Bow and Crossbow Skills

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This page lists Amazon skills from the Bow and Crossbow Skills skill tree. Other Amazon skills: Javelin and Spear Skills, Passive and Magic Skills, All Amazon Skills



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Magic Arrow

  • Description: Creates a magical arrow or bolt that does extra damage
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 10 19 28 37 46 55 64 73 82 91 100 109 118 127 136 145 154 163 172 181 190 199 208 217 226 235 244 253 262 271 280 289 298 307 316 325 334 343 352 361 370 379 388 397 406 415 424 433 442 451 460 469 478 487 496 505 514 523 532 541
Magic Damage (min) 2 3 5 6 8 9 11 12 16 20 24 27 31 35 39 42 54 65 76 87 99 110 132 154 176 198 220 242 275 308 341 374 407 440 473 506 539 572 605 638 671 704 737 770 803 836 869 902 935 968 1001 1034 1067 1100 1133 1166 1199 1232 1265 1298
Magic Damage (max) 3 6 8 10 12 15 17 19 24 30 35 40 45 51 56 61 74 87 99 112 125 138 162 186 210 234 258 282 317 352 387 422 457 492 527 562 597 632 667 702 737 772 807 842 877 912 947 982 1017 1052 1087 1122 1157 1192 1227 1262 1297 1332 1367 1402
Mana Cost 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8 9 9.1 9.2 9.3
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Arrows 1 1

1

1

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2

2

2

2

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3

3

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5

3/4 Weapon Damage

Converts 50% Physical Damage to Magic Damage

Chance to Pierce: 100%

Magic Arrow Receives Bonuses From:

  • Inner Sight: +18% Magic Damage per Level
  • Slow Movement: +18% Magic Damage per Level
  • Guided Arrow: +18% Magic Damage per Level
Changelog

Season 8:

  • Level 22-28 scaling reduced from 22.5-25.5 to 22-24
  • Level 28+ scaling reduced from 34-38 to 33-35
  • Fixed an issue that was causing the tooltip to display lower values than the actual damage

Season 6:

  • Magic arrow ½ weapon damage increased to ¾ weapon damage

Season 4:

  • Magic arrow now gains 1 additional arrow every 5 base points instead of every 10 soft points

Season 3:

  • Magic arrow's attack rating per level reduced from 20% per level to 9% per level
  • Magic arrow synergy increased from 15% to 18%

Season 2:

  • damage scaling has been reworked and buffed

Season 1:

  • now shoots an additional arrow every 10 soft points
  • 50% weapon damage (was 100%)
  • now converts 50% damage to magic (was 1% per level)
  • deals flat magic damage
  • mana cost now increases per level instead of decreasing
  • now has Inner Sight, Slow Movement, & Guided Arrow as 15% synergies

Vanilla Info

Multiple Shot

  • Description: Magically splits one arrow or bolt into many
  • Required Level: 6
  • Required Skills: Magic Arrow [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 8 14 20 26 32 38 44 50 56 62 68 74 80 86 92 98 104 110 116 122 128 134 140 146 152 158 164 170 176 182 188 194 200 206 212 218 224 230 236 242 248 254 260 266 272 278 284 290 296 302 308 314 320 326 332 338 344 350 356 362
Arrows 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24

24

24

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24

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24

24

24

24

24

Damage +% 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190 198 206 214 222 230 238 246 254 262 270 278 286 294 302 310 318 326 334 342 350 358 366 374 382 390 398 406 414 422 430 438 446 454 462 470 478 486 494 502
Mana Cost 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8
Changelog

Season 9:

  • Base enhanced damage increased from 25% to 30%
  • Enhanced damage per level increased from 5% to 8%

Season 6:

  • Multishot now gets 25% enhanced damage at level 1 and 5% enhanced damage per level
  • Multishot flat damage has been removed

Season 5:

  • Reduced penalty from 50% per pierce (ex. 100%>50%>25%>12.5%>etc) to 20% flat reduction per pierce capping at 20% minimum (ex 100%>80%>60%>40%>20%>20%>etc)
  • Multiple shot range increased by 8%

Season 3:

  • Multiple shot now has +8% attack rating at level 1 from +50%
  • Multiple shot now gains +6% attack rating per level from 20%
  • Multiple shot now deals 50% reduced damage each time it pierces (the initial hit will always deal 100%)

Season 1:

  • Range reduced greatly
  • Starts at 3 arrows instead of 2
  • Used to deal 3/4 weapon damage
  • Now also adds flat damage
  • Now also adds bonus attack rating (50% + 20% per level)
  • Reduced mana cost (was 3 + slvl)

Vanilla Info

Fire Arrow

  • Description: Magically enhances your arrows or bolts with fire
  • Required Level: 6
  • Required Skills: Magic Arrow [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Arrows 2

2

3

3

3

4

4

4

5

5

5

6

6

6

7

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8

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22
Attack Rating +% 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600
Fire Damage (min) 8 12 15 19 22 26 29 33 39 45 51 57 63 69 75 81 97 113 129 145 161 177 209 241 273 305 337 369 417 465 513 561 609 657 705 753 801 849 897 945 993 1041 1089 1137 1185 1233 1281 1329 1377 1425 1473 1521 1569 1617 1665 1713 1761 1809 1857 1905
Fire Damage (max) 12 16 21 25 30 34 39 43 61 78 96 113 131 148 166 183 201 218 236 253 271 288 323 358 393 428 463 498 551 603 656 708 761 813 866 918 971 1023 1076 1128 1181 1233 1286 1338 1391 1443 1496 1548 1601 1653 1706 1758 1811 1863 1916 1968 2021 2073 2126 2178
Mana Cost 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8

1/2 Weapon Damage

Converts 50% Physical Damage to Elemental Damage

Fire Arrow Receives Bonuses From:

  • Magic Arrow: +21% Fire Damage per Level
  • Immolation Arrow: +21% Fire Damage per Level
Changelog

Season 8:

  • Base damage increased from 3-4 to 8.5-12
  • Level 1-8 scaling increased from 1-1.5 to 3.5-4.5
  • Level 8-16 scaling increased from 3.5 to 6 to 6-17.5
  • Level 16-22 scaling increased from 10-12 to 16-17.5
  • Level 22-28 scaling increased from 17.5-19.5 to 32-35
  • Level 28+ scaling increased from 25-27 to 48-52.5
  • Synergies reduced from 26% to 21%

Season 5:

  • Fire arrow level 8-16 scaling increased from 6-10 to 7-12
  • Fire arrow level 16-22 scaling increased from 16-20 to 20-24
  • Fire arrow level 22-28 scaling reduced from 36-40 to 35-39
  • Fire arrow level 28+ scaling reduced from 56-60 to 50-54
  • Fire arrow synergies increased from 24% to 26%

Season 4:

  • Fire Arrow minimum damage scaling increased from 2/6/16/32/48 to 2/6/16/36/56
  • Fire Arrow maximum damage scaling increased from 3/7/17/34 to 3/10/20/40/60

Season 2:

  • tooltips now properly display its damage
  • rebalanced and buffed (roughly ~50% damage gain by level 50)
  • Immolation Arrow synergy increased to 24% (was 22%)

Season 1:

  • moved in the skill tree, requires level 6 (was 1)
  • prerequisites increased from 0 to 1 (now requires Magic Arrow)
  • Fires 2 arrows + 1 per 3 levels (was just 1)
  • Deals 1/2 weapon damage
  • Converts 50% physical damage to fire damage (was 3% + 2% per level)
  • Flat fire damage buffed
  • attack rating scaling changed to +10% per level (was +9%)
  • Mana cost reduced slightly
  • synergy for Exploding Arrow changed to Immolation Arrow and is now 22% (was 12%)
  • now also has Magic Arrow as a synergy at 24%

Vanilla Info

Cold Arrow

  • Description: Magically enhances your arrows or bolts by adding cold damage and a slowing effect. Cold arrows only do half of their regular damage
  • Required Level: 6
  • Required Skills: Magic Arrow [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Arrows 2

2

2

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3

3

4

4

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Attack Rating +% 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600
Cold Damage (min) 7 9 11 13 15 17 19 21 26 31 36 41 46 51 56 61 76 91 106 121 136 151 181 211 241 271 301 331 376 421 466 511 556 601 646 691 736 781 826 871 916 961 1006 1051 1096 1141 1186 1231 1276 1321 1366 1411 1456 1501 1546 1591 1636 1681 1726 1771
Cold Damage (max) 10 14 18 22 26 30 34 38 44 50 56 62 68 74 80 86 102 118 134 150 166 182 214 246 278 310 342 374 422 470 518 566 614 662 710 758 806 854 902 950 998 1046 1094 1142 1190 1238 1286 1334 1382 1430 1478 1526 1574 1622 1670 1718 1766 1814 1862 1910
Mana Cost 1.5 1.6 1.7 1.8 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8

1/2 Weapon Damage

Converts 50% Physical Damage to Elemental Damage

Cold Length: 4 seconds

Cold Arrow Receives Bonuses From:

  • Magic Arrow: +20% Cold Damage per Level
  • Ice Arrow: +20% Cold Damage per Level
Changelog

Season 8:

  • Synergies reduced from 22% to 20%
  • Fixed an issue that was causing the tooltip to display incorrect values

Season 6:

  • Cold arrow ¼ weapon damage increased to ½

Season 2:

  • tooltips now properly display its damage
  • rebalanced and buffed (roughly ~50% damage gain by level 50)
  • Ice Arrow synergy increased to 22% (was 20%)

Season 1:

  • prerequisites increased from 0 to 1 (now requires Magic Arrow)
  • Fires 2 arrows + 1 per 4 levels (was just 1)
  • Deals 1/4 weapon damage
  • Converts 50% physical damage to cold damage (was 3% + 2% per level)
  • attack rating scaling changed to +10% per level (was +9%)
  • Flat cold damage buffed
  • Cold length is always 4 seconds (was 4 + 1.2 per level)
  • Mana cost reduced slightly
  • synergy for Ice Arrow is now 20% (was 12%)
  • now also has Magic Arrow as a synergy at 22%

Vanilla Info

Ice Arrow

  • Description: Magically enhances your arrow or bolt to freeze your enemies
  • Required Level: 12
  • Required Skills: Magic Arrow [1], Cold Arrow [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610
Cold Damage (min) 22 32 42 52 62 72 82 92 106 120 134 148 162 176 190 204 228 252 276 300 324 348 382 416 450 484 518 552 596 640 684 728 772 816 860 904 948 992 1036 1080 1124 1168 1212 1256 1300 1344 1388 1432 1476 1520 1564 1608 1652 1696 1740 1784 1828 1872 1916 1960
Cold Damage (max) 36 47 58 69 80 91 102 113 129 145 161 177 193 209 225 241 267 293 319 345 371 397 433 469 505 541 577 613 659 705 751 797 843 889 935 981 1027 1073 1119 1165 1211 1257 1303 1349 1395 1441 1487 1533 1579 1625 1671 1717 1763 1809 1855 1901 1947 1993 2039 2085

Base Freeze Duration: 1 second

Mana Cost: 3

Ice Arrow Receives Bonuses From:

  • Magic Arrow: +16% Cold Damage per Level
  • Cold Arrow: +10% Cold Damage per Level
  • Freezing Arrow: +10% Cold Damage per Level
  • Cold Arrow: +5% Freeze Length per Level
  • Freezing Arrow: +5% Freeze Length per Level
Changelog

Season 5:

  • Ice arrow now affected by pierce
  • Ice arrow velocity reduced by 12.5%
  • Ice arrow magic arrow synergy reduced from 20% to 16%
  • Ice arrow cold arrow synergy reduced from 14% to 10%
  • Ice arrow freezing arrow synergy reduced from 14% to 10%

Season 3:

  • Ice arrow projectile speed increased by 50%
  • Ice arrow range increased by roughly 15%

Season 1:

  • moved in the skill tree, requires level 12 (was 18)
  • prerequisites increased from 1 to 2 (now also requires Magic Arrow)
  • cold damage buffed
  • attack rating scaling changed to +10% per level (was +9%)
  • freeze duration no longer scales per level
  • mana cost is now always 3 (was 4 + 0.25 per level)
  • synergy for Cold Arrow is now 14% (was 8%)
  • now also has Magic Arrow as a synergy at 20% and Freezing Arrow as a synergy at 14%
  • now also has Cold Arrow as a synergy at 5% freeze length per level

Vanilla Info

Guided Arrow

  • Description: Enhances your arrows and bolts to track your target or seek one of its own
  • Required Level: 18
  • Required Skills: Magic Arrow [1], Multiple Shot [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295
Mana Cost 8 7.7 7.5 7.2 7 6.7 6.5 6.2 6 5.7 5.5 5.2 5 4.7 4.5 4.2 4 3.7 3.5 3.2 3 2.7 2.5 2.2 2 1.7 1.5 1.2 1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

1

Guided Arrow Receives Bonuses From:

  • Magic Arrow: +1% Magic Damage Conversion per Two Levels
Changelog

Season 9:

  • Enhanced damage per level increased from 4% to 5%

Season 3:

  • Guided arrow reduced to 1/2 weapon damage from 100%
  • Guided arrow now gains 4% enhanced damage per level from 3%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 3 to 2 (no longer requires Cold Arrow)
  • Now pierces
  • Can pierce same target 3 times
  • damage scaling changed to +3% per level (was +5%)
  • now has Magic Arrow as a synergy at 1% magic damage conversion per 2 levels

Vanilla Info

Exploding Arrow

  • Description: Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies
  • Required Level: 18
  • Required Skills: Magic Arrow [1], Fire Arrow [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610
Fire Damage (min) 2 7 12 17 22 27 32 37 45 53 61 69 77 85 93 101 115 129 143 157 171 185 208 231 254 277 300 323 358 393 428 463 498 533 568 603 638 673 708 743 778 813 848 883 918 953 988 1023 1058 1093 1128 1163 1198 1233 1268 1303 1338 1373 1408 1443
Fire Damage (max) 6 12 18 24 30 36 42 48 57 66 75 84 93 102 111 120 135 150 165 180 195 210 234 258 282 306 330 354 390 426 462 498 534 570 606 642 678 714 750 786 822 858 894 930 966 1002 1038 1074 1110 1146 1182 1218 1254 1290 1326 1362 1398 1434 1470 1506
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 2 2

2

2

2.6

2.6

2.6

2.6

3.3

3.3

3.3

3.3

4

4

4

4

4.6

4.6

4.6

4.6

5.3

Exploding Arrow Receives Bonuses From:

  • Magic Arrow: +18% Fire Damage per Level
  • Immolation Arrow: +18% Fire Damage per Level
Changelog

Season 2:

  • Immolation Arrow synergy increased to 18% (was 16%)
  • damage scaling has been buffed (roughly ~30% damage gain by level 50)

Season 1:

  • moved in the skill tree, requires level 18 (was 12)
  • prerequisites reduced from 3 to 2 (no longer requires Multiple Shot)
  • Bigger AOE
  • Flat fire damage buffed
  • attack rating scaling changed to +10% per level (was +9%)
  • Mana cost reduced
  • synergy for Fire Arrow changed to Immolation Arrow and is now 16% (was 8%)
  • now also has Magic Arrow as a synergy at 18%

Vanilla Info

Strafe

  • Description: Magically splits one arrow into several that target multiple nearby enemies
  • Required Level: 24
  • Required Skills: Magic Arrow [1], Multiple Shot [6], Guided Arrow [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 80 86 92 98 104 110 116 122 128 134 140 146 152 158 164 170 176 182 188 194 200 206 212 218 224 230 236 242 248 254 260 266 272 278 284 290 296 302 308 314 320 326 332 338 344 350 356 362 368 374 380 386 392 398 404 410 416 422 428 434
Targets 3 4 5

5

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5

5

Damage +% 100 115 130 145 160 175 190 205 220 235 250 265 280 295 310 325 340 355 370 385 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 805 820 835 850 865 880 895 910 925 940 955 970 985

Mana Cost: 11

Strafe Receives Bonuses From:

  • Penetrate: +10% Damage per Level
Changelog

Season 5:

  • Strafe damage per level increased from 14% to 15%
  • Strafe missile speed reduced by 25% (to help prevent some missile desync)
  • Strafe missile range increased by 33% (this results in roughly the same total range due to the missile speed loss)
  • Strafe now has penetrate as a synergy at 10% damage per level

Season 3:

  • Strafe projectile speed has been tripled
  • Strafe projectile hitbox size has been doubled
  • Strafe base attack rating reduced from 140% to 80%
  • Strafe attack rating per level reduced from 10% to 6%
  • Strafe now gains 14% damage per level instead of 16%

Season 2:

  • damage per level increased from 14% to 16%

Season 1:

  • prerequisites reduced from 4 to 3 (no longer requires Cold Arrow)
  • No next hit delay
  • Reduced to 5 attacks from 10
  • Used to deal 3/4 weapon damage
  • Damage scaling increased to 100% + 14% per level (was 50% + 5%)
  • Now adds bonus bonus attack rating of 140% + 10% per level

Vanilla Info

Immolation Arrow

  • Description: Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact
  • Required Level: 30
  • Required Skills: Magic Arrow [1], Fire Arrow [6], Exploding Arrow [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 30 39 48 57 66 75 84 93 102 111 120 129 138 147 156 165 174 183 192 201 210 219 228 237 246 255 264 273 282 291 300 309 318 327 336 345 354 363 372 381 390 399 408 417 426 435 444 453 462 471 480 489 498 507 516 525 534 543 552 561
Fire Damage (min) 12 24 36 48 60 72 84 96 119 142 165 188 211 234 257 280 314 348 382 416 450 484 520 556 592 628 664 700 738 776 814 852 890 928 966 1004 1042 1080 1118 1156 1194 1232 1270 1308 1346 1384 1422 1460 1498 1536 1574 1612 1650 1688 1726 1764 1802 1840 1878 1916
Fire Damage (max) 23 35 47 59 71 83 95 107 130 153 176 199 222 245 268 291 325 359 393 427 461 495 531 567 603 639 675 711 749 787 825 863 901 939 977 1015 1053 1091 1129 1167 1205 1243 1281 1319 1357 1395 1433 1471 1509 1547 1585 1623 1661 1699 1737 1775 1813 1851 1889 1927
Burning Damage (min) 9 13 17 21 25 29 33 37 46 55 64 73 82 91 100 109 123 137 151 165 179 193 212 231 250 269 288 307 331 355 379 403 427 451 475 499 523 547 571 595 619 643 667 691 715 739 763 787 811 835 859 883 907 931 955 979 1003 1027 1051 1075
Burning Damage (max) 11 16 21 26 31 36 41 46 56 66 76 86 96 106 116 126 141 156 171 186 201 216 236 256 276 296 316 336 361 386 411 436 461 486 511 536 561 586 611 636 661 686 711 736 761 786 811 836 861 886 911 936 961 986 1011 1036 1061 1086 1111 1136
Mana Cost 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5

Fire Burning Duration: 2 seconds

Immolation Arrow Receives Bonuses From:

  • Magic Arrow: +16% Average Fire Damage Per Second per Level
  • Exploding Arrow: +8% Fire Damage per Level
  • Fire Arrow: +8% Fire Damage per Level
Changelog

Season 4:

  • Immolation Arrow fire damage over time scaling increased from 5-5 per level to 4-5 / 9-10 / 14-15 / 19-20 / 24-25
  • Immolation Arrow level 1 damage increased from 8-10 to 9-11

Season 3:

  • Immolation arrow no longer has a cooldown
  • Immolation arrow now explodes on impact and no longer benefits from pierce
  • Immolation arrow's explosion fire now lasts 2 seconds instead of 4
  • Immolation arrow's fire trail now lasts 1.5 seconds instead of 3

Season 1:

  • moved in the skill tree, requires level 30 (was 24)
  • prerequisites reduced from 4 to 3 (no longer requires Multiple Shot)
  • synergy for Exploding Arrow is now 8% (was 10%)
  • synergy for Fire Arrow is now a fire damage synergy at 8% (was +5% average fire damage)
  • now also has Magic Arrow as a synergy at 16% average fire damage per level

Vanilla Info

Freezing Arrow

  • Description: Magically enhances an arrow or bolt to freeze entire groups of monsters
  • Required Level: 30
  • Required Skills: Magic Arrow [1], Cold Arrow [6], Ice Arrow [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630
Cold Damage (min) 35 43 51 59 67 75 83 91 103 115 127 139 151 163 175 187 203 219 235 251 267 283 303 323 343 363 383 403 427 451 475 499 523 547 571 595 619 643 667 691 715 739 763 787 811 835 859 883 907 931 955 979 1003 1027 1051 1075 1099 1123 1147 1171
Cold Damage (max) 55 65 75 85 95 105 115 125 139 153 167 181 195 209 223 237 255 273 291 309 327 345 367 389 411 433 455 477 503 529 555 581 607 633 659 685 711 737 763 789 815 841 867 893 919 945 971 997 1023 1049 1075 1101 1127 1153 1179 1205 1231 1257 1283 1309
Mana Cost 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 2.6 2.6

2.6

2.6

3.3

3.3

3.3

3.3

4

4

4

4

4.6

4.6

4.6

4.6

5.3

5.3

5.3

5.3

6

Freeze Duration: 0.4 seconds

Freezing Arrow Receives Bonuses From:

  • Cold Arrow: +6% Cold Damage per Level
  • Ice Arrow: +6% Cold Damage per Level
Changelog

Season 9:

  • Level 1-8 scaling reduced from 10-10 to 8-10
  • Level 8-16 scaling reduced from 14-14 to 12-14
  • Level 16-22 scaling reduced from 18-18 to 16-18
  • Level 22-28 scaling reduced from 22-22 to 20-22
  • Level 28+ scaling reduced from 26-26 to 24-26

Season 6:

  • Freezing arrow level 8-16 scaling reduced from 15-15 to 14-14 per level
  • Freezing arrow level 16-22 scaling reduced from 20-20 to 18-18 per level
  • Freezing arrow level 22-28 scaling reduced from 25-25 to 22-22 per level
  • Freezing arrow level 28+ scaling reduced from 28-28 to 26-26 per level

Season 3:

  • Freezing arrow's freeze duration reduced from 1 second to 0.5

Season 2:

  • level 28+ scaling reduced from 30 per level to 28 per level

Season 1:

  • prerequisites increased from 2 to 3 (now also requires Magic Arrow)
  • radius now scales up to 6 yards (was 3.3)
  • attack rating scaling changed to +10% per level (was +9%)
  • damage range increased slightly
  • freeze length reduced to 1 second (was 2)
  • mana cost halved
  • synergy for Cold Arrow is now 6% (was 12%)
  • synergy for Ice Arrow is now a damage synergy at 6% (was +5% freeze length per level)

Vanilla Info