Translations:Patch Notes/967/zh-cn

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Revision as of 03:35, 24 May 2022 by Troytt (talk | contribs) (Created page with "===Spoilers from [https://www.twitch.tv/videos/1483831108 Dev Stream #4] (2022-05-14)=== * 传送恢复到原有的快速施法帧(fcr)和断点, 伤害惩罚从50%提升到65% * 速度爆发从20%而不是10%开始,并且在16级以上时升级收益降低 (即使在高等级时收益也增加) * Evade FRW bonus increased to 15% with +2% per level (was 10% with +1%) and capped at 65% * Dark Pact changes ** Dark Pact only removes 1 curse at a time and never removes...")
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Spoilers from Dev Stream #4 (2022-05-14)

  • 传送恢复到原有的快速施法帧(fcr)和断点, 伤害惩罚从50%提升到65%
  • 速度爆发从20%而不是10%开始,并且在16级以上时升级收益降低 (即使在高等级时收益也增加)
  • Evade FRW bonus increased to 15% with +2% per level (was 10% with +1%) and capped at 65%
  • Dark Pact changes
    • Dark Pact only removes 1 curse at a time and never removes the first curse that was applied
    • Dark Pact no longer limited to 3 total curses (i.e. when using Darkforce Spawn)
    • Dark Pact now gets an additional 10% damage bonus per curse applied
    • Dark Pact explosion radius is now 3 with one curse and gains +1 per additional curse (was always 5 previously)
  • Attract & Confuse will no longer override other curses
  • Taunt duration now scales by 0.25s per level
  • Current state of runewords from d2r (Unbending Will, Wisdom, Obsession, Flickering Flame, Mist)
  • Support for filter strictness levels that can be changed in-game (strictness level condition = FILTLVL, strictness level keyword that determines when notifications apply = %TIER-X% where X is 0-5)
  • Combat Reflexes life bonus now scales at +15 per soft level instead of +20 per base level
  • Increased Speed now also gives +2% IAS per base level
  • Blade Sentinel pathing fixed (goes through enemies & around corners/objects) and has less delay between damage ticks
  • Psychic Hammer no longer caps at hitting 2 extra enemies (hits 1 extra enemy per 10 soft levels)