Balance Changes: Difference between revisions

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Line 478:
|Med damage, Med Pierce
|-
|'''Warmth added'''
|FlatAdded flat attack rating bonus
|}
Line 485:
{| class="wikitable"
|-
|'''Frozen Orb'''
|Shorter Cooldown
|-
|'''Blizzard'''
|Improved ground density
|-
|'''Ice Bolt'''
|Faster missile speed
|-
|'''Ice Blast'''
|Pierces. Faster missiles
|-
|'''Ice Barrage'''
|
|AOE impact that chills. Additional missles as you level (max 5). Shotguns. No pierce
*AOE impact that chills.
*Additional missiles as you level (max 5).
*Shotguns
*No pierce
|-
|'''Cold Enchant'''
|Can use enchant fire and cold together.
|-
|'''Chilling armor'''
|
|*Creates single blizzard spike per counter ranged attack. Chills melee on successful strike.
*Chills melee on successful strike.
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|'''Cold Mastery'''
|
|*High pierce, low damage
*low damage
|}
Line 513 ⟶ 521:
{| class="wikitable"
|-
|'''Thunder storm'''
|
|*Time between attacks goes down with increased skills, cast nova on impact
*Cast nova on impact
|-
|'''Static Field'''
|
|Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell. Additionally gives -1% to enemy lightning resistance per soft point. Breaks immunities
*Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell.
|Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell. *Additionally gives -1% to enemy lightning resistance per soft point. Breaks immunities
*Breaks immunities
|-
|'''Teleport'''
|
|50% spell damage debuff for 1 second on cast. Teleport uses lightning FCR frames. Damage debuff reduced by hard points.
*50% spell damage debuff for 1 second on cast.
*Teleport uses lightning FCR frames.
*Damage debuff reduced by hard points.
|-
|'''Lightning pierce'''
|no pierce, high damage
|-
|'''Energy Shield'''
|
|Asorb caps at 80%. Synergy from telekenisis has been nerfed.
*Asorb caps at 80%.
|Asorb caps at 80%. *Synergy from telekenisistelekinisis has been nerfed.
|-
|'''Telekinesis'''
|
|*Large Damage buff. Synergies added.
*Synergies added.
|}
 
Line 536 ⟶ 556:
{| class="wikitable"
|-
|'''Magic Arrow'''
|
|High flat magic damage. 50% weapon damage. Add 1 arrow every 10 soft points
*High flat magic damage.
*50% weapon damage.
|High flat magic damage. 50% weapon damage. *Add 1 arrow every 10 soft points
|-
|'''Multi-shot'''
|
|Reduced mana cost, Range reduced greatly
*Reduced mana cost
|Reduced mana cost, *Range reduced greatly
|-
|'''Guided Arrow'''
|
|Now pierces. Can pierce same target 3 times.
*Now pierces.
|Now pierces. *Can pierce same target 3 times.
|-
|'''Strafe'''
|
|No next hit delay. Reduced to 5 attacks from 10.
*No next hit delay.
|No next hit delay. *Reduced to 5 attacks from 10.
|-
|'''Fire/Cold Arrow'''
|
|Additional arrow every 4 soft points. Flat damage. Hybrid element/phys damage. Fire increased damage decreased range. Cold is 75% weapon damage. Fire is 100% weapon damage
*Additional arrow every 4 soft points.
*Flat damage.
*Hybrid element/phys damage.
*Fire increased damage decreased range.
*Cold is 75% weapon damage.
*Fire is 100% weapon damage
|-
|'''Exploding Arrow'''
|
|Bigger AOE. AOE triggers on each pierced impact.
*Bigger AOE.
|Bigger AOE. *AOE triggers on each pierced impact.
|}
Line 558 ⟶ 595:
{| class="wikitable"
|-
|'''Javelin and Spear Mastery'''
|Replaces impale IAS per hard point
|-
|'''Fend'''
|5 attacks instead of 10
|-
|'''Power Strike'''
|
|Lightning Nova on attack. Main target gets primary lightning damage + Nova damage
*Lightning Nova on attack.
|Lightning Nova on attack. *Main target gets primary lightning damage + Nova damage
|-
|'''Poison Javelin'''
|
|Increased damage. Poison done over .5 seconds.
*Increased damage.
|Increased damage. *Poison done over .5 seconds.
|-
|'''Plague Javelin'''
|Poison damage done over 3 seconds. (fixed)
|-
|'''Lightning Fury'''
|
|*Damage and bolts released nerfed. capped at 10 bolts.
*Capped at 10 bolts.
|}
Line 580 ⟶ 623:
{| class="wikitable"
|-
|'''Inner Sight'''
|Reduce enemy attack rating (percentage based) and defense
|-
|'''Slow Movement'''
|Reduce enemy missile speed and movement speed
|-
|''''''Evade'''
|
|level 6. Scaling FRW added
*Is now a level 6 skill.
|level 6. *Scaling FRW added
|-
|'''Dodge'''
|
|*Grants bonus FHR per hard point, removed animation
*Removed animation
|-
|'''Pierce'''
|Is now a level 12 skill.
|-
|'''Valkyrie'''
|
|Additional valk at lvl 20 and 30. Valks use Power strike. Valks move faster. Can inspect
*Additional valkyrie at lvl 20 and 30.
*Valks use Power strike.
*Valks move faster.
*Can inspect
|-
|'''Penetrate'''
|passive -5% to enemy defense per hard point
|}
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