Maps: Difference between revisions
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Tier 1 maps can rarely be found in Hell and Act 5 Nightmare. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
To open a map, right click it from your inventory in Harrogath (Hell
=== Map Events ===
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* A '''Dark Wanderer''' appears and transforms into a random boss or super unique with increased damage/health, who drops extra [[Worldstone Shard|Worldstone Shards]] when killed (up to 3 dark wanderers per map)
* The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - chance to drop [[Splinter of the Void]]
* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
* A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance
* '''Gheed''' appears, and sells 5 unidentified unique items for 1 million gold each
* An '''Altar of the Catalyst''' appears and spawns a boss monster somewhere in the map when clicked - defeating the monster will allow the altar to be used to create one or more [[Maps#Modification|Catalyst Shards]]
=== Modification ===
Maps can be modified with several items via the Horadric Cube.
{| class="wikitable"
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|-
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier
|-▼
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)▼
|-
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Map || adds "Area contains a random event"
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
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|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Map/Dungeon || [[Corruptions#Map_Corruptions | corruption]]
▲|-
▲| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
|}
* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item)
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| Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 || || 75
|}
[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
== Individual Maps ==
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
Map bosses are treated as [[Monsters#Prime_Evils|prime evils]].
=== Tier 1 ===
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|}
</div>
<div style="display:flex; flex-direction:
[[File:arreat-battlefield-1.png|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:bastion-keep-1.png|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:horazons-memory.png|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:Lost-temple-1.png|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:phlegethon-1.png|frameless|200px]]
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[[File:torajan-jungle-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
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|}
</div>
<div style="display:flex; flex-direction:
[[File:Ancestral-trial-1.jpeg|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:fall-of-caldeum-1.png|frameless|200px]]
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</div>
</div>
<div style="display:flex; flex-direction:
[[File:royal-crypts-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:ruins-of-viz-jun-1.png|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:sanatorium-1.png|frameless|200px]]
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|}
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<div style="display:flex; flex-direction:
[[File:shadows-of-westmarch-1.png|frameless|200px]]
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</div>
<div style="display:flex; flex-direction:
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<div style="display:flex; flex-direction:
[[File:blood-moon-1.png|frameless|200px]]
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|}
</div>
<div style="display:flex; flex-direction:
[[File:Canyon-of-sescheron-1.png|frameless|200px]]
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</div>
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[[File:kehjistan-marketplace.png|frameless|200px]]
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[[File:pandemonium-citadel-1.png|frameless|200px]]
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[[File:river-of-blood-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:sewers-of-harrogath-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:throne-of-insanity-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:Tomb-of-zoltun-kulle-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:cathedral-of-light-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:Plains-of-torment-1.png|frameless|200px]]
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<div style="display:flex; flex-direction:
[[File:sanctuary-of-sin1.png|frameless|200px]]
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[[File:black-abyss.png|frameless|200px]]
</div>
</div>
=== Unique Maps ===
Currently, the only unique maps are T3 unique maps so they both have a zone level of 89 like other tier 3 maps.
==== Zhar's Sanctuary ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Zhar the Mad || ? || ? || ? || ? || ? || ? || ? || ?
|}
<div style="max-width:fit-content">
Unique Attributes:
* Map Boss drops a Skill Charm
* Monsters have +?% chance of dropping Additional Charms
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Zhars-Sanctuary-1.png|frameless|200px]]
[[File:Hidden-Waterways-1.png|frameless|200px]]
[[File:Hidden-Waterways-2.png|frameless|200px]]
[[File:Colonnades-of-Madness-1.png|frameless|200px]]
[[File:Colonnades-of-Madness-2.png|frameless|200px]]
[[File:Counselors-Causeway-1.png|frameless|200px]]
[[File:Counselors-Causeway-2.png|frameless|200px]]
</div>
</div>
==== Stygian Caverns ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Warlord of Blood || ? || ? || ? || ? || ? || ? || ? || ?
|}
<div style="max-width:fit-content">
Unique Attributes:
* Monsters have ?% chance of dropping Corrupted Items
* ?
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Stygian-Caverns-1.png|frameless|200px]]
[[File:Stygian-Caverns-2.png|frameless|200px]]
[[File:Stronghold-of-Acheron-1.png|frameless|200px]]
[[File:Stronghold-of-Acheron-2.png|frameless|200px]]
</div>
</div>
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