Maps: Difference between revisions

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<noinclude>This page is missing map layouts for the new season 5 maps</noinclude>
 
== General Info == <!--T:2-->
== General Info ==
Tier 1 maps can rarely be found in Hell. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
 
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When maps are opened, a random selection of enemy types are chosen to populate the map zone. Map zones often don't include ''all'' of the monsters listed in each map section below.
 
=== Map Events === <!--T:5-->
=== Map Events ===
Map zones have a ~20% chance ''(unconfirmed)'' for special enemies or objects to appear somewhere randomly within them, each with different effects. A message is displayed upon entering the zone if this happens.
 
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* A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance
 
=== Modification === <!--T:7-->
=== Modification ===
Maps can be modified with several items via the Horadric Cube. Besides the orbs which can be purchased from Anya in Hell, Horadrim Scarab is an uncommon drop from map bosses and Standard of Heroes drops from Uber Tristram. Maps can also be corrupted with Worldstone Shards, which may drop anywhere.
 
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Note: the Cartographer's Orb recipe is currently [[Bugs | bugged]] and sometimes doesn't work correctly with T1 maps
 
=== Affixes === <!--T:10-->
=== Affixes ===
Map affixes affect bonus experience, monster density, and magic/gold find.
 
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|}
 
== Individual Maps == <!--T:17-->
== Individual Maps ==
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
=== Tier 1 ===
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</div>
 
<!--T:21-->
==== [[File:Map_Icon_Horazon's_Memory.png| ]] Horazon's Memory ==== <!--T:21-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:23-->
==== [[File:Map_Icon_Bastion_Keep.png| ]] Bastion Keep ==== <!--T:23-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:96-->
==== [[File:Map_Icon_Sanatorium.png| ]] Sanatorium ==== <!--T:96-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:95-->
==== [[File:Map_Icon_Royal_Crypts.png| ]] Royal Crypts ==== <!--T:95-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
=== Tier 2 === <!--T:27-->
=== Tier 2 ===
Tier 2 map zones have a zone level of 88
==== [[File:Map_Icon_Phlegethon.png| ]] Phlegethon ====
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</div>
 
<!--T:31-->
==== [[File:Map_Icon_Torajan_Jungle.png| ]] Torajan Jungle ==== <!--T:31-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:35-->
==== [[File:Map_Icon_Arreat_Battlefield.png| ]] Arreat Battlefield ==== <!--T:35-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:38-->
==== [[File:Map_Icon_Tomb_of_Zoltun_Kulle.png| ]] Tomb of Zoltun Kulle ==== <!--T:38-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:43-->
==== [[File:Map_Icon_Sewers_of_Harrogath.png| ]] Sewers of Harrogath ==== <!--T:43-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:97-->
==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ==== <!--T:97-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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<div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;">
 
<!--T:109-->
[[File:shadows-of-westmarch-1.png|frameless|200px]]
 
<!--T:110-->
[[File:shadows-of-westmarch-2.png|frameless|200px]]
 
<!--T:111-->
[[File:shadows-of-westmarch-3.png|frameless|200px]]
 
<!--T:112-->
</div>
</div>
 
=== Tier 3 === <!--T:47-->
=== Tier 3 ===
Tier 3 map zones have a zone level of 89
==== [[File:Map_Icon_River_of_Blood.png| ]] River of Blood ====
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</div>
 
<!--T:52-->
==== [[File:Map_Icon_Throne_of_Insanity.png| ]]Throne of Insanity ==== <!--T:52-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:56-->
==== [[File:Map_Icon_Reziarfg's_Lair.png| ]] Lost Temple ==== <!--T:56-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:60-->
==== [[File:Map_Icon_Ancestral_Trial.png| ]] Ancestral Trial ==== <!--T:60-->
<!-- [[File:Map_Ancestral_Trial_1.png|thumb|Ancestral Trial Minimap]]
<gallery mode=packed>
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</div>
 
<!--T:64-->
==== [[File:Map_Icon_Blood_Moon.png| ]] Blood Moon ==== <!--T:64-->
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:68-->
==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ==== <!--T:68-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:72-->
==== [[File:Map_Icon_Pandemonium_Citadel.png| ]] Pandemonium Citadel ==== <!--T:72-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:76-->
==== [[File:Map_Icon_Canyon_of_Sescheron.png| ]] Canyon of Sescheron ==== <!--T:76-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
<!--T:80-->
==== [[File:Map_Icon_Kehjistan_Marketplace.png| ]] Kehjistan Marketplace ==== <!--T:80-->
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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</div>
 
=== Tier 4 (Dungeons) === <!--T:82-->
=== Tier 4 (Dungeons) ===
Dungeons have a zone level of 90
 
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Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]] and a 1/1000 chance to drop exclusive unique items that otherwise can only be dropped by [[Monsters#Diablo-Clone|Diablo-Clone]] or [[Monsters#Rathma|Rathma]] ([[Overlord's Helm]], [[Dark Abyss]], [[Itherael's Path]], [[Hadriel's Hand]], [[Aidan's Scar]], [[The Third Eye]], [[Band of Skulls]], [[Cage of the Unsullied]])
 
<!--T:85-->
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ==== <!--T:85-->
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
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* The Cathedral Basement has fewer possible monster types and 3 will be chosen from 5 possibilities (Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress), but the zone is small enough that even the chosen types may not appear
 
<!--T:90-->
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ==== <!--T:90-->
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
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</div>
 
==== Sanctuary of Sin ==== <!--T:98-->
==== Sanctuary of Sin ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
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