Translations:Patch Notes/46/en

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UNIQUE WEAPON CHANGES

UNIQUE CLASS ITEMS

  • Amazon
    • Lycander's Flank increased from +20% Enhanced Defense to +(50-100)%
    • Stoneraven increased from +(1-3) to Javelin Skills to +(2-4)
  • Assassin
    • Shadow Killer reduced from +(10-15) Mana After Each Kill to +(6-12)
  • Sorceress
    • The Oculus increased from +(1-3) to Sorceress Skills to +(2-3)
    • Eschuta's Temper increased from -(1-10)% To Enemy Lightning and Fire Resistance to -(4-10)%

UNIQUE WEAPONS

  • Axes
    • Spellsteel skill charges normalised to 60 and changed Decrepify charges to Amplify Damage
    • Death Cleaver increased from +(230-280)% Enhanced Damage to +(280-330)% and added +(15-30) Minimum Damage
    • Messerschmidt's Reaver increased from +(200-275)% Enhanced Damage to +(225-275)%
  • Bows
    • Eaglehorn increased from +25 To Dexterity to +(25-40)
  • Crossbows
    • Hellcast increased from +20% Increased Attack Speed to 40% and Adds (15-35) Fire Damage to (35-50)
    • Pus Spitter increased 8% Chance to Cast Level 16 Lower Resist On Striking to 18% chance, changed +(1-2) to Necromancer Skills to +(1-3) to All Skills, and added +(10-15) Life on Hit
    • Buriza-Do Kyanon increased from +(150-300)% Enhanced Damage to +(200-300)%
    • Hellrack increased from +20% Increased Attack Speed to +60% and max sockets from 2 to (2-4)
  • Daggers
    • The Jade Tan Do added +(1-2) to Poison Skills
    • Spectral Shard increased from All Resistances +10 to +(10-20)
    • Spineripper changed +1 to Necromancer Skills to +1 to All Skills
    • Blackbog's Sharp changed +(2-4) to Poison Nova (Necromancer Only) and +(2-4) to Desecrate (Necromancer Only) to +(2-4) to Poison Skills, and reduced from +(3-5) Poison Dagger (Necromancer Only) to +2 to Poison Dagger (Necromancer Only) and Slows Target By (30-50)% to 20%
    • Stormspike increased from 25% Chance To Cast Level 23 Charged Bolt When Struck increased to 75% chance, +150% Enhanced Damage to +(175-250)%, and added -(10-20)% To Enemy Lightning Resistance and +(10-20)% To Lightning Skill Damage
    • Wizardspike added -50% Requirements
    • Ghostflame changed +(2-3) to Fire Skills to +(15-25)% To Fire Skill Damage and increased from +(190-340)% Enhanced Damage to +(240-340)%
  • Javelins
    • Gargoyle's Bite increased from -(10-20)% To Enemy Poison Resistance to -(15-25)% and +(2-4) to Poison Skills to +(3-4)
  • Maces
    • Moonfall increased from +2 to Magic Skills to +(2-3)
    • Baezil's Vortex increased from 5% Chance To Cast Level 14 Nova On Striking to 10% Chance To Cast Level 25 Nova On Striking
    • Earthshaker increased from +(2-3) to Elemental Skills (Druid Only) to +(3-4) and 5% Chance To Cast Level 17 Fissure On Striking to 8% Chance To Cast Level 24 Fissure On Striking
    • Gavel of Pain removed Repair Durability and reduced from +(230-260)% Enhanced Damage to +(215-245)%
    • Baranar's Star increased from +200% Enhanced Damage to +(200-250)%
    • Horizon's Tornado increased from +(2-4) to Tornado and Twister (Druid Only) to +(3-5) and 20% Chance To Cast Level 15 Tornado On Striking to Level 21
    • Windhammer increased from 33% Chance To Cast Level 22 Twister On Striking to Level 28
    • Earth Shifter increased from 25% Chance To Cast Level 14 Fissure On Striking to Level 28, 40% Faster Cast Rate to 60%, and added -25% Requirements
    • Cranium Basher removed Repair Durability
  • Polearms
    • Soul Harvest increased from +(2-3) to Dark Pact to +(3-4)
    • The Grim Reaper increased from +(2-3) to Raise Skeleton and Skeletal Mage oSkills to +(4-6) and +(50-100)% Enhanced Damage to +(90-140)%
    • Athena's Wrath increased from +(1-3) to Druid Skills to +(2-3) and increased +(1-2) to Summoning Skills (Druid Only) to +2 (Druid Only)
    • Grim’s Burning Dead increased from +(2-3) to Skeletal Mage (Necromancer Only) to +(3-5)
    • Stormspire removed Indestructible, changed 5% Chance To Cast Level 35 Chain Lightning When Struck to 15% Chance To Cast Level 20 Static Field on Striking, and increased 20% Chance To Cast Level 30 Charged Bolt When Struck to 75% chance
  • Scepters
    • Heaven's Light increased from +(250-300)% Enhanced Damage to +(275-325)%
    • Astreon's Iron Ward increased from Damage +(40-85) to +(60-105) and reduced from Slows Target By 25% to 15%
  • Spears
    • Soulfeast Tine increased from +(150-230)% Enhanced Damage to +(190-270)%
    • Spire of Honor increased from +(150-250)% Enhanced Damage to +(200-250)%
    • Arioc's Needle increased from +(2-4) to All Skills to +(3-5)
    • Viperfork removed Desecrate proc and increased from +(1-2) to Poison Skills to +(3-4)
  • Staves
    • Serpent Lord increased from +(2-4) to Arctic Blast (Druid Only) to +(3-4) (Druid Only) and +(1-3) to Cyclone Armor (Druid Only) to +(2-3) (Druid Only)
    • The Salamander increased from +1 to Fire Ball (Sorceress Only) to +(1-2) (Sorceress Only)
    • The Iron Jang Bong increased from (20-45%) Faster Cast Rate to 30-50%
    • Warpspear increased from 35% Faster Cast Rate to 45%
    • Mang Song's Lesson increased from -(7-15)% To Enemy Fire / Light / Cold Resistance to -(10-15)%, +6 to All Skills to +7, and 50% Faster Cast Rate to 65%
  • Swords
    • Shadowfang increased from +(90-130)% Enhanced Damage to +(100-140)%
    • Soulflay increased from +10% Increased Attack Speed to +30% and All Resistances +(4-10) to +(10-15)
    • Blacktongue increased from +50 To Attack Rating to +(50-100) and +(100-120) Poison Damage Over 3 Seconds to +(150-180)
    • The Patriarch increased from +(180-240)% Enhanced Damage to +(220-280)%
    • Hexfire reduced from +10% Maximum Fire Resist to +5% and increased 20% Faster Cast Rate to 25%
    • Plague Bearer increased from +(3-5) to Rabies (Druid Only) to +(4-6) and added +(20-30)% Increased Attack Speed
    • The Antlantean increased from +(200-280)% Enhanced Damage to +(230-280)%
    • Crainte Vomir reduced from Slows Target By 35% to 15%
    • Bing Sz Wang increased from 10% Chance To Cast Level 3 Frozen Orb On Striking to 20% Chance To Cast Level 10 Frozen Orb On Striking
    • Todesfaelle Flamme changed from 10% Chance To Cast Level 6 Combustion On Attack to 10% Chance To Cast Level 20 Fire Ball On Attack
    • Lightsabre reduced from Lightning Absorb 10% to (5-10)%
    • Frostwind reduced from +(7-14) to Arctic Blast oSkill to +(4-6) to Arctic Blast (Druid Only) (this change will make it much stronger for druids but no longer has arctic blast oSkill for other classes), increased from +(180-270)% Enhanced Damage to +(220-270)%, and added +2 to Cold Skills
    • Flamebellow reduced from Fire Absorb (10-15)% to 5%
    • The Grandfather added +3-5 to Warcries (Barbarian Only)
  • Wands
    • Black Hand Key increased from +(1-3) to Curses to +(2-3)

UNIQUE ARMOR CHANGES

UNIQUE CLASS ITEMS

  • Barbarian
    • Halaberd's Reign changed +(1-3) to Battle Command to +(2-3) to Battle Cry and increased from +(1-3) to Battle Orders to +(2-3)
  • Druid
    • Spirit Keeper now has "You may summon an additional spirit" and reduced from Cold Absorb (5-15)% to (5-8)%
  • Paladin
    • Herald of Zakarum changed +2 to Paladin Combat Skills to +(1-2), +20 to Strength and Vitality to +(15-30), and increased from 20% Bonus to Attack Rating to 30%
    • Alma Negras increased from (40-75)% Bonus to Attack Rating to (100-150)% and +(70-125)% Enhanced Damage to +(150-200)%
    • Dragonscale increased from +20 to Hydra to +30 oSkill

UNIQUE ARMORS

  • Armor
    • Twitchthroe increased from +(20-30)% Increased Attack Speed to +(20-40)%
    • Sparking Mail increased from +(4-8)% To Lightning Skill Damage to +(5-10)%
    • Iceblink increased from +1 to Cold Skills to +(1-2)
    • Heavenly Garb increased from +1 to Magic Skills to +(1-2)
    • Rockfleece increased from +5 To Strength to +(5-15)
    • Boneflesh added 10% Chance To Cast Level 10 Bone Armor When Struck
    • Spirit Shroud increased from 20% Faster Cast Rate to 30%
    • Spirit Forge increased from +1 to Fire Skills to +(1-2)
    • Shaftstops changed Damage Reduced By 25% to (20-30)%
    • Atmas Wail increased from 20% Faster Cast Rate to 30%
    • Black Hades increased from +(80-145)% Damage to Demons to +(120-185)% and (1-3) sockets to (2-3)
    • Leviathan increased from Damage Reduced By (15-25)% increased to (20-30)%
    • Steel Carapace increased from +(190-220)% Enhanced Defense to +(220-250)% and +1 to All Skills to +(1-2)
    • Tyrael's Might increased from +(70-120)% Damage to Demons and Undead to +(100-150)%
  • Belts
    • Lenymo changed All Resistances +(3-5) to +5 and increased from Regenerate Mana (10-20)% to 20-30%
    • Snowclash removed +(1-2) to Chilling Armor and Blizzard and increased from +1 to Cold Skills to +(1-2)
  • Boots
    • Hotspur reduced from +15% to Maximum Fire Resist to +10%
    • Gorefoot increased from +20% Leap and Leap Attack Movement Speed to +(20-30)%
    • Infernostride reduced from +10% to Maximum Fire Resist to +5%
  • Gloves
    • Hand of Broc gloves now have Melee Attacks Deal Splash Damage
    • Bloodfist gloves now have Melee Attacks Deal Splash Damage
    • Soul Drainer reworked; removed 20% Faster Hit Recovery, 20% Chance to Pierce, Attackers Takes Damage of, reduced from -200 Monster Defense per Hit to -(50-100), added -(5-10)% to Enemy Physical Resistance, and Drain Life per Second
  • Helms
    • Wormskull added +40 Poison Damage Over 2 Seconds
    • Darksight Helm removed +1 skills
    • Crown of Thieves removed +35 to Mana and Replenish Life +(48-64), and increased from +(5-8) Life After Each Kill to +(10-16)
    • Veil of Steel increased from +(20-60)% Enhanced Damage to +(30-60)% and All Resistances +(20-40) to +(25-40)
    • Nightwing's Veil increased from -(4-8)% to Enemy Cold Resistance to -(5-10)% and +(6-12)% to Cold Skill Damage to +(5-15)%
    • Crown of Ages increased from (1-2) sockets to (1-3)
  • Shields
    • Visceratuant increased from +(3-6)% To Lightning Skill Damage to +(5-10)%
    • Gerke's Sanctuary removed Damage Reduced By 8%, increased from Damage Reduced By (11-16) to (14-18), and added +20% Faster Block Rate
    • Radament's Sphere increased from 20% Faster Cast Rate from 25%
    • Stormshield increased from Damage Reduced By (20-28)% to (20-30)%

UNIQUE JEWELRY CHANGES

  • Amulets
    • Atma's Scarab increased from 7% Chance to Cast Level 8 Amplify Damage on Striking to Level 18
    • The Rising Sun changed +(0-25) Absorbs Fire Damage (+0.25 per Character Level) to +(5-10) Fire Absorb
  • Rings
    • Raven Frost reduced from Cold Absorb 20% to (5-10)%
    • Stone of Jordan increased from +(15-30) to Mana to +(20-40)

SET ITEM CHANGES

  • Bul-Kathos’ Children
    • Bul-Kathos' Death Band increased +(15-25)% Enhanced Damage to +(15-30)% and Damage Reduced By (3-5)% to (4-6)%
    • Bul-Kathos' Tribal Guardian (Mythical Sword) changed to Bul-Kathos' Tribal Guardian (Colossus Sword), added 20% Deadly Strike, changed Fire Resist +50% to Cold Resist +50%, increased +50 Poison Damage Over 2 Seconds to +150 Poison Damage Over 2 Seconds and +200% Enhanced Damage to +(250-350)%
    • Bul-Kathos' Sacred Charge (Colossus Blade) increased +200% Enhanced Damage to +(250-350)% and removed Knockback
    • Bul-Kathos' Children full set bonus increased +25 Defense to +500, +20 Fire Damage to +200, and added +25% Deadly Strike and Crushing Blow
  • Iratha’s Finery
    • Iratha's Cuff now has 15% Chance to Pierce
  • Orphan’s Call
    • Magnus' Skin now has 20% Chance to Pierce
  • Trang-Oul’s Avatar
    • Trang-Oul's Avatar 4-piece +6 to Fire Mastery bonus moved back to the full set bonus (replaces 200 Defense)

RUNEWORD CHANGES

RUNEWORD WEAPONS

  • Brand increased from 35% Chance To Cast Level 35 Bone Spear On Striking to 50% chance
  • Chaos now has indestructible instead of repairs durability, increased from 9% Chance To Cast Level 11 Frozen Orb On Striking to 18% Chance To Cast Level 21 Frozen Orb and from +1 Whirlwind oSkill to +3
  • Crescent Moon changed from 10% Chance To Cast Level 27 Chain Lightning On Striking to 10% Chance To Cast Level 27 Lightning On Striking
  • Faith increased from +(180-230)% Enhanced Damage to +(200-250)%
  • Grief increased from +(180-220) to (240-280) to Minimum and Maximum Damage to +(200-240) to +(260-300) to Minimum and Maximum Damage
  • Hand of Justice reduced from Level 16 Holy Fire Aura When Equipped to Level 12
  • Infinity changed from 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy to 50% Chance To Cast Level 20 Lightning When You Kill An Enemy
  • Leaf increased from +(1-2) to Fire Skills to +2
  • Spirit removed +250 Defense vs. Missiles and added -25% Requirements
  • Wind increased from 8% Chance To Cast Level 29 Tornado On Striking and 8% Chance To Cast Level 25 Twister On Striking to 18% each and 5% Chance To Cast Level 9 Hurricane When Struck reverted back to -50% Target Defense
  • Wind runeword now has 320-380% enhanced damage instead of 160-240%

RUNEWORD ARMORS

  • Bramble increased from +(25-30)% To Poison Skill Damage to +(30-50)%
  • Chains of Honor reduced from All Resistances +65 to +(40-60)
  • Delirium removed 1% Chance To Cast Level 50 Delirium When Struck
  • Dragon increased from 12% Chance to Cast Level 15 Hydra On Striking to Level 28
  • Dream reduced from Level 15 Holy Shock Aura When Equipped to Level 13
  • Enigma buffed Recharges 1 per 8 seconds to Recharges 1 per 6 seconds

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