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This page lists all differences between the multiplayer and singleplayer versions of the game.


  • The /players X command (X is 1-8) artificially adjusts the number of "players in the game", which affects the nodrop rate and monster difficulty
  • New commands such as .dps don't work in singleplayer
  • The shared stash is not enabled for singleplayer since PlugY already includes its own shared stash which has more features suited for offline play
  • Ubers do not work in singleplayer without PlugY
  • Major new endgame content may be restricted during the season it's introduced, in which case it won't be available in singleplayer or non-ladder during that time. Thus far, only season 4 has had restricted content like this when Rathma was first introduced. Currently, no such restrictions exist.

Singleplayer-Only Bugs

  • PlugY: Having too many items in a stash page with many affixes (especially maps) can cause a crash if that page is the most recently visited stash page
  • PlugY: Having gold in the shared stash can cause issues, preventing oskills and other stats from working correctly
  • PlugY: The "toggle stash" button may be set to the wrong stash upon loading until interacting with the current stash - putting an item on a higher page (such as page 200) in whichever stash is loaded first seems to fix it in some cases
  • Andariel quest bug (vanilla bug - fixed in multiplayer)

Also see: Bugs