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→‎Affixes: averages and maximums per tier
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(→‎Affixes: averages and maximums per tier)
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Map affixes affect bonus experience, monster density, and magic/gold find.
 
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maspmaps can have greater monster density and provide more experience and magic/gold find.
 
* Average map values
** T1: +90% density, +13% experience, +79% extra magic/gold
** T2: +90% density, +15% experience, +89% extra magic/gold
** T3: +94% density, +17% experience, +109% extra magic/gold
* Maximum values of each type without modifications (a single map cannot get more than one of these at a time)
** T1: +130% density, +38% experience, +170% extra magic/gold
** T2: +155% density, +46% experience, +240% extra magic/gold
** T3: +180% density, +54% experience, +320% extra magic/gold
 
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
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