Translations:Patch Notes/15/en
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Sorceress
- Ice Bolt
- faster missile speed
- cold length now scales less with levels
- mana cost now starts lower and scales with levels
- damage increased
- removed synergies from Frost Nova, Blizzard, & Frozen Orb
- Cold Enchant
- new skill, replaces Frozen Armor
- useable alongside Enchant Fire
- Frost Nova
- cold damage starts lower and scales higher
- cold length scaling reduced to +0.2 seconds per level (was +1)
- mana cost changed to 16 + 0.5 per level (was 9 + 1)
- Ice Blast
- pierces, faster missiles
- cold damage starts lower and scales higher
- freeze duration is now 2 seconds (was 3 + 0.2 per level)
- synergies for Blizzard & Frozen Orb removed
- synergy from Glacial Spike is now a damage synergy (was +10% freeze length per level)
- synergies are now 6% (was 8%)
- Shiver Armor
- cold length now scales with levels
- duration now starts higher and scales less with levels
- duration synergies removed
- synergies are now 10% (was 9%)
- Glacial Spike
- cold damage starts slightly higher
- freeze duration is now 2 seconds and doesn't scale with levels
- starting mana cost increased to 30 (was 10)
- freeze duration synergy is now 5% (was 3%)
- synergies from Ice Bolt & Frozen Orb changed to Blizzard & Ice Barrage
- Chilling Armor
- creates single blizzard spike per counter ranged attack
- chills melee on successful strike
- duration now starts higher and scales less with levels
- duration synergies removed
- synergies are now 10% (was 7%)
- Ice Barrage
- new skill that shoots ice lances which have AOE impact that chills
- Additional missiles as you level (max 5)
- Does not pierce, but does shotgun
- Blizzard
- improved ground density
- damage scaling reduced
- synergy for Ice Blast removed
- synergies are now 9% (was 5%)
- Frozen Orb
- removed cooldown
- damage reduced
- cold length reduced
- mana cost reduced
- now also has Ice Blast as a synergy
- synergies are now 3% (was 2%)
- Cold Mastery
- high pierce, low damage
- pierce reduced to 5% +2% per level (was 20% +5%)
- now also adds cold damage (10% +2% per level)
- Charged Bolt
- now also has Telekinesis as a synergy
- synergies are now 4% (was 6%)
- Telekinesis
- moved in the skill tree, requires level 1 (was 6)
- large damage buff
- now has Charged Bolt & Nova as synergies at 14%
- Static Field
- moved in the skill tree, requires level 1 (was 6)
- radius reduced
- reduces enemy life to 50%/65%/80% in normal/nightmare/hell (was 0%/33%/50%)
- now also has -1% to enemy lightning resistance per level (breaks immunities)
- Nova
- prerequisites changed (now requires Charged Bolt instead of Static Field)
- minimum lightning damage scaling improved slightly at low levels
- mana cost halved
- now has Charged Bolt & Telekinesis as synergies at 3%
- Lightning
- maximum lightning damage starts at 30 (was 40)
- synergy from Nova removed
- synergies are now 6% (was 8%)
- Teleport
- 50% spell damage debuff for 1 second on cast
- uses lightning FCR frames
- damage debuff reduced by 1% per hard point
- Chain Lightning
- moved in the skill tree, requires level 24 (was 18)
- mana cost scaling halved
- synergy for Nova removed
- synergies are now 5% (was 4%)
- Thunder Storm
- prerequisites reduced from 5 to 3 (no longer requires Static Field, Chain Lightning)
- time between attacks goes down with hard points and starts at 2 seconds (was 4.4)
- casts nova on impact
- damage scaling reduced
- now has Lightning & Nova as synergies at 4%
- Energy Shield
- moved in the skill tree (still requires level 24)
- absorb reduced to 10% +2% per level (was 20% +5%)
- absorb caps at 80% (was 95%)
- synergy from telekinesis nerfed (now has 225%-100% damage taken, was 200%-75%)
- Fire Bolt
- damage scaling increased
- synergy from Meteor changed to Combustion
- synergies are now 20% (was 16%)
- Warmth
- now also adds flat attack rating (10 + 10 per level)
- Inferno
- moved in the skill tree, requires level 1 (was 6)
- faster spray speed
- damage increased
- range reduced
- mana cost reduced
- now has Fire Wall & Blaze as synergies instead of Warmth
- synergies are now 20% (was 13%)
- Blaze
- moved in the skill tree, requires level 6 (was 12)
- mana cost scales less per level
- duration increased slightly
- Fire Wall
- moved in the skill tree, requires level 12 (was 18)
- reduced duration
- reduced cooldown
- Fire Ball
- synergy from Meteor changed to Combustion
- Lesser Hydra
- new skill that summons hydras which shoot fire bolts
- Enchant Fire
- renamed from Enchant
- prerequisites increased from 1 to 4 (now also requires Lesser Hydra)
- now correctly applies 1/3 of damage to ranged attacks
- damage scaling increased slightly
- synergy is now 15% (was 9%)
- Meteor
- moved in the skill tree
- now also deals physical damage (25% physical, 75% fire)
- cooldown reduced
- meteors fall faster
- synergy from Fire Bolt replaced with Fire Wall
- synergies now affect all damage (was just fire/fire/burning)
- synergies are now 5% (was 5%/5%/3%)
- Combustion
- new skill which shoots fire balls in all directions, has a long cooldown
- Hydra
- prerequisites increased from 4 to 5 (now also requires Lesser Hydra)
- shoots Fire Balls instead of Fire Bolts
- damage increased
- synergy from Fire Ball changed to Lesser Hydra
- synergies are now 6% (was 3%)
- Fire Mastery
- medium damage, medium pierce
- now also adds pierce (1% per level)
- damage reduced to 20% +4% per level (was 30% +7%)