Maces

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Unique Maces

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Maces

Felloak

Club

  • Base Damage: 1 to 6

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 1 to 10, Avg 5.5

Required Level: 3

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 6-8 Fire Damage Adds 6-8 Fire Damage
+[2-3] to Firestorm (Druid Only)
Knockback Knockback
Lightning Resist +60% Lightning Resist +[30-50]%
Fire Resist +20% Fire Resist +[15-30]%
+50% Damage to Undead +50% Damage to Undead

Stoutnail

Spiked Club

  • Base Damage: 5 to 8

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 10 to 16, Avg 13

Required Level: 5

Before After
+100% Enhanced Damage +100% Enhanced Damage
+[3-4] to Lycanthropy (Druid Only)
+7 to Vitality +[7-14] to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by [2-4]
Attacker Takes Damage of [3-10] Attacker Takes Damage of [3-10]
+50% Damage to Undead +50% Damage to Undead

Crushflange

Mace

  • Base Damage: 3 to 10

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [5-6] to [18-20], Avg 11.5-13 (was 4 to [15-16], Avg 9.5-10)

Required Strength: 27

Required Level: 9

Before After
+[50-60]% Enhanced Damage +[80-100]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Knockback Removed
+15 to Strength +15 to Strength
Fire Resist +50% Fire Resist +[40-50]%
+2 to Light Radius +2 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Bloodrise

Morning Star

  • Base Damage: 7 to 16

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to 32, Avg 23 (was 15 to 35, Avg 25)

Required Strength: 36

Required Level: 15

Before After
+10% Increased Attack Speed +[20-30]% Increased Attack Speed
+120% Enhanced Damage +100% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
5% Life Stolen per Hit [4-6]% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[6-8] Open Wounds Damage per Second
+3 to Sacrifice (Paladin Only) +3 to Sacrifice (Paladin Only)
+2 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

The General's Tan Do Li Ga

Flail

  • Base Damage: 1 to 24

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: 2 to [66-78], Avg 34-40 (was 2 to [56-58], Avg 29-30)

Required Strength: 41

Required Dexterity: 35

Required Level: 21

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 1-20 Damage Adds 10 to [30-40] Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
Slows Target by 50% Slows Target by 10%
+25 Defense +[25-75] Defense
+50% Damage to Undead +50% Damage to Undead

Ironstone

War Hammer

  • Base Damage: 22 to 32 (was 19 to 29)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [44-55] to [64-80], Avg 54-67.5 (was [38-47] to [58-72], Avg 48-59.5)

Required Strength: 53

Required Level: 27

Before After
+20% Increased Attack Speed
+[100-150]% Enhanced Damage +[100-150]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 1-10 Lightning Damage Adds 1-50 Lightning Damage
+10 to Strength +10 to Strength
+50% Damage to Undead +50% Damage to Undead

Normal Two-Handed Maces

Bonesnap

Maul

  • Base Damage: 30 to 43

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [90-120] to [129-172], Avg 109.5-146

Required Strength: 69

Required Level: 24

Before After
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
40% Chance of Crushing Blow [20-40]% Chance of Crushing Blow
Cold Resist +30% Cold Resist +[20-30]%
Fire Resist +30% Fire Resist +[20-30]%
Upgraded Stats

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

Two-Hand Damage: [207-276] to [339-452], Avg 273-364 (was [159-212] to [234-312], Avg 196.5-262)

Two-Hand Damage (Ethereal): [258-344] to [423-564], Avg 340.5-454 (was [237-316] to [351-468], Avg 294-392)

Required Strength: 124

Required Level: 25


Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

Two-Hand Damage: [288-384] to [396-528], Avg 342-456 (was [231-308] to [318-424], Avg 274.5-366)

Two-Hand Damage (Ethereal): [360-480] to [495-660], Avg 427.5-570 (was [345-460] to [477-636], Avg 411-548)

Required Strength: 225

Required Level: 51

Steeldriver

Great Maul

  • Base Damage: 38 to 58

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-144] to [162-220], Avg 134-182 (was [95-133] to [145-203], Avg 120-168)

Required Strength: 50

Required Level: 29

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[150-250]% Enhanced Damage +[180-280]% Enhanced Damage
Heal Stamina Plus 25% Heal Stamina Plus 25%
Requirements -50% Requirements -50%
+50% Damage to Undead +50% Damage to Undead

Exceptional One-Handed Maces

Dark Clan Crusher

Cudgel

  • Base Damage: 10 to 30 (was 6 to 21)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [28-34] to [84-102], Avg 56-68 (was 17 to 61, Avg 39)

Required Strength: 25

Required Level: 34

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+40% Increased Attack Speed
+195% Enhanced Damage +[180-240]% Enhanced Damage
[20-25]% Bonus to Attack Rating [20-25]% Bonus to Attack Rating
+200% Damage to Demons +200% Damage to Demons
+200 to Attack Rating against Demons +200 to Attack Rating against Demons
+15 Life after each Demon Kill +15 Life after each Demon Kill
+50% Damage to Undead +50% Damage to Undead

Fleshrender

Barbed Club

  • Base Damage: 18 to 36 (was 13 to 25)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [76-85] to [132-150], Avg 104-117.5 (was [64-74] to [107-125], Avg 85.5-99.5)

Durability: 92 (was 56)

Required Strength: 30

Required Level: 38

Before After
+2 to Shape Shifting Skills (Druid Only) +2 to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels +[1-2] to Druid Skill Levels
+40% Increased Attack Speed
+[130-200]% Enhanced Damage +[130-180]% Enhanced Damage
Adds 35-50 Damage Adds 35-50 Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
Prevent Monster Heal +50 Open Wounds Damage per Second
+50% Damage to Undead +50% Damage to Undead
+20 Durability +20 Durability

Sureshrill Frost

Flanged Mace

  • Base Damage: 22 to 33 (was 15 to 23)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [70-76] to [112-122], Avg 91-99 (was [42-47] to [67-74], Avg 54.5-60.5)

Required Strength: 61

Required Level: 39

Before After
10% Chance to Cast Level 14 Frozen Orb on Striking
+[2-3] to Cold Skills
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 5-10 Damage Adds 15-30 Damage
Adds 63-112 Cold Damage Adds 63-112 Cold Damage
Freezes Target +3 Freezes Target +3
Cannot Be Frozen Cannot Be Frozen
Level 9 Frozen Orb (50 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Moonfall

Jagged Star

  • Base Damage: 29 to 45 (was 20 to 31)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [79-88] to [123-136], Avg 101-112 (was [54-60] to [83-92], Avg 68.5-76)

Required Strength: 74

Required Level: 42

Before After
5% Chance to Cast Level 6 Meteor on Striking 12% Chance to Cast Level 26 Meteor on Striking
+[2-3] to Magic Skills
+[120-150]% Enhanced Damage +[140-170]% Enhanced Damage
Adds 10-15 Damage Adds 10-15 Damage
Adds 55-115 Fire Damage Adds 55-115 Fire Damage
Magic Damage Taken Reduced by [9-12] Magic Damage Taken Reduced by [9-12]
+2 to Light Radius +2 to Light Radius
Level 11 Meteor (60 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Baezil's Vortex

Knout

  • Base Damage: 18 to 50 (was 13 to 35)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [46-54] to [130-150], Avg 88-102 (was [33-39] to [91-105], Avg 62-72)

Required Strength: 82

Required Dexterity: 73

Required Level: 45

Before After
5% Chance to Cast Level 8 Nova on Striking 20% Chance to Cast Level 25 Nova on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 1-150 Lightning Damage Adds 1-150 Lightning Damage
+100 to Mana +100 to Mana
Lightning Resist +25% Lightning Resist +25%
Level 15 Nova (80 Charges) Level 25 Nova (80 Charges)
+50% Damage to Undead +50% Damage to Undead

Earthshaker

Battle Hammer

  • Base Damage: 39 to 60 (was 35 to 58)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [109-128] to [168-198], Avg 138.5-163 (was 98 to 162, Avg 130)

Durability: 160 (was 105)

Required Strength: 100

Required Level: 43

Before After
5% Chance to Cast Level 7 Fissure on Striking 14% Chance to Cast Level 24 Fissure on Striking
+3 to Elemental Skills (Druid Only) +[3-4] to Elemental Skills (Druid Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+20% Faster Cast Rate
+180% Enhanced Damage +[180-230]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
Knockback Removed
+50% Damage to Undead +50% Damage to Undead
+50 Durability +50 Durability

Exceptional Two-Handed Maces

Bloodtree Stump

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [213-248] to [350-406], Avg 281.5-327 (was [148-169] to [218-249], Avg 183-209)

Durability: 160 (was 100)

Required Strength: 124

Required Level: 48

Before After
+2 to Masteries (Barbarian Only) +2 to Masteries (Barbarian Only)
+[180-220]% Enhanced Damage +[210-260]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+3 to Mace Mastery (Barbarian Only) +3 to General Mastery (Barbarian Only)
+3 to Leap Attack (Barbarian Only)
+25 to Strength +25 to Strength
All Resistances +20 All Resistances +20
+50% Damage to Undead +50% Damage to Undead
+40 Durability +40 Durability

The Gavel of Pain

Martel de Fer

  • Base Damage: 76 to 131 (was 61 to 99)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [251-274] to [442-481], Avg 346.5-377.5 (was [152-170] to [257-287], Avg 204.5-228.5)

Required Strength: 169

Required Level: 45

Before After
5% Chance to Cast Level 1 Amplify Damage on Striking 12% Chance to Cast Level 31 Amplify Damage on Striking
5% Chance to Cast Level 1 Iron Maiden when Struck 5% Chance to Cast Level 1 Iron Maiden when Struck
Indestructible Removed
+[130-160]% Enhanced Damage +[215-245]% Enhanced Damage
Adds 12-30 Damage Adds 12-30 Damage
Curse Resistance +[10-20]%
Attacker Takes Damage of 26 Attacker Takes Damage of 260
Level 8 Amplify Damage (3 Charges) Level 8 Amplify Damage (3 Charges)
Replenish 1 Charge in 3 Seconds
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Upgraded Stats

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

Two-Hand Damage: [141-153] to [738-806], Avg 439.5-479.5 (was [87-97] to [444-498], Avg 265.5-297.5)

Two-Hand Damage (Ethereal): [172-187] to [915-999], Avg 543.5-593 (was [124-139] to [651-732], Avg 387.5-435.5)

Required Strength: 253

Required Level: 65

Elite One-Handed Maces

Nord's Tenderizer

Truncheon

  • Base Damage: 44 to 54 (was 35 to 43)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [162-189] to [199-232], Avg 180.5-210.5 (was [129-150] to [159-184], Avg 144-167)

Required Strength: 88

Required Dexterity: 43

Required Level: 68

Before After
18% Chance to Cast Level 32 Blizzard on Striking
+25% Increased Attack Speed +25% Increased Attack Speed
+[270-330]% Enhanced Damage +[270-330]% Enhanced Damage
[150-180]% Bonus to Attack Rating [150-180]% Bonus to Attack Rating
Adds 205-455 Cold Damage Adds 205-455 Cold Damage
Freezes Target +[2-4] Freezes Target +[2-4]
Cold Absorb [5-15]% Cold Absorb [5-15]%
Level 16 Blizzard (12 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Demon Limb

Tyrant Club

  • Base Damage: 43 to 75 (was 32 to 58)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [120-141] to [210-247], Avg 165-194 (was [89-105] to [162-191], Avg 125.5-148)

Required Strength: 133

Required Level: 63

Before After
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
+123% Damage to Demons +123% Damage to Demons
Adds 222-333 Fire Damage Adds 222-333 Fire Damage
[7-13]% Life Stolen per Hit [7-13]% Life Stolen per Hit
Fire Resist +[15-20]% Fire Resist +[15-20]%
Level 23 Enchant (20 Charges) Level 23 Enchant Fire (20 Charges)
Replenish 1 Charge in 3 Seconds
Repairs 1 Durability in 20 Seconds Removed
+50% Damage to Undead +50% Damage to Undead

Baranar's Star

Devil Star

  • Base Damage: 56 to 69 (was 43 to 53)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [168-196] to [207-241], Avg 187.5-218.5 (was 129 to 159, Avg 144)

Durability: 244 (was 172)

Required Strength: 153

Required Dexterity: 44

Required Level: 65

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+200% Enhanced Damage +200% Enhanced Damage
200% Bonus to Attack Rating 200% Bonus to Attack Rating
Adds 1-200 Fire Damage Adds 50-300 Fire Damage
Adds 1-200 Lightning Damage Adds 50-300 Lightning Damage
Adds 1-200 Cold Damage Adds 50-300 Cold Damage
+15 to Strength +15 to Strength
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Horizon's Tornado

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [49-56] to [350-400], Avg 199.5-228 (was [9-11] to [264-304], Avg 136.5-157.5)

Required Strength: 125 (was 100)

Required Dexterity: 77 (was 62)

Required Level: 64

Minimum Item Level: 72

Occurrence Rate: 5/6

Before After
20% Chance to Cast Level 15 Tornado on Striking 25% Chance to Cast Level 28 Tornado on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+35% Faster Cast Rate
+[230-280]% Enhanced Damage +[250-300]% Enhanced Damage
Slows Target by 20% +[4-6] to Tornado (Druid Only)
Requirements -20% +[4-6] to Twister (Druid Only)
+50% Damage to Undead +50% Damage to Undead

Stormlash

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [56-61] to [400-440], Avg 228-250.5 (was [10-12] to [272-320], Avg 141-166)

Required Strength: 125

Required Dexterity: 77

Required Level: 82

Minimum Item Level: 86

Occurrence Rate: 1/6

Before After
20% Chance to Cast Level 18 Tornado on Striking 30% Chance to Cast Level 28 Tornado on Striking
15% Chance to Cast Level 10 Static Field on Striking 20% Chance to Cast Level 25 Static Field on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-300]% Enhanced Damage +[300-340]% Enhanced Damage
Adds 1-473 Lightning Damage Adds 1-600 Lightning Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[3-9] Lightning Absorb +[3-9] Lightning Absorb
Attacker Takes Lightning Damage of 30 Attacker Takes Lightning Damage of [200-360]
+50% Damage to Undead +50% Damage to Undead

Stone Crusher

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [201-226] to [243-273], Avg 222-249.5 (was [190-210] to [231-256], Avg 210.5-233)

Required Strength: 189

Required Level: 68

Minimum Item Level: 76

Occurrence Rate: 4/5

Before After
-[5-10]% to Enemy Physical Resistance
+[280-320]% Enhanced Damage +[220-260]% Enhanced Damage
Damage +[10-30] Removed
-25% Target Defense -25% Target Defense
40% Chance of Crushing Blow 40% Chance of Crushing Blow
-100 to Monster Defense per Hit -20 to Monster Defense per Hit
+[20-30] to Strength +[20-30] to Strength
+50% Damage to Undead +50% Damage to Undead

Schaefer's Hammer

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [189-226] to [230-471], Avg 209.5-348.5 (was [100-115] to [124-338], Avg 112-226.5)

One-Hand Damage (Ethereal): [234-280] to [287-540], Avg 260.5-410

Required Strength: 189

Required Level: 79

Minimum Item Level: 83

Occurrence Rate: 1/5

Before After
20% Chance to Cast Level 10 Static Field on Striking 20% Chance to Cast Level 25 Static Field on Striking
Indestructible Repairs 1 Durability in 10 Seconds
+20% Increased Attack Speed +40% Increased Attack Speed
+[100-130]% Enhanced Damage +[200-260]% Enhanced Damage
+[2-198] to Maximum Damage (+2 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) +[8-792] to Attack Rating (+8 per Character Level)
Adds 50-200 Lightning Damage Adds 75-585 Lightning Damage
+50 to Life +50 to Life
Lightning Resist +75% Lightning Resist +[50-75]%
+1 to Light Radius +4-8 to Light Radius
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Elite Two-Handed Maces

Windhammer

Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [316-364] to [435-501], Avg 375.5-432.5 (was [215-254] to [296-349], Avg 255.5-301.5)

Required Strength: 225

Required Level: 68

Before After
33% Chance to Cast Level 22 Twister on Striking 33% Chance to Cast Level 35 Twister on Striking
+60% Increased Attack Speed +40% Increased Attack Speed
+[180-230]% Enhanced Damage +[230-280]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+50% Damage to Undead +50% Damage to Undead

Earth Shifter

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [143-164] to [787-900], Avg 465-532 (was [115-132] to [630-720], Avg 372.5-426)

Required Strength: 190 (was 253)

Required Level: 69

Minimum Item Level: 77

Occurrence Rate: 1/2

Before After
12% Chance to Cast level 28 Volcano on Casting
25% Chance to Cast Level 14 Fissure on Striking 25% Chance to Cast Level 28 Fissure on Striking
+7 to Elemental Skills (Druid Only) +7 to Elemental Skills (Druid Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+10% Faster Cast Rate +80% Faster Cast Rate
+[250-300]% Enhanced Damage +[250-300]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Level 14 Volcano (30 Charges) Removed
+50% Damage to Undead +50% Damage to Undead
Requirements -25%

The Cranium Basher

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [151-167] to [745-835], Avg 448-501 (was [119-132] to [540-612], Avg 329.5-372)

Required Strength: 253

Required Level: 87

Minimum Item Level: 85

Occurrence Rate: 1/2

Before After
4% Chance to Cast Level 1 Amplify Damage on Striking 8% Chance to Cast Level 33 Amplify Damage on Striking
Indestructible Removed
+20% Increased Attack Speed +30% Increased Attack Speed
+[200-240]% Enhanced Damage +[220-260]% Enhanced Damage
+20 to Minimum Damage Adds 20-25 Damage
75% Chance of Crushing Blow 75% Chance of Crushing Blow
+25 to Strength +25 to Strength
All Resistances +25 All Resistances +25
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Special Maces

Wirt's Leg

One-Hand Damage: 2 to 8, Avg 5

Durability: 66

Speed Modifier: -10

Melee Range: 1

Maximum Sockets: 3

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a regular item that can be used to open the Secret Cow Level. It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. It is considered a club, so can now get Druid pointmods/staffmods like other clubs.

Horadric Malus

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 15

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Flail

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Strength: 41

Required Dexterity: 35

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-20 Lightning Damage Adds 1-20 Lightning Damage
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Will

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
6% Life Stolen per Hit 6% Life Stolen per Hit
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Hell Forge Hammer

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 4

Required Level: None

Before After
Melee Attacks Deal Splash Damage
Adds 5-20 Fire Damage Adds 5-20 Fire Damage
+35 Defense +35 Defense
Fire Resist +40% Fire Resist +40%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Other Maces