Mercenaries: Difference between revisions

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(Added new tables for mercenary stats)
(Marked this version for translation)
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</ul>
 
== Stats == <!--T:44-->
<li>
'''Act 1 Rogue Scout |'''
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|}
 
<!--T:45-->
{| class="wikitable"
! scope="col" | Merc Level
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|}
 
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{| class="wikitable"
! scope="col" | Merc Level
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</li>
 
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<li>
'''Act 2 Desert Guard |'''
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|}
 
<!--T:48-->
{| class="wikitable"
! scope="col" | Merc Level
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|}
 
<!--T:49-->
{| class="wikitable"
! scope="col" | Merc Level
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</li>
 
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<li>
'''Act 3 Iron Wolf |'''
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|}
 
<!--T:51-->
{| class="wikitable"
! scope="col" | Merc Level
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|}
 
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{| class="wikitable"
! scope="col" | Merc Level
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</li>
 
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<li>
'''Act 5 Barbarian |'''
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|}
 
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{| class="wikitable"
! scope="col" | Merc Level
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|}
 
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{| class="wikitable"
! scope="col" | Merc Level
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<br>
 
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'''Notes:'''
* Attack Rating values do ''not'' take into account the extra AR given from dex
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* Their stats ''may'' differ depending on their level and which difficulty they were hired in, but this is really only an issue for early game or in instances where a low level character is in a higher difficulty than expected (see below). Any merc that's level 80 or above will have the same stats regardless of what difficulty they were hired in.
 
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<br>
 
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There are various level "breakpoints" in the game files that affect how things are calculated. Normal has 3, NM has 2, Hell has 1 (Normal breakpoint #3 == NM breakpoint #2 == Hell breakpoint #1)
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* Hell: HP: 900 Def: 744 Resist: 121
 
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You can see that all of the stats match, so in this case it does not matter which difficulty you hire your Rogue in. But what happens if we hire a level 66 Rogue?
* NM: HP: 882 Def: 729 Resist: <span class="d2-red">118</span>
* Hell: HP: <span class="d2-red">870</span> Def: <span class="d2-red">722</span> Resist: 120
 
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In this case sometimes the Hell Rogue ends up with slightly worse stats and sometimes slightly better. So what about a level 36 Rogue?
* NM: HP: 342 Def: 279 Resist: <span class="d2-red">66</span>
* Hell: HP: <span class="d2-red">40</span> Def: <span class="d2-red">18</span> Resist: 80
 
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This is a pretty drastic difference. However, as soon as the Rogue levels up to 67 then the stats will match again -- regardless of which difficulty they were hired in.
 
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