Maps: Difference between revisions

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Tier 1 maps can rarely be found in Hell and Act 5 Nightmare. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
 
To open a map, right click it from your inventory in Harrogath (Hell Harrogathdifficulty) with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game. When maps are opened, a random selection of enemy types are chosen from the [[Maps#Individual_Maps|lists below]] to populate the map zone - they often don't include ''all'' of the monsters listed, so maps won't always have the same immunities present.
 
=== Map Events ===
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* A '''Dark Wanderer''' appears and transforms into a random boss or super unique with increased damage/health, who drops extra [[Worldstone Shard|Worldstone Shards]] when killed (up to 3 dark wanderers per map)
* The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - chance to drop [[Splinter of the Void]]
* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
* A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance
* '''Gheed''' appears, and sells 5 unidentified unique items for 1 million gold each
* An '''Altar of the Catalyst''' appears and spawns a boss monster somewhere in the map when clicked - defeating the monster will allow the altar to be used to create one or more [[Maps#Modification|Catalyst Shards]]
 
=== Modification ===
Maps can be modified with several items via the Horadric Cube. Besides theThe orbs which can be purchased from Anya in Hell, Catalyst Shard drops from a map event, Horadrim Scarab is an uncommon drop from map bosses, and Standard of Heroes drops from Uber Tristram. Maps can also be corrupted with Worldstone Shards, which may drop anywhere.
 
{| class="wikitable"
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|-
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier
|-
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
|-
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Map || adds "Area contains a random event"
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
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|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Map/Dungeon || [[Corruptions#Map_Corruptions | corruption]]
|-
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
|}
* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item)
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| Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 || || 75
|}
 
[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
 
== Individual Maps ==
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
 
Map bosses are treated as [[Monsters#Prime_Evils|prime evils]].
 
=== Tier 1 ===
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[[File:black-abyss.png|frameless|200px]]
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=== Unique Maps ===
Currently, the only unique maps are T3 unique maps so they both have a zone level of 89 like other tier 3 maps.
 
==== Zhar's Sanctuary ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Zhar the Mad || ? || ? || ? || ? || ? || ? || ? || ?
|}
<div style="max-width:fit-content">
Unique Attributes:
* Map Boss drops a Skill Charm
* Monsters have +?% chance of dropping Additional Charms
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Zhars-Sanctuary-1.png|frameless|200px]]
 
[[File:Hidden-Waterways-1.png|frameless|200px]]
 
[[File:Hidden-Waterways-2.png|frameless|200px]]
 
[[File:Colonnades-of-Madness-1.png|frameless|200px]]
 
[[File:Colonnades-of-Madness-2.png|frameless|200px]]
 
[[File:Counselors-Causeway-1.png|frameless|200px]]
 
[[File:Counselors-Causeway-2.png|frameless|200px]]
</div>
</div>
 
==== Stygian Caverns ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Warlord of Blood || ? || ? || ? || ? || ? || ? || ? || ?
|}
<div style="max-width:fit-content">
Unique Attributes:
* Monsters have ?% chance of dropping Corrupted Items
* ?
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Stygian-Caverns-1.png|frameless|200px]]
 
[[File:Stygian-Caverns-2.png|frameless|200px]]
 
[[File:Stronghold-of-Acheron-1.png|frameless|200px]]
 
[[File:Stronghold-of-Acheron-2.png|frameless|200px]]
</div>
</div>
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