damage: 3 to 7, Avg 5

Durability: 30

Speed Modifier: -20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 25

Required Level: None

Before After
(No Affixes) (No Affixes)

This is a unique quest item.


Throwing Weapons

Unique Throwing Weapons

Throwing weapons now have unlimited quantity.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Javelins.

Exceptional Throwing Axes/Knives

Deathbit

Battle Dart

  • Base Throw Damage: 14 to 30 (was 11 to 24)

  • Base Melee Damage: 12 to 20 (was 8 to 16)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

Throw Damage: [39-46] to [84-99], Avg 61.5-72.5 (was [25-30] to [55-67], Avg 40-48.5)

Melee Damage: [33-39] to [56-66], Avg 44.5-52.5 (was [18-22] to [36-44], Avg 27-33)

Required Strength: 25

Required Dexterity: 52

Required Level: 44

Before After
+[130-180]% Enhanced Damage +[180-230]% Enhanced Damage
+[200-450] to Attack Rating +[200-450] to Attack Rating
[4-6]% Mana Stolen per Hit [4-6]% Mana Stolen per Hit
[7-9]% Life Stolen per Hit [7-9]% Life Stolen per Hit
40% Deadly Strike 40% Deadly Strike
Replenishes Quantity (1 in 4 seconds) 7% Reanimate As: Returned

The Scalper

Francisca

  • Base Throw Damage: 22 to 41 (was 18 to 33)

  • Base Melee Damage: 13 to 27 (was 11 to 22)

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [66-77] to [123-143], Avg 94.5-110 (was [45-54] to [82-99], Avg 63.5)

Melee Damage: [39-45] to [81-94], Avg 60-69.5 (was [27-33] to [55-66], Avg 41-49.5)

Required Strength: 25

Required Dexterity: 80

Required Level: 57

Before After
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
25% Bonus to Attack Rating 25% Bonus to Attack Rating
[4-6]% Life Stolen per Hit [4-6]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+[500-700] Open Wounds Damage per Second
+4 to Mana after each Kill +4 to Mana after each Kill
Replenishes Quantity (1 in 3 seconds) Removed

Elite Throwing Axes/Knives

Gimmershred

Flying Axe

  • Base Throw Damage: 15 to 66

  • Base Melee Damage: 17 to 65

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [43-51] to [191-224], Avg 117-137.5 (was [39-46] to [171-204], Avg 105-125)

Melee Damage: [49-57] to [188-221], Avg 118.5-139 (was [44-52] to [169-201], Avg 106.5-126.5)

Required Strength: 88

Required Dexterity: 108

Required Level: 70

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 218-483 Fire Damage Adds 258-523 Fire Damage
Adds 29-501 Lightning Damage Adds 29-581 Lightning Damage
Adds 176-397 Cold Damage Adds 216-437 Cold Damage
Increased Stack Size (60) Removed

Warshrike

Winged Knife

  • Base Throw Damage: 23 to 39

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

Throw Damage: [103-115] to [175-195], Avg 139-155 (was [69-80] to [117-136], Avg 93-108)

Melee Damage: [121-135] to [157-175], Avg 139-155 (was [81-94] to [105-122], Avg 93-108)

Required Strength: 45

Required Dexterity: 142

Required Level: 75

Before After
25% Chance to Cast Level 9 Nova on Striking 20% Chance to Cast Level 40 Nova on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+[200-250]% Enhanced Damage +[350-400]% Enhanced Damage
50% Deadly Strike 50% Deadly Strike
Replenishes Quantity (1 in 3 seconds) Removed

Lacerator

Winged Axe

  • Base Throw Damage: 7 to 60

  • Base Melee Damage: 11 to 56

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

Throw Damage: [21-25] to [180-216], Avg 100.5-120.5 (was [17-21] to [150-186], Avg 83.5-103.5)

Melee Damage: [33-39] to [168-201], Avg 100.5-120 (was [27-34] to [140-173], Avg 83.5-103.5)

Required Strength: 96

Required Dexterity: 122

Required Level: 68

Before After
33% Chance to Cast Level 3 Amplify Damage on Striking 8% Chance to Cast Level 31 Amplify Damage on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-210]% Enhanced Damage +[200-260]% Enhanced Damage
33% Chance of Open Wounds 33% Chance of Open Wounds
+450 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 50% Removed
Replenishes Quantity (1 in 4 seconds) Removed

Elite Javelins

Demon's Arch

Balrog Spear

  • Base Throw Damage: 40 to 62

  • Base Melee Damage: 33 to 63

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Throw Damage: [124-164] to [192-254], Avg 158-209 (was [104-124] to [161-192], Avg 132.5-158)

Melee Damage: [102-135] to [195-258], Avg 148.5-196.5 (was [85-102] to [163-195], Avg 124-148.5)

Required Strength: 127

Required Dexterity: 95

Required Level: 68

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[210-310]% Enhanced Damage
Adds 232-323 Fire Damage Adds 232-323 Fire Damage
Adds 23-333 Lightning Damage Adds 1-666 Lightning Damage
[6-12]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Replenishes Quantity (1 in 3 seconds) -[10-20]% to Enemy Fire Resistance
-[10-20]% to Enemy Lightning Resistance

Wraith Flight

Ghost Glaive

  • Base Throw Damage: 30 to 78 (was 30 to 85)

  • Base Melee Damage: 19 to 60

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Throw Damage (Ethereal): [107-125] to [281-329], Avg 194-227 (was [112-130] to [317-368], Avg 214.5-249)

Melee Damage (Ethereal): [66-78] to [217-255], Avg 141.5-166.5 (was [70-81] to [225-261], Avg 147.5-171)

Required Strength: 79 (eth)

Required Dexterity: 127 (eth)

Required Level: 76

Before After
+30% Chance to Pierce
+[150-190]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 200-300 Magic Damage
[9-13]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Curse Resistance +10%
+15 to Mana after each Kill +[5-15] to Mana after each Kill
Replenishes Quantity (1 in 2 seconds) Removed
Ethereal Ethereal

Gargoyle's Bite

Winged Harpoon

  • Base Throw Damage: 11 to 77

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Throw Damage: [30-47] to [215-331], Avg 122.5-189 (was [30-36] to [215-254], Avg 122.5-145)

Melee Damage: [75-116] to [98-150], Avg 86.5-133 (was [75-89] to [98-115], Avg 86.5-102)

Required Strength: 76

Required Dexterity: 145

Required Level: 70

Before After
+[2-3] to Poison Skills
+[180-230]% Enhanced Damage +[180-330]% Enhanced Damage
[9-15]% Life Stolen per Hit [9-15]% Life Stolen per Hit
+293 Poison Damage over 10 Seconds -[10-20]% to Enemy Poison Resistance
Level 11 Plague Javelin (60 Charges) Removed
Replenishes Quantity (1 in 3 seconds) Removed

Special Throwing Weapons

  • Throwing potions now reduce enemy resistances
  • New versions of throwing potions are now available for the cold and lightning elements

Low Throwing Potions

Fulminating Potion

Throw Damage: 5 to 15 (fire)

Enemy Fire Resistances: -3%

Required Level: None

Strangling Gas Potion

Throw Damage: 19 over 3 seconds (poison)

Enemy Poison Resistances: -3%

Required Level: 6

Chilling Potion

Throw Damage: 3 to 6 (cold)

Enemy Cold Resistances: -3%

Required Level: None

Charged Potion

Throw Damage: 1 to 14 (lightning)

Enemy Lightning Resistances: -3%

Required Level: 6

Middle Throwing Potions

Exploding Potion

Throw Damage: 16 to 30 (fire)

Enemy Fire Resistances: -6%

Required Level: 12

Choking Gas Potion

Throw Damage: 72 over 3 seconds (poison)

Enemy Poison Resistances: -6%

Required Level: 16

Frost Potion

Throw Damage: 10 to 22 (cold)

Enemy Cold Resistances: -6%

Required Level: 12

Static Potion

Throw Damage: 1 to 46 (lightning)

Enemy Lightning Resistances: -6%

Required Level: 16

High Throwing Potions

Oil Potion

Throw Damage: 26 to 64 (fire)

Enemy Fire Resistances: -10%

Required Level: 20

Rancid Gas Potion

Throw Damage: 96 over 3 seconds (poison)

Enemy Poison Resistances: -10%

Required Level: 24

Freezing Potion

Throw Damage: 20 to 42 (cold)

Enemy Cold Resistances: -10%

Required Level: 20

Shock Potion

Throw Damage: 1 to 88 (lightning)

Enemy Lightning Resistances: -10%

Required Level: 24


Spears

Unique Spears

All non-class spears now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Spears. Also see Throwing Spears (Javelins).

Normal Spears

The Dragon Chang

Spear

  • Base Damage: 3 to 15

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: 13 to 15, Avg 14

Required Dexterity: 20

Required Level: 8

Before After
+10 to Minimum Damage +10 to Minimum Damage
+35 to Attack Rating +35 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
Adds 3-6 Fire Damage Adds 3-6 Fire Damage
+[4-6] to Javelin and Spear Mastery (Amazon Only)
+2 to Light Radius +2 to Light Radius

Razortine

Trident

  • Base Damage: 9 to 15

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [11-13] to [19-22], Avg 15-17.5

Required Strength: 38

Required Dexterity: 24

Required Level: 12

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
-50% Target Defense -50% Target Defense
Slows Target by 25% Slows Target by 25%
+15 to Strength +15 to Strength
+8 to Dexterity +8 to Dexterity

Bloodthief

Brandistock

  • Base Damage: 7 to 17

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [10-14] to [25-35], Avg 17.5-24.5 (was [10-11] to [25-28], Avg 17.5-19.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 17

Before After
+[50-70]% Enhanced Damage +[50-110]% Enhanced Damage
[8-12]% Life Stolen per Hit [8-12]% Life Stolen per Hit
35% Chance of Open Wounds 35% Chance of Open Wounds
+10 Open Wounds Damage per Second
+10 to Strength +10 to Strength
+26 to Life +26 to Life

Lance of Yaggai

Spetum

  • Base Damage: 15 to 23

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: 9 to 16, Avg 12.5

Required Strength: 54

Required Dexterity: 35

Required Level: 22

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
Adds 1-60 Lightning Damage Adds 1-60 Lightning Damage
+[1-2] to Charged Strike (Amazon Only)
+[2-3] to Power Strike (Amazon Only)
All Resistances +15 All Resistances +15
Attacker Takes Damage of 8 Attacker Takes Damage of 24

The Tannr Gorerod

Pike

  • Base Damage: 14 to 63

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [36-39] to [163-176], Avg 99.5-107.5 (was [25-28] to [113-126], Avg 69-77)

Required Strength: 60

Required Dexterity: 45

Required Level: 27

Before After
+[80-100]% Enhanced Damage +[160-180]% Enhanced Damage
+60 to Attack Rating +[80-160] to Attack Rating
Adds 23-54 Fire Damage Adds 23-54 Fire Damage
+30 to Life +30 to Life
+15% to Maximum Fire Resist +[5-10]% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%
+3 to Light Radius +3 to Light Radius

Exceptional Spears

The Impaler

War Spear

  • Base Damage: 15 to 54 (was 10 to 37)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [36-45] to [129-162], Avg 82.5-103.5 (was [24-27] to [88-99], Avg 56-63)

Required Strength: 25

Required Dexterity: 25

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[140-170]% Enhanced Damage +[140-200]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+150 to Attack Rating +150 to Attack Rating
40% Chance of Open Wounds 40% Chance of Open Wounds
+40 Open Wounds Damage per Second
+3 to Power Strike (Amazon Only) +[3-4] to Fend
+5 to Impale (Amazon Only) +[4-6] to Javelin and Spear Mastery
Prevent Monster Heal +[4-6] to Jab

Kelpie Snare

Fuscina

  • Base Damage: 24 to 53 (was 19 to 37)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [87-97] to [177-198], Avg 132-147.5 (was [75-83] to [138-153], Avg 106.5-118)

Required Strength: 77

Required Dexterity: 25

Required Level: 33

Before After
+[140-180]% Enhanced Damage +[140-180]% Enhanced Damage
Adds 30-50 Damage Adds 30-50 Damage
Slows Target by 75% Slows Target by 25%
+10 to Strength +10 to Strength
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Fire Resist +50% Fire Resist +50%

Soulfeast Tine

War Fork

  • Base Damage: 23 to 58 (was 16 to 40)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [66-85] to [168-214], Avg 117-149.5 (was [40-46] to [100-116], Avg 70-81)

Durability: 71 (was 43)

Required Strength: 64

Required Dexterity: 76

Required Level: 35

Before After
+[150-190]% Enhanced Damage +[190-270]% Enhanced Damage
+[150-250] to Attack Rating +[150-250] to Attack Rating
7% Mana Stolen per Hit 7% Mana Stolen per Hit
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Slower Stamina Drain 20% Slower Stamina Drain
Requirements -20% Requirements -20%
+15 Durability +15 Durability

Hone Sundan

Yari

  • Base Damage: 41 to 85 (was 29 to 59)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [126-143] to [261-295], Avg 193.5-219 (was [95-127] to [173-217], Avg 134-172)

Two-Hand Damage (Ethereal): [152-173] to [315-358], Avg 233.5-265.5 (was [131-169] to [248-304], Avg 189.5-236.5)

Required Strength: 101

Required Level: 37

Before After
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
45% Chance of Crushing Blow 45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds Repairs 1 Durability in 10 Seconds
Socketed (3) Socketed (3)

Spire of Honor

Lance

  • Base Damage: 33 to 163 (was 27 to 114)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [119-135] to [529-610], Avg 324-372.5 (was [87-101] to [325-382], Avg 206-241.5)

Required Strength: 110

Required Dexterity: 88

Required Level: 39

Before After
+3 to Combat Skills (Paladin Only) +3 to Combat Skills (Paladin Only)
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
+25% Bonus to Attack Rating +25% Bonus to Attack Rating
+[1-148]% Damage to Demons (+1.5% per Character Level) +[1-173]% Damage to Demons (+1.75% per Character Level)
+25% Enhanced Defense +25% Enhanced Defense
Replenish Life +20 Replenish Life +20
+3 to Light Radius +3 to Light Radius

Elite Spears

Arioc's Needle

Hyperion Spear

  • Base Damage: 44 to 149 (was 35 to 119)

  • Base Durability: 90 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [149-167] to [506-566], Avg 327.5-366.5 (was [98-115] to [333-392], Avg 215.5-253.5)

Required Strength: 155

Required Dexterity: 120

Required Level: 81

Before After
+[2-4] to All Skills +[4-5] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+394 Poison Damage over 10 Seconds Removed
50% Deadly Strike 50% Deadly Strike
20% Chance of Open Wounds
+750 Open Wounds Damage per Second

Viperfork

Mancatcher

  • Base Damage: 52 to 115 (was 42 to 92)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [176-202] to [391-448], Avg 283.5-325 (was [117-138] to [257-303], Avg 187-220.5)

Required Strength: 132

Required Dexterity: 134

Required Level: 71

Before After
15% Chance to Cast Level 9 Poison Explosion on Striking 9% Chance to Cast Level 32 Desecrate on Striking
+[3-4] to Poison Skills
+50% Increased Attack Speed +50% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
+325 Poison Damage over 10 Seconds +700 Poison Damage over 1 Seconds
+[10-20]% to Poison Skill Damage
Poison Resist +[30-50]% Poison Resist +[30-50]%

Uldyssian's Awakening

Ghost Spear

  • Base Damage: 23 to 194 (was 18 to 155)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [75-85] to [653-732], Avg 364-408.5

Required Strength: 122

Required Dexterity: 163

Required Level: 74

Minimum Item Level: 80

New
Level [28-30] Energy Shield When Equipped
+40% Increased Attack Speed
+[230-270]% Enhanced Damage
[10-14]% Mana Stolen per Hit
Decrease Maximum Life 10%
+[7-742] to Mana (+7.5 per Character Level)
+X to Minimum Damage (+0.5 per Energy)
55% Damage Taken Gained as Mana when Hit
+8 to Light Radius

Steel Pillar

War Pike

  • Base Damage: 41 to 223 (was 33 to 178)

  • Base Durability: 75 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [127-147] to [691-802], Avg 409-474.5 (was [102-118] to [551-640], Avg 326.5-379)

Two-Hand Damage (Ethereal): [158-183] to [861-1000], Avg 509.5-591.5

Required Strength: 165

Required Dexterity: 106

Required Level: 69

Before After
Indestructible -[5-10]% to Enemy Physical Resistance
+25% Increased Attack Speed +25% Increased Attack Speed
+[210-260]% Enhanced Damage +[210-260]% Enhanced Damage
-20% Target Defense -20% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+[50-80]% Enhanced Defense +[50-80]% Enhanced Defense

This item can now be ethereal due to the Indestructible attribute being removed.


Polearms

Unique Polearms

All polearms now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Polearms

Dimoak's Hew

Bardiche

  • Base Damage: 1 to 27

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 3 (4 for upgraded versions)

Two-Hand Damage: 2 to 54, Avg 28

Required Strength: 40

Required Level: 8

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +100% Enhanced Damage
-8 Defense -8 Defense
+15 to Dexterity +15 to Dexterity

Steelgoad

Voulge

  • Base Damage: 6 to 21

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [9-10] to [33-37], Avg 21-23.5

Durability: 120-140 (was 70-90)

Required Strength: 50

Required Level: 14

Before After
+[60-80]% Enhanced Damage +[60-80]% Enhanced Damage
+30 to Attack Rating +30 to Attack Rating
30% Deadly Strike 50% Deadly Strike
Hit Causes Monster to Flee 75% Hit Causes Monster to Flee 10%
All Resistances +5 All Resistances +5
+[20-40] Durability +[20-40] Durability

Soul Harvest

Scythe

  • Base Damage: 8 to 20

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [12-14] to [30-36], Avg 21-25 (was [12-15] to [30-38], Avg 21-26.5)>

Required Strength: 41

Required Dexterity: 41

Required Level: 19

Before After
+40% Faster Cast Rate
+[50-90]% Enhanced Damage +[50-80]% Enhanced Damage
+45 to Attack Rating +45 to Attack Rating
+160 Poison Damage over 2 Seconds
10% Mana Stolen per Hit 10% Mana Stolen per Hit
30% Chance of Open Wounds Removed
+5 to Energy +[4-6] to Dark Pact (Necromancer Only)
All Resistances +20 All Resistances +20

The Battlebranch

Poleaxe

  • Base Damage: 18 to 39

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [30-41] to [66-89], Avg 48-65 (was [27-30] to [58-66], Avg 42.5-48)

Required Strength: 62

Required Level: 25

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[50-70]% Enhanced Damage +[70-130]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
7% Life Stolen per Hit 7% Life Stolen per Hit
+10 to Dexterity +10 to Dexterity

Woestave

Halberd

  • Base Damage: 12 to 45

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [16-21] to [63-81], Avg 39.5-51 (was [14-16] to [54-63], Avg 34-39.5)

Required Strength: 75

Required Dexterity: 47

Required Level: 28

Before After
+[20-40]% Enhanced Damage +[40-80]% Enhanced Damage
50% Chance of Open Wounds 50% Chance of Open Wounds
Prevent Monster Heal +[30-40] Open Wounds Damage per Second
Hit Blinds Target +3 Hit Blinds Target +3
Freezes Target Freezes Target
Slows Target by 50% Slows Target by 20%
-50 to Monster Defense per Hit -50 to Monster Defense per Hit
-3 to Light Radius -3 to Light Radius

The Grim Reaper

War Scythe

  • Base Damage: 15 to 36

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [43-51] to [68-86], Avg 55.5-68.5 (was 33 to 43, Avg 38)

Required Strength: 80

Required Dexterity: 80

Required Level: 29

Before After
+20% Increased Attack Speed
+20% Enhanced Damage +[90-140]% Enhanced Damage
+15 to Minimum Damage +15 to Minimum Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[10-20]% to Poison Skill Damage
100% Deadly Strike 75% Deadly Strike
Prevent Monster Heal Removed

Exceptional Polearms

The Meat Scraper

Lochaber Axe

  • Base Damage: 9 to 83 (was 6 to 58)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [22-27] to [207-249], Avg 114.5-138 (was [15-18] to [145-174], Avg 80-96)

Required Strength: 80

Required Level: 41

Before After
+3 to Masteries (Barbarian Only) +[3-5] to Masteries (Barbarian Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
10% Life Stolen per Hit 10% Life Stolen per Hit
50% Chance of Open Wounds 50% Chance of Open Wounds
+[170-250] Open Wounds Damage per Second
25% Better Chance of Getting Magic Items 50% Better Chance of Getting Magic Items

Blackleach Blade

Bill

  • Base Damage: 20 to 76 (was 14 to 53)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [48-56] to [184-410], Avg 116-233 (was [28-33] to [107-250], Avg 67.5-141.5)

Required Strength: 72

Required Level: 42

Before After
5% Chance to Cast Level 5 Weaken on Striking 5% Chance to Cast Level 5 Weaken on Striking
+[100-140]% Enhanced Damage +[140-180]% Enhanced Damage
+[1-123] to Maximum Damage (+1.25 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
8% Life Stolen per Hit 8% Life Stolen per Hit
-2 to Light Radius -2 to Light Radius
Requirements -25% Requirements -25%

Athena's Wrath

Battle Scythe

  • Base Damage: 25 to 64 (was 18 to 45)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [75-82] to [193-359], Avg 134-220.5 (was [45-50] to [113-225], Avg 79-137.5)

Required Strength: 82

Required Dexterity: 82

Required Level: 42

Before After
+[2-3] to Summoning Skills (Druid Only)
+[1-3] to Druid Skill Levels +[1-3] to Druid Skill Levels
+30% Increased Attack Speed +50% Increased Attack Speed
+[150-180]% Enhanced Damage +[200-230]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-148] to Maximum Damage (+1.5 per Character Level)
+15 to Dexterity +15 to Dexterity
+[1-99] to Life (+1 per Character Level) +[1-99] to Life (+1 per Character Level)

Pierre Tombale Couant

Partizan

  • Base Damage: 49 to 108 (was 34 to 75)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [151-192] to [320-405], Avg 235.5-298.5 (was [100-120] to [215-260], Avg 157.5-190)

Required Strength: 113

Required Dexterity: 67

Required Level: 43

Before After
+3 to Barbarian Skill Levels +3 to Barbarian Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[160-220]% Enhanced Damage +[160-220]% Enhanced Damage
Adds 12-20 Damage Adds [24-36] to [40-60] Damage
+[100-200] to Attack Rating +[100-200] to Attack Rating
6% Mana Stolen per Hit 6% Mana Stolen per Hit
55% Deadly Strike 55% Deadly Strike

Husoldal Evo

Bec-De-Corbin

  • Base Damage: 18 to 122 (was 13 to 85)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [81-88] to [446-495], Avg 263.5-291.5 (was [53-59] to [253-287], Avg 153-173)

Required Strength: 133

Required Dexterity: 91

Required Level: 44

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[240-280]% Enhanced Damage
Adds 20-32 Damage Adds 20-32 Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
Prevent Monster Heal Prevent Monster Heal
Replenish Life +20 Replenish Life +[40-60]

Grim's Burning Dead

Grim Scythe

  • Base Damage: 44 to 100 (was 30 to 70)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [140-158] to [320-360], Avg 230-259 (was [72-84] to [168-196], Avg 120-140)

Required Strength: 70

Required Dexterity: 70

Required Level: 45

Before After
You May Summon 6 Additional Skeleton Mages
+3 to Necromancer Skill Levels +[2-3] to Necromancer Skill Levels
+[140-180]% Enhanced Damage +[220-260]% Enhanced Damage
-50% Target Defense -50% Target Defense
+[200-250] to Attack Rating +[200-250] to Attack Rating
Adds 131-232 Fire Damage Adds 131-232 Fire Damage
+[3-5] to Raise Skeletal Mage (Necromancer Only)
Fire Resist +45% Fire Resist +45%
+20% Enhanced Defense Removed
Attacker Takes Damage of 8 Removed
Requirements -50% Requirements -50%

Elite Polearms

Bonehew

Ogre Axe

  • Base Damage: 35 to 181 (was 28 to 145)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [129-147] to [669-760], Avg 399-453.5 (was [103-117] to [536-609], Avg 319.5-363)

Required Strength: 195

Required Dexterity: 75

Required Level: 64

Before After
50% Chance to Cast Level 16 Bone Spear on Striking 50% Chance to Cast Level 25 Bone Spear on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[270-320]% Enhanced Damage +[270-320]% Enhanced Damage
Prevent Monster Heal Prevent Monster Heal
Curse Resistance +[10-20]%
Level 14 Corpse Explosion (30 Charges) Level 14 Corpse Explosion (30 Charges)
Socketed (2) Socketed [2-4]

The Reaper's Toll

Thresher

  • Base Damage: 15 to 176 (was 12 to 141)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [43-58] to [510-686], Avg 276.5-372 (was [34-40] to [408-479], Avg 221-259.5)

Required Strength: 114

Required Dexterity: 89

Required Level: 75

Before After
33% Chance to Cast Level 1 Decrepify on Striking 33% Chance to Cast Level 31 Amplify Damage on Striking
+[190-240]% Enhanced Damage +[190-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 4-44 Cold Damage Adds 4-44 Cold Damage
[11-15]% Life Stolen per Hit [11-15]% Life Stolen per Hit
33% Deadly Strike
Requirements -25% Requirements -25%

Tomb Reaver

Cryptic Axe

  • Base Damage: 41 to 188 (was 33 to 150)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [123-155] to [564-714], Avg 343.5-434.5 (was [99-125] to [450-570], Avg 274.5-347.5)

Required Strength: 165

Required Dexterity: 103

Required Level: 84

Before After
+60% Increased Attack Speed +60% Increased Attack Speed
+[200-280]% Enhanced Damage +[200-280]% Enhanced Damage
+[150-230]% Damage to Undead +[150-230]% Damage to Undead
+[250-350] to Attack Rating against Undead +[250-350] to Attack Rating against Undead
All Resistances +[30-50] All Resistances +[30-50]
10% Reanimate As: Returned 10% Reanimate As: Returned
+[10-14] Life after each Kill +[10-14] Life after each Kill
[50-80]% Better Chance of Getting Magic Items [50-80]% Better Chance of Getting Magic Items
+4 to Light Radius +4 to Light Radius
Socketed [1-3] Socketed [2-4]

Stormspire

Giant Thresher

  • Base Damage: 50 to 142 (was 40 to 114)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [125-175] to [355-497], Avg 240-336 (was [100-140] to [285-399], Avg 192.5-269.5)

Required Strength: 188

Required Dexterity: 140

Required Level: 70

Before After
2% Chance to Cast Level 20 Charged Bolt when Struck 60% Chance to Cast Level 35 Charged Bolt on Striking
5% Chance to Cast Level 5 Chain Lightning when Struck 75% Chance to Cast Level 40 Static Field on Striking
Indestructible Removed
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-250]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 1-237 Lightning Damage Adds 1 to [337-474] Lightning Damage
+[20-30]% to Lightning Skill Damage
+10 to Strength +10 to Strength
Lightning Resist +50% Lightning Resist +50%
Attacker Takes Lightning Damage of 27 Attacker Takes Lightning Damage of [270-540]

This item can now be ethereal due to the Indestructible attribute being removed.


Bows

Unique Bows

All bows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

See Class Weapons for unique Amazon Bows.

Normal Bows

Pluckeye

Short Bow

  • Base Damage: 1 to 4

  • Base Speed Modifier: 5

  • Base Maximum Sockets: 3 (4 for ilvl 26+ upgraded versions)

Two-Hand Damage: 2 to 8, Avg 5

Required Dexterity: 15

Required Level: 7

Before After
+100% Enhanced Damage +100% Enhanced Damage
+28 to Attack Rating +28 to Attack Rating
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+[2-3] to Cold Arrow
+10 to Life +10 to Life
+2 to Mana after each Kill +2 to Mana after each Kill
+2 to Light Radius +2 to Light Radius

Witherstring

Hunter's Bow

  • Base Damage: 2 to 6

  • Base Speed Modifier: -10

Two-Hand Damage: [5-6] to [14-15], Avg 9.5-10.5 (was [3-4] to [11-12], Avg 7-8)

Required Dexterity: 28

Required Level: 13

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
Fires Magic Arrows (Level 3) Fires Magic Arrows (Level 6)
+[40-50]% Enhanced Damage +[40-50]% Enhanced Damage
Adds 1-3 Damage Adds 3-6 Damage
+50 to Attack Rating +50 to Attack Rating

Raven Claw

Long Bow

  • Base Damage: 5 to 10 (was 3 to 10)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 5 for ilvl 41+ versions (6 for ilvl 41+ upgraded elite versions)

Two-Hand Damage: 8 to [16-17], Avg 12-12.5 (was [4-5] to [16-17], Avg 10-11)

Required Strength: 22

Required Dexterity: 19

Required Level: 15

Before After
Fires Explosive Arrows or Bolts (Level 3) Fires Explosive Arrows or Bolts (Level 3)
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+3 to Strength +3 to Strength
+3 to Dexterity +3 to Dexterity

Rogue's Bow

Composite Bow

  • Base Damage: 5 to 9 (was 4 to 8)

  • Base Speed Modifier: -10

Two-Hand Damage: [9-11] to [16-19], Avg 12.5-15 (was [5-6] to [11-12], Avg 8-9)

Required Strength: 25

Required Dexterity: 35

Required Level: 20

Before After
+50% Increased Attack Speed +20% Increased Attack Speed
+[40-60]% Enhanced Damage +[80-120]% Enhanced Damage
+60 to Attack Rating +60 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
30% Deadly Strike 30% Deadly Strike
+[2-3] to Guided Arrow (Amazon Only)
All Resistances +10 All Resistances +10

Stormstrike

Short Battle Bow

  • Base Damage: 6 to 12 (was 5 to 11)

  • Base Speed Modifier: 0

Two-Hand Damage: [13-15] to [26-31], Avg 19.5-23 (was [8-9] to [18-20], Avg 13-14.5)

Required Strength: 30

Required Dexterity: 40

Required Level: 25

Before After
+25% Chance to Pierce +[25-50]% Chance to Pierce
+[70-90]% Enhanced Damage +[140-170]% Enhanced Damage
+28 to Attack Rating +[28-84] to Attack Rating
Adds 1-30 Lightning Damage Adds 1-60 Lightning Damage
+8 to Strength +8 to Strength
Lightning Resist +25% Lightning Resist +25%

Wizendraw

Long Battle Bow

  • Base Damage: 7 to 18 (was 3 to 18)

  • Base Speed Modifier: 10

Two-Hand Damage: [11-12] to [30-32], Avg 20.5-22 (was 5 to [30-32], Avg 17.5-18.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 26

Before After
+20% Increased Attack Speed +30% Increased Attack Speed
Fires Magic Arrows (Level 5) Fires Magic Arrows (Level 5)
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
-[20-35]% to Enemy Cold Resistance -[20-35]% to Enemy Cold Resistance
+15 to Energy +15 to Energy
+30 to Mana +30 to Mana
Cold Resist +26% Cold Resist +26%

Hellclap

Short War Bow

  • Base Damage: 6 to 14

  • Base Speed Modifier: 0

Two-Hand Damage: [13-15] to [30-36], Avg 21.5-25.5 (was [10-11] to [23-26], Avg 16.5-18.5)

Required Strength: 35

Required Dexterity: 55

Required Level: 27

Before After
+1 to Fire Skills +[2-3] to Fire Skills
+10% Increased Attack Speed +20% Increased Attack Speed
+20% Chance to Pierce
+[70-90]% Enhanced Damage +[120-160]% Enhanced Damage
+[50-75] to Attack Rating +[50-75] to Attack Rating
Adds 15 to [30-50] Fire Damage Adds 15 to [30-50] Fire Damage
+12 to Dexterity +12 to Dexterity
Fire Resist +40% Fire Resist +40%

Blastbark

Long War Bow

  • Base Damage: 3 to 23

  • Base Speed Modifier: 10

Two-Hand Damage: [5-7] to [43-57], Avg 24-32 (was [5-6] to [39-52], Avg 22-29)

Required Strength: 50

Required Dexterity: 65

Required Level: 28

Before After
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+20% Chance to Pierce
+[70-130]% Enhanced Damage +[120-150]% Enhanced Damage
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+2 to Exploding Arrow (Amazon Only) +[2-3] to Exploding Arrow
Knockback
+5 to Strength +5 to Strength

Exceptional Bows

Skystrike

Edge Bow

  • Base Damage: 8 to 25 (was 6 to 19)

  • Base Speed Modifier: 5

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [20-24] to [62-75], Avg 41-49.5 (was [15-18] to [47-57], Avg 31-37.5)

Required Strength: 25

Required Dexterity: 43

Required Level: 28

Before After
2% Chance to Cast Level 6 Meteor on Striking 30% Chance to Cast Level 8 Meteor on Striking
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
+100 to Attack Rating +100 to Attack Rating
Adds 1-250 Lightning Damage Adds 1-250 Lightning Damage
+10 to Energy +10 to Energy

Riphook

Razor Bow

  • Base Damage: 11 to 29 (was 8 to 22)

  • Base Speed Modifier: -10

Two-Hand Damage: [35-39] to [92-104], Avg 63.5-71.5 (was [22-25] to [61-70], Avg 41.5-47.5)

Required Strength: 25

Required Dexterity: 62

Required Level: 31

Before After
+30% Increased Attack Speed +50% Increased Attack Speed
+[180-220]% Enhanced Damage +[220-260]% Enhanced Damage
[7-10]% Life Stolen per Hit [7-10]% Life Stolen per Hit
30% Chance of Open Wounds 30% Chance of Open Wounds
+50 Open Wounds Damage per Second
Slows Target by 30% Slows Target by 10%
+35 to Mana +35 to Mana

Kuko Shakaku

Cedar Bow

  • Base Damage: 13 to 38 (was 10 to 29)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 5 for ilvl 41+ versions (6 for ilvl 41+ upgraded versions)

Two-Hand Damage: [32-36] to [95-106], Avg 63.5-71 (was [25-28] to [72-81], Avg 48.5-54.5)

Required Strength: 53

Required Dexterity: 49

Required Level: 33

Before After
+3 to Bow and Crossbow Skills (Amazon Only) +3 to Bow and Crossbow Skills (Amazon Only)
Fires Explosive Arrows or Bolts (Level 7) Fires Explosive Arrows or Bolts (Level 7)
+50% Chance to Pierce +50% Chance to Pierce
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 40-180 Fire Damage Adds 40-180 Fire Damage
+3 to Immolation Arrow (Amazon Only) +2 to Mana after each Kill

Endlesshail

Double Bow

  • Base Damage: 14 to 35 (was 11 to 26)

  • Base Speed Modifier: -10

Two-Hand Damage: [39-44] to [98-112], Avg 68.5-78 (was [30-35] to [72-83], Avg 51-59)

Required Strength: 58

Required Dexterity: 73

Required Level: 36

Before After
6% Chance to Cast Level 24 Blizzard on Striking
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Adds 15-30 Cold Damage Adds 15-30 Cold Damage
+[3-5] to Strafe (Amazon Only) +[3-5] to Strafe
+50 Defense vs. Missile Removed
Cold Resist +35% Cold Resist +35%
+40 to Mana +40 to Mana

Witchwild String

Short Siege Bow

  • Base Damage: 17 to 40 (was 13 to 30)

  • Base Speed Modifier: 0

Two-Hand Damage: [42-49] to [100-116], Avg 71-82.5 (was [32-35] to [75-81], Avg 53.5-58)

Required Strength: 65

Required Dexterity: 80

Required Level: 39

Before After
2% Chance to Cast Level 5 Amplify Damage on Striking 14% Chance to Cast Level 31 Amplify Damage on Striking
Fires Magic Arrows (Level 20) Fires Magic Arrows (Level 20)
+[150-170]% Enhanced Damage +[150-190]% Enhanced Damage
[1-99]% Deadly Strike (1% per Character Level) [0-49]% Deadly Strike (0.5% per Character Level)
All Resistances +40 All Resistances +[20-40]
Socketed (2) Socketed [2-4]

Cliffkiller

Large Siege Bow

  • Base Damage: 13 to 56 (was 10 to 42)

  • Base Speed Modifier: 10

Two-Hand Damage: [42-52] to [182-214], Avg 112-133 (was [34-43] to [141-168], Avg 87.5-105.5)

Required Strength: 80

Required Dexterity: 95

Required Level: 41

Before After
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+80% Increased Attack Speed
+30% Chance to Pierce
+[190-230]% Enhanced Damage +[190-230]% Enhanced Damage
Adds [5-10] to [20-30] Damage Adds [5-10] to [20-30] Damage
Knockback Knockback
+80 Defense vs. Missile +80 Defense vs. Missile
+50 to Life +50 to Life

Magewrath

Rune Bow

  • Base Damage: 19 to 46 (was 14 to 35)

  • Base Speed Modifier: 0

Two-Hand Damage: [78-83] to [178-192], Avg 128-137.5 (was [55-60] to [127-137], Avg 91-98.5)

Required Strength: 73

Required Dexterity: 103

Required Level: 43

Before After
+1 to Amazon Skill Levels +2 to Amazon Skill Levels
+[120-150]% Enhanced Damage +[180-210]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
15% Mana Stolen per Hit [5-15]% Mana Stolen per Hit
+3 to Guided Arrow (Amazon Only) +[3-4] to Guided Arrow (Amazon Only)
+[3-4] to Magic Arrow (Amazon Only)
Hit Blinds Target Hit Blinds Target
+10 to Dexterity +10 to Dexterity
Magic Damage Taken Reduced by [9-13] Magic Damage Taken Reduced by [9-13]

Goldstrike Arch

Gothic Bow

  • Base Damage: 8 to 63 (was 10 to 50)

  • Base Speed Modifier: 10

Two-Hand Damage: [24-28] to [189-220], Avg 106.5-124 (was [30-35] to [150-175], Avg 90-105)

Required Strength: 95

Required Dexterity: 118

Required Level: 46

Before After
5% Chance to Cast Level 7 Fist of the Heavens on Striking 15% Chance to Cast Level 20 Fist of the Heavens on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+[200-250]% Enhanced Damage +[200-250]% Enhanced Damage
[100-150]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
+[100-200]% Damage to Demons +[250-300]% Damage to Demons
+[100-200]% Damage to Undead +[250-300]% Damage to Undead
Replenish Life +12 Replenish Life +[12-24]

Elite Bows

Eaglehorn

Crusader Bow

  • Base Damage: 19 to 76 (was 15 to 63)

  • Base Speed Modifier: 10

Two-Hand Damage: [57-66] to [229-416], Avg 143-241 (was 45 to [190-313], Avg 117.5-179)

Required Strength: 97

Required Dexterity: 121

Required Level: 69

Before After
12% Chance to Cast Level 30 Raven on Striking
+10 to Raven
Your Ravens deal an additional 500 Cold Damage
+1 to Amazon Skill Levels +2 to Amazon Skill Levels
+200% Enhanced Damage +[200-250]% Enhanced Damage
+[2-198]% Enhanced Maximum Damage (+2% per Character Level) +[2-198]% Enhanced Maximum Damage (+2% per Character Level)
Ignore Target's Defense Ignore Target's Defense
+[6-594] to Attack Rating (+6 per Character Level) +[6-594] to Attack Rating (+6 per Character Level)
+25 to Dexterity +[60-100] to Dexterity

Widowmaker

Ward Bow

  • Base Damage: 24 to 64 (was 20 to 53)

  • Base Speed Modifier: 0

Two-Hand Damage: [90-108] to [240-288], Avg 165-198 (was [50-60] to [132-159], Avg 91-109)

Required Strength: 72

Required Dexterity: 146

Required Level: 65

Before After
Fires Magic Arrows (Level 11) Fires Magic Arrows (Level 11)
+[150-200]% Enhanced Damage +[275-350]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
33% Deadly Strike 33% Deadly Strike
+[3-5] to Guided Arrow +[3-5] to Guided Arrow
+[3-5] to Multiple Shot

Windforce

Hydra Bow

  • Base Damage: 12 to 83 (was 10 to 68)

  • Base Speed Modifier: 10

Two-Hand Damage: [42-51] to [291-512], Avg 166.5-281.5 (was 35 to [241-547], Avg 138-291)

Required Strength: 134

Required Dexterity: 167

Required Level: 73

Before After
8% Chance to Cast Level 35 Twister on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+250% Enhanced Damage +[250-325]% Enhanced Damage
+[3-309] to Maximum Damage (+3.125 per Character Level) +[1-160] to Maximum Damage (+1.625 per Character Level)
[6-8]% Mana Stolen per Hit [6-8]% Mana Stolen per Hit
Knockback Knockback
+10 to Strength +10 to Strength
+5 to Dexterity +5 to Dexterity
Heal Stamina Plus 30% Removed


Crossbows

Unique Crossbows

All crossbows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

Normal Crossbows

Leadcrow

Light Crossbow

  • Base Damage: 8 to 11 (was 6 to 9)

  • Base Speed Modifier: -10

  • Base Maximum Sockets: 3 (4 for ilvl 26+ upgraded versions)

Two-Hand Damage: 13 to 18, Avg 15.5 (was 10 to 15, Avg 12.5)

Required Strength: 21

Required Dexterity: 27

Required Level: 18

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed
+70% Enhanced Damage +70% Enhanced Damage
+40 to Attack Rating +40 to Attack Rating
25% Deadly Strike 25% Deadly Strike
+10 to Dexterity +10 to Dexterity
+10 to Life +10 to Life
Poison Resist +30% Poison Resist +30%

Ichorsting

Crossbow

  • Base Damage: 11 to 19 (was 9 to 16)

  • Base Speed Modifier: 0

Two-Hand Damage: [16-19] to [28-34], Avg 22-26.5 (was 13 to 24, Avg 18.5)

Required Strength: 40

Required Dexterity: 33

Required Level: 18

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed +20% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+50% Enhanced Damage +[50-80]% Enhanced Damage
+50 to Attack Rating +50 to Attack Rating
+30 Poison Damage over 3 Seconds +100 Poison Damage over 3 Seconds
+20 to Dexterity +20 to Dexterity

Hellcast

Heavy Crossbow

  • Base Damage: 20 to 33 (was 14 to 26)

  • Base Speed Modifier: 10

Two-Hand Damage: [34-36] to [56-59], Avg 47.5 (was [23-25] to [44-46], Avg 33.5-35.5)

Required Strength: 60

Required Dexterity: 40

Required Level: 27

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed +40% Increased Attack Speed
Fires Explosive Arrows or Bolts (Level 5) Fires Explosive Arrows or Bolts (Level 5)
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+70 to Attack Rating +70 to Attack Rating
Adds 15-35 Fire Damage Adds 35-50 Fire Damage
+15% to Maximum Fire Resist +15% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%

Doomslinger

Repeating Crossbow

  • Base Damage: 9 to 18 (was 6 to 12)

  • Base Speed Modifier: -40

Two-Hand Damage: [17-21] to [34-43], Avg 25.5-32 (was [9-12] to [19-24], Avg 14-18)

Required Strength: 40

Required Dexterity: 50

Required Level: 28

Before After
-10% to Enemy Physical Resistance
45% Chance to Cast Level 12 Fire Ball on Striking
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+35% Chance to Pierce +35% Chance to Pierce
+[60-100]% Enhanced Damage +[90-140]% Enhanced Damage
+15 to Life +[30-40] to Life

Exceptional Crossbows

Langer Briser

Arbalest

  • Base Damage: 20 to 38 (was 14 to 27)

  • Base Speed Modifier: -10

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [54-60] to [122-144], Avg 88-102 (was [37-42] to [82-111], Avg 59.5-76.5)

Required Strength: 52

Required Dexterity: 61

Required Level: 32

Before After
-10% to Enemy Physical Resistance
+40% Increased Attack Speed
+[170-200]% Enhanced Damage +[170-200]% Enhanced Damage
+[10-30] to Maximum Damage +[20-30] to Maximum Damage
Adds 1-212 Lightning Damage Adds 1-312 Lightning Damage
33% Chance of Open Wounds Removed
Knockback Knockback
+30 to Life +30 to Life
[30-60]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items

Pus Spitter

Siege Crossbow

  • Base Damage: 28 to 60 (was 20 to 42)

  • Base Speed Modifier: 0

Two-Hand Damage: [70-89] to [150-192], Avg 110-140.5 (was [50-64] to [105-134], Avg 77.5-99)

Required Strength: 36

Required Dexterity: 28

Required Level: 36

Before After
-10% to Enemy Physical Resistance
4% Chance to Cast Level 1 Lower Resist on Striking 28% Chance to Cast Level 35 Lower Resist on Striking
9% Chance to Cast Level 6 Poison Nova when Struck 9% Chance to Cast Level 6 Poison Nova when Struck
+2 to Necromancer Skill Levels +[2-3] to All Skills
+10% Increased Attack Speed +10% Increased Attack Speed
+[150-220]% Enhanced Damage +[150-220]% Enhanced Damage
+[5-495] to Attack Rating (+5 per Character Level) +[5-495] to Attack Rating (+5 per Character Level)
+150 Poison Damage over 8 Seconds +150 Poison Damage over 4 Seconds
+[20-25] Life after each Hit
Requirements -60% Requirements -60%

Buriza-Do Kyanon

Ballista

  • Base Damage: 47 to 78 (was 33 to 55)

  • Base Speed Modifier: 10

Two-Hand Damage: [141-188] to [235-435], Avg 188-311.5 (was [82-99] to [139-412], Avg 110.5-255.5)

Required Strength: 110

Required Dexterity: 80

Required Level: 41

Before After
-10% to Enemy Physical Resistance
+80% Increased Attack Speed +80% Increased Attack Speed
+100% Chance to Pierce +100% Chance to Pierce
+[150-200]% Enhanced Damage +[200-300]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level) +[1-123] to Maximum Damage (+1.25 per Character Level)
Adds 32-196 Cold Damage Adds 32-196 Cold Damage
Freezes Target +3 Freezes Target +3
+[75-150] Defense +[75-150] Defense
+35 to Dexterity +35 to Dexterity

Demon Machine

Chu-Ko-Nu

  • Base Damage: 22 to 50 (was 14 to 32)

  • Base Speed Modifier: -60

Two-Hand Damage: [66-77] to [183-241], Avg 124.5-159 (was 31 to 137, Avg 84)

Required Strength: 80

Required Dexterity: 95

Required Level: 49

Before After
-10% to Enemy Physical Resistance
10% Chance to Cast Level 16 Multiple Shot on Striking
Fires Explosive Arrows or Bolts (Level 6) Fires Explosive Arrows or Bolts (Level 6)
+123% Enhanced Damage +[200-250]% Enhanced Damage
+66 to Maximum Damage +[33-66] to Maximum Damage
+632 to Attack Rating +[333-666] to Attack Rating
+321 Defense +[333-666] Defense
+36 to Mana +[33-66] to Mana
6% Reanimate As: Demon Imp

Elite Crossbows

Gut Siphon

Demon Crossbow

  • Base Damage: 43 to 66 (was 26 to 40)

  • Base Speed Modifier: -60

Two-Hand Damage: [163-215] to [250-330], Avg 206.5-272.5 (was [67-83] to [104-128], Avg 85.5-105.5)

Required Strength: 141

Required Dexterity: 98

Required Level: 71

Before After
-10% to Enemy Physical Resistance
12% Chance to Cast Level 28 Desecrate on Striking
+33% Chance to Pierce +33% Chance to Pierce
+[160-220]% Enhanced Damage +[280-400]% Enhanced Damage
[12-18]% Life Stolen per Hit [6-8]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+[1000-1200] Open Wounds Damage per Second
Slows Target by 25% Slows Target by 10%
Drain Life -30

Hellrack

Colossus Crossbow

  • Base Damage: 47 to 125 (was 32 to 91)

  • Base Speed Modifier: 10

Two-Hand Damage: [131-155] to [350-412], Avg 240.5-283.5 (was [89-105] to [254-300], Avg 171.5-202.5)

Required Strength: 163

Required Dexterity: 77

Required Level: 76

Before After
-10% to Enemy Physical Resistance
+[4-6] to Fire Skills
+20% Increased Attack Speed +60% Increased Attack Speed
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
[100-150]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
Adds 63-324 Fire Damage Adds 63-324 Fire Damage
Adds 63-324 Lightning Damage Adds 63-324 Lightning Damage
Adds 63-324 Cold Damage Adds 63-324 Cold Damage
Level 18 Immolation Arrow (150 Charges) Removed
Socketed (2) Socketed [2-5]


Scepters

Unique Scepters

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Scepters

Knell Striker

Scepter

  • Base Damage: 6 to 11

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 10 to [18-19], Avg 14-14.5

Required Strength: 25

Required Level: 5

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+35 to Attack Rating +35 to Attack Rating
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+15 to Mana +15 to Mana
Fire Resist +20% Fire Resist +20%
Poison Resist +20% Poison Resist +20%
+50% Damage to Undead +50% Damage to Undead

Rusthandle

Grand Scepter

  • Base Damage: 8 to 18

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to [34-35], Avg 24.5-25

Required Strength: 37

Required Level: 18

Before After
+1 to Paladin Skill Levels +1 to Paladin Skill Levels
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 3-7 Damage Adds 3-7 Damage
+[100-110]% Damage to Undead +[100-110]% Damage to Undead
8% Life Stolen per Hit 8% Life Stolen per Hit
+[1-3] to Vengeance (Paladin Only) +[1-3] to Vengeance (Paladin Only)
+3 to Thorns (Paladin Only) +3 to Thorns (Paladin Only)
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by 1

Stormeye

War Scepter

  • Base Damage: 12 to 19 (was 10 to 17)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (ilvl 1-25), 5 (ilvl 26+)

One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5)

Required Strength: 55

Required Level: 30

Before After
+[80-120]% Enhanced Damage +[80-120]% Enhanced Damage
Adds 1-6 Lightning Damage Adds 1-30 Lightning Damage
Adds 3-5 Cold Damage Adds 17-25 Cold Damage
+1 to Fist of the Heavens (Paladin Only) +[2-3] to Fist of the Heavens (Paladin Only)
+3 to Holy Shock (Paladin Only) +3 to Holy Shock (Paladin Only)
+[3-5] to Resist Lightning (Paladin Only) +[3-5] to Resist Lightning (Paladin Only)
Replenish Life +10 Replenish Life +10
+50% Damage to Undead +50% Damage to Undead

Exceptional Scepters

Zakarum's Hand

Rune Scepter

  • Base Damage: 18 to 35 (was 13 to 24)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [50-57] to [98-112], Avg 74-84.5 (was [36-41] to [67-76], Avg 51.5-58.5)

Required Strength: 58

Required Level: 37

Before After
6% Chance to Cast Level 5 Blizzard on Striking 10% Chance to Cast Level 20 Blizzard on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
8% Mana Stolen per Hit 8% Mana Stolen per Hit
+2 to Holy Shock (Paladin Only) +[2-3] to Holy Shock (Paladin Only)
+2 to Holy Freeze (Paladin Only) +[2-3] to Holy Freeze (Paladin Only)
Regenerate Mana 10% Regenerate Mana 10%
Heal Stamina Plus 15% Heal Stamina Plus 15%
+50% Damage to Undead +50% Damage to Undead

The Fetid Sprinkler

Holy Water Sprinkler

  • Base Damage: 20 to 52 (was 14 to 36)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [67-79] to [160-191], Avg 113.5-135 (was [51-55] to [118-129], Avg 84.5-92)

Required Strength: 76

Required Level: 38

Before After
5% Chance to Cast Level 1 Decrepify on Striking 15% Chance to Cast Level 10 Decrepify on Striking
10% Chance to Cast Level 1 Confuse on Striking 10% Chance to Cast Level 10 Confuse when Struck
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[160-190]% Enhanced Damage +[160-220]% Enhanced Damage
Adds 15-25 Damage Adds 15-25 Damage
+[150-200] to Attack Rating +[150-200] to Attack Rating
+160 Poison Damage over 4 Seconds +160 Poison Damage over 4 Seconds
+50% Damage to Undead +50% Damage to Undead

Hand of Blessed Light

Divine Scepter

  • Base Damage: 24 to 46 (was 16 to 38)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [75-82] to [150-164], Avg 112.5-123 (was [56-61] to [132-143], Avg 94-102)

Required Strength: 103

Required Level: 42

Before After
5% Chance to Cast Level 4 Fist of the Heavens on Striking Removed
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[130-160]% Enhanced Damage +[130-160]% Enhanced Damage
Adds 20-45 Damage Adds 20-45 Damage
100% Bonus to Attack Rating 100% Bonus to Attack Rating
+[2-4] to Holy Light (Paladin Only)
+[2-3] to Holy Nova (Paladin Only)
+2 to Fist of the Heavens (Paladin Only) +[2-3] to Fist of the Heavens (Paladin Only)
+4 to Holy Bolt (Paladin Only) +[2-4] to Holy Bolt (Paladin Only)
Regenerate Mana 15% Regenerate Mana 15%
+4 to Light Radius +4 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Elite Scepters

Heaven's Light

Mighty Scepter

  • Base Damage: 50 to 65 (was 40 to 52)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [187-212] to [243-276], Avg 215-244 (was [140-160] to [182-208], Avg 161-184)

Required Strength: 125

Required Dexterity: 65

Required Level: 72

Minimum Item Level: 69

Occurrence Rate: 1/2

Before After (Unchanged)
+[2-3] to Paladin Skill Levels +[2-3] to Paladin Skill Levels
+20% Increased Attack Speed +20% Increased Attack Speed
+[250-300]% Enhanced Damage +[275-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[15-20] Life after each Demon Kill +[15-20] Life after each Demon Kill
+3 to Light Radius +3 to Light Radius
+50% Damage to Undead +50% Damage to Undead
Socketed [1-2] Socketed [1-3]

The Redeemer

Mighty Scepter

  • Base Damage: 50 to 65 (was 40 to 52)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [235-320] to [287-380], Avg 261-350 (was [200-280] to [242-328], Avg 221-304)

Required Strength: 50

Required Dexterity: 26

Required Level: 72

Minimum Item Level: 80

Occurrence Rate: 1/2

Before After
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[250-300]% Enhanced Damage +[250-300]% Enhanced Damage
Damage +[60-120] Damage +[60-120]
-33% Target Defense -33% Target Defense
+[200-250]% Damage to Demons +[200-250]% Damage to Demons
+[2-4] to Redemption (Paladin Only) +[2-4] to Redemption (Paladin Only)
+[2-4] to Sanctuary (Paladin Only)
+[2-4] to Holy Bolt (Paladin Only) +[2-4] to Holy Bolt (Paladin Only)
+3 to Light Radius +3 to Light Radius
Requirements -60% Requirements -60%
+50% Damage to Undead +50% Damage to Undead

Akarat's Devotion

Seraph Rod

  • Base Damage: 56 to 68 (was 45 to 54)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [190-207] to [231-251], Avg 210.5-229

Required Strength: 108

Required Dexterity: 69

Required Level: 74

Minimum Item Level: 87

New
25% Chance to Cast Level 35 Blessed Hammer on Striking
or
25% Chance to Cast Level 35 Blessed Hammer on Casting
+2 to Paladin Skill Levels
+40% Increased Attack Speed
+[240-270]% Enhanced Damage
+[3-4] to Blessed Hammer (Paladin Only)
Replenish Life +[10-15]
25% Better Chance of Getting Magic Items
+50% Damage to Undead

Astreon's Iron Ward

Caduceus

  • Base Damage: 46 to 54 (was 37 to 43)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [256-304] to [283-335], Avg 269.5-319.5 (was [165-229] to [186-252], Avg 175.5-240.5)

Required Strength: 97

Required Dexterity: 70

Required Level: 66

Before After
+[2-4] to Combat Skills (Paladin Only) +[3-4] to Combat Skills (Paladin Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+[240-290]% Enhanced Damage +[240-290]% Enhanced Damage
Damage +[40-85] Damage +[100-125]
[150-200]% Bonus to Attack Rating [150-200]% Bonus to Attack Rating
Adds 80-240 Magic Damage Adds 160-480 Magic Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Slows Target by 25% Slows Target by 15%
Physical Damage Taken Reduced by [4-7] Physical Damage Taken Reduced by [4-7]
+50% Damage to Undead +50% Damage to Undead


Staves

Unique Staves

All staves now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Staves

Bane Ash

Short Staff

  • Base Damage: 1 to 5

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Two-Hand Damage: 1 to [7-8], Avg 4-4.5

Required Level: 5

Before After
20% Chance to Cast Level 8 Fire Bolt on Casting
+[1-2] to Fire Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+10% Faster Cast Rate
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 4-6 Fire Damage Removed
+2 to Warmth (Sorceress Only) Removed
+5 to Fire Bolt (Sorceress Only) +3 to Fire Bolt (Sorceress Only)
+30 to Mana +30 to Mana
Fire Resist +50% Fire Resist +50%
+50% Damage to Undead +50% Damage to Undead

Serpent Lord

Long Staff

  • Base Damage: 2 to 8

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 2 to [10-11], Avg 6-6.5

Required Level: 9

Before After
30% Chance to Cast Level 15 Firestorm on Casting
5% Chance to Cast Level 3 Cyclone Armor on Casting
+20% Faster Cast Rate
+[30-40]% Enhanced Damage +[30-40]% Enhanced Damage
-50% Target Defense -50% Target Defense
+12 Poison Damage over 3 Seconds +12 Poison Damage over 3 Seconds
100% Mana Stolen per Hit 100% Mana Stolen per Hit
+10 to Mana +10 to Mana
Poison Resist +50% Poison Resist +50%
-1 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

Spire of Lazarus

Gnarled Staff

  • Base Damage: 4 to 12

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 4 to 12, Avg 8

Required Level: 18

Before After
30% Chance to Cast Level 15 Static Field on Casting
+1 to Sorceress Skill Levels +[2-3] to All Skills
+40% Faster Cast Rate
Adds 1-28 Lightning Damage Adds 1-280 Lightning Damage
+1 to Chain Lightning (Sorceress Only) +2 to Chain Lightning (Sorceress Only)
+2 to Lightning (Sorceress Only) +2 to Lightning (Sorceress Only)
+3 to Static Field (Sorceress Only) Removed
+15 to Energy +15 to Energy
Regenerate Mana 43% Regenerate Mana +[35-45]%
Lightning Resist +75% Lightning Resist +[50-75]%
Physical Damage Taken Reduced by 5 Physical Damage Taken Reduced by 5
+50% Damage to Undead +50% Damage to Undead

The Salamander

Battle Staff

  • Base Damage: 6 to 13

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 6 to 13, Avg 9.5

Required Level: 21

Before After
20% Chance to Cast Level 14 Lesser Hydra on Casting
+2 to Fire Skills +[2-3] to Fire Skills
+10% Faster Cast Rate
Adds 15-32 Fire Damage Adds 15-32 Fire Damage
+[1-2] to Fire Wall (Sorceress Only) +[2-3] to Fire Wall (Sorceress Only)
+2 to Fire Ball (Sorceress Only) +2 to Fire Ball (Sorceress Only)
+3 to Warmth (Sorceress Only) +2 to Warmth (Sorceress Only)
Fire Resist +30% Fire Resist +30%
+50% Damage to Undead +50% Damage to Undead

The Iron Jang Bong

War Staff

  • Base Damage: 12 to 28

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 25 to 56, Avg 40.5

Required Level: 28

Before After
15% Chance to Cast Level 20 Nova on Casting
15% Chance to Cast Level 24 Blaze on Casting
15% Chance to Cast Level 24 Frost Nova on Casting
+2 to Sorceress Skill Levels +2 to All Skills
+20% Faster Cast Rate +[40-60]% Faster Cast Rate
+100% Enhanced Damage +100% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+2 to Nova (Sorceress Only) Removed
+2 to Blaze (Sorceress Only) Removed
+3 to Frost Nova (Sorceress Only) Removed
+30 Defense +30 Defense
+50% Damage to Undead +50% Damage to Undead

Exceptional Staves

Razorswitch

Jo Staff

  • Base Damage: 9 to 30 (was 6 to 21)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (was 2)

Two-Hand Damage: 9 to 30, Avg 19.5 (was 6 to 21, Avg 13.5)

Required Strength: 25

Required Level: 28

Before After
+1 to All Skills +[1-2] to All Skills
+30% Faster Cast Rate +40% Faster Cast Rate
+80 to Life +80 to Life
+175 to Mana +175 to Mana
All Resistances +50 All Resistances +50
Magic Damage Taken Reduced by 15 Magic Damage Taken Reduced by 15
Attacker Takes Damage of 15 Attacker Takes Damage of 15
+50% Damage to Undead +50% Damage to Undead

Ribcracker

Quarterstaff

  • Base Damage: 12 to 38 (was 8 to 26)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [66-78] to [179-217], Avg 122.5-147.5 (was [54-62] to [143-169], Avg 98.5-115.5)

Durability: 160 (was 130)

Required Strength: 25

Required Level: 31

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+30% Faster Cast Rate
+50% Faster Hit Recovery +50% Faster Hit Recovery
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
Adds 30-65 Damage Adds 30-65 Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+100% Enhanced Defense +100% Enhanced Defense
+100 Defense +100 Defense
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Chromatic Ire

Cedar Staff

  • Base Damage: 15 to 46 (was 11 to 32)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 15 to 46, Avg 30.5 (was 11 to 32, Avg 21.5)

Required Strength: 25

Required Level: 35

Before After
15% Chance to Cast Level 6 Slow Movement on Casting
+3 to Sorceress Skill Levels +3 to All Skills
+20% Faster Cast Rate +45% Faster Cast Rate
+1 to Cold Mastery (Sorceress Only) +[1-2] to Cold Mastery (Sorceress Only)
+1 to Lightning Mastery (Sorceress Only) +[1-2] to Lightning Mastery (Sorceress Only)
+1 to Fire Mastery (Sorceress Only) +[1-2] to Fire Mastery (Sorceress Only)
Increase Maximum Life [20-25]% Increase Maximum Life [20-25]%
All Resistances +[20-40] All Resistances +[25-40]
Attacker Takes Lightning Damage of 20 Attacker Takes Lightning Damage of 20
+50% Damage to Undead +50% Damage to Undead

Warpspear

Gothic Staff

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 21 to 48, Avg 34.5 (was 14 to 34, Avg 24)

Required Strength: 25

Required Level: 39

Before After
25% Chance to Cast Level 10 Glacial Spike on Casting
+3 to Sorceress Skill Levels +3 to All Skills
+55% Faster Cast Rate
Ignore Target's Defense Ignore Target's Defense
+3 to Telekinesis (Sorceress Only) +[2-3] to Ice Barrage (Sorceress Only)
+3 to Energy Shield (Sorceress Only) +3 to Energy Shield (Sorceress Only)
+3 to Teleport (Sorceress Only) +3 to Teleport (Sorceress Only)
+250 Defense vs. Missile +250 Defense vs. Missile
+50% Damage to Undead +50% Damage to Undead

Skull Collector

Rune Staff

  • Base Damage: 35 to 84 (was 24 to 58)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 35 to 84, Avg 59.5 (was 24 to 58, Avg 41)

Required Strength: 25

Required Level: 41

Before After
8% Chance to Cast Level 14 Bone Armor on Casting
+2 to All Skills +[2-3] to All Skills
+2 to Necromancer Skill Levels
+60% Faster Cast Rate
Increase Maximum Mana 20% Increase Maximum Mana 20%
+20 to Mana after each Kill +[10-20] to Mana after each Kill
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
+50% Damage to Undead +50% Damage to Undead

Elite Staves

Brimstone Rain

Shillelagh

  • Base Damage: 81 to 135 (was 65 to 108)

  • Base Durability: 120 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 81 to 135, Avg 108

Required Strength: 52

Required Dexterity: 27

Required Level: 80

Minimum Item Level: 87

New
18% Chance to Cast Level 35 Meteor on Casting
+[3-4] to All Skills
-[10-15]% to Enemy Physical Resistance
75% Faster Cast Rate
+3 to Fire Mastery (Sorceress Only)
+3 to Meteor (Sorceress Only)
+[50-100] to Life
Fire Resist +[50-75]%
+50% Damage to Undead

Ondal's Wisdom

Elder Staff

  • Base Damage: 100 to 116 (was 80 to 93)

  • Base Durability: 105 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 100 to 116, Avg 108 (was 80 to 93, Avg 86.5)

Required Strength: 44

Required Dexterity: 37

Required Level: 66

Before After
20% Chance to Cast Level 20 Inner Sight on Casting
+[2-4] to All Skills +[3-4] to All Skills
+45% Faster Cast Rate +105% Faster Cast Rate
+[450-550] Defense +[750-950] Defense
+[40-50] to Energy +[40-50] to Energy
Magic Damage Taken Reduced by [5-8] Magic Damage Taken Reduced by [10-16]
+5% to Experience Gained Removed
+50% Damage to Undead +50% Damage to Undead

Mang Song's Lesson

Archon Staff

  • Base Damage: 104 to 124 (was 83 to 99)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 104 to 124, Avg 114 (was 83 to 99, Avg 91)

Required Strength: 34

Required Level: 82

Before After
12% Chance to Cast Level 20 Lower Resist on Casting
+5 to All Skills +6 to All Skills
+30% Faster Cast Rate +85% Faster Cast Rate
-[7-15]% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
-[7-15]% to Enemy Lightning Resistance -[10-20]% to Enemy Lightning Resistance
-[7-15]% to Enemy Cold Resistance -[10-20]% to Enemy Cold Resistance
Regenerate Mana 10% Regenerate Mana [20-30]%
+50% Damage to Undead +50% Damage to Undead

Special Staves

Staff of Kings

Two-Hand Damage: 10 to 15, Avg 12.5

Durability: 45

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 0

Required Strength: 25

Required Level: None

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
All Resistances +10 All Resistances +10
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Horadric Staff

Two-Hand Damage: 12 to 20, Avg 16

Durability: 50

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 0

Required Strength: 30

Required Level: None

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+10 to Life +10 to Life
+10 to Mana +10 to Mana
Cold Resist +10% Cold Resist +10%
Lightning Resist +10% Lightning Resist +10%
Fire Resist +10% Fire Resist +10%
Poison Resist +35% Poison Resist +35%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.


Wands

Unique Wands

Normal Wands

Torch of Iro

Wand

  • Base Damage: 2 to 4

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 1 (2 for upgraded elite versions)

One-Hand Damage: 2 to 4, Avg 3

Required Level: 5

Before After
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+10% Faster Cast Rate
Adds 5-9 Fire Damage Adds 5-9 Fire Damage
6% Life Stolen per Hit 6% Life Stolen per Hit
+10 to Energy +10 to Energy
Regenerate Mana 5% Regenerate Mana 5%
+3 to Light Radius +3 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Maelstrom

Yew Wand

  • Base Damage: 2 to 8

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 10

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 2 to 8, Avg 5

Required Level: 14

Before After
+30% Faster Cast Rate +30% Faster Cast Rate
Adds 1-9 Lightning Damage Removed
+[1-3] to Terror (Necromancer Only) +[1-3] to Terror (Necromancer Only)
+[1-3] to Iron Maiden (Necromancer Only) +[1-3] to Iron Maiden (Necromancer Only)
+[1-3] to Corpse Explosion (Necromancer Only) +[1-3] to Corpse Explosion (Necromancer Only)
+[1-3] to Amplify Damage (Necromancer Only) +[1-3] to Amplify Damage (Necromancer Only)
+13 to Mana +13 to Mana
Lightning Resist +40% Lightning Resist +40%
+[1-2] to Mana after each Kill
+50% Damage to Undead +50% Damage to Undead

Gravenspine

Bone Wand

  • Base Damage: 3 to 7

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

One-Hand Damage: 3 to 7, Avg 5

Required Level: 20

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
Adds 4-8 Cold Damage Adds 4-8 Cold Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[1-2] to Raise Skeletal Mage (Necromancer Only)
+[1-2] to Raise Skeleton Warrior (Necromancer Only)
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
+[25-50] to Mana +[25-50] to Mana
+50% Damage to Undead +50% Damage to Undead

Ume's Lament

Grim Wand

  • Base Damage: 5 to 11

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 5 to 11, Avg 8

Required Level: 28

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+20% Faster Cast Rate +20% Faster Cast Rate
+2 to Decrepify (Necromancer Only) +2 to Decrepify (Necromancer Only)
+3 to Terror (Necromancer Only) +3 to Terror (Necromancer Only)
Hit Causes Monster to Flee 50% Hit Causes Monster to Flee 50%
+40 to Mana +40 to Mana
+50% Damage to Undead +50% Damage to Undead

Exceptional Wands

Suicide Branch

Burnt Wand

  • Base Damage: 8 to 18

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 8 to 18, Avg 13

Required Strength: 23

Required Level: 33

Before After
+1 to All Skills +1 to All Skills
-2% to Blood Warp Health Cost
+50% Faster Cast Rate +50% Faster Cast Rate
+[2-3] to Blood Warp (Necromancer Only)
+40 to Life +40 to Life
Increase Maximum Mana 10% Increase Maximum Mana 10%
All Resistances +10 All Resistances +10
Attacker Takes Damage of 25 Removed
+50% Damage to Undead +50% Damage to Undead

Carin Shard

Petrified Wand

  • Base Damage: 8 to 24

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 10

One-Hand Damage: 8 to 24, Avg 16

Required Strength: 25

Required Level: 35

Before After
+2 to Summoning Skills (Necromancer Only) +[1-2] to Summoning Skills (Necromancer Only)
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+10% Faster Cast Rate +10% Faster Cast Rate
+30% Faster Hit Recovery +30% Faster Hit Recovery
+2 to Clay Golem (Necromancer Only)
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Replenish Life +5 Replenish Life +[15-25]
+[1-123] to Mana (+1.25 per Character Level) +[1-123] to Mana (+1.25 per Character Level)
+50% Damage to Undead +50% Damage to Undead

Arm of King Leoric

Tomb Wand

  • Base Damage: 10 to 22

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

One-Hand Damage: 10 to 22, Avg 16

Required Strength: 25

Required Level: 36

Before After
10% Chance to Cast Level 2 Bone Prison when Struck Removed
5% Chance to Cast Level 10 Bone Spirit when Struck Removed
+2 to Summoning Skills (Necromancer Only) +2 to Necromancer Skill Levels
+2 to Poison and Bone Spells (Necromancer Only) You May Summon 2 Additional Skeleton Warriors
+10% Faster Cast Rate +20% Faster Cast Rate
+2 to Terror (Necromancer Only) +[2-3] to Raise Skeleton Archer (Necromancer Only)
+2 to Raise Skeletal Mage (Necromancer Only) +[2-3] to Raise Skeletal Mage (Necromancer Only)
+3 to Raise Skeleton (Necromancer Only) +[3-4] to Raise Skeleton Warrior (Necromancer Only)
+3 to Skeleton Mastery (Necromancer Only) +[3-4] to Skeleton Mastery (Necromancer Only)
Replenish Life +[14-32]
+[1-123] to Mana (+1.25 per Character Level) +[1-123] to Mana (+1.25 per Character Level)
+50% Damage to Undead +50% Damage to Undead

Blackhand Key

Grave Wand

  • Base Damage: 13 to 29

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 13 to 29, Avg 21

Required Strength: 25

Required Level: 41

Before After
+1 to Curses (Necromancer Only) +[2-3] to Curses (Necromancer Only)
+2 to Necromancer Skill Levels +[1-2] to Necromancer Skill Levels
+30% Faster Cast Rate +30% Faster Cast Rate
+50 to Life +[30-60] to Life
Fire Resist +37% Fire Resist +37%
+[4-7] Life after each Kill
20% Damage Taken Gained as Mana when Hit 20% Damage Taken Gained as Mana when Hit
Level 13 Grim Ward (30 Charges) Level 7 Grim Ward (30 Charges)
-2 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

Elite Wands

Boneshade

Lich Wand

  • Base Damage: 10 to 31

  • Base Durability: 34 (was 17)

  • Base Speed Modifier: -20

One-Hand Damage: 10 to 31, Avg 20.5

Required Strength: 25

Required Level: 79

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+25% Faster Cast Rate +25% Faster Cast Rate
+[1-2] to Bone Spirit (Necromancer Only) +2 to Bone Spirit (Necromancer Only)
+[2-3] to Bone Spear (Necromancer Only) +[2-3] to Bone Spear (Necromancer Only)
+[2-3] to Bone Wall (Necromancer Only) +[2-3] to Bone Wall (Necromancer Only)
+[4-5] to Bone Armor (Necromancer Only) +[4-5] to Bone Armor (Necromancer Only)
+[4-5] to Teeth (Necromancer Only) +[4-5] to Teeth (Necromancer Only)
+50% Damage to Undead +50% Damage to Undead

Death's Web

Unearthed Wand

  • Base Damage: 22 to 28

  • Base Durability: 36 (was 18)

  • Base Speed Modifier: 0

One-Hand Damage: 22 to 28, Avg 25

Required Strength: 25

Required Level: 66

Before After
+2 to All Skills +2 to All Skills
+[1-2] to Poison and Bone Spells (Necromancer Only) +[2-3] to Poison and Bone Spells (Necromancer Only)
-[40-50]% to Enemy Poison Resistance -[10-20]% to Enemy Poison Resistance
+[7-12] to Mana after each Kill +[4-6] to Mana after each Kill
+[7-12] Life after each Kill +[4-6] Life after each Kill
+50% Damage to Undead +50% Damage to Undead


Class Weapons

Unique Class Weapons

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Amazon

Bows

All bows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

Lycander's Aim

Ceremonial Bow (exceptional)

  • Base Damage: 22 to 53 (was 19 to 41)

  • Base Speed Modifier: 10

Two-Hand Damage: [96-107] to [222-248], Avg 159-177.5 (was [72-82] to [152-173], Avg 112-127.5)

Required Strength: 73

Required Dexterity: 110

Required Level: 42

Before After
+2 to Bow and Crossbow Skills (Amazon Only) +2 to Bow and Crossbow Skills (Amazon Only)
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+20% Increased Attack Speed +20% Increased Attack Speed
+[150-200]% Enhanced Damage +[225-275]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
-[25-50]% Target Defense
[5-8]% Mana Stolen per Hit [5-8]% Mana Stolen per Hit
+20 to Dexterity +20 to Dexterity
+20 to Energy +20 to Energy
+20% Enhanced Defense Removed
Blood Raven's Charge

Matriarchal Bow

  • Base Damage: 24 to 57 (was 20 to 47)

  • Base Speed Modifier: -10

Two-Hand Damage: [79-103] to [188-245], Avg 133.5-174 (was [56-66] to [131-155], Avg 93.5-110.5)

Required Strength: 87

Required Dexterity: 187

Required Level: 71

Before After
+[2-4] to Bow and Crossbow Skills (Amazon Only) +[3-4] to Bow and Crossbow Skills (Amazon Only)
Fires Explosive Arrows or Bolts (Level 13) Fires Explosive Arrows or Bolts (Level 13)
+[180-230]% Enhanced Damage +[230-330]% Enhanced Damage
[200-300]% Bonus to Attack Rating [200-300]% Bonus to Attack Rating
+[2-3] to Fire Arrow (Amazon Only)
You May Now Summon 4 Additional Revives
Level 5 Revive (30 Charges) Level 15 Revive (15 Charges)
Replenish 1 Charge in 3 Seconds

The inventory graphic uses new art, rather than the same art as Hellclap/Magewrath which are different-sized bows.

Spears

Lycander's Flank

Ceremonial Pike (exceptional)

  • Base Damage: 60 to 140 (was 42 to 101)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 10 (was 20)

  • Base Melee Range: 4

Two-Hand Damage: [235-265] to [540-610], Avg 387.5-437.5 (was [130-151] to [302-353], Avg 216-252)

Required Strength: 115

Required Dexterity: 98

Required Level: 42

Before After
+2 to Javelin and Spear Skills (Amazon Only) +2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[250-300]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20% Enhanced Defense Physical Damage Taken Reduced by [10-20]%
+20 to Strength +20 to Strength
+20 to Vitality +20 to Vitality
Stoneraven

Matriarchal Spear

  • Base Damage: 79 to 116 (was 65 to 95)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -10 (was 0)

  • Base Melee Range: 4

Two-Hand Damage: [339-379] to [498-556], Avg 418.5-467.5 (was [214-247] to [313-361], Avg 263.5-304)

Required Strength: 114

Required Dexterity: 142

Required Level: 64

Before After
+[1-3] to Javelin and Spear Skills (Amazon Only) +[3-4] to Javelin and Spear Skills (Amazon Only)
+40% Increased Attack Speed
+[230-280]% Enhanced Damage +[330-380]% Enhanced Damage
Adds 101-187 Magic Damage Adds 101-187 Magic Damage
+[400-600] Defense +[400-600] Defense
All Resistances +[30-50] All Resistances +[30-50]
Zerae's Resolve

Matriarchal Pike

  • Base Damage: 44 to 185 (was 37 to 153)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 10 (was 20)

  • Base Melee Range: 4

Two-Hand Damage: [?-?] to [?-?], Avg ?-?

Required Strength: 132

Required Dexterity: 149

Required Level: 76

Minimum Item Level: 87

New
Level [25-30] Holy Shock Aura when Equipped
+2 to Passive And Magic Skills (Amazon Only)
+[3-4] to Amazon Skill Levels
+20% Increased Attack Speed
+[240-285]% Enhanced Damage
+2 to Joust
+20 to Energy
Lightning Resist +[30-45]%
Magic Damage Taken Reduced by [12-15]

Javelins

True Silver

Maiden Javelin (normal)

  • Base Throw Damage: 6 to 22

  • Base Melee Damage: 8 to 14

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [10-13] to [41-270], Avg 25.5-141.5

Melee Damage: [14-17] to [27-252], Avg 20.5-134.5

Required Strength: 33

Required Dexterity: 47

Required Level: 20

Minimum Item Level: 24

New
+40% Increased Attack Speed
+[80-120]% Enhanced Damage
+[2-222] to Maximum Damage (+2.25 per Character Level)
[10-15]% Chance of Crushing Blow
[25-45]% Better Chance of Getting Magic Items
Titan's Revenge

Ceremonial Javelin (exceptional)

  • Base Throw Damage: 25 to 69 (was 18 to 54)

  • Base Melee Damage: 26 to 51 (was 18 to 35)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [87-112] to [222-291], Avg 154.5-201.5 (was [70-79] to [185-212], Avg 127.5-145.5)

Melee Damage: [90-116] to [177-228], Avg 133.5-172 (was [70-79] to [137-155], Avg 103.5-117)

Required Strength: 25

Required Dexterity: 109

Required Level: 42

Before After
+2 to Javelin and Spear Skills (Amazon Only) +2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Faster Run/Walk +30% Faster Run/Walk
+[150-200]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity
Replenishes Quantity (1 in 3 seconds) Removed
Increased Stack Size (60) Removed
Thunderstroke

Matriarchal Javelin

  • Base Throw Damage: 44 to 83 (was 35 to 66)

  • Base Melee Damage: 38 to 68 (was 30 to 54)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [132-154] to [249-290], Avg 190.5-222 (was [87-105] to [165-198], Avg 126-151.5)

Melee Damage: [114-133] to [204-238], Avg 159-185.5 (was [75-90] to [135-162], Avg 105-126)

Required Strength: 107

Required Dexterity: 151

Required Level: 69

Before After
20% Chance to Cast Level 14 Lightning on Striking 20% Chance to Cast Level 28 Lightning on Striking
+[2-4] to Javelin and Spear Skills (Amazon Only) +[2-4] to Javelin and Spear Skills (Amazon Only)
+15% Increased Attack Speed +15% Increased Attack Speed
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 1-511 Lightning Damage Adds 1-511 Lightning Damage
-15% to Enemy Lightning Resistance -15% to Enemy Lightning Resistance
+3 to Lightning Bolt (Amazon Only) +3 to Lightning Bolt (Amazon Only)
Increased Stack Size (60) Removed

Assassin

Mage Slayer

Quhab (exceptional)

  • Base Damage: 15 to 35 (was 11 to 24)

  • Base Durability: 96 (was 48)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to [35-121], Avg 25-68

Required Strength: 57

Required Dexterity: 57

Required Level: 27

Minimum Item Level: 32

New
Level [3-6] Concentration Aura when Equipped
+20% Faster Hit Recovery
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
+2 to Dragon Flight (Assassin Only)
+[10-15] to Strength
+6 to Light Radius

Bartuc's Cut-Throat

Greater Talons (exceptional)

  • Base Damage: 25 to 45 (was 21 to 35)

  • Base Durability: 138 (was 69)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [100-125] to [185-230], Avg 142.5-177.5 (was [77-88] to [137-155], Avg 107-121.5)

Required Strength: 79

Required Dexterity: 79

Required Level: 42

Before After
+1 to Martial Arts (Assassin Only) +[1-2] to Martial Arts (Assassin Only)
+2 to Assassin Skills +2 to Assassin Skills
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-300]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity

Stalker's Cull

Runic Talons

  • Base Damage: 33 to 60 (was 24 to 44)

  • Base Durability: 138 (was 69)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [141-153] to [258-279], Avg 199.5-216

Required Strength: 115

Required Dexterity: 115

Required Level: 65

Minimum Item Level: 87

New
Dragon Flight's Cooldown is Reduced by 0.5 Seconds
+2 to Assassin Skills
+[330-365]% Enhanced Damage
+[30-40] Kick Damage
[20-30]% Deadly Strike
+2 to Dragon Flight (Assassin Only)
+4 to Tiger Strike (Assassin Only)

Jade Talon

Wrist Sword

  • Base Damage: 46 to 63 (was 34 to 45)

  • Base Durability: 112 (was 56)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [156-193] to [214-264], Avg 185-228.5 (was [98-115] to [130-153], Avg 114-134)

Required Strength: 105

Required Dexterity: 105

Required Level: 66

Before After
+[1-2] to Martial Arts (Assassin Only) +[1-2] to Martial Arts (Assassin Only)
+[1-2] to Shadow Disciplines (Assassin Only) +[1-2] to Shadow Disciplines (Assassin Only)
+30% Faster Hit Recovery +30% Faster Hit Recovery
+30% Faster Block Rate
+[190-240]% Enhanced Damage +[240-320]% Enhanced Damage
[10-15]% Mana Stolen per Hit [10-15]% Mana Stolen per Hit
All Resistances +[40-50] All Resistances +[30-50]

Firelizard's Talons

Feral Claws

  • Base Damage: 30 to 73 (was 22 to 53)

  • Base Durability: 104 (was 52)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [90-111] to [219-270], Avg 154.5-190.5 (was [66-81] to [159-196], Avg 112.5-138.5)

Required Strength: 113

Required Dexterity: 113

Required Level: 67

Before After
+[2-3] to Fire Skills
+[1-3] to Martial Arts (Assassin Only) +2 to Martial Arts (Assassin Only)
+15% Increased Attack Speed +15% Increased Attack Speed
+[200-270]% Enhanced Damage +[200-270]% Enhanced Damage
Adds 236-480 Fire Damage Adds 236-480 Fire Damage
+[1-2] to Wake of Inferno (Assassin Only) Removed
+[1-2] to Wake of Fire (Assassin Only) -[5-10]% to Enemy Fire Resistance
Fire Resist +[40-70]% Fire Resist +[30-50]%

Shadow Killer

Battle Cestus

  • Base Damage: 45 to 53 (was 36 to 42)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage (Ethereal): [151-207] to [178-244], Avg 164.5-225.5 (was [145-172] to [170-201], Avg 157.5-186.5)

Required Strength: 100

Required Dexterity: 100

Required Level: 78

Before After
33% Chance to Cast Level 8 Frost Nova on Striking 33% Chance to Cast Level 24 Frost Nova on Striking
Indestructible Indestructible
+[3-4] to Shadow Disciplines (Assassin Only)
+20% Faster Cast Rate
+[170-220]% Enhanced Damage +[170-270]% Enhanced Damage
-25% Target Defense -25% Target Defense
Freezes Target +2 Freezes Target +2
+[10-15] to Mana after each Kill +[4-8] to Mana after each Kill
Ethereal Ethereal

Aidan's Scar

Scissors Suwayyah

  • Base Damage: 55 to 70 (was 40 to 51)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [327-349] to [378-406], Avg 352.5-377.5

Required Strength: 118

Required Dexterity: 118

Required Level: 85

New
25% Chance to Cast Level 31 Amplify Damage on Striking
Indestructible
+4 to Shadow Disciplines (Assassin Only)
+40% Increased Attack Speed
+[440-480]% Enhanced Damage
+30 to Minimum Damage
+[6-594] to Attack Rating (+6 per Character Level)
-[20-30] to Vitality

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Sorceress

Tempest

Glowing Orb (exceptional)

  • Base Damage: 8 to 21

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: -10

One-Hand Damage: 8 to 21, Avg 14.5

Required Level: 25

Minimum Item Level: 32

New
Level 16 Energy Shield When Equipped
8% Chance to Cast Level 12 Frost Nova when Struck
+[1-2] to All Skills
+30% Faster Cast Rate
+[100-145] to Mana
Increase Maximum Mana 20%
Regenerate Mana [20-30]%

The Oculus

Swirling Crystal (exceptional)

  • Base Damage: 18 to 42

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 18 to 42, Avg 30

Required Level: 42

Before After
25% Chance to Cast Level 1 Teleport when Struck 2% Chance to Cast Level 1 Teleport when Struck
+3 to Sorceress Skill Levels +[2-3] to All Skills
+30% Faster Cast Rate +30% Faster Cast Rate
+20% Enhanced Defense +20% Enhanced Defense
+20 to Vitality +20 to Vitality
+20 to Energy +20 to Energy
All Resistances +20 All Resistances +[15-25]
+5 to Mana after each Kill +5 to Mana after each Kill
50% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

Eschuta's Temper

Eldritch Orb

  • Base Damage: 18 to 50

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

One-Hand Damage: 18 to 50, Avg 34

Required Level: 72

Before After
+[1-3] to Sorceress Skill Levels +[1-3] to All Skills
+40% Faster Cast Rate +40% Faster Cast Rate
-[5-10]% to Enemy Lightning Resistance
-[5-10]% to Enemy Fire Resistance
+[10-20]% to Lightning Skill Damage +[10-20]% to Lightning Skill Damage
+[10-20]% to Fire Skill Damage +[10-20]% to Fire Skill Damage
+[20-30] to Energy +[20-30] to Energy

Death's Fathom

Dimensional Shard

  • Base Damage: 30 to 53

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 30 to 53, Avg 41.5

Required Level: 73

Before After
+3 to Sorceress Skill Levels +3 to All Skills
+20% Faster Cast Rate +30% Faster Cast Rate
+[15-30]% to Cold Skill Damage +[20-30]% to Cold Skill Damage
Lightning Resist +[25-40]% Lightning Resist +[25-40]%
Fire Resist +[25-40]% Fire Resist +[25-40]%
+[2-5] Life after each Kill