Maps: Difference between revisions

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Maps are items that allow access to new endgame areaszones (which are also referred to as maps) with higher areazone levels than the vanilla game. For a list of high level areaszones outside of maps, see [[Area LevelsZones]].
* Maps are comparable to vanilla endgame areaszones, making both new and old areaszones viable for farming.
* Dungeons (tier 4 maps) are very difficult group-based areaszones that offer more challenge for those interested.
 
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== General Info == <!--T:2-->
Tier 1 maps can rarely be found in Hell. Maps are more commonly found from within map areaszones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
 
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To open a map, right click it from your inventory in Hell Harrogath with a level 80+ character who has defeated Hell Ancients/Baal. Only 1 map (or uber areazone) may be opened per game.
 
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When maps are opened, a random selection of enemy types are chosen to populate the map areazone. Map areaszones often don't include ''all'' of the monsters listed in each map section below.
 
=== Map Events === <!--T:5-->
Map areaszones have a ~20% chance ''(unconfirmed)'' for special enemies or objects to appear somewhere randomly within them, each with different effects. A message is displayed upon entering the areazone if this happens.
 
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* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
* A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* A '''Spire of Darkness''' appears and plunges the areazone into darkness when clicked - shadow enemies spawn in the darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance
 
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For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
=== Tier 1 ===
Tier 1 map areaszones have ana areazone level of 87
==== [[File:Map_Icon_Ruins_of_Viz-Jun.png| ]] Ruins of Viz-Jun ====
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=== Tier 2 === <!--T:27-->
Tier 2 map areaszones have ana areazone level of 88
==== [[File:Map_Icon_Phlegethon.png| ]] Phlegethon ====
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=== Tier 3 === <!--T:47-->
Tier 3 map areaszones have ana areazone level of 89
==== [[File:Map_Icon_River_of_Blood.png| ]] River of Blood ====
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=== Tier 4 (Dungeons) === <!--T:82-->
Dungeons have ana areazone level of 90
 
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* Flying Scimitars only appear from terrain objects such as barrels
* Canight the Corrupted is in a separate areazone within the dungeon called the Cathedral Basement
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
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* The Cathedral Basement has fewer possible monster types and 3 will be chosen from 5 possibilities (Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress), but the areazone is small enough that even the chosen types may not appear
 
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ==== <!--T:90-->
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* Specters always spawn in addition to the common dungeon monster types
* Canight the Corrupted is in a separate areazone within the dungeon called the Pit of Despair
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
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* The Stygian Beast is in a separate areazone within the dungeon called the Black Abyss
* Stygian Horde monsters are minions of The Stygian Beast
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