Barbarian Combat Skills: Difference between revisions

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(This page appears to be an old version of Combat_Skills_(Barbarian). Redirecting to that page instead so that it doesn't confuse people.)
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#REDIRECT [[Combat_Skills_(Barbarian)]]
= Frenzy =
More Info at [[Frenzy]]
<p><b>General Changes:</b></p>
*<p><b>Gains 2% velocity per level until 16%, 1% per level after that.</b></p>
*<p><b>Scaling increased.</b></p>
*<p><b>Movement speed reduced.</b></p>
*<p><b>Duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28).</b></p>
*<p><b>Frenzy now requires level 1 instead of 24.</b></p>

= Bash =
More Info at [[Bash]]
<p><b>General Changes:</b></p>
*<p><b>There is 25% chance if monster is not put into faster hit recovery animation.</b></p>
*<p><b>If monster is put into FHR animation then bash will not knockback.</b></p>
*<p><b>Bash now requires 2 handed weapon.</b></p>

= Concentrate =
More Info at [[Concentrate]]
<p><b>General Changes:</b></p>
*<p><b>Convert physical damage to magic.</b></p>
*<p><b>Magic damage conversion increased 2% per hard point.</b></p>
*<p><b>Concentrate now requires level 12 instead of 18.</b></p>

= Berserk =
More Info at [[Berserk]]
<p><b>General Changes:</b></p>
*<p><b>Deals only physical damage.</b></p>
*<p><b>Reduces player physical resistance for 0.5 seconds after using Berserk.</b></p>
*<p><b>Berserk now has scalable physical resistance pierce.</b></p>
*<p><b>Berserk now requires level 24 instead of 30.</b></p>

= Leap =
More Info at [[Leap]]
<p><b>General Changes:</b></p>
*<p><b>Hard points invested into this skill increase travel speed.</b></p>
*<p><b>Impact landing sound changed.</b></p>

= Leap Attack =
More Info at [[Leap Attack]]
<p><b>General Changes:</b></p>
*<p><b>No longer attacks after leap.</b></p>
*<p><b>Deals AoE damage on landing.</b></p>
*<p><b>Hard points invested into this skill increase travel speed.</b></p>
*<p><b>Impact landing sound changed.</b></p>
*<p><b>Leap Attack is affected by leech.</b></p>

= Whirlwind =
More Info at [[Whirlwind]]
<p><b>General Changes:</b></p>
*<p><b>Soft points invested into the skill increase traveling speed(4% per soft point).</b></p>
*<p><b>Cannot apply Splash on attack.</b></p>
*<p><b>Movement Speed affects whirlwind travel speed.</b></p>
*<p><b>Cannot apply Splash on attack.</b></p>
*<p><b>Whirlwind reverted back to classic version. Whirlwind attacks fixed amount of times(4FPA) during a spin regarless of character Attack Speed modifiers.</b></p>

= Double Throw =
More Info at [[Double Throw]]
<p><b>General Changes:</b></p>
*<p><b>Double Throw now bounces to nearby enemies.</b></p>
*<p><b>Pierce does not work on Double Throw.</b></p>
*<p><b>Double Throw bounces 3 times at start(per weapon attack) and scales with points up to 5 times. Meaning player can reach up to 10 bounces with every Double Throw Sequence.</b></p>

Latest revision as of 05:28, 25 November 2020