Throwing

From Project Diablo 2
Jump to navigation Jump to search

Unique Throwing Weapons

Throwing weapons now have unlimited quantity.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Javelins.

Exceptional Throwing Axes/Knives

Deathbit

Battle Dart

  • Base Throw Damage: 14 to 30 (was 11 to 24)

  • Base Melee Damage: 12 to 20 (was 8 to 16)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

Throw Damage: [39-46] to [84-99], Avg 61.5-72.5 (was [25-30] to [55-67], Avg 40-48.5)

Melee Damage: [33-39] to [56-66], Avg 44.5-52.5 (was [18-22] to [36-44], Avg 27-33)

Required Strength: 25

Required Dexterity: 52

Required Level: 44

Before After
+[130-180]% Enhanced Damage +[180-230]% Enhanced Damage
+[200-450] to Attack Rating +[200-450] to Attack Rating
[4-6]% Mana Stolen per Hit [4-6]% Mana Stolen per Hit
[7-9]% Life Stolen per Hit [7-9]% Life Stolen per Hit
40% Deadly Strike 40% Deadly Strike
Replenishes Quantity (1 in 4 seconds) 7% Reanimate As: Returned

The Scalper

Francisca

  • Base Throw Damage: 22 to 41 (was 18 to 33)

  • Base Melee Damage: 13 to 27 (was 11 to 22)

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [66-77] to [123-143], Avg 94.5-110 (was [45-54] to [82-99], Avg 63.5)

Melee Damage: [39-45] to [81-94], Avg 60-69.5 (was [27-33] to [55-66], Avg 41-49.5)

Required Strength: 25

Required Dexterity: 80

Required Level: 57

Before After
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
25% Bonus to Attack Rating 25% Bonus to Attack Rating
[4-6]% Life Stolen per Hit [4-6]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+[500-700] Open Wounds Damage per Second
+4 to Mana after each Kill +4 to Mana after each Kill
Replenishes Quantity (1 in 3 seconds) Removed

Elite Throwing Axes/Knives

Gimmershred

Flying Axe

  • Base Throw Damage: 15 to 66

  • Base Melee Damage: 17 to 65

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [43-51] to [191-224], Avg 117-137.5 (was [39-46] to [171-204], Avg 105-125)

Melee Damage: [49-57] to [188-221], Avg 118.5-139 (was [44-52] to [169-201], Avg 106.5-126.5)

Required Strength: 88

Required Dexterity: 108

Required Level: 70

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 218-483 Fire Damage Adds 258-523 Fire Damage
Adds 29-501 Lightning Damage Adds 29-581 Lightning Damage
Adds 176-397 Cold Damage Adds 216-437 Cold Damage
Increased Stack Size (60) Removed

Warshrike

Winged Knife

  • Base Throw Damage: 23 to 39

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

Throw Damage: [103-115] to [175-195], Avg 139-155 (was [69-80] to [117-136], Avg 93-108)

Melee Damage: [121-135] to [157-175], Avg 139-155 (was [81-94] to [105-122], Avg 93-108)

Required Strength: 45

Required Dexterity: 142

Required Level: 75

Before After
25% Chance to Cast Level 9 Nova on Striking 20% Chance to Cast Level 40 Nova on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+[200-250]% Enhanced Damage +[350-400]% Enhanced Damage
50% Deadly Strike 50% Deadly Strike
Replenishes Quantity (1 in 3 seconds) Removed

Lacerator

Winged Axe

  • Base Throw Damage: 7 to 60

  • Base Melee Damage: 11 to 56

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

Throw Damage: [21-25] to [180-216], Avg 100.5-120.5 (was [17-21] to [150-186], Avg 83.5-103.5)

Melee Damage: [33-39] to [168-201], Avg 100.5-120 (was [27-34] to [140-173], Avg 83.5-103.5)

Required Strength: 96

Required Dexterity: 122

Required Level: 68

Before After
33% Chance to Cast Level 3 Amplify Damage on Striking 8% Chance to Cast Level 31 Amplify Damage on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-210]% Enhanced Damage +[200-260]% Enhanced Damage
33% Chance of Open Wounds 33% Chance of Open Wounds
+450 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 50% Removed
Replenishes Quantity (1 in 4 seconds) Removed

Elite Javelins

Demon's Arch

Balrog Spear

  • Base Throw Damage: 40 to 62

  • Base Melee Damage: 33 to 63

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Throw Damage: [124-164] to [192-254], Avg 158-209 (was [104-124] to [161-192], Avg 132.5-158)

Melee Damage: [102-135] to [195-258], Avg 148.5-196.5 (was [85-102] to [163-195], Avg 124-148.5)

Required Strength: 127

Required Dexterity: 95

Required Level: 68

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[210-310]% Enhanced Damage
Adds 232-323 Fire Damage Adds 232-323 Fire Damage
Adds 23-333 Lightning Damage Adds 1-666 Lightning Damage
[6-12]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Replenishes Quantity (1 in 3 seconds) -[10-20]% to Enemy Fire Resistance
-[10-20]% to Enemy Lightning Resistance

Wraith Flight

Ghost Glaive

  • Base Throw Damage: 30 to 78 (was 30 to 85)

  • Base Melee Damage: 19 to 60

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Throw Damage (Ethereal): [107-125] to [281-329], Avg 194-227 (was [112-130] to [317-368], Avg 214.5-249)

Melee Damage (Ethereal): [66-78] to [217-255], Avg 141.5-166.5 (was [70-81] to [225-261], Avg 147.5-171)

Required Strength: 79 (eth)

Required Dexterity: 127 (eth)

Required Level: 76

Before After
+30% Chance to Pierce
+[150-190]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 200-300 Magic Damage
[9-13]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Curse Resistance +10%
+15 to Mana after each Kill +[5-15] to Mana after each Kill
Replenishes Quantity (1 in 2 seconds) Removed
Ethereal Ethereal

Gargoyle's Bite

Winged Harpoon

  • Base Throw Damage: 11 to 77

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Throw Damage: [30-47] to [215-331], Avg 122.5-189 (was [30-36] to [215-254], Avg 122.5-145)

Melee Damage: [75-116] to [98-150], Avg 86.5-133 (was [75-89] to [98-115], Avg 86.5-102)

Required Strength: 76

Required Dexterity: 145

Required Level: 70

Before After
+[2-3] to Poison Skills
+[180-230]% Enhanced Damage +[180-330]% Enhanced Damage
[9-15]% Life Stolen per Hit [9-15]% Life Stolen per Hit
+293 Poison Damage over 10 Seconds -[10-20]% to Enemy Poison Resistance
Level 11 Plague Javelin (60 Charges) Removed
Replenishes Quantity (1 in 3 seconds) Removed

Special Throwing Weapons

  • Throwing potions now reduce enemy resistances
  • New versions of throwing potions are now available for the cold and lightning elements

Low Throwing Potions

Fulminating Potion

Throw Damage: 5 to 15 (fire)

Enemy Fire Resistances: -3%

Required Level: None

Strangling Gas Potion

Throw Damage: 19 over 3 seconds (poison)

Enemy Poison Resistances: -3%

Required Level: 6

Chilling Potion

Throw Damage: 3 to 6 (cold)

Enemy Cold Resistances: -3%

Required Level: None

Charged Potion

Throw Damage: 1 to 14 (lightning)

Enemy Lightning Resistances: -3%

Required Level: 6

Middle Throwing Potions

Exploding Potion

Throw Damage: 16 to 30 (fire)

Enemy Fire Resistances: -6%

Required Level: 12

Choking Gas Potion

Throw Damage: 72 over 3 seconds (poison)

Enemy Poison Resistances: -6%

Required Level: 16

Frost Potion

Throw Damage: 10 to 22 (cold)

Enemy Cold Resistances: -6%

Required Level: 12

Static Potion

Throw Damage: 1 to 46 (lightning)

Enemy Lightning Resistances: -6%

Required Level: 16

High Throwing Potions

Oil Potion

Throw Damage: 26 to 64 (fire)

Enemy Fire Resistances: -10%

Required Level: 20

Rancid Gas Potion

Throw Damage: 96 over 3 seconds (poison)

Enemy Poison Resistances: -10%

Required Level: 24

Freezing Potion

Throw Damage: 20 to 42 (cold)

Enemy Cold Resistances: -10%

Required Level: 20

Shock Potion

Throw Damage: 1 to 88 (lightning)

Enemy Lightning Resistances: -10%

Required Level: 24