Balance Changes: Difference between revisions

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|'''Fade'''
|'''Fade'''
|Damage reduction reduced
|Damage reduction reduced
|-
|'''Cloak of Shadows'''
|'''Cloak of Shadows'''
|Fixed Duration (Canight doesn't remember how long.)
|Fixed Duration (Canight doesn't remember how long.)
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== Offensive aura's ==
== Offensive aura's ==
Aura tick rate increased
Aura tick rate increased
{| class="wikitable"
Sanctuary applies + magic damage as well as small undead damage bonus
|-
Might Higher damage
|'''Sanctuary'''
Sanctuary Has flat magic damage applied to attacks. Magic damage aura tick.
|
Blessed Aim (Passive 10% increased AR per hard point.)
*Applies + magic damage as well as small undead damage bonus
Fanaticism Damage buff reduced to 8% for self and 4% for party
*Has flat magic damage applied to attacks. Magic damage aura tick.
Conviction Got nerfed. (numbers to come soon)
|-
|'''Might'''
|Higher damage
|-
|'''Blessed Aim'''
|Passive 10% increased AR per hard point.
|-
|'''Fanaticism'''
|Damage buff reduced to 8% for self and 4% for party
|-
|'''Conviction'''
|Got nerfed. (numbers to come soon)
|}
== Defensive Aura's ==
== Defensive Aura's ==
Aura tick rate increased, all reworked to have passives now
Aura tick rate increased, all reworked to have passives now
{| class="wikitable"
Prayer Health regeneration and life per hit (Passive health regeneration per 2 base skills )
|-
Cleansing Reduce length of posion and curses (passive duration of curses and poison per 2 base skills)
|'''Prayer'''
Meditation increase mana recovery (passive mana per kill per 5 base skills )
|Health regeneration and life per hit (Passive health regeneration per 2 base skills )
Redemption No longer grants +life for redeemed corpses.
|-
Fire/Cold/Lightning Resist Grants bonus to elemental damage for each respective element.
|'''Cleansing'''
Salvation Grants a bonus to all elemental damage.
|Reduce length of posion and curses (passive duration of curses and poison per 2 base skills)
Vigor (passive 1% FRW per hard point)
|-
|'''Meditation'''
|Increase mana recovery (passive mana per kill per 5 base skills )
|-
|'''Redemption'''
|No longer grants +life for redeemed corpses.
|-
|'''Fire/Cold/Lightning Resist'''
|Grants bonus to elemental damage for each respective element.
|-
|'''Salvation'''
|Grants a bonus to all elemental damage.
|-
|'''Vigor'''
|passive 1% FRW per hard point
|}
== Combat ==
== Combat ==
{| class="wikitable"
Zeal number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
|-
Conversion Higher chance to convert. 8 second duration at all levels.
|'''Zeal'''
Joust Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
|Number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
Holy Bolt Pierces allies and enemies. Heals and damages.
|-
Holy Light Single target heal
|'''Conversion'''
Holy Nova Long CD. AOE heal and damage.
|Higher chance to convert. 8 second duration at all levels.
Fist of Heaven Removed Auto Target and CD
|-
|'''Joust'''
|Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
|-
|'''Holy Bolt'''
|Pierces allies and enemies. Heals and damages.
|-
|'''Holy Light'''
|Single target heal
|-
|'''Holy Nova'''
|Long CD. AOE heal and damage.
|-
|'''Fist of Heaven'''
|Removed Auto Target and CD
|}


= Barbarian =
= Barbarian =