Act 5 Mercenary Runewords

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Below is a compilation of all weapon runewords equippable by Act 5 Mercenaries. Also see: Weapon Runewords.

Other weapon runeword compilation lists:

Act 5 mercenaries can equip runewords made in swords, axes, tipped maces and hammers (but not clubs).

2-Sockets

Steel

2-Socket Swords/Axes/Tipped Maces*/Claws

Tir • El

Required Level: 13

Before After
+25% Increased Attack Speed +25% Increased Attack Speed
+20% Enhanced Damage +20% Enhanced Damage
+3 to Minimum Damage +3 to Minimum Damage
+3 to Maximum Damage +3 to Maximum Damage
+50 to Attack Rating +50 to Attack Rating
50% Chance of Open Wounds 50% Chance of Open Wounds
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Strength

2-Socket Melee Weapons

Amn • Tir

Required Level: 25

Before After
+35% Enhanced Damage +[65-95]% Enhanced Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+20 to Strength +20 to Strength
+10 to Vitality +10 to Vitality
+2 to Mana after each Kill +2 to Mana after each Kill

Wind

2-Socket Melee Weapons

Sur • El

Required Level: 61

Before After
10% Chance to Cast Level 9 Tornado on Striking 18% Chance to Cast Level 35 Tornado on Striking (Non-Staves Only)
18% Chance to Cast Level 35 Tornado on Casting (Staves Only)
18% Chance to Cast Level 35 Twister on Striking (Non-Staves Only)
18% Chance to Cast Level 35 Twister on Casting (Staves Only)
5% Chance to Cast Level 9 Cyclone Armor when Struck (Non-Staves Only)
5% Chance to Cast Level 9 Cyclone Armor when Casting (Staves Only)
+20% Faster Run/Walk +[20-30]% Faster Run/Walk
+40% Increased Attack Speed +40% Increased Attack Speed
+15% Faster Hit Recovery Removed
+[120-160]% Enhanced Damage +[320-380]% Enhanced Damage
-50% Target Defense -50% Target Defense
+50 to Attack Rating +50 to Attack Rating
Hit Blinds Target +4 Life after each Kill
+1 to Light Radius +1 to Light Radius
Level 13 Twister (127 Charges) Removed


3-Sockets

Malice

3-Socket Melee Weapons

Ith • El • Eth

Required Level: 15

Before After
+33% Enhanced Damage +33% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
-25% Target Defense -25% Target Defense
+50 to Attack Rating +50 to Attack Rating
100% Chance of Open Wounds 100% Chance of Open Wounds
+6 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
-100 to Monster Defense per Hit -100 to Monster Defense per Hit
Drain Life -5 Drain Life -5

King's Grace

3-Socket Scepters/Swords/Claws

Amn • Ral • Thul

Required Level: 25

Before After
+100% Enhanced Damage +100% Enhanced Damage
+150 to Attack Rating +150 to Attack Rating
+100% Damage to Demons +100% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
+50% Damage to Undead +50% Damage to Undead
+100 to Attack Rating against Undead +100 to Attack Rating against Undead
Adds 5-30 Fire Damage Adds 10-60 Fire Damage
Adds 3-14 Cold Damage Adds 20-40 Cold Damage
7% Life Stolen per Hit 7% Life Stolen per Hit

Black

3-Socket Clubs/Hammers/Tipped Maces*/Claws

Thul • Io • Nef

Required Level: 35

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+120% Enhanced Damage +100% Enhanced Damage
Damage +[20-30]
+200 to Attack Rating +200 to Attack Rating
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
40% Chance of Crushing Blow 40% Chance of Crushing Blow
Knockback Knockback
+10 to Vitality +10 to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
Level 4 Corpse Explosion (12 Charges) Level 4 Corpse Explosion (12 Charges)

Lawbringer

3-Socket Hammers/Scepters/Swords/Claws

Amn • Lem • Ko

Required Level: 43

Before After
20% Chance to Cast Level 15 Decrepify on Striking 20% Chance to Cast Level 15 Decrepify on Striking
Level [16-18] Sanctuary Aura when Equipped +[150-200]% Enhanced Damage
-50% Target Defense -50% Target Defense
Adds 150-210 Fire Damage Adds 150-210 Fire Damage
Adds 130-180 Cold Damage Adds 130-180 Cold Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
Slain Monsters Rest in Peace Slain Monsters Rest in Peace
+[200-250] Defense vs. Missile +[200-250] Defense vs. Missile
+10 to Dexterity +10 to Dexterity
75% Extra Gold from Monsters 75% Extra Gold from Monsters

Crescent Moon

3-Socket Axes/Swords/Polearms/Spears/Claws

Shael • Um • Tir

Required Level: 47

Before After
10% Chance to Cast Level 17 Chain Lightning on Striking 10% Chance to Cast Level 27 Lightning on Striking
7% Chance to Cast Level 13 Static Field on Striking 12% Chance to Cast Level 13 Static Field on Striking (Axes/Swords/Claws Only)
24% Chance to Cast Level 13 Static Field on Striking (Polearms/Spears Only)
+20% Increased Attack Speed +20% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
-35% to Enemy Lightning Resistance -[10-15]% to Enemy Lightning Resistance
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
+[9-11] Magic Absorb +[3-5] Magic Absorb
+2 to Mana after each Kill +2 to Mana after each Kill
Level 18 Summon Spirit Wolf (30 Charges) Level 18 Summon Spirit Wolf (30 Charges)

Venom

3-Socket Weapons

Tal • Dol • Mal

Required Level: 49

Before After
20% Chance to Cast Level 28 Poison Nova on Striking
Ignore Target's Defense Ignore Target's Defense
+273 Poison Damage over 6 Seconds +400 Poison Damage over 3 Seconds
7% Mana Stolen per Hit 7% Mana Stolen per Hit
-[20-30]% to Enemy Poison Resistance
+6 to Poison Strike
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 25% +20% Enhanced Damage
Level 13 Poison Nova (11 Charges) Removed
Level 15 Poison Explosion (27 Charges) Level 15 Desecrate (27 Charges)

Fury

3-Socket Melee Weapons

Jah • Gul • Eth

Required Level: 65

Before After
Indestructible
+40% Increased Attack Speed +40% Increased Attack Speed
+209% Enhanced Damage +[239-299]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
-25% Target Defense -25% Target Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
6% Life Stolen per Hit 6% Life Stolen per Hit
33% Deadly Strike [33-66]% Deadly Strike
66% Chance of Open Wounds +5 to Deep Wounds (Barbarian Only)
+5 to Frenzy (Barbarian Only) +5 to Frenzy (Barbarian Only)
Prevent Monster Heal Removed

Plague

3-Socket Weapons

Cham • Fal • Um

Required Level: 67

Before (disabled) After (enabled)
25% Chance to Cast Level 15 Poison Nova on Striking 25% Chance to Cast Level 35 Poison Nova on Striking
20% Chance to Cast Level 12 Lower Resist when Struck 30% Chance to Cast Level 35 Lower Resist when Struck
Level [13-17] Cleansing Aura when Equipped Level [13-17] Cleansing Aura when Equipped
+[1-2] to All Skills +[1-2] to All Skills
+20% Faster Cast Rate
+[260-380]% Damage to Demons +[340-380]% Damage to Demons
-23% to Enemy Poison Resistance -20% to Enemy Poison Resistance
[0-37]% Deadly Strike (0.375% per Character Level) [0-37]% Deadly Strike (0.375% per Character Level)
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Freezes Target +3 Freezes Target +3
+10 to Strength +10 to Strength

Note: Uses the original runes (Cham • Fal • Um) that were in the game files, whereas the version in D2 Resurrected uses Cham • Shael • Um instead.


4-Sockets

Spirit

4-Socket Swords/Staves - also see Spirit (Shield)

Tal • Thul • Ort • Amn

Required Level: 25

Before After
+2 to All Skills +1 to All Skills (Non-Staves Only)
+2 to All Skills (Staves Only)
+[25-35]% Faster Cast Rate +[25-35]% Faster Cast Rate
+55% Faster Hit Recovery +25% Faster Hit Recovery (Non-Staves Only)
+55% Faster Hit Recovery (Staves Only)
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
7% Life Stolen per Hit 7% Life Stolen per Hit
+250 Defense vs. Missile Removed
+22 to Vitality +[11-22] to Vitality
+[89-112] to Mana +[59-82] to Mana
+[3-8] Magic Absorb +[3-8] Magic Absorb
Requirements -15%

Passion

4-Socket Weapons

Dol • Ort • Eld • Lem

Required Level: 43

Before After
+25% Increased Attack Speed +25% Increased Attack Speed
+[160-210]% Enhanced Damage +[180-230]% Enhanced Damage
[50-80]% Bonus to Attack Rating [50-80]% Bonus to Attack Rating
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+1 to Berserk +1 to Concentrate
+1 to Zeal +1 to Zeal
Hit Blinds Target +10 Hit Blinds Target +10
Hit Causes Monster to Flee 25% Removed
75% Extra Gold from Monsters 75% Extra Gold from Monsters
Level 3 Heart of Wolverine (12 Charges) Level 8 Heart of Wolverine (36 Charges)

Voice of Reason

4-Socket Swords/Tipped Maces*/Bows/Crossbows

Lem • Ko • El • Eld

Required Level: 43

Before After
15% Chance to Cast Level 13 Frozen Orb on Striking 15% Chance to Cast Level 16 Frozen Orb on Striking
18% Chance to Cast Level 20 Ice Blast on Striking 18% Chance to Cast Level 20 Ice Blast on Striking
+50 to Attack Rating +50 to Attack Rating
+[220-350]% Damage to Demons +[240-300]% Damage to Demons
+[355-375]% Damage to Undead +[280-325]% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
Adds 100-220 Cold Damage Adds 200-320 Cold Damage
-24% to Enemy Cold Resistance -24% to Enemy Cold Resistance
+10 to Dexterity +10 to Dexterity
Cannot Be Frozen Cannot Be Frozen
75% Extra Gold from Monsters 75% Extra Gold from Monsters
+1 to Light Radius +1 to Light Radius

Oath

4-Socket Swords/Axes/Tipped Maces*

Shael • Pul • Mal • Lum

Required Level: 49

Before After
30% Chance to Cast Level 20 Bone Spirit on Striking 30% Chance to Cast Level 20 Bone Spirit on Striking
Indestructible Indestructible
+50% Increased Attack Speed +50% Increased Attack Speed
+[210-340]% Enhanced Damage +[210-340]% Enhanced Damage
+75% Damage to Demons +75% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
Prevent Monster Heal Prevent Monster Heal
+10 to Energy +10 to Energy
+[10-15] Magic Absorb +[10-15] Magic Absorb
Level 16 Heart of Wolverine (20 Charges) Level 16 Heart of Wolverine (20 Charges)
Replenish 1 Charge in 3 Seconds
Level 17 Iron Golem (14 Charges) Removed

Rift

4-Socket Scepters/Polearms/Spears/Swords

Hel • Ko • Lem • Gul

Required Level: 53

Before After
20% Chance to Cast Level 16 Tornado on Striking 20% Chance to Cast Level 30 Tornado on Striking
16% Chance to Cast Level 21 Frozen Orb on Attack 20% Chance to Cast Level 25 Frozen Orb on Attack
+60% Increased Attack Speed
20% Bonus to Attack Rating 20% Bonus to Attack Rating
Adds 160-250 Magic Damage Adds 160-250 Magic Damage
Adds 60-180 Fire Damage Adds 60-180 Fire Damage
+[5-10] to Strength +[15-20] to Strength
+[15-20] to Dexterity +[25-30] to Dexterity
+[5-10] to Vitality +[15-20] to Vitality
+[5-10] to Energy +[15-20] to Energy
38% Damage Taken Gained as Mana when Hit 38% Damage Taken Gained as Mana when Hit
75% Extra Gold from Monsters 75% Extra Gold from Monsters
Level 15 Iron Maiden (40 Charges) Removed
Requirements -20% Requirements -20%

Kingslayer

4-Socket Swords/Axes

Mal • Um • Gul • Fal

Required Level: 53

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[230-270]% Enhanced Damage +[230-270]% Enhanced Damage
-25% Target Defense -25% Target Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
Adds 250-500 Cold Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
50% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
+1 to Vengeance +10 to Vengeance
+10 to Strength +10 to Strength
40% Extra Gold from Monsters Repairs 1 Durability in 10 Seconds

Heart of the Oak

4-Socket Staves/Tipped Maces*

Ko • Vex • Pul • Thul

Required Level: 55

Before After
+3 to All Skills +3 to All Skills
+40% Faster Cast Rate +30% Faster Cast Rate
+75% Damage to Demons +75% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
7% Mana Stolen per Hit 7% Mana Stolen per Hit
+10 to Dexterity +10 to Dexterity
Replenish Life +20 Replenish Life +20
Increase Maximum Mana 15% Increase Maximum Mana 15%
All Resistances +[30-40] All Resistances +[20-30]
Level 4 Oak Sage (25 Charges) Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges) Level 14 Raven (60 Charges)

Fortitude

4-Socket Weapons - also see Fortitude (Armor)

El • Sol • Dol • Lo

Required Level: 59

Before After
20% Chance to Cast Level 15 Chilling Armor when Struck Removed
+25% Faster Cast Rate +25% Faster Cast Rate
+300% Enhanced Damage +[325-375]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+50 to Attack Rating +50 to Attack Rating
20% Deadly Strike 20% Deadly Strike
Hit Causes Monster to Flee 25% Removed
+200% Enhanced Defense +200% Enhanced Defense
+[1-148] to Life (+[1-1.5] per Character Level) +[1-148] to Life (+[1-1.5] per Character Level)
All Resistances +[25-30] All Resistances +[25-30]
12% Damage Taken Gained as Mana when Hit 12% Damage Taken Gained as Mana when Hit
+1 to Light Radius +1 to Light Radius

Famine

4-Socket Axes/Hammers/Swords

Fal • Ohm • Ort • Jah

Required Level: 65

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[320-370]% Enhanced Damage +[325-375]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 50-200 Fire Damage Adds 125-250 Fire Damage
Adds 51-250 Lightning Damage Adds 101-275 Lightning Damage
Adds 50-200 Cold Damage Adds 100-225 Cold Damage
Adds 180-200 Magic Damage -[10-15]% to Enemy Fire Resistance
12% Life Stolen per Hit -[10-15]% to Enemy Lightning Resistance
Prevent Monster Heal -[10-15]% to Enemy Cold Resistance
+10 to Strength +10 to Strength

Phoenix

4-Socket Weapons - also see Phoenix (Shield)

Vex • Vex • Lo • Jah

Required Level: 65

Before After
40% Chance to Cast Level 22 Firestorm on Striking 20% Chance to Cast Level 40 Firestorm on Striking (Non-Staves Only)
20% Chance to Cast Level 40 Firestorm on Casting (Staves Only)
100% Chance to Cast Level 40 Blaze when you Level-Up 100% Chance to Cast Level 40 Blaze when you Level-Up
Level [10-15] Redemption Aura when Equipped Level [10-15] Redemption Aura when Equipped
+[350-400]% Enhanced Damage +[400-450]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
14% Mana Stolen per Hit 14% Mana Stolen per Hit
-28% to Enemy Fire Resistance -28% to Enemy Fire Resistance
20% Deadly Strike 20% Deadly Strike
+[350-400] Defense vs. Missile +[350-400] Defense vs. Missile
+[15-21] Fire Absorb +[15-21] Fire Absorb

Hand of Justice

4-Socket Weapons

Sur • Cham • Amn • Lo

Required Level: 67

Before After
100% Chance to Cast Level 36 Blaze when you Level-Up 100% Chance to Cast Level 36 Blaze when you Level-Up
100% Chance to Cast Level 48 Meteor when you Die 100% Chance to Cast Level 48 Meteor when you Die
Level 16 Holy Fire Aura when Equipped Level 12 Holy Fire Aura when Equipped
+33% Increased Attack Speed +33% Increased Attack Speed
+[280-330]% Enhanced Damage +[280-330]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
7% Life Stolen per Hit 7% Life Stolen per Hit
-20% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
20% Deadly Strike 20% Deadly Strike
Hit Blinds Target +4 Life after each Kill
Freezes Target +3 Freezes Target +3


5-Sockets

Honor

5-Socket Melee Weapons

Amn • El • Ith • Tir • Sol

Required Level: 27

Before After
+1 to All Skills +1 to All Skills
+160% Enhanced Damage +[160-200]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+9 to Maximum Damage +9 to Maximum Damage
+250 to Attack Rating +250 to Attack Rating
7% Life Stolen per Hit 7% Life Stolen per Hit
25% Deadly Strike 25% Deadly Strike
+10 to Strength +10 to Strength
Replenish Life +10 Replenish Life +10
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Obedience

5-Socket Polearms/Spears/Hammers

Hel • Ko • Thul • Eth • Fal

Required Level: 41

Before After
30% Chance to Cast Level 21 Enchant when you Kill an Enemy 30% Chance to Cast Level 21 Enchant Fire when you Kill an Enemy
+40% Faster Hit Recovery +40% Faster Hit Recovery
+370% Enhanced Damage +[280-320]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
-25% to Enemy Fire Resistance -25% to Enemy Fire Resistance
40% Chance of Crushing Blow 40% Chance of Crushing Blow
+[200-300] Defense +[200-300] Defense
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
All Resistances +[20-30] All Resistances +[20-30]
Requirements -20% Requirements -20%

Death

5-Socket Swords/Axes

Hel • El • Vex • Ort • Gul

Required Level: 55

Before After
Indestructible Indestructible
25% Chance to Cast Level 18 Glacial Spike on Attack 25% Chance to Cast Level 18 Glacial Spike on Attack
100% Chance to Cast Level 44 Chain Lightning when you Die 100% Chance to Cast Level 44 Chain Lightning when you Die
+[300-385]% Enhanced Damage +[300-355]% Enhanced Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+50 to Attack Rating +50 to Attack Rating
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
7% Mana Stolen per Hit 7% Mana Stolen per Hit
50% Chance of Crushing Blow 50% Chance of Crushing Blow
[0-49]% Deadly Strike (0.5 per Character Level) [0-24]% Deadly Strike (0.25 per Character Level)
+1 to Light Radius +1 to Light Radius
Level 22 Blood Golem (15 Charges) +18 to Blood Golem
Requirements -20% Requirements -20%

Call to Arms

5-Socket Weapons

Amn • Ral • Mal • Ist • Ohm

Required Level: 57

Before After
+1 to All Skills +1 to All Skills
+40% Increased Attack Speed +40% Increased Attack Speed
+[250-290]% Enhanced Damage +[245-285]% Enhanced Damage
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+[2-6] to Battle Command +[2-6] to Battle Command
+[1-6] to Battle Orders +[2-6] to Battle Orders
+[1-4] to Battle Cry +[1-3] to Battle Cry
Replenish Life +12 Replenish Life +12
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items

NOTE: Battle Orders has been reworked and now grants a flat amount of life/mana. For example, +6 Battle Orders grants +125 Life instead of +50% Life

Grief

5-Socket Swords/Axes

Eth • Tir • Lo • Mal • Ral

Required Level: 59

Before After
35% Chance to Cast Level 15 Venom on Striking 35% Chance to Cast Level 15 Venom on Striking
+[30-40]% Increased Attack Speed +[30-40]% Increased Attack Speed
Damage +[340-400] Adds 280 to [320-360] Damage
Ignore Target's Defense Removed
-25% Target Defense -25% Target Defense
+[1-185]% Damage to Demons (+1.875% per Character Level) +[1-185]% Damage to Demons (+1.875% per Character Level)
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
-[20-25]% to Enemy Poison Resistance -[15-20]% to Enemy Poison Resistance
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
+2 to Mana after each Kill +2 to Mana after each Kill
+[10-15] Life after each Kill +[10-15] Life after each Kill

Beast

5-Socket Axes/Scepters/Hammers/Staves

Ber • Tir • Um • Mal • Lum

Required Level: 63

Before After
Level 9 Fanaticism Aura when Equipped Level [8-10] Fanaticism Aura when Equipped
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-270]% Enhanced Damage +[260-290]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
+3 to Hunger
+3 to Lycanthropy +3 to Maul
+3 to Werebear +3 to Werebear
+[25-40] to Strength Removed
+10 to Energy +10 to Energy
+2 to Mana after each Kill +2 to Mana after each Kill
Level 13 Summon Grizzly (5 Charges) Level 13 Summon Grizzly (35 Charges)

Eternity

5-Socket Melee Weapons

Amn • Ber • Ist • Sol • Sur

Required Level: 63

Before After
Indestructible Indestructible
+[260-310]% Enhanced Damage +[260-310]% Enhanced Damage
+9 to Minimum Damage Adds 70-71 Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Chance of Crushing Blow 20% Chance of Crushing Blow
Hit Blinds Target +4 Life after each Kill
Slows Target by 33% +4 to Revive
Replenish Life +16 You May Now Summon 6 Additional Revives
Regenerate Mana 16% 10% Reanimate As: Wraith
Cannot Be Frozen Cannot Be Frozen
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 8 Revive (88 Charges) Removed

Destruction

5-Socket Swords/Polearms/Spears/Staves

Vex • Lo • Ber • Jah • Ko

Required Level: 65

Before After
5% Chance to Cast Level 23 Molten Boulder on Striking 8% Chance to Cast Level 35 Molten Boulder on Striking (Non-Staves Only)
8% Chance to Cast Level 35 Molten Boulder on Casting (Staves Only)
100% Chance to Cast level 45 Meteor when you Die 15% Chance to Cast Level 45 Meteor on Striking (Non-Staves Only)
15% Chance to Cast Level 45 Meteor on Casting (Staves Only)
23% Chance to Cast Level 12 Volcano on Striking 20% Chance to Cast Level 35 Frost Nova on Striking (Non-Staves Only)
20% Chance to Cast Level 35 Frost Nova on Casting (Staves Only)
15% Chance to Cast Level 22 Nova on Attack 15% Chance to Cast Level 40 Nova on Attack (Non-Staves Only)
15% Chance to Cast Level 40 Nova on Casting (Staves Only)
+[30-40]% Increased Attack Speed
+350% Enhanced Damage +300% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 100-180 Magic Damage Removed
7% Mana Stolen per Hit 7% Mana Stolen per Hit
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Removed
+10 to Dexterity +10 to Dexterity

Doom

5-Socket Axes/Hammers/Polearms/Spears/Staves/Scepters/Swords

Hel • Ohm • Um • Lo • Cham

Required Level: 67

Before After
5% Chance to cast level 18 Volcano on Striking 10% Chance to Cast Level 18 Molten Boulder on Striking (Non-Staves Only)
10% Chance to Cast Level 28 Molten Boulder on Casting (Staves Only)
Level 12 Holy Freeze Aura when Equipped Level 16 Holy Freeze Aura when Equipped (Non-Staves Only)
Level 12 Holy Freeze Aura when Equipped (Staves Only)
+2 to All Skills +2 to All Skills
+45% Increased Attack Speed +45% Increased Attack Speed
+[330-370]% Enhanced Damage +[335-375]% Enhanced Damage
-[40-60]% to Enemy Cold Resistance -[30-50]% to Enemy Cold Resistance
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal (Non-Staves Only)
+30% Faster Cast Rate (Staves Only)
Freezes Target +3 Freezes Target +3
Requirements -20% Requirements -20%


6-Sockets

Unbending Will

6-Socket Swords

Fal • Io • Ith • Eld • El • Hel

Required Level: 41

New
8% Chance to Cast Level 18 Taunt on Striking
+3 to Combat Skills (Barbarian Only)
+[20-30]% Increased Attack Speed
+[300-350]% Enhanced Damage
+9 to Maximum Damage
+50 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
[8-10]% Life Stolen per Hit
+10 to Strength
+10 to Vitality
Physical Damage Taken Reduced by 8
+1 to Light Radius
Requirements -20%

Silence

6-Socket Weapons

Dol • Eld • Hel • Ist • Tir • Vex

Required Level: 55

Before After
Level [23-25] Thorns Aura when Equipped
+2 to All Skills +2 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
+200% Enhanced Damage +[295-395]% Enhanced Damage
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
11% Mana Stolen per Hit 11% Mana Stolen per Hit
Hit Blinds Target +33 Hit Blinds Target +33
Hit Causes Monster to Flee 25% Removed
All Resistances +75 All Resistances +50
+2 to Mana after each Kill +2 to Mana after each Kill
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Requirements -20% Requirements -20%

Last Wish

6-Socket Axes/Hammers/Swords/Staves

Jah • Mal • Jah • Sur • Jah • Ber

Required Level: 65

Before After
10% Chance to Cast Level 18 Life Tap on Striking 10% Chance to Cast Level 11 Life Tap on Striking
20% Chance to Cast Level 20 Charged Bolt on Attack 60% Chance to Cast Level 40 Charged Bolt on Attack
6% Chance to Cast Level 11 Fade when Struck 6% Chance to Cast Level 11 Fade when Struck
Level 17 Might Aura when Equipped Level 17 Might Aura when Equipped
+[330-375]% Enhanced Damage +[330-375]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
[60-70]% Chance of Crushing Blow [60-70]% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
Hit Blinds Target +4 Life after each Kill
[0-49]% Better Chance of Getting Magic Items (0.5% per Character Level) [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level)

Asylum

6-Socket Hammers/Two-Handed Swords/Polearms/Spears/Staves/Bows/Crossbows

Gul • Cham • Hel • Jah • Dol • Um

Required Level: 67

New
25% Chance to cast level 40 Fist of the Heavens on Striking (Non-Staves Only)
25% Chance to cast level 40 Fist of the Heavens on Casting (Staves Only)
Level [17-20] Sanctuary Aura when Equipped
+2 to All Skills
+[285-335]% Enhanced Damage
Ignore Target's Defense
20% Bonus to Attack Rating
30% Chance of Open Wounds
Freezes Target +3
+20 to Dexterity
100% Extra Gold from Monsters
Requirements -20%

Breath of the Dying

6-Socket Weapons

Vex • Hel • El • Eld • Zod • Eth

Required Level: 69

Before After
50% Chance to Cast Level 20 Poison Nova when you Kill an Enemy 35% Chance to Cast Level 40 Poison Nova on Striking
Indestructible Indestructible
+60% Increased Attack Speed +60% Increased Attack Speed
+[350-400]% Enhanced Damage +[350-400]% Enhanced Damage
-25% Target Defense -25% Target Defense
+50 to Attack Rating +50 to Attack Rating
+200% Damage to Undead +200% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
7% Mana Stolen per Hit 7% Mana Stolen per Hit
[12-15]% Life Stolen per Hit [8-12]% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+30 to All Attributes +30 to All Attributes
+1 to Light Radius +1 to Light Radius
Requirements -20% Requirements -20%