Maps: Difference between revisions

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recipe details, map event messages, unique map attributes
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(recipe details, map event messages, unique map attributes)
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Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is ~20% ''(unconfirmed)'' for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps.
 
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
*: A '''Dark Wanderer''' appears and transforms into a random boss or super unique with increased damage/health, who drops extra [[Worldstone Shard|Worldstone Shards]] when killed (up to 3 dark wanderers per map)
* The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - chance to drop [[Splinter of the Void]]
* <span class="d2-red">''Evil beckons you from the Void...''</span>
* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
*: AThe '''TreasureShadow Fallenof Mendeln''' appears and fleessummons fromwaves attacks,of but drops items when damaged such as gemsundead, runeswith (Lemlater andwaves below),having maps,many andchampion/elite mapenemies orbs- (upchance to 3drop treasure[[Splinter fallenof perthe map)Void]]
* <span class="d2-red">''An alternate dimension radiates dark energy...''</span>
* A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance
*: '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
* '''Gheed''' appears, and sells 5 unidentified unique items for 1 million gold each
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
* An '''Altar of the Catalyst''' appears and spawns a boss monster somewhere in the map when clicked - defeating the monster will allow the altar to be used to create one or more [[Maps#Modification|Catalyst Shards]]
: A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
*: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance
* <span class="d2-red">''You hear coins being counted nearby...''</span>
*: '''Gheed''' appears, and sells 5 unidentified unique items for 1 million gold each (the item bases may or may not be upgraded)
* <span class="d2-red">''???''</span>
*: An '''Altar of the Catalyst''' appears and spawns a boss monster somewhere in the map when clicked - defeating the monster will allow the altar to be used to create one or more [[Maps#Modification|Catalyst Shards]]
 
=== Modification ===
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| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier
|-
| [[File:Orb_of_Fortification.png]] || Orb&nbsp;of&nbsp;Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
|-
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
|-
| [[File:Standard_of_Heroes.png]] || Standard&nbsp;of&nbsp;Heroes || Magic+ Map/Dungeon || adds ''Heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find
|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || [[Corruptions#Map_Corruptions | corruption]]
|}
* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item)
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Unique Attributes:
* Map Boss drops a Skill Charm
* Monsters have +?[4-6]% chance of dropping Additional Charms
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<div style="max-width:fit-content">
Unique Attributes:
* Map Boss drops a Corrupted Unique Item
* Monsters have ?+[20-30]% chance of dropping Corrupted Items
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</div>
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