Game Mechanics: Revision history

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25 April 2024

6 April 2024

17 March 2024

11 March 2024

26 October 2023

9 October 2023

  • curprev 14:3014:30, 9 October 2023Ntrb talk contribsm 19,694 bytes +340 Adding a general section for notes on quick, possibly original game mechanics that may be worth mentioning. Inspired by wasting my runes on an Oskill item.

4 October 2023

28 September 2023

2 May 2023

8 February 2023

31 January 2023

28 December 2022

28 September 2022

19 August 2022

10 August 2022

  • curprev 01:4201:42, 10 August 2022Ubercyrus talk contribs 12,769 bytes +108 →‎Behavior of -enemy resists: Discovered through some testing that multiple sources are _not_ added together before they are halved, they are halved individually. This just means that fractions of a resists won't get added together to make a whole resist [e.g. lvl 1 Battle Cry & lvl 1 Amplify Damage would total -12 and _not_ -13]

7 August 2022

4 August 2022