Patch:Season 3: Difference between revisions
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changed phys/elemental "pierce" to "resistance penetration"
BetweenWalls (talk | contribs) (→Season 3 Domination - July 23rd 2021: season announcement image) |
BetweenWalls (talk | contribs) (changed phys/elemental "pierce" to "resistance penetration") |
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* Act 2 Mercenaries now gain 2 less damage per level
* Act 3 mercenaries have been reworked to now have a scaling elemental mastery that also provides life after each kill (cold and fire also have
* Act 3 mercenaries skills have been changed and their ai reworked
* Act 3 fire mercenaries now cast meteor and fire ball
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* Attackers take damage and reflect mechanics now return damage from ranged attacks and when blocking or avoiding an attack
*
* Mana burn has been rebalanced and will now burn a reasonable amount
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* Berserk now uses frenzy animation and requires two weapons
* Berserk now applies its physical
* Berserk's attack rating per level reduced from 12% to 8%
* Berserk's starting attack rating reduced from 240% to 60%
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* Chilling armor's level 28+ scaling increased from 11-12 per level to 15-16
* Frost Nova's level 16+ max damage per level reduced by 5 (this is to offset the damage gain from the new
* Frost Nova's 13% synergies reduced to 9%
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* Novas level 28+ scaling reduced from 10-19 to 12-15
* Fire mastery now caps at 30%
* Cold mastery now caps at 45%
* Cold mastery now gains 1%
==== Druid ====
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* Warshrike now has 300-350% enhanced damage instead of 250-300%
* Eschuta's Temper
* Death's Fathom now always rolls 30% faster cast rate instead of 20-30%
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* Leadcrow now has 20% increased attack speed
* Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now
* Death's Web now has 4-6 life after each kill
* Death's Web now has 4-6 mana after each kill
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* Mang song's lesson now has +6 to all skills instead of +7
* Mang song's lesson now has -20-30% to enemy cold / fire / light
* Mang song's lesson now has 85% faster cast rate instead of 65%
* Mang song's lesson now has +20-30% regenerate mana instead of 10-30%
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* Halaberd's Reign 25-33 life replenish removed
* Overlord's Helm 10-15% physical
* Crown of Ages curse reduction reduced to 50-75% from 75%
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* Soul Drainer's reduced to 2-4% life/mana leech from 4-7%
* Soul Drainer's 5-10% physical
* Soul Drainer's -50 to -100 monster defense change to -50 flat
* Soul Drainer's life drain values increased
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* Doom can be made in staves and swords (useable on act 3 mercenaries)
* Doom now has 30% faster cast rate in staves but no longer has prevent monster heal in staves
* Doom's cold
* Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)
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* Fury no longer has prevent monster heal
* Crescent Moon lightning
* Crescent Moon magic absorb reduced from 9-11 to 3-5
* Crescent Moon can now be made in claws
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* Plague now has 20% faster cast rate (plague can be made in any weapon including claws and orbs)
* Plague's 23% poison
==== Runeword Armor Changes ====
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