Dagger Runewords
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Below is a compilation of all dagger runewords. Also see: Weapon Runewords.
Other weapon runeword compilation lists:
- Axe Runewords
- Mace Runewords
- Sword Runewords
- Polearm Runewords
- Bow Runewords
- Staff Runewords
- Orb Runewords
- Wand Runewords
- Scepter Runewords
- Claw Runewords
2-Sockets
Strength
2-Socket Melee Weapons
Amn • Tir
Required Level: 25
Before | After |
---|---|
+35% Enhanced Damage | +[65-95]% Enhanced Damage |
7% Life Stolen per Hit | 7% Life Stolen per Hit |
25% Chance of Crushing Blow | 25% Chance of Crushing Blow |
+20 to Strength | +20 to Strength |
+10 to Vitality | +10 to Vitality |
+2 to Mana after each Kill | +2 to Mana after each Kill |
Wind
2-Socket Melee Weapons
Sur • El
Required Level: 61
Before | After |
---|---|
10% Chance to Cast Level 9 Tornado on Striking | 18% Chance to Cast Level 35 Tornado on Striking (Non-Staves Only) |
18% Chance to Cast Level 35 Tornado on Casting (Staves Only) | |
18% Chance to Cast Level 35 Twister on Striking (Non-Staves Only) | |
18% Chance to Cast Level 35 Twister on Casting (Staves Only) | |
5% Chance to Cast Level 9 Cyclone Armor when Struck (Non-Staves Only) | |
5% Chance to Cast Level 9 Cyclone Armor when Casting (Staves Only) | |
+20% Faster Run/Walk | +[20-30]% Faster Run/Walk |
+40% Increased Attack Speed | +40% Increased Attack Speed |
+15% Faster Hit Recovery | Removed |
+[120-160]% Enhanced Damage | +[350-400]% Enhanced Damage |
-50% Target Defense | -50% Target Defense |
+50 to Attack Rating | +50 to Attack Rating |
Hit Blinds Target | +4 Life after each Kill |
+1 to Light Radius | +1 to Light Radius |
Level 13 Twister (127 Charges) | Removed |
3-Sockets
Malice
3-Socket Melee Weapons
Ith • El • Eth
Required Level: 15
Before | After |
---|---|
+33% Enhanced Damage | +33% Enhanced Damage |
+9 to Maximum Damage | +9 to Maximum Damage |
-25% Target Defense | -25% Target Defense |
+50 to Attack Rating | +50 to Attack Rating |
100% Chance of Open Wounds | 100% Chance of Open Wounds |
Prevent Monster Heal | Prevent Monster Heal |
-100 to Monster Defense per Hit | -100 to Monster Defense per Hit |
Drain Life -5 | Drain Life -5 |
+2 Life after each Hit |
Venom
3-Socket Weapons
Tal • Dol • Mal
Required Level: 49
Before | After |
---|---|
20% Chance to Cast Level 23 Poison Nova when you Kill an Enemy | |
Ignore Target's Defense | Ignore Target's Defense |
+273 Poison Damage over 6 Seconds | +400 Poison Damage over 3 Seconds |
7% Mana Stolen per Hit | 7% Mana Stolen per Hit |
-[20-30]% to Enemy Poison Resistance | |
+6 to Poison Strike | |
Prevent Monster Heal | Prevent Monster Heal |
Hit Causes Monster to Flee 25% | +20% Enhanced Damage |
Level 13 Poison Nova (11 Charges) | Removed |
Level 15 Poison Explosion (27 Charges) | Level 15 Desecrate (27 Charges) |
Fury
3-Socket Melee Weapons
Jah • Gul • Eth
Required Level: 65
Before | After |
---|---|
Indestructible | |
+40% Increased Attack Speed | +40% Increased Attack Speed |
+209% Enhanced Damage | +[239-299]% Enhanced Damage |
Ignore Target's Defense | Ignore Target's Defense |
-25% Target Defense | -25% Target Defense |
20% Bonus to Attack Rating | 20% Bonus to Attack Rating |
6% Life Stolen per Hit | 6% Life Stolen per Hit |
33% Deadly Strike | [33-66]% Deadly Strike |
66% Chance of Open Wounds | [33-66]% Chance of Open Wounds |
+5 to Frenzy (Barbarian Only) | +5 to Frenzy (Barbarian Only) |
Prevent Monster Heal | Removed |
Plague
3-Socket Weapons
Cham • Fal • Um
Required Level: 67
Before (disabled) | After (enabled) |
---|---|
25% Chance to Cast Level 15 Poison Nova on Striking | 25% Chance to Cast Level 15 Poison Nova on Striking |
20% Chance to Cast Level 12 Lower Resist when Struck | 30% Chance to Cast Level 35 Lower Resist when Struck |
Level [13-17] Cleansing Aura when Equipped | Level [13-17] Cleansing Aura when Equipped |
+[1-2] to All Skills | +[1-2] to All Skills |
+20% Faster Cast Rate | |
+[260-380]% Damage to Demons | +[340-380]% Damage to Demons |
-23% to Enemy Poison Resistance | -20% to Enemy Poison Resistance |
[0-37]% Deadly Strike (0.375% per Character Level) | [0-37]% Deadly Strike (0.375% per Character Level) |
25% Chance of Open Wounds | 25% Chance of Open Wounds |
Freezes Target +3 | Freezes Target +3 |
+10 to Strength | +10 to Strength |
Note: Uses the original runes (Cham • Fal • Um) that were in the game files, whereas the version in D2 Resurrected uses Cham • Shael • Um instead.