PvP Changes: Difference between revisions
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This page lists player-vs-player changes relative to the vanilla game. |
<noinclude>This page lists player-vs-player changes relative to the vanilla game. </noinclude>All changes that affect PvP combat apply to PvP arenas only unless otherwise noted. |
||
== General Changes == |
== General Changes == |
||
* New dueling arenas accessible via items which can be purchased from |
* New dueling arenas accessible via items which can be purchased from Akara |
||
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena |
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena |
||
** After dying in these arenas, characters revive without needing to retrieve their corpse |
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped |
||
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else |
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else |
||
⚫ | |||
⚫ | |||
* Open Wounds is limited based on the difficulty - it deals 8%/6%/4% of its damage in Normal/Nightmare/Hell |
|||
⚫ | |||
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each |
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each |
||
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster |
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster |
||
⚫ | |||
⚫ | |||
⚫ | |||
** Normal - 75% |
|||
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there) |
|||
** Nightmare - 80% |
|||
** Hell - 85% |
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== |
== Skill Differences == |
||
* [[Dragon Flight]]: doesn't auto-aim |
|||
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), has a 6/5 frame cooldown in Nightmare/Hell PvP arenas |
|||
* [[ |
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock |
||
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds |
|||
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty in PvP arenas |
|||
* [[ |
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty |
||
* [[Oak Sage]]: doesn't grant life replenish |
|||
⚫ | |||
* [[Bone Spear]]: only fires 1 projectile |
|||
⚫ | |||
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds |
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds |
||
* [[Fist of the Heavens]]: doesn't auto-aim or name-lock |
|||
* [[Charge]]: has a 4/2 frame cooldown in Nightmare/Hell PvP arenas |
|||
* [[ |
* [[Joust]]: doesn't auto-aim |
||
* [[Teleport]]: doesn't have a 1-second damage debuff |
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only) |
||
* [[Meteor]]: reduced explosion radius |
|||
* [[Energy Shield]]: while active, Dueling Mana Potions cannot be used |
|||
* Chance to parry or dodge is halved ([[Weapon Block]], [[Holy Sword]], [[Dodge]], [[Evade]]) |
|||
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]]) |
|||
* Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't heal allies |
|||
== Damage Multipliers == |
== Damage Multipliers == |
||
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. They deal 100% of those amounts except for the following skills which have other multipliers: |
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. They deal 100% of those amounts except for the following skills which have other multipliers: |
||
{| class="wikitable" |
{| class="wikitable" || |
||
|- |
|- |
||
! Skill |
! Skill |
||
! Norm/NM !! Hell |
! Norm/NM % !! Hell % !! Type |
||
|- |
|- |
||
| class="mid-column" colspan=" |
| class="mid-column" colspan="4" | '''''Amazon''''' |
||
|- |
|- |
||
| • [[Jab]] || |
| • [[Jab]] || 80 || <span class="omod">80</span> || |
||
|- |
|- |
||
| • [[Poison Javelin]] || |
| • [[Poison Javelin]] || 85 || 80 || <span class="omod">poison</span> |
||
|- |
|- |
||
| • [[Plague Javelin]] || |
| • [[Plague Javelin]] || 85 || 40 || <span class="omod">poison</span> |
||
|- |
|- |
||
| • [[ |
| • [[Power Strike]] || 17 || || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Charged Strike]] || 130 || || <span class="omod">lightning</span> |
||
|- |
|- |
||
| • [[ |
| • [[Lightning Bolt]] || 85 || || |
||
|- |
|- |
||
| • [[ |
| • [[Guided Arrow]] || 130 || 120 || |
||
|- |
|- |
||
| • [[ |
| • [[Strafe]] || 65 || || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| rowspan="2" | • [[Ice Arrow]] || || 120 || |
||
|- |
|- |
||
| 175 || || <span class="omod">cold</span> |
|||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Freezing Arrow]] || 175 || 130 || <span class="omod">cold</span> |
||
|- |
|- |
||
| • [[ |
| • [[Immolation Arrow]] || 200 || 135 || <span class="omod">fire</span> |
||
|- |
|- |
||
| • [[ |
| • [[Decoy]] || 50 || || |
||
|- |
|- |
||
| • [[ |
| • [[Valkyrie]] || 70 || || |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Psychic Hammer]] || 20 || 10 || |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Lightning Sentry]] || 35 || 40 || |
||
|- |
|- |
||
| • [[ |
| • [[Chain Lightning Sentry]] || 35 || 40 || |
||
|- |
|- |
||
| • [[ |
| • [[Wake of Fire]] || 60 || || |
||
|- |
|- |
||
| • [[ |
| • [[Blade Sentinel]] || 80 || 60 || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Blade Fury]] || 80 || 60 || <span class="omod">physical</span> |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[Double Swing]] || 200 || || <span class="omod">physical</span> |
|||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Frenzy]] || 200 || 125 || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Concentrate]] || 50 || || <span class="omod">magic</span> |
||
|- |
|- |
||
| • [[ |
| • [[Double Throw]] || 114 || || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Berserk]] || 125 || || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Whirlwind]] || 75 || 110 || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[War Cry]] || 135 || 125 || |
||
|- |
|- |
||
| • [[ |
| • [[Deep Wounds]] || 50 || <span class="omod">50</span> || |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Firestorm]] || 150 || 120 || |
||
|- |
|- |
||
| • [[ |
| • [[Molten Boulder]] || 90 || 80 || |
||
|- |
|- |
||
| • [[ |
| • [[Volcano]] || 45 || 65 || |
||
|- |
|- |
||
| • [[Arctic Blast]] || 200 || || |
|||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Tornado]] || 60 || 50 || |
||
|- |
|- |
||
| • [[ |
| • [[Hurricane]] || 150 || || |
||
|- |
|- |
||
| • [[ |
| • [[Armageddon]] || 30 || 35 || |
||
|- |
|- |
||
| • [[ |
| • [[Rabies]] || 150 || 120 || <span class="omod">poison</span> |
||
|- |
|- |
||
| • [[ |
| • [[Maul]] || 150 || || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Shock Wave]] || 175 || || |
||
|- |
|- |
||
| • [[ |
| • [[Fire Claws]] || 300 || || <span class="omod">fire</span> |
||
|- |
|- |
||
| • [[Raven]] || 60 || || |
|||
⚫ | |||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Teeth]] || 40 || 35 || |
||
|- |
|- |
||
| • [[ |
| • [[Bone Spear]] || 55 || 45 || |
||
|- |
|- |
||
| • [[ |
| • [[Bone Spirit]] || 30 || 15 || |
||
|- |
|- |
||
| • [[ |
| • [[Poison Strike]] || 150 || 125 || |
||
|- |
|- |
||
| • [[ |
| • [[Desecrate]] || 85 || 60 || |
||
|- |
|- |
||
| • [[ |
| • [[Poison Nova]] || 150 || 125 || |
||
|- |
|- |
||
| • [[ |
| • [[Corpse Explosion]] || 65 || || |
||
|- |
|- |
||
| • [[ |
| • [[Dark Pact]] || 55 || 50 || |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Holy Fire]] || 125 || 50 || |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Blessed Hammer]] || 60 || 40 || |
||
|- |
|- |
||
| • [[ |
| • [[Fist of the Heavens]] || 55 || 65 || |
||
|- |
|- |
||
| • [[ |
| • [[Holy Nova]] || 50 || 50 || |
||
|- |
|- |
||
| • [[ |
| • [[Zeal]] || 75 || <span class="omod">75</span> || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Vengeance]] || 200 || || <span class="omod">fire/cold/lightning</span> |
||
|- |
|- |
||
| • [[ |
| • [[Smite]] || 85 || 75 || <span class="omod">physical</span> |
||
|- |
|- |
||
| • [[ |
| • [[Joust]] || 20 || <span class="omod">20</span> || |
||
|- |
|- |
||
| • [[ |
| • [[Charge]] || 70 || <span class="omod">70</span> || <span class="omod">physical</span> |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
| • [[ |
| • [[Ice Bolt]] || 135 || <span class="omod">135</span> || |
||
|- |
|- |
||
| • [[ |
| • [[Ice Blast]] || 150 || 114 || |
||
|- |
|- |
||
| • [[ |
| • [[Glacial Spike]] || 150 || 135 || |
||
|- |
|- |
||
| • [[ |
| • [[Frost Nova]] || 165 || 125 || |
||
|- |
|- |
||
| • [[ |
| • [[Ice Barrage]] || 175 || 140 || |
||
|- |
|- |
||
| • [[ |
| • [[Blizzard]] || 145 || 130 || |
||
|- |
|- |
||
| • [[ |
| • [[Frozen Orb]] || 150 || 114 || |
||
|- |
|- |
||
| • [[ |
| • [[Telekinesis]] || 10 || <span class="omod">10</span> || |
||
|- |
|- |
||
| • [[ |
| • [[Charged Bolt]] || 185 || 75 || |
||
|- |
|- |
||
| • [[ |
| • [[Nova]] || 150 || 140 || |
||
|- |
|- |
||
| • [[ |
| • [[Lightning]] || 200 || 180 || |
||
|- |
|||
| • [[Chain Lightning]] || 120 || || |
|||
|- |
|||
| • [[Thunder Storm]] || 30 || 35 || |
|||
|- |
|||
⚫ | |||
|- |
|||
⚫ | |||
|- |
|||
| • [[Inferno]] || 114 || || |
|||
|- |
|||
| • [[Blaze]] || 130 || || |
|||
|- |
|||
| • [[Fire Wall]] || 90 || || |
|||
|- |
|||
| • [[Combustion]] || 80 || 90 || |
|||
|- |
|||
⚫ | |||
|- |
|||
| • [[Hydra]] || 30 || 80 || |
|||
|- |
|||
| • [[Meteor]] || 65 || 90 || |
|||
|} |
|} |
||
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers |
|||
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself |
Revision as of 01:01, 5 May 2024
This page lists player-vs-player changes relative to the vanilla game. All changes that affect PvP combat apply to PvP arenas only unless otherwise noted.
General Changes
- New dueling arenas accessible via items which can be purchased from Akara
- Spectator mode can be toggled by typing .spec or .spectate within the safe zone of an arena
- After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
- Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
- Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
- Open Wounds is limited based on the difficulty - it deals 8%/6%/4% of its damage in Normal/Nightmare/Hell
- Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
- Regenerating charges (e.g. Blink on Enigma) regenerate 200% faster
- Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
- Life replenish is capped at +30
- Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
Skill Differences
- Dragon Flight: doesn't auto-aim
- Mind Blast: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock
- Battle Cry: duration increased to 10 seconds instead of 5 seconds
- Whirlwind: doesn't have a dual-wield attack frame penalty
- Oak Sage: doesn't grant life replenish
- Bone Spear: only fires 1 projectile
- Holy Bolt: only fires 1 projectile
- Smite: stun lasts up to 2.5 seconds instead of up to 10 seconds
- Fist of the Heavens: doesn't auto-aim or name-lock
- Joust: doesn't auto-aim
- Teleport: doesn't have a 1-second damage debuff (Normal only)
- Meteor: reduced explosion radius
- Energy Shield: while active, Dueling Mana Potions cannot be used
- Chance to parry or dodge is halved (Weapon Block, Holy Sword, Dodge, Evade)
- Movement skills don't name-lock (Whirlwind, Leap, Leap Attack, Charge)
- Healing skills (Holy Bolt, Holy Nova, Holy Light) don't heal allies
Damage Multipliers
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. They deal 100% of those amounts except for the following skills which have other multipliers:
Skill | Norm/NM % | Hell % | Type |
---|---|---|---|
Amazon | |||
• Jab | 80 | 80 | |
• Poison Javelin | 85 | 80 | poison |
• Plague Javelin | 85 | 40 | poison |
• Power Strike | 17 | physical | |
• Charged Strike | 130 | lightning | |
• Lightning Bolt | 85 | ||
• Guided Arrow | 130 | 120 | |
• Strafe | 65 | physical | |
• Ice Arrow | 120 | ||
175 | cold | ||
• Freezing Arrow | 175 | 130 | cold |
• Immolation Arrow | 200 | 135 | fire |
• Decoy | 50 | ||
• Valkyrie | 70 | ||
Assassin | |||
• Psychic Hammer | 20 | 10 | |
• Mind Blast | 30 | 35 | |
• Lightning Sentry | 35 | 40 | |
• Chain Lightning Sentry | 35 | 40 | |
• Wake of Fire | 60 | ||
• Blade Sentinel | 80 | 60 | physical |
• Blade Fury | 80 | 60 | physical |
Barbarian | |||
• Double Swing | 200 | physical | |
• Frenzy | 200 | 125 | physical |
• Concentrate | 50 | magic | |
• Double Throw | 114 | physical | |
• Berserk | 125 | physical | |
• Whirlwind | 75 | 110 | physical |
• War Cry | 135 | 125 | |
• Deep Wounds | 50 | 50 | |
Druid | |||
• Firestorm | 150 | 120 | |
• Molten Boulder | 90 | 80 | |
• Volcano | 45 | 65 | |
• Arctic Blast | 200 | ||
• Tornado | 60 | 50 | |
• Hurricane | 150 | ||
• Armageddon | 30 | 35 | |
• Rabies | 150 | 120 | poison |
• Maul | 150 | physical | |
• Shock Wave | 175 | ||
• Fire Claws | 300 | fire | |
• Raven | 60 | ||
Necromancer | |||
• Teeth | 40 | 35 | |
• Bone Spear | 55 | 45 | |
• Bone Spirit | 30 | 15 | |
• Poison Strike | 150 | 125 | |
• Desecrate | 85 | 60 | |
• Poison Nova | 150 | 125 | |
• Corpse Explosion | 65 | ||
• Dark Pact | 55 | 50 | |
Paladin | |||
• Holy Fire | 125 | 50 | |
• Holy Bolt | 65 | 65 | |
• Blessed Hammer | 60 | 40 | |
• Fist of the Heavens | 55 | 65 | |
• Holy Nova | 50 | 50 | |
• Zeal | 75 | 75 | physical |
• Vengeance | 200 | fire/cold/lightning | |
• Smite | 85 | 75 | physical |
• Joust | 20 | 20 | |
• Charge | 70 | 70 | physical |
Sorceress | |||
• Ice Bolt | 135 | 135 | |
• Ice Blast | 150 | 114 | |
• Glacial Spike | 150 | 135 | |
• Frost Nova | 165 | 125 | |
• Ice Barrage | 175 | 140 | |
• Blizzard | 145 | 130 | |
• Frozen Orb | 150 | 114 | |
• Telekinesis | 10 | 10 | |
• Charged Bolt | 185 | 75 | |
• Nova | 150 | 140 | |
• Lightning | 200 | 180 | |
• Chain Lightning | 120 | ||
• Thunder Storm | 30 | 35 | |
• Fire Bolt | 95 | 135 | |
• Fire Ball | 95 | 130 | |
• Inferno | 114 | ||
• Blaze | 130 | ||
• Fire Wall | 90 | ||
• Combustion | 80 | 90 | |
• Lesser Hydra | 40 | 80 | |
• Hydra | 30 | 80 | |
• Meteor | 65 | 90 |
- Hell damage multipliers are colored gray if they're the same as the Normal/Nightmare multipliers
- Damage types are colored gray if they're the same as the damage added by the skill itself