Maps: Difference between revisions
Jump to navigation
Jump to search
m
area -> zone
BetweenWalls (talk | contribs) mNo edit summary |
BetweenWalls (talk | contribs) m (area -> zone) |
||
Line 1:
<translate>
<!--T:1-->
Maps are items that allow access to new endgame
* Maps are comparable to vanilla endgame
* Dungeons (tier 4 maps) are very difficult group-based
<!--T:100-->
Line 9:
== General Info == <!--T:2-->
Tier 1 maps can rarely be found in Hell. Maps are more commonly found from within map
<!--T:3-->
To open a map, right click it from your inventory in Hell Harrogath with a level 80+ character who has defeated Hell Ancients/Baal. Only 1 map (or uber
<!--T:4-->
When maps are opened, a random selection of enemy types are chosen to populate the map
=== Map Events === <!--T:5-->
Map
<!--T:6-->
Line 25:
* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
* A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* A '''Spire of Darkness''' appears and plunges the
=== Modification === <!--T:7-->
Line 186:
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
=== Tier 1 ===
Tier 1 map
==== [[File:Map_Icon_Ruins_of_Viz-Jun.png| ]] Ruins of Viz-Jun ====
<div style="display:flex;">
Line 402:
=== Tier 2 === <!--T:27-->
Tier 2 map
==== [[File:Map_Icon_Phlegethon.png| ]] Phlegethon ====
<div style="display:flex;">
Line 652:
=== Tier 3 === <!--T:47-->
Tier 3 map
==== [[File:Map_Icon_River_of_Blood.png| ]] River of Blood ====
<div style="display:flex;">
Line 1,020:
=== Tier 4 (Dungeons) === <!--T:82-->
Dungeons have
<!--T:83-->
Line 1,073:
<div style="max-width:fit-content">
* Flying Scimitars only appear from terrain objects such as barrels
* Canight the Corrupted is in a separate
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
</div>
Line 1,092:
</div>
</div>
* The Cathedral Basement has fewer possible monster types and 3 will be chosen from 5 possibilities (Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress), but the
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ==== <!--T:90-->
Line 1,128:
<div style="flex-direction:column; max-width:fit-content">
* Specters always spawn in addition to the common dungeon monster types
* Canight the Corrupted is in a separate
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
</div>
Line 1,175:
|}
<div style="flex-direction:column; max-width:fit-content">
* The Stygian Beast is in a separate
* Stygian Horde monsters are minions of The Stygian Beast
</div>
|