Combat Skills (Paladin)

From Project Diablo 2
Revision as of 20:02, 18 June 2022 by BetweenWalls (talk | contribs) (→‎Holy Nova: corrected synergy changes from s4)
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This page lists Paladin skills from the Combat Skills skill tree. Other Paladin skills: Defensive Auras, Offensive Auras

Sacrifice

  • Description: Increased accuracy and damage at the cost of life
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage to Self % 8 7 6 5 4 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Attack Rating +% 20 36 52 68 84 100 116 132 148 164 180 196 212 228 244 260 276 292 308 324 340 356 372 388 404 420 436 452 468 484 500 516 532 548 564 580 596 612 628 644 660 676 692 708 724 740 756 772 788 804 820 836 852 868 884 900 916 932 948 964
Damage +% 180 205 230 255 280 305 330 355 380 405 430 455 480 505 530 555 580 605 630 655 680 705 730 755 780 805 830 855 880 905 930 955 980 1005 1030 1055 1080 1105 1130 1155 1180 1205 1230 1255 1280 1305 1330 1355 1380 1405 1430 1455 1480 1505 1530 1555 1580 1605 1630 1655

Sacrifice Receives Bonuses From:

  • Redemption: +20% Damage per Level
  • Fanaticism: +20% Damage per Level
Changelog

Season 4:

  • Sacrifice damage increased from 15% per level to 25%

Season 3:

  • Sacrifice attack rating per level reduced from 28% to 16%

Season 1:

  • Damage to self decreases by 1% per level to a minimum of 3%
  • bonus attack rating increased to +28% per level (was +7%)
  • synergies are now 20% (was 15%/5%)

Vanilla Info

Holy Bolt

  • Description: A bolt of divine energy that damages enemies or heals allies. Fires an additional holy bolt at levels 15 and 25
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage (min) 3 4 5 6 7 8 9 10 13 16 19 22 25 28 31 34 43 52 61 70 79 88 103 118 133 148 163 178 199 220 241 262 283 304 325 346 367 388 409 430 451 472 493 514 535 556 577 598 619 640 661 682 703 724 745 766 787 808 829 850
Magic Damage (max) 5 7 9 11 13 15 17 19 24 29 34 39 44 49 54 59 70 81 92 103 114 125 142 159 176 193 210 227 250 273 296 319 342 365 388 411 434 457 480 503 526 549 572 595 618 641 664 687 710 733 756 779 802 825 848 871 894 917 940 963
Heals (min) 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30
Heals (max) 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31 31
Mana Cost 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7

Holy Bolt Receives Bonuses From:

  • Holy Light: +8% Magic Damage per Level
  • Fist of the Heavens: +8% Magic Damage per Level
  • Holy Nova: +8% Magic Damage per Level
  • Prayer: +5% Life Healed per Level
Changelog

Season 4:

  • Holy Bolt heal per level reduced from 1 per level to 1 every 2 levels
  • Holy Bolt synergies increased from 6% to 8%

Season 3:

  • Holy bolt healing per level reduced from 2 to 1
  • Holy bolt synergies reduced from 12% to 6%
  • Holy bolt’s prayer synergy has been reduced from 6% life healed per level to 5%
  • Holy bolt’s level 8-16 scaling changed from 3-4 to 3-5
  • Holy bolt’s level 16-22 scaling changed from 9-10 to 9-11
  • Holy bolt’s level 22-28 scaling changed from 12-13 to 15-17
  • Holy bolt’s level 28+ scaling has been changed from 15-16 to 21-23

Season 2:

  • synergies reduced from 16% to 12%
  • heal synergies reduced from 10% to 6%

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • bolts now pierce all allies and enemies, healing or damaging each
  • fires an additional holy bolt at levels 15 and 25, can shotgun nearby enemies
  • magic damage scaling reduced
  • healing scaling halved
  • mana cost scaling increased
  • now has Holy Light & Holy Nova as synergies instead of Blessed Hammer
  • damage synergies are now 16% (was 50%)
  • synergy for Prayer is now 10% life healed per level (was 15%)

Vanilla Info

Smite

  • Description: Temporarily stun your enemy by bashing it with your shield
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 420 440 460 480 500 520 540 560 580 600 620 640 660 680 700 720 740 760 780 800 820 840 860 880 900 920 940 960 980 1000 1020 1040 1060 1080 1100 1120 1140 1160 1180 1200
Stun (seconds) 0.6 0.8 1 1.2 1.4 1.6 1.8 2 2.2 2.4 2.6 2.8 3 3.2 3.4 3.6 3.8 4 4.2 4.4 4.6 4.8 5 5.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.8 7 7.2 7.4 7.6 7.8 8 8.2 8.4 8.6 8.8 9 9.2 9.4 9.6 9.8 10 10 10 10 10 10 10 10 10 10 10 10 10

Mana Cost: 2

Changelog

Season 4:

  • can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
  • now adds 20% + 20% enhanced damage per level (was 15% + 30%)

Season 3:

  • stun now lasts up to 2.5 seconds in pvp (was up to 10 seconds)

Season 1:

  • damage bonus increased to +30% per level (was +15%)
  • indirectly affected by Grief no longer having "+X damage" ("Adds X-Y damage" is different), although Stone Crusher, The Redeemer, and Astreon's Iron Ward still have "+X damage"
  • indirectly affected by Crushing Blow no longer working against bosses, uniques, or champions that are below 65% life

Vanilla Info

Zeal

  • Description: Allows you to attack multiple adjacent enemies with a single attack
  • Required Level: 6
  • Required Skills: Sacrifice [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 35 49 63 77 91 105 119 133 147 161 175 189 203 217 231 245 259 273 287 301 315 329 343 357 371 385 399 413 427 441 455 469 483 497 511 525 539 553 567 581 595 609 623 637 651 665 679 693 707 721 735 749 763 777 791 805 819 833 847 861
Damage +% 20 20 20 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 420 440 460 480 500 520 540 560 580 600 620 640 660 680 700 720 740 760 780 800 820 840 860 880 900 920 940 960 980 1000 1020 1040 1060 1080 1100 1120 1140

Hits 3 times

Mana Cost: 2

Zeal Receives Bonuses From:

  • Sacrifice: +20% Damage per Level
Changelog

Season 4:

  • Zeal damage per level increased from 16% to 20%
  • Zeal synergy increased from 16% to 20%

Season 3:

  • Zeal’s attack rating per level reduced from 25% to 14% per level
  • Zeal’s base attack rating reduced from 45% to 35%

Season 1:

  • moved in the skill tree, requires level 6 (was 12)
  • Number of attacks decreased to 3 from 5, avoids animation lock
  • damage increased
  • attack rating increased
  • synergy is now 16% (was 12%)

Vanilla Info

Holy Light

  • Description: Calls down light from the heavens to heal an ally from afar
  • Required Level: 12
  • Required Skills: Holy Bolt [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Heals (min) 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295 300 305 310 315 320 325
Heals (max) 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640
Mana Cost 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33 33 34 34 35 35 36 36 37 37

Holy Light Receives Bonuses From:

  • Prayer: +10 Life Healed per Level
Changelog

Season 3:

  • Holy light can now only target allies
  • Holy light now has a lock on targeting mechanic
  • Holy lights heal per level has been increased from 3-5 to 5-10
  • Holy light no longer has holy nova as a 5 health per level heal synergy
  • Holy light’s prayer synergy has been increased from 5 health per level to 10

Season 1:

  • new skill that heals a single target

Charge

  • Description: Charge into battle and attack an enemy
  • Required Level: 12
  • Required Skills: Smite [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 100 130 160 190 220 250 280 310 340 370 400 430 460 490 520 550 580 610 640 670 700 730 760 790 820 850 880 910 940 970 1000 1030 1060 1090 1120 1150 1180 1210 1240 1270 1300 1330 1360 1390 1420 1450 1480 1510 1540 1570 1600 1630 1660 1690 1720 1750 1780 1810 1840 1870
Attack Rating +% 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315 330 345 360 375 390 405 420 435 450 465 480 495 510 525 540 555 570 585 600 615 630 645 660 675 690 705 720 735 750 765 780 795 810 825 840 855 870 885 900 915 930 945 960

Mana Cost: 9

Charge Receives Bonuses From:

  • Vigor: +25% Damage per Level
  • Might: +25% Damage per Level
Changelog

Season 4:

  • Charge damage increased from 25% per level to 30%
  • Charge synergies increased from 20% to 25%

Season 1:

  • attack rating bonus increased by +25%

Vanilla Info

Vengeance

  • Description: Deals fire, lightning, and cold damage in an area. This effect also carries and increases elemental damage from items
  • Required Level: 18
  • Required Skills: Sacrifice [1], Zeal [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 120 138 156 174 192 210 228 246 264 282 300 318 336 354 372 390 408 426 444 462 480 498 516 534 552 570 588 606 624 642 660 678 696 714 732 750 768 786 804 822 840 858 876 894 912 930 948 966 984 1002 1020 1038 1056 1074 1092 1110 1128 1146 1164 1182
Elemental Damage +% 5 8 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53 56 59 62 65 68 71 74 77 80 83 86 89 92 95 98 101 104 107 110 113 116 119 122 125 128 131 134 137 140 143 146 149 152 155 158 161 164 167 170 173 176 179 182
Fire Damage (min) 12 16 20 24 28 32 36 40 46 52 58 64 70 76 82 88 98 108 118 128 138 148 160 172 184 196 208 220 234 248 262 276 290 304 318 332 346 360 374 388 402 416 430 444 458 472 486 500 514 528 542 556 570 584 598 612 626 640 654 668
Fire Damage (max) 16 22 28 34 40 46 52 58 66 74 82 90 98 106 114 122 134 146 158 170 182 194 208 222 236 250 264 278 294 310 326 342 358 374 390 406 422 438 454 470 486 502 518 534 550 566 582 598 614 630 646 662 678 694 710 726 742 758 774 790
Cold Damage (min) 12 16 20 24 28 32 36 40 46 52 58 64 70 76 82 88 98 108 118 128 138 148 160 172 184 196 208 220 234 248 262 276 290 304 318 332 346 360 374 388 402 416 430 444 458 472 486 500 514 528 542 556 570 584 598 612 626 640 654 668
Cold Damage (max) 16 22 28 34 40 46 52 58 66 74 82 90 98 106 114 122 134 146 158 170 182 194 208 222 236 250 264 278 294 310 326 342 358 374 390 406 422 438 454 470 486 502 518 534 550 566 582 598 614 630 646 662 678 694 710 726 742 758 774 790
Lightning Damage (min) 12 16 20 24 28 32 36 40 46 52 58 64 70 76 82 88 98 108 118 128 138 148 160 172 184 196 208 220 234 248 262 276 290 304 318 332 346 360 374 388 402 416 430 444 458 472 486 500 514 528 542 556 570 584 598 612 626 640 654 668
Lightning Damage (max) 16 22 28 34 40 46 52 58 66 74 82 90 98 106 114 122 134 146 158 170 182 194 208 222 236 250 264 278 294 310 326 342 358 374 390 406 422 438 454 470 486 502 518 534 550 566 582 598 614 630 646 662 678 694 710 726 742 758 774 790
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7

Vengeance Receives Bonuses From:

  • Holy Fire: +2% Elemental Damage per Level
  • Holy Freeze: +2% Elemental Damage per Level
  • Holy Shock: +2% Elemental Damage per Level
  • Conviction: +2% Elemental Damage per Level
Changelog

Season 3:

  • Vengeance has been reworked completely
  • Vengeance will now create an aoe effect on attack that deals flat elemental damage of each type as well as carries any elemental damage from your gear.
  • Vengeance now has a +% elemental damage modifier that increased elemental damage from items similar to enhanced damage (only increases elemental damage from items)
  • Vengeance starts at 120% increased attack rating instead of 150%
  • Vengeance now gains 18% attack rating per level from 10%
  • Vengeance synergies changed from Resist Fire, Resist Cold, Resist Lightning and Salvation to Holy Fire, Holy Freeze, Holy Shock and Conviction

Season 1:

  • bonus attack rating increased to 150% + 18% per level (was 20% + 10%)

Vanilla Info

Blessed Hammer

  • Description: Summons an ethereal hammer that spirals outwards damaging enemies it hits. Deals 150 percent damage to undead
  • Required Level: 18
  • Required Skills: Holy Bolt [1], Holy Light [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage (min) 12 20 28 36 44 52 60 68 78 88 98 108 118 128 138 148 160 172 184 196 208 220 233 246 259 272 285 298 312 326 340 354 368 382 396 410 424 438 452 466 480 494 508 522 536 550 564 578 592 606 620 634 648 662 676 690 704 718 732 746
Magic Damage (max) 16 24 32 40 48 56 64 72 82 92 102 112 122 132 142 152 164 176 188 200 212 224 237 250 263 276 289 302 316 330 344 358 372 386 400 414 428 442 456 470 484 498 512 526 540 554 568 582 596 610 624 638 652 666 680 694 708 722 736 750
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7

Blessed Hammer Receives Bonuses From:

  • Blessed Aim: +12% Magic Damage per Level
  • Vigor: +12% Magic Damage per Level
Changelog

Season 3:

  • Blessed hammer missile speed increased by roughly 35%
  • Blessed Hammer missile hitbox size has been doubled

Season 2:

  • synergies increased from 10% to 12%
  • hammers now have 33% faster travel speed

Season 1:

  • prerequisites increased from 1 to 2 (now also requires Holy Light)
  • synergies are now 10% (was 14%)

Vanilla Info

Conversion

  • Description: Converts monsters to fight against other foul demons and beasts
  • Required Level: 18
  • Required Skills: Smite[1], Charge [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Chance to Convert % 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100

Duration: 8 seconds

Mana Cost: 4

Changelog

Season 3:

  • Conversion now gains 2% chance to convert per level from 1%

Season 1:

  • moved in the skill tree, requires level 18 (was 24)
  • prerequisites reduced from 3 to 2 (no longer requires Sacrifice, Zeal, Vengeance, now requires Smite, Charge)
  • higher chance to convert
  • duration is now 8 seconds (was 16)

Vanilla Info

Joust

  • Description: Teleport to your enemies and impale them with a deadly strike, gaining increased movement speed for 2 seconds
  • Required Level: 24
  • Required Skills: Sacrifice [1], Zeal [6], Vengeance [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Movement Speed +% 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65
Damage +% 8 16 24 32 40 48 56 64 72 80 88 96 104 112 120 128 136 144 152 160 168 176 184 192 200 208 216 224 232 240 248 256 264 272 280 288 296 304 312 320 328 336 344 352 360 368 376 384 392 400 408 416 424 432 440 448 456 464 472 480
Attack Rating +% 120 136 152 168 184 200 216 232 248 264 280 296 312 328 344 360 376 392 408 424 440 456 472 488 504 520 536 552 568 584 600 616 632 648 664 680 696 712 728 744 760 776 792 808 824 840 856 872 888 904 920 936 952 968 984 1000 1016 1032 1048 1064
Critical Strike Chance +% 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128
Mana Cost 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown (seconds) 3.5 3.4 3.3 3.2 3.1 3 2.9 2.8 2.7 2.6 2.5 2.4 2.3 2.2 2.1 2 1.9 1.8 1.7 1.6 1.5
Changelog

Season 3:

  • Joust now starts with a +5% movement speed bonus
  • Joust now gains +2% movement speed per soft point instead of 2% per base point
  • Jousts movement speed bonus now caps at 65%
  • Joust now has its cooldown reduced from base points at .1 per level (eventually reaches a 1.5 second cooldown)
  • Joust now has a starting cooldown of 3.5 from 3 seconds
  • Joust now has lock on targeting similar to fist of heavens

Season 1:

  • new skill that teleports to an enemy and impales them, has a 3 second cooldown
  • FRW boost when landing, hard points increase FRW

Fist of the Heavens

  • Description: Lightning strikes your target as holy bolts seek out nearby enemies
  • Required Level: 24
  • Required Skills: Holy Bolt [1], Holy Light [12], Blessed Hammer [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage (min) 10 12 14 16 18 20 22 24 28 32 36 40 44 48 52 56 65 74 83 92 101 110 124 138 152 166 180 194 213 232 251 270 289 308 327 346 365 384 403 422 441 460 479 498 517 536 555 574 593 612 631 650 669 688 707 726 745 764 783 802
Magic Damage (max) 12 15 18 21 24 27 30 33 38 43 48 53 58 63 68 73 83 93 103 113 123 133 148 163 178 193 208 223 243 263 283 303 323 343 363 383 403 423 443 463 483 503 523 543 563 583 603 623 643 663 683 703 723 743 763 783 803 823 843 863
Lightning Damage (min) 100 102 104 106 108 110 112 114 119 124 129 134 139 144 149 154 162 170 178 186 194 202 213 224 235 246 257 268 282 296 310 324 338 352 366 380 394 408 422 436 450 464 478 492 506 520 534 548 562 576 590 604 618 632 646 660 674 688 702 716
Lightning Damage (max) 150 155 160 165 170 175 180 185 196 207 218 229 240 251 262 273 290 307 324 341 358 375 398 421 444 467 490 513 542 571 600 629 658 687 716 745 774 803 832 861 890 919 948 977 1006 1035 1064 1093 1122 1151 1180 1209 1238 1267 1296 1325 1354 1383 1412 1441
Mana Cost 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7 20 20.2 20.5 20.7 21 21.2 21.5 21.7 22 22.2 22.5 22.7 23 23.2 23.5 23.7 24 24.2 24.5 24.7

Fist of the Heavens Receives Bonuses From:

  • Holy Bolt: +12% Damage per Level
  • Holy Light: +12% Damage per Level
  • Holy Nova: +12% Damage per Level
Changelog

Season 3:

  • Fist of heavens damage scaling has been completely reworked to increase its early game potential and allow it to scale more smoothly into end game
  • Fist of heavens lightning synergies have been increased from 5% to 12%
  • Fist of heavens magic synergies have been reduced from 15% to 12%
  • Fist of heavens now has holy nova as a magic damage synergy at 12%
  • Fist of heavens holy bolt range has been reduced by 50%
  • Fist of heavens reverted back to locking on enemies but with a reduced aoe to make it less clunky
  • Fist of Heavens now deals 1% damage in pvp from 6%

Season 2:

  • holy bolts now damage all creature types (was just undead)
  • now has holy light as a 15% magic damage synergy
  • holy bolt damage scaling has been buffed

Season 1:

  • moved in the skill tree, requires level 24 (was 30)
  • prerequisites reduced from 6 to 3 (no longer requires Sacrifice, Zeal, Vengeance, Conversion, now requires Holy Light)
  • Removed Auto Target and cooldown
  • damage scaling reduced
  • mana cost now starts lower and scales with levels
  • synergy from Holy Shock changed to Holy Nova at 5% (Holy Shock was 7%)
  • now also has Holy Light as a synergy
  • synergies for Holy Bolt & Holy Light are 15% magic damage and 5% lightning damage each (was just 15% magic damage)

Vanilla Info

Holy Shield

  • Description: Enhances your shield with divine power
  • Required Level: 24
  • Required Skills: Smite [1], Charge [12], Conversion [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Smite Damage (min) 3 4 5 6 7 8 9 10 12 14 16 18 20 22 24 26 29 32 35 38 41 44 48 52 56 60 64 68 73 78 83 88 93 98 103 108 113 118 123 128 133 138 143 148 153 158 163 168 173 178 183 188 193 198 203 208 213 218 223 228
Smite Damage (max) 6 7 8 9 10 11 12 13 15 17 19 21 23 25 27 29 32 35 38 41 44 47 51 55 59 63 67 71 76 81 86 91 96 101 106 111 116 121 126 131 136 141 146 151 156 161 166 171 176 181 186 191 196 201 206 211 216 221 226 231
Duration (seconds) 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650 660 670 680 690 700 710
Defense +% 25 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615
Block Chance +% 10 14 17 20 22 24 25 26 27 28 29 30 31 31 32 33 33 33 34 34 34 35 35 35 35 36 36 36 36 36 37 37 37 37 37 37 37 38 38 38 38 38 38 38 38 38 38 38 39 39 39 39 39 39 39 39 39 39 39 40

Mana Cost: 35

Holy Shield Receives Bonuses From:

  • Smite: +4% Damage per Level
  • Defiance: +4% Damage per Level
  • Defiance: +15% Defense per Level
Changelog

Season 4:

  • Added smite and defiance as Holy Shield smite damage synergies at 4% each
  • Holy shield damage scaling reduced from 2/3/4/4/4 to 1/2/3/4/5

Season 3:

  • Holy shield's increased block base reduced from 14% to 10%
  • Holy shield now gains 10% defense per level instead of 15%
  • Holy shield level 1 duration increased to 2 minutes from 30 seconds
  • Holy shield duration per level reduced from 25 to 10

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 4 to 3 (no longer requires Holy Bolt, Blessed Hammer, now requires Conversion)

Vanilla Info

Holy Nova

  • Description: Creates an expanding ring of holy energy that damages enemies or heals allies
  • Required Level: 30
  • Required Skills: Holy Bolt [1], Smite [1], Holy Light [12], Charge [12], Blessed Hammer [18], Conversion [18], Fist of the Heavens [24], Holy Shield [24]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage (min) 13 26 39 52 65 78 91 104 121 137 154 170 187 203 219 236 257 278 300 321 342 364 390 416 442 469 495 521 554 587 619 652 685 718 751 783 816 849 882 915 947 980 1013 1046 1079 1111 1144 1177 1210 1243 1275 1308 1341 1374 1407 1439 1472 1505 1538 1571
Magic Damage (max) 26 39 52 65 78 91 104 117 136 154 172 190 208 226 244 262 287 311 336 360 385 410 439 469 498 528 557 587 624 662 700 738 775 813 851 888 926 964 1002 1039 1077 1115 1152 1190 1228 1266 1303 1341 1379 1416 1454 1492 1530 1567 1605 1643 1681 1718 1756 1794
Heals 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 420 440 460 480 500 520 540 560 580 600 620 640 660 680 700 720 740 760 780 800 820 840 860 880 900 920 940 960 980 1000 1020 1040 1060 1080 1100 1120 1140 1160 1180 1200 1220 1240 1260 1280
Mana Cost 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79

Holy Nova Receives Bonuses From:

  • Prayer: +10 Life Healed per Level
  • Holy Light: +10 Life Healed per Level
  • Holy Bolt: +12% Magic Damage per Level
  • Prayer: +8% Magic Damage per Level
  • Fist of the Heavens: +8% Magic Damage per Level
Changelog

Season 4:

  • Holy Nova base heal increased from 80 to 100
  • Holy Nova heal per level increased from 10 to 20
  • Now has Prayer and Fist of the Heavens as damage synergies at 8%

Season 1:

  • new skill that heals allies and damages enemies in an area, has a long cooldown