Barbarian Combat Skills: Difference between revisions

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More Info at [[Frenzy]]
More Info at [[Frenzy]]
<p><b>General Changes:</b></p>
<p><b>General Changes:</b></p>
*<p><b>Gains 2% velocity per level until 16%, 1% per level after that</b></p>
*<p><b>Gains 2% velocity per level until 16%, 1% per level after that.</b></p>
*<p><b>Scaling increased</b></p>
*<p><b>Scaling increased.</b></p>
*<p><b>Movement speed reduced</b></p>
*<p><b>Movement speed reduced.</b></p>
*<p><b>Duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28)</b></p>
*<p><b>Duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28).</b></p>
*<p><b>Now is now a level 1 skill</b></p>
*<p><b>Frenzy now requires level 1 instead of 24.</b></p>


= Bash =
= Bash =
More Info at [[Bash]]
<p><b>General Changes:</b></p>
*<p><b>There is 25% chance if monster is not put into faster hit recovery animation.</b></p>
*<p><b>If monster is put into FHR animation then bash will not knockback.</b></p>
*<p><b>Bash now requires 2 handed weapon.</b></p>


= Concentrate =
= Concetrate=
More Info at [[Concentrate]]
<p><b>General Changes:</b></p>
*<p><b>Convert physical damage to magic.</b></p>
*<p><b>Magic damage conversion increased 2% per hard point.</b></p>
*<p><b>Concentrate now requires level 12 instead of 18.</b></p>


= Berserk=
= Berserk =
More Info at [[Berserk]]
<p><b>General Changes:</b></p>
*<p><b>Deals only physical damage.</b></p>
*<p><b>Reduces player physical resistance for 0.5 seconds after using Berserk.</b></p>
*<p><b>Berserk now has scalable physical resistance pierce.</b></p>
*<p><b>Berserk now requires level 24 instead of 30.</b></p>


= Leap =
= Leap =
More Info at [[Leap]]
<p><b>General Changes:</b></p>
*<p><b>Hard points invested into this skill increase travel speed.</b></p>
*<p><b>Impact landing sound changed.</b></p>


= Leap Attack =
= Leap Attack =
More Info at [[Leap Attack]]
<p><b>General Changes:</b></p>
*<p><b>No longer attacks after leap.</b></p>
*<p><b>Deals AoE damage on landing.</b></p>
*<p><b>Hard points invested into this skill increase travel speed.</b></p>
*<p><b>Impact landing sound changed.</b></p>
*<p><b>Leap Attack is affected by leech.</b></p>


= Whirlwind =
= Whirlwind =
More Info at [[Whirlwind]]
<p><b>General Changes:</b></p>
*<p><b>Soft points invested into the skill increase traveling speed(4% per soft point).</b></p>
*<p><b>Cannot apply Splash on attack.</b></p>
*<p><b>Movement Speed affects whirlwind travel speed.</b></p>
*<p><b>Cannot apply Splash on attack.</b></p>
*<p><b>Whirlwind reverted back to classic version. Whirlwind attacks fixed amount of times(4FPA) during a spin regarless of character Attack Speed modifiers.</b></p>


= Double Throw =
= Double Throw =
More Info at [Double Throw]]
<p><b>General Changes:</b></p>
*<p><b>Double Throw now bounces to nearby enemies.</b></p>
*<p><b>Pierce does not work on Double Throw.</b></p>
*<p><b>Double Throw bounces 3 times at start(per weapon attack) and scales with points up to 5 times. Meaning player can reach up to 10 bounces with every Double Throw Sequence.</b></p>

Revision as of 20:52, 15 October 2020

Frenzy

More Info at Frenzy

General Changes:

  • Gains 2% velocity per level until 16%, 1% per level after that.

  • Scaling increased.

  • Movement speed reduced.

  • Duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28).

  • Frenzy now requires level 1 instead of 24.

Bash

More Info at Bash

General Changes:

  • There is 25% chance if monster is not put into faster hit recovery animation.

  • If monster is put into FHR animation then bash will not knockback.

  • Bash now requires 2 handed weapon.

Concentrate

More Info at Concentrate

General Changes:

  • Convert physical damage to magic.

  • Magic damage conversion increased 2% per hard point.

  • Concentrate now requires level 12 instead of 18.

Berserk

More Info at Berserk

General Changes:

  • Deals only physical damage.

  • Reduces player physical resistance for 0.5 seconds after using Berserk.

  • Berserk now has scalable physical resistance pierce.

  • Berserk now requires level 24 instead of 30.

Leap

More Info at Leap

General Changes:

  • Hard points invested into this skill increase travel speed.

  • Impact landing sound changed.

Leap Attack

More Info at Leap Attack

General Changes:

  • No longer attacks after leap.

  • Deals AoE damage on landing.

  • Hard points invested into this skill increase travel speed.

  • Impact landing sound changed.

  • Leap Attack is affected by leech.

Whirlwind

More Info at Whirlwind

General Changes:

  • Soft points invested into the skill increase traveling speed(4% per soft point).

  • Cannot apply Splash on attack.

  • Movement Speed affects whirlwind travel speed.

  • Cannot apply Splash on attack.

  • Whirlwind reverted back to classic version. Whirlwind attacks fixed amount of times(4FPA) during a spin regarless of character Attack Speed modifiers.

Double Throw

More Info at [Double Throw]]

General Changes:

  • Double Throw now bounces to nearby enemies.

  • Pierce does not work on Double Throw.

  • Double Throw bounces 3 times at start(per weapon attack) and scales with points up to 5 times. Meaning player can reach up to 10 bounces with every Double Throw Sequence.