Patch Notes: Difference between revisions
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This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: [[Recent Patch Notes]] |
This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: [[Recent Patch Notes]] |
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{{:Patch:Season 6}} |
{{:Patch:Season 6}} |
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<div id="S7"></div> |
<div id="S7"></div> |
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{{:Patch:Season 7}} |
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<div id="S8"></div> |
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{{:Patch:Season 8}} |
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<div id="S9"></div> |
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{{:Patch:Season 9}} |
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<div id="S10"></div> |
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<!--{{:Patch:Season 10}}--> |
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<div id="Spoilers"></div> |
<div id="Spoilers"></div> |
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= Upcoming Spoilers = |
= Upcoming Spoilers = |
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<span class="nmod">'''NOTICE: Drop all maps''' from your s6 characters and stash '''before''' the s7 open beta.</span> Maps are being changed so that they can stack, and the old versions will prevent those characters from being loaded. |
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{| class="non-table mw-collapsible mw-collapsed" |
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Season 7 begins: April 28th |
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|+ Season X Spoilers |
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|- |
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Dates: TBA |
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Open Beta: April 24-25 |
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Closed Beta: April 15-23 |
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===Pre-Beta=== |
===Pre-Beta=== |
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{| class=" |
{| class="non-table mw-collapsible mw-collapsed" |
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|+ Season |
|+ Season X Pre-Beta Spoilers |
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|- |
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====Spoilers from Dev Stream #1==== |
====Spoilers from Dev Stream #1==== |
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VOD: ? |
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VOD (2023-03-25): https://www.twitch.tv/videos/1775372320 |
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* New D2GL graphical improvement options (in-game menu to enable/disable different features) - Shout out to Bayaraa for making this |
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** 60 fps (visual only, doesn't change breakpoints) |
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** HD text/cursor |
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** HD minimap in upper right |
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** other options |
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* DPS counter can be toggled from the settings menu (persists between games) and the DPS now automatically resets after being outside of combat for long enough |
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* Regular (white) maps can now be stacked |
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* Ohm Rune now gives +45% enhanced damage (was 40% in s6) |
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* Stacked materials should be able to have innate descriptions now (may mean lootfilters need to be adjusted) |
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* Blessed Aim now provides slightly less attack rating, but also provides deadly strike (5% base DS, +1% DS per 2 levels) |
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* Poison Strike now has Bone Armor as a synergy instead of Poison Nova |
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* Fixed "increased melee splash radius" (e.g. Tiger Strike, Frenzy, Werebear, Humongous) |
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* Charge now gains up to 60% increased melee splash radius based on charging distance |
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* Charge now hits correctly instead of being replaced by a basic attack when in melee range (charge bug should also be fixed) |
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* Leap Attack will no longer reduce durability, will have slightly more aoe, and will do less damage |
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* PvP merchants now sell "Dueling Mana Potions" which work normally in PvP arenas and cost very little gold |
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* Other potions no longer work in PvP arenas |
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* New map events |
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** Gheed appears and sells 5 random uniques for 1 million gold each (can be affected by "reduced vendor prices", any unique can appear and the chance for each unique is customized independently of normal gambling chances - currently, each base is weighted by the number of uniques it has, and then if a base has multiple possible uniques, normal weighting applies) |
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** A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event" |
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* All trading should be centralized on the tradesite now that it's working well - discord trading channels will be disabled and the old tradesite will be taken down |
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* ? |
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====Spoilers from Dev Stream #2==== |
====Spoilers from Dev Stream #2==== |
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VOD: ? |
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VOD (2023-04-01): https://www.twitch.tv/videos/1781876641 |
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''Tentative date'' for s7 is currently April 28 (actual date will be announced next week) |
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* The current act 1 mercenaries will no longer use Strafe, and will instead use higher damage elemental skills: |
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** Cold version will use Freezing Arrow |
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** Fire version will use Exploding Arrow |
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* New act 1 merc (physical damage focused) will use Magic Arrow, Strafe, and cast Slow Movement |
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* New act 4 "Ascendant" Horadrim mage mercenaries which use staves: |
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** "Light" version will use Holy Bolt, Holy Light, Holy Nova, and have Sanctuary aura |
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** "Dark" version will use Teeth, Bone Spear, Bone Armor, and cast Amplify Damage |
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** Current names for act 4 mercs: Anarel, Beradon, Erelune, Halleborn, Magoul, Vanoxet, Anuliath, Nys, Vextis, Aburaxen, Moradan, Balamir, Zarekoth, Nethysia, Maraxion, Raumeth, Aamoneth, Xaphanis, Tenebrisia, Malphasus |
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* Additional info will be shown on the advanced character/mercenary screens: |
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** Attack speed IAS breakpoints (and frames) |
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** life/mana per kill |
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* Sacrifice now triggers corpse explosion (damage is half phys, half magic) after killing a target and converts/applies "overkill" damage to the corpse explosion (overkill damage is any damage done which exceeds the target's remaining life) |
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* Diablo-Clone and Rathma will now have multiple difficulty levels and be more accessible: |
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** The default difficulty (level 0) will be lower, but the exclusive unique equipment items won't drop (Annihilus & Tainted Worldstone Shard will still drop) |
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** Cubing a high rune with Vision of Terror (for Diablo-Clone) or Voidstone (for Rathma) will modify the difficulty level, with each level increasing the chance for the exclusive unique equipment items to drop |
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*** difficulty level 1 - Vex (lowest chance to get exclusive items, <span class="nmod">''same difficulty as previously''</span>) |
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*** difficulty level 2 - Ohm |
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*** difficulty level 3 - Lo |
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*** difficulty level 4 - Sur <span class="omod"><s>(currently same difficulty as previously)</s></span> |
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*** difficulty level 5 - Ber |
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*** difficulty level 6 - Jah |
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*** difficulty level 7 - Cham |
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*** difficulty level 8 - Zod (highest chance to get exclusive items) |
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** Cosmetic aura rewards for first 3 Diablo-Clone/Rathma kills will be given for both standard kills and difficulty-level-8 kills |
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* ? |
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====Spoilers from Dev Stream #3==== |
====Spoilers from Dev Stream #3==== |
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VOD: ? |
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VOD (2023-04-08): https://www.twitch.tv/videos/1788269545 |
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* ? |
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* New passive Barbarian skill "Deep Wounds" which increases the chance of inflicting open wounds and adds additional damage to open wounds, currently has Grim Ward as a synergy |
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* Many items that have a chance of inflicting open wounds will have a new stat which adds additional damage to open wounds (reminder: enemies inflicted with open wounds take physical damage over 8 seconds) |
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** Examples spoiled: [[The Meat Scraper]] (50% chance of OW; +[85-125] OW dps), [[Gut Siphon]] (33% chance of OW; +[350-400] OW dps), [[Messerschmidt's Reaver]] (20% chance of OW; +[250-300] OW dps) |
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* New "curse resistance" stat which reduces the ''effectiveness'' of enemy curses (currently capped at 50%) |
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** Example spoiled: [[Templar's Might]] (curse resistance +20%) |
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* The current "curse duration reduction" stat (only reduces the ''duration'' of enemy curses) will now cap at 75% instead of 100% |
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* The base duration of monster curses will be reduced |
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* Mind Blast changed from dealing pure physical damage to dealing a mix of physical and magic damage (currently seems to be about 30% magic and 70% physical) |
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* Tiger Strike changed back to a 1-handed attack instead of requiring dual-wielding |
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* Spirit of Barbs now has a synergy (Carrion Vine) for anyone who wants to invest more into thorns damage |
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* Uber difficulty levels based on high runes (described in previous stream) are still being balanced, but have been adjusted to make difficulty level 1 (Vex) match the previous season's difficulty rather than difficulty level 4 (Sur) as was initially planned |
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* Fury, Fend, and Zeal will now gain melee splash radius for different attacks per 3-hit sequence |
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** Attack 2: +20% melee splash radius |
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** Attack 3: +40% melee splash radius |
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* Feral Rage will no longer add melee splash radius (since Fury does instead) |
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* New unique maps |
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** can drop rarely or be gained via corruptions (map corruptions will sometimes tranform the map into a unique) |
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** 2 unique maps this season - both will be T3 maps and have one or more unique modifiers (in future seasons, additional unique maps will also be made at T1 and T2 levels) |
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*** '''Zhar's Sanctum''' |
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**** has 2 charm-themed modifiers: Map boss drops skill charms, Monsters have +[2-5]% chance of dropping additional charms |
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**** contains 3 portals that lead to smaller miniature map zones (Hidden Waterways, Colonnades of Madness, Counselor's Causeway) where each zone will have a portal at the end, and a random one will lead to the boss: Zhar, the Mad |
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*** '''Stygian Caverns''' uses an entirely new tileset reminiscient of the caves from Diablo I and has a second zone within it (Stronghold of Acheron) with the boss: Warlord of Blood |
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* Affix changes (for magic/rare/crafted items) |
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** Many weaker affixes won't appear on higher level items |
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** New affixes for "chance to cast X on cast" on staves and "chance to cast X on striking" on some melee weapons, other "chance to cast" effects will also be reviewed and adjusted as needed |
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* Healing skills will no longer act as if the player was being attacked |
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===Beta=== |
===Beta=== |
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Tentative Patch Notes: TBA |
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<div id="Lootfilter_Spoilers"> |
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Changes are being made during the closed beta and will be added to the patch notes when the open beta begins. So far, additional changes include: |
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{| class="non-table mw-collapsible mw-collapsed" |
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* Open Wounds now stacks 3 times on a target. Any further applies refreshes the duration (does not override damage). |
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|+ <h3 style="display:inline; border:0px; padding:0px;">Lootfilter-Related Notes</h3> |
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* Open Wounds now lasts 3 seconds |
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* Open Wounds and Crushing Blow now get applied through melee splash |
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* Open wounds no longer has penalty vs. champion/boss monsters (still 1/2 vs. prime evils) |
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* Open Wounds damage rebalancing is pending, not fully balanced out yet, but Deep Wounds added damage increased slightly |
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* Fend synergies increased from 12% -> 15% |
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* Lightning Strike synergies reduced from 12% -> 9% |
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* Sacrifice explosion radius reduced from 14 -> 10 |
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* Sacrifice explosion increased overkill damage from 100% -> 150% |
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* Fist of the Heavens synergies increased from 10% -> 11% |
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* Werebear bonus damage per level increased from 12% -> 15% |
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* Rabies synergies reduced from 17% -> 14% |
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* Blade shield synergies increased from 8% -> 10% |
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* Blade dance base damage% increased from 60% -> 110% |
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* Blade dance base attack rating increased from 90% to 200% |
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* Blade dance attack rating per level increased from 6% to 15% |
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* Dark pact curse mastery and iron maiden synergy reduced from 18% to 15% |
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* Dark pact all curses synergy reduced from 12% to 10% |
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* Dark pact mana cost increase per level reduced from .25 to .125 |
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====Lootfilter-Related Notes==== |
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Mid-season S6 updates you might've missed (see [[Item Filtering]] for details on these): |
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* An update broke '''GEMLEVEL''' and replaced it with '''GEM''' (both work in s7) |
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* New '''MAPTIER''' condition |
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* New '''AUTOMOD''' condition (similar to '''PREFIX''' and '''SUFFIX''') |
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* New "between" operator '''~''' (tilde symbol) which can specify '''PREFIX''' and '''SUFFIX''' ranges ('''>''' and '''<''' didn't work well with them) |
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* New '''MULTI#,#''' condition for STAT values that have multiple layers (ctc effects, skill charges, skill groups, auras, reanimate effects) |
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* We realized '''%STAT-#%''' output keywords have been available all along (renamed to '''%STAT#%''' in s7) |
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* We realized '''CHARSTAT#''' conditions have been available all along |
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New s7 features and improvements: |
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* Hidden gold will now automatically be picked up |
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* Items names can now use '''%NL%''', so long as the item is identified and its quality is magic or greater |
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* Added Reload Config to the in-game settings menu |
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* Added '''EDEF''' which will filter Enhanced Defense |
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* Added '''EDAM''' which will filter Enhanced Damage |
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* Added '''GEMLEVEL''' (same as '''GEM''') |
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* Added '''SOCKETS''' (same as '''SOCK''') |
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* Added '''%MULTI#,#%''' output keyword, and alternatively-named keywords which each do part of what MULTI can do: '''%SK#%''', '''%OS#%''', '''%CLSK#%''', '''%TABSK#%''' |
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* Added output keywords for named stats: '''%DEF%''', '''%LIFE%''', '''%MFIND%''', '''%RES%''', etc. |
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* Renamed '''%STAT-#%''' to '''%STAT#%''' (now matches the input condition) |
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* All valid conditions will now work with the 'between' ('''~''') operator |
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* Conditions with negative values should now work more intuitively (prior to this change, something like [REPLIFE>10] would also match items with negative Replenish Life, like Soul Drainer) |
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Item codes for new items: |
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* '''t51''' - Zhar's Sanctum (unique map by Alma) |
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* '''t52''' - The Stygian Caverns (unique map by Aerlynn) |
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* '''cm2f''' - Hellfire Ashes (stackable "Hellfire Torch" ingredient for Voidstone recipe, made by cubing the torch with a key) |
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* '''pvpp''' - Dueling Mana Potion (Super Mana Potion equivalent for PvP arenas only, sold by PvP vendors for 1 gold) |
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* '''iwss''' - Catalyst Shard (adds "Area contains a random event" to maps, drops from new "Altar of the Catalyst" map event, filterable with '''STAT500''') |
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Bug fixes: |
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* Fixed a bug with '''1H''' that prevented it from applying to Hand Axes |
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* Fixed a bug with '''EQ2''' using the wrong armor group (it incorrectly referred to '''ARMOR''' instead of '''CHEST''') |
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* Fixed a bug with '''EQUIPPED''' which caused items in the shared stash to be incorrectly considered "equipped" |
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* Fixed a bug with '''SHOP''' that would sometimes cause the condition to incorrectly return true |
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* Fixed a bug with '''GEM'''/'''GEMLEVEL''' that prevented unstacked flawless/perfect from filtering properly |
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* Fixed a bug with Enhanced Defense and Enhanced Damage sometimes returning 0 |
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* Fixed an issue with '''MINDMG''', '''MAXDMG''', & STAT21-24 that would incorrectly filter on base min/max weapon damage instead of +min/+max damage bonuses |
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* Fixed a bug with '''PRICE''' that would cause the condition to incorrectly return false in certain cases |
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Patch notes which may be relevant for lootfilter authors: |
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* White maps can now be stacked |
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* Ohm Rune 40% enhanced damage increased to 45% |
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* Um Rune +25% open wounds reduced to +20% in weapons, and also has +40 open wounds damage per second in weapons |
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* Zenith, Pride, Last Wish, Destruction, and Beast can all now be made in staves |
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* New skill: [[Deep Wounds]] in Barbarian passive skill tree (skill code '''SK368''') |
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* '''PREFIX''' IDs are being changed so that they begin at 1 instead of wherever '''SUFFIX''' IDs end (each should be shifted by -900) |
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* The Stygian Caverns will have a chance for items to drop corrupted ('''MAPID''' currently undocumented) |
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Beta issues (may or may not be fixed for s7): |
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* The new unique map names are the same as their bosses ("Zhar the Mad" and "Warlord of Blood") instead of what the areas are called: "Zhar’s Sanctum" and "Stygian Caverns" |
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* These characters currently don't display correctly with the new HD text: ¬, ÷, ±, ¤, [https://en.wikipedia.org/wiki/Soft_hyphen soft hyphen] (doesn't show up on wiki) |
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* These characters display correctly with the new HD text: · and ¸ (they don't display anything if it's disabled) |
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* '''ED''' applies to all ED rather than just base superior ED in the case of runewords |
Latest revision as of 09:24, 24 June 2024
This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: Recent Patch Notes
Note: The Table of Contents is inside this collapsible element since it cannot be automatically collapsed by itself on a per-page basis |
Season 1 Awakening - November 6th 2020
Vanilla Diablo 2 vs Project Diablo 2 S1 Awakening Notice: This wiki acted as documentation for the season 1 patch notes, and many changes were not documented at the time by the community. Some changes have been retroactively compiled and added here for posterity. GENERAL CHANGES
MERCENARIES
ITEMS
RUNEWORDS
SKILL CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
PATCHES2020-11-08
2020-11-08
The items to spawn Diablo Clone will begin to drop on Tuesday at 5pm PST, enjoy figuring it all out. I look forward to your diablo clone deaths. Also remember to record your solo Diablo Clone attempts if you want to be eligible to be put on the leaderboard There is currently a bug where creating a mini uber portal with a stack of 1 key will consume the keys and not create a portal, at the moment please do not create mini uber portals without AT LEAST 2 keys in the stack 2020-11-10
2020-11-12
2020-11-15
2020-11-16
2020-11-19
2020-11-22
2020-11-28
2020-12-02
2020-12-05
2020-12-11
unknown date
unknown date
2021-01-21
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Season 2 Transcendence - March 12th 2021
GENERAL CHANGES
MAP CHANGES
ITEM BASE CHANGESGENERAL ITEMS
CLASS ITEMS
ARMOR
WEAPON
SKILL CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
CRAFTING CHANGES
UNIQUE WEAPON CHANGESUNIQUE CLASS ITEMS
UNIQUE WEAPONS
UNIQUE ARMOR CHANGESUNIQUE CLASS ITEMS
UNIQUE ARMORS
UNIQUE JEWELRY CHANGES
SET ITEM CHANGES
RUNEWORD CHANGESRUNEWORD WEAPONS
RUNEWORD ARMORS
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Season 3 Domination - July 23rd 2021
GENERAL CHANGES
CORRUPTION CHANGES
Weapons
Chest
Shields
Helms
Boots
Gloves
Amulets
MAP CHANGES
UBER CHANGES
PVP CHANGES
RARE CHANGES
THE FOLLOWING MODS NOW SPAWN ON MAGIC AND RARE ITEMS Cerulean
Apprentice
Magus
Defending
Protecting
Guardianship
Supporting
Reinforcing
Empowering
Bolstering
Fortifying
Nirvana
Enlightenment
Amicae
Negation
Fortune
Revivification
Transportation
Performance
Butchery
Carnage
Swords
Turquoise
Fortuitous
Argent
Artisan's
Pestilent
Elephant
Memory
Vermilion
Bahamut's
Colossus
Archer's
Lancer's
Harpoonist's
Spearmaiden's
Squid
Whale
Centaur
Slayer
Maiden's
Monk's
Summoner's
Angel's
Shaman's
Magekiller's
Triumphant --- ADDED TO HELMS / SHIELDS / ARMORS
Aureolic --- ADDED TO HELMS / SHIELDS / ARMORS
Victorious --- ADDED TO HELMS / SHIELDS / ARMORS
Blood Letting --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / RINGS / CIRCLETS (fixed - didn't include circlets)
Blood Sucking --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / RINGS
Murderous --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / CIRCLETS (fixed - didn't include circlets)
THE FOLLOWING MODS HAVE BEEN ADDED TO RARE CHEST ARMORS AND GLOVES Iron
Steel
Silver
Gold
Platinum
THE FOLLOWING NOW ROLL ON CHEST ARMOR Radiance
Added a new mod: Clarity
Added new mod: of divinity
Sun
Added new mod: Sunset
Perfection
THE FOLLOWING CAN NOW SPAWN ON RARE HELMS Chance
Fortune
Leech
Bat
Bronze
Iron
Steel
Silver
Gold
Platinum
Arcadian
Craftsmanship
Quality
Maiming
Worth
Measure
Excellence
Performance
Carnage
THE FOLLOWING NOW ROLL ON AMAZON SPECIFIC RARE / MAGIC WEAPONS Pacing
Haste
THE FOLLOWING MODS HAVE BEEN ADDED TO MAGIC AND RARE SHIELDS Giant
Titan
Precision
Perfection
Chromatic
THE FOLLOWING HAVE BEEN ADDED TO RARE WEAPONS NEW MOD: Visceral
New Deadly Strike, Open Wounds and Crushing Blow suffixes for rares and crafts that can spawn on all weapons besides staves, wands and orbs
THE FOLLOWING CAN NOW SPAWN ON RARE BOWS Grandmaster's
Celestial
Divine
Swiftness
Quickness
THE FOLLOWING HAVE BEEN ADDED TO RARE JEWELS Victorious
Blood Letting
Blood Sucking
Ruby
CRAFTING CHANGES
Vampiric Crafts (Skull)
Bountiful Craft (Topaz)
SKILL BALANCE CHANGES
Amazon
Assassin
Barbarian
Necromancer
Paladin
Sorceress
Druid
ITEM CHANGESItem Base Changes
New Unique Items
Unique Changes (Weapons)
Unique Changes (Non-Weapons)
Set Changes
Runeword Weapon Changes
Runeword Armor Changes
PATCHESSeason 3 Patch 1 (2021-07-27)
Season 3 Patch 2 (2021-07-30)
Season 3 Patch 3 (2021-08-01)
Season 3 Patch 4 (2021-08-09)
Season 3 Patch 5 (2021-08-20)
Season 3 Patch 6 (2021-08-24)Current Pvp Modifiers in PD2 Base pvp penalty:
Skill penalties (applied on top of the penalty above based on difficulty):
Slow from golems and amazon slow movement skill no longer applies in pvp Season 3 Patch 7 (2021-08-24)
Season 3 Patch 8 (2021-08-28)
PVP changes
Season 3 Patch 9 (2021-08-29)
Season 3 Patch 10 (2021-09-03)
PVP Changes
Season 3 Patch 11 (2021-09-14)
Season 3 Patch 12 (2021-09-17)
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Season 4 Enlightenment - December 3rd 2021
Season 4 Patch Notes (Reddit Thread) GENERAL CHANGES
SKILL CHANGESAmazon
Assassin
Necromancer
Barbarian
Paladin
Sorceress
Druid
ITEM CHANGESWEAPON CHANGESClass Weapons
Axes
Bows and Crossbows
Daggers
Maces
Scepters
Polearms
Swords
Throwing Weapons
ARMOR CHANGESHelms
Chests
Shields
Gloves
Boots
Amulets
RUNEWORD CHANGES
QUIVER CHANGES
QUIVER CORRUPTIONSTier 3 Corruptions
Tier 2 Corruptions
Tier 1 Corruptions
QUIVER AFFIXESQuiver Prefixes
Arrow Suffixes
PATCHESSeason 4 Patch 1 (2021-12-07)
Season 4 Patch 2 (2021-12-11)
The Ode of Rathma
Also PSA: Rathma is currently disabled in Single Player until a few players have completed it on the live realms. The final Ingredient has been implemented into the game (Item Codes: RTMV, RTMA and RTMO) and if you're able to solve this riddle you may find the secret to unlock sanctuary's greatest battle yet. Season 4 Patch 3 (2021-12-12)
Season 4 Patch 4 (2021-12-19)
Season 4 Patch 5 (2021-12-29)
Season 4 Patch 6 (2022-01-05)
The following PVP modifiers have been changed Normal/Nightmare:
Hell:
All difficulties:
Season 4 Patch 7 (2022-01-13)
The following PVP modifiers have been changed Normal/Nightmare:
Hell:
Season 4 Patch 8 (2022-01-25)
PVP Changes
The following PVP Modifiers have been changed Normal/Nightmare:
Hell:
Season 4 Patch 9 (2022-04-01)This was likely the patch that implemented the temporary crafters league - the date is estimated based on this change from a patch during that league on 2022-04-04:
Other patch changes during the crafters league only applied to the league itself rather than season 4 in general, so they're listed in that category instead. |
Crafters Race League - April 1st 2022 through May 6th 2022
Since D2r ladders will also be 4 months long, PD2's S5 is being delayed until about halfway through the D2r ladder (D2r ladder scheduled to begin April 28th) in order to stagger the reset dates going forward. Since it's been ~4 months from the beginning of S4 and the next season won't be for a while, this mini-league with a twist will be available to anyone itching for a reset. Crafters Race League - will begin April 1st 10am PST, and ends
This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will not be transferred to non-ladder. League Patch #1 (2022-04-04)
League Patch #2 (2022-04-10)
League Extension Announcement (2022-04-19)After a poll was taken and the majority (~60%) of the community was in favor, it was decided that the league would be extended by 2 weeks. |
Season 5 Ascension - June 24th 2022
Patch Notes Document (reddit thread) GENERAL CHANGES
The following zones have had their area levels increased in hell mode
The following areas are now level 85 areas in hell mode
PVP CHANGES
MAP CHANGES
UBER CHANGES
Uber Tristram
Rathma
Diablo Clone
CLASS CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEM CHANGESGENERAL ITEM CHANGES
The odds of rolling a staff mod have been changed from
The new staff mod odds have been changed to
RUNEWORD CHANGES
Runeword Weapons
Runeword Chests
Runeword Helms
Runeword Shields
UNIQUE CHANGES
Amazon Bows
Amazon Spears
Assassin Claws
Sorceress Orbs
Axes
Polearms
Bows
Crossbows
Daggers
Maces
Swords
Staves
Shields
Helms
Belts
Gloves
Boots
Chests
Amulets
Rings
SET ITEM CHANGES
PATCHESSeason 5 Patch 1 (2022-06-25)
Season 5 Patch 2 (2022-06-28)
Season 5 Patch 3 (2022-06-28)
Season 5 Patch 4 (2022-06-29)
Season 5 Patch 5 (2022-06-30)(was mislabeled as patch #6)
Season 5 Patch 6 (2022-07-09)(was mislabeled as patch #7)
Season 5 Patch 7 (2022-07-16)(was mislabeled as patch #8)
PVP Changes
PVP modifier damage changes:
Season 5 Patch 8 (2022-09-22)(was mislabeled as patch #9)
PVP Changes:
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Season 6 Fortification - November 25th 2022
Patch Notes Document (reddit thread) FEATURES
MAPS
UBERS
SKILLSAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEMS
Runewords
New Runewords
Unique Armor and Jewelry
Unique Weapons
Sets
CORRUPTIONS
Weapon Corruptions
Shield Corruptions
Chest Corruptions
Helm Corruptions
Boot Corruptions
Glove Corruptions
Belt Corruptions
Ring Corruptions
Amulet Corruptions
Quiver Corruptions
Map Corruptions
PATCHESSeason 6 - Patch #1 (2022-11-28)
Season 6 - Patch #2 (2022-12-03)
Season 6 - Patch #3 (2022-12-09)
Season 6 - Patch #4 (2023-01-02)
Season 6 - Patch #5 (2023-01-22)Bug Fixes
Lootfilter updates
PVP Changes:
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Season 7 Revelation - April 28th 2023
Patch Notes Document (Reddit Thread) NOTICE: Maps are being fundamentally changed this season to be stackable. Old maps will cause compatibility errors and will need to be dropped beforehand. GENERAL CHANGES
MAPS
UBERS
PVP
LOOT FILTER
SKILLSAmazonFend
Lightning Fury
Power Strike
Lightning Strike
Evade
AssassinMind Blast
Tiger Strike
Shadow Warrior
Shadow Master
Fists of Fire
Dragon Claw
Blade Sentinel
Fire Blast
Shock Web
Blade Shield
Blade Dance
Venom
Cobra Strike
BarbarianDeep Wounds
Double Swing
Frenzy
Concentrate
Bash
Leap Attack
Find Item
DruidSpirit of Barbs
Arctic Blast
Tornado
Fury
Feral Rage
Werebear
Rabies
Fire Claws
NecromancerPoison Strike
Corpse Explosion
Dark Pact
Curse Mastery
PaladinThorns
Blessed Aim
Might
Concentration
Fanaticism
Charge
Zeal
Sacrifice
Fist of the Heavens
SorceressBlizzard
Frozen Orb
ITEMSMisc ItemsUm Rune
Ohm Rune
UniquesUnique WeaponsThe Gnasher
Butcher's Pupil
Skull Splitter
Razor's Edge
Rune Master
Death Cleaver
Goreshovel
Hellslayer
Executioner's Justice
Messerschmidt’s Reaver
Bloodrise
Fleshrender
Stone Crusher
The Gavel of Pain
Earth Shifter
The Cranium Basher
Blood Crescent
Plague Bearer
Bloodmoon
Ripsaw
Grandfather
Fleshripper
The Scalper
Lacerator
Wraith Flight
Gargoyle's Bite
Bloodthief
The Impaler
Viperfork
Arioc's Needle
Steel Pillar
Soul Harvest
Woestave
The Meat Scraper
Bonehew
Riphook
Endlesshail
Kuko Shakaku
Langer Briser
Gut Siphon
Hand of Blessed Light
Akarat's Devotion
Aidan's Scar
Zerae's Resolve
Other UniquesSwordback Hold
Moser's Blessed Circle
Head Hunter's Glory
Alma Negra
Dragonscale
Martyrdom
Steel Shade
Valkyrie Wing
Cyclopean Roar
Demonhorn's Edge
Raekor's Virtue
Wolfhowl
Cerebus' Bite
Ursa's Nightmare
Overlord's Helm
Boneflesh
Spirit Shroud
Crow Caw
Toothrow
Que-Hegan's Wisdom
Black Hades
Leviathan
Templar's Might
Dark Abyss
Dracul's Grasp
Soul Drainer
Gorefoot
Gore Rider
Shadow Dancer
Itherael's Path
Razortail
Band of Skulls
Saracen's Chance
The Cat's Eye
Atma’s Scarab
Rising Sun
Metalgrid
Set ItemsInfernal Tools full set bonus
Griswold's Legacy full set bonus
Natalya's Odium full set bonus
RunewordsZenith
Pride
Last Wish
Destruction
Beast
Wind
Grief
Oath
Venom
White
Rampage
Neophyte
Malice
Fury
Hand of Justice
Myth
Gloom
Dream
PATCHESSeason 7 Patch 1 (2023-04-30)(was mislabeled as patch #3)
Season 7 Patch 2 (2023-05-01)(was mislabeled as patch #4)
Season 7 Patch 3 (2023-05-05)(was mislabeled as patch #5)
Season 7 Patch 4 (2023-05-08)(was mislabeled as patch #6)
Season 7 Patch 5 (2023-05-30)(was mislabeled as patch #7)
PVP Updates:
Season 7 Patch 6 (2023-05-31)(was mislabeled as patch #8)
PVP Changes:
Season 7 Patch 7 (2023-06-19)(was mislabeled as patch #9)
PVP Changes:
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Season 8 Depravity - September 22nd 2023
Patch Notes Document (Reddit Thread) NOTICE: Items with +X Open Wounds Damage per Second are being fundamentally changed this season. Old versions will cause compatibility errors and will need to be dropped or converted in singleplayer. GENERAL CHANGES
MAPS
Zhar's Sanctum
Stygian Caverns
Dungeons
UBERS
LOOT FILTERFixed - The following changes were excluded from the patch notes:
CLASSESAmazonFire Arrow
Magic Arrow
Cold Arrow
Jab
Javelin and spear mastery
Decoy
AssassinCobra Strike
Dragon Claw
Blade Sentinel
Blade Fury
Phoenix Strike
Weapon Block
Blade Shield
Venom
Traps
Kick Damage Formula
Mind blast
Fists of Fire
Blades of Ice
BarbarianDeep Wounds
Concentrate
Berserk
Double Throw
DruidFury
Feral Rage
Werewolf
Werebear
Rabies
Lycanthropy
Ravens
Twister
Tornado
NecromancerTeeth
Bone spear
Bone spirit
Poison Strike
Poison Nova
Desecrate
Corpse Explosion
Dark Pact
Revive
Fire Golem
PaladinSmite
Zeal
Holy Shield
Sanctuary
Holy Fire
Holy Shock
Holy Freeze
Replaced Conversion with a new skill: Holy Sword
Sacrifice
Joust
Charge
SorceressEnergy shield
Ice Barrage
Lightning Mastery
Thunder storm
Telekinesis
ITEMSThe following weapons have had their ranges increased from 2 to 3
The following weapons have had their ranges increased from 3 to 4
UNIQUESDoombringer
Hellslayer
Rune master
Razor's Edge
Stormrider
Stone Crusher
Stormlash
Horizon's Tornado
Baranar's Star
Swordguard
Grandfather
Odium
Lightsabre
Flamebellow
Ghostflame
Wraith Flight
The Scalper
Deathbit
Death's Web
Suicide Branch
The Oculus
Tempest
Shadow Killer
Zerae's Resolve
Lycander's Flank
Spirit Keeper
Nightwing's Veil
Andariel's Visage
Vampire Gaze
Dark Abyss
Blackoak Shield
Radament's Sphere
Tiamat's Rebuke
Dracul's Grasp
Tearhaunch
Added a new item: Leoric's Mithril Bane Added a new item: Uldyssian's Awakening RUNEWORDSAdded a new chest runeword: Hustle Added a new chest runeword: Innocence Asylum
Chaos
Ferocity
Breath of the Dying
SET ITEMSBul-Kathos' Tribal Guardian
Bul-Kathos' Sacred Charge
Sazabi's Cobalt Redeemer
Dangoon's Teaching
SET BONUSESImmortal King Set
Orphan's Call Set
PVP
PVP Damage modifier changes:
PATCHESSeason 8 Patch 1 (2023-09-30)
Season 8 Patch 2 (2023-10-14)
Season 8 Patch 3 (2023-11-05)
PVP changes:
Changed PVP modifiers:
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Mini Crafters League - February 9th 2024
Mini Crafters League - will begin February 9 10am PST
Fixes and miscellaneous
League Patch #1 (2024-02-10)
League Patch #2 (2024-02-15)
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Season 9 Anarchy - April 12th 2024
Patch Notes Document (Reddit Thread) GENERAL CHANGES
Multiplayer
Website
Loot Filter
Bug Fixes
D2GL
Maps
Map Shuffle
Comparison Overview S8 vs S9: New tiers and immunities: Highest Immunities per Map Map Events
Dungeons
Ubers
CLASS BALANCEAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEMS
Crafting
Uniques
Runewords
Set Items
PVP
PATCHESSeason 9 Patch 1 (2024-04-19)
Season 9 Patch 2 (2024-04-22)
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Upcoming Spoilers
Dates: TBA Pre-Beta
BetaTentative Patch Notes: TBA |