RWHelms

From Project Diablo 2
Revision as of 08:40, 9 January 2023 by Ubercyrus (talk | contribs) (Fixed formatting on Ferocity to match other tables. Updated MF values (ist))
Jump to navigation Jump to search

Helm Runewords

Runewords can only be made in regular items (ethereal or non-ethereal), and the socket count must be exact. They cannot be made in magic/rare/crafted/unique/set items.

Runeword changes include rune changes.

Nadir

2-Socket Helms

Nef • Tir

Required Level: 13

Before After
+50% Enhanced Defense +50% Enhanced Defense
+10 Defense +10 Defense
+30 Defense vs. Missile +30 Defense vs. Missile
+5 Strength +5 Strength
+2 to Mana after each Kill +[4-6] to Mana after each Kill
-33% Extra Gold from Monsters -33% Extra Gold from Monsters
-3 to Light Radius -3 to Light Radius
Level 13 Cloak of Shadows (9 Charges) Level 13 Cloak of Shadows (9 Charges)

Radiance

3-Socket Helms

Nef • Sol • Ith

Required Level: 27

Before After
+[20-40]% Enhanced Damage
+75% Enhanced Defense +75% Enhanced Defense
+30 Defense vs. Missile +30 Defense vs. Missile
+10 to Vitality +10 to Vitality
+10 to Energy +10 to Energy
+33 to Mana +33 to Mana
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
Magic Damage Taken Reduced by 3 Removed
15% Damage Taken Gained as Mana when Hit 15% Damage Taken Gained as Mana when Hit
+5 to Light Radius +5 to Light Radius

Lore

2-Socket Helms

Ort • Sol

Required Level: 27

Before After
+1 to All Skills +1 to All Skills
+10 to Energy +[5-10] to Energy
Lightning Resist +30% Lightning Resist +30%
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
+2 to Mana after each Kill +[1-2] to Mana after each Kill
+2 to Light Radius +2 to Light Radius

Wisdom

3-Socket Helms

Pul • Ith • Eld

Required Level: 45

New
+33% Chance to Pierce
[15-25]% Bonus to Attack Rating
[4-8]% Mana Stolen per Hit
+30% Enhanced Defense
+10 to Energy
15% Slower Stamina Drain
Cannot Be Frozen
+5 to Mana after each Kill
15% Damage Gained as Mana when Hit

Delirium

3-Socket Helms

Lem • Ist • Io

Required Level: 51

Before After
1% Chance to Cast Level 50 Delirium when Struck Removed
11% Chance to Cast Level 18 Confuse on Striking 11% Chance to Cast Level 18 Confuse on Striking
6% Chance to Cast Level 14 Mind Blast when Struck 6% Chance to Cast Level 14 Mind Blast when Struck
14% Chance to Cast Level 13 Terror when Struck 14% Chance to Cast Level 13 Terror when Struck
+2 to All Skills +2 to All Skills
+261 Defense +261 Defense
+10 to Vitality +10 to Vitality
50% Extra Gold from Monsters 50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges) Level 17 Attract (60 Charges)

Flickering Flame

3-Socket Helms

Nef • Pul • Vex

Required Level: 55

New
Level [1-6] Resist Fire Aura when Equipped
+2 to Fire Skills
-[5-10]% to Enemy Fire Resistance
+30% Enhanced Defense
+30 Defense vs. Missile
+[65-75] to Mana
+4% to Maximum Fire Resist
Half Freeze Duration

Dream

3-Socket Helms - also see Dream (Shield)

Io • Jah • Pul

Required Level: 65

Before After
10% Chance to Cast Level 15 Confuse when Struck 10% Chance to Cast Level 15 Confuse when Struck
Level 15 Holy Shock Aura when Equipped Level 14 Holy Shock Aura when Equipped
+[20-30]% Faster Hit Recovery +[20-30]% Faster Hit Recovery
+30% Enhanced Defense +30% Enhanced Defense
+[150-220] Defense +[150-220] Defense
+10 to Vitality +10 to Vitality
Increase Maximum Life 5% Increase Maximum Life 5%
+[0-61] to Mana (+0.625 per Character Level) +[0-61] to Mana (+0.625 per Character Level)
All Resistances +[5-20] All Resistances +[10-20]
[12-25]% Better Chance of Getting Magic Items [20-30]% Better Chance of Getting Magic Items

Ferocity

3-Socket Helms

Zod • Cham • Shael

Required Level: 69

Before After
12% Chance to Cast Level 10 Taunt on Striking 12% Chance to Cast Level 10 Taunt on Striking
Indestructible Indestructible
+20% Faster Hit Recovery +20% Faster Hit Recovery
[6-8]% Life Stolen per Hit [10-12]% Life Stolen per Hit
+[4-6] to Zeal +[8-10] to Zeal
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
Magic Damage Taken Reduced by [6-12] Magic Damage Taken Reduced by [6-12]
Cannot Be Frozen Cannot Be Frozen
Attacker Takes Damage of [200-250]