Something you should all know is that '''Killing the Cow King will NOT prevent you from opening the Secret Cow Level again.'''
(I've personally tested this myself(Xarathos86), at least on Normal and Nightmare difficulties. Killed several Cow Kings and I'm still able to open the Cow Level.)
= Reference =
Revision as of 16:49, 11 November 2020
All classes have been tuned to give a better and customized gameplay on Project D2.
This section is intended for Diablo 2 players who are only interested on the balance changes from vanilla Diablo 2 LoD.
Date of Last Update from Source: 11/09/2020 (MMDDYYYY)
Killing the Cow King will NOT prevent you from opening the Secret Cow Level again.
Reference
FRW = Faster Run/Walk
IAS = Increased Attack Speed
AOE = Area of Effect
CD = Cooldown
AS = Attack speed
MDR = Magic Damage Resistance
PDR = Physical Damage Resistance
FHR = Faster Hit Recovery
HP = Health Points
AR = Attack Rating
MS = Movement Speed
Druid
Summons
You may only have 1 spirit and 1 vine up at a time all other summons may be active
Oak Sage
Grants flat life instead of % life as well as provides life regen aura that (scales from points in carrion / solar)
Carrion
Grants aoe heal to nearby allies whenever it consumes a corpse
Solar
Grants aoe mana to nearby allies whenever it consumes a corpse
Raven
Now hits 3 times, caps at 12 ravens and every 10 hard points
You can summon an additional raven per cast (max 3)
Ravens now have both wolves and grizzly as synergies and are part of the summon toolkit as well as doing small splash damage and partial cold
Spirit of Barbs
Now has flat reflect damage value that scales instead of % of monsters reflected
Grizzly
Now has melee splash at 20 hard points grants a second bear
Shapeshifting
Rabies
Spread tick rate increased and spread radius increased
Hunger
Allows werebear form to consume corpses for a short buff to movement speed, life leach, and critical strike change
Werebear
Is now level 1 skill and grants enhanced damage% and defense% (keep in mind defense works while moving)
Werebear now grants buff to summon grizzly i.e. leader of the pack and decrease to wolves. (Infinite duration "9999 seconds")
Werewolf
Grants enhanced damage %, attack speed % and 1 flat mdr +pdr every 3 levels werewolf now grants buff to wolves i.e. leader of the pack and decrease to grizzly (infinite Duration "9999 seconds")
Lycanthropy
Now grants increased maximum life and attack rating to all shapeshift forms
Fury
3 hit cap instead of 5
Shockwave
Stun is always 0.2 seconds. Damage scales. Increased range and projectile speed. Werebear, Twister, Tornado synergies.
Elemental
Gust
Teleport stuns on arrival, soft points lower cooldown (.5 seconds cap) (does not work while shapeshifted)
Artic Blast
Now is level 1 skill also has bigger hit box and travels faster and is part of wind druid synergy
Twister
Now grants additional twister's based on soft points (14 max twisters) No shotgun
Tornado
Hit box improved (bigger)
Firestorm
Increased AOE based on skill level
Molten Boulder
Increased missile speed based on soft points
Fissure
Density increased, cooldown reduced, next hit delay removed
Volcano
Cooldown reduced, next hit delay reduced
Armageddon
aoe decreased, fall rate increased
Cyclone Armor
No longer wind skill synergy. Small CD.
Assassin
Traps
Chain Lightning Sentry
Added skill at lvl 30. Chain radius same as sorc. Bounces up to 5 times.
Death Sentry
Only explodes corpses. Flat phys/fire damage. 5-10% corpse life. lvl 30.
Fire Blast
Extra missile per 4 hard point up to 6.
Shock Web
No next hit delay. Larger Ground spread.
Blade Fury
Pierces. Attack trigger time affected by attack speed. 100% weapon damage and no longer reduced by 2h weapons