Balance Changes: Difference between revisions
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Xarathos86 (talk | contribs) No edit summary |
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Dragon Flight CD is 2 seconds |
Dragon Flight CD is 2 seconds |
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Shadow Disciplines |
== Shadow Disciplines == |
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Burst of Speed attack speed is hard points only. Will work with Whirlwind changes. |
Burst of Speed attack speed is hard points only. Will work with Whirlwind changes. |
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Mind Blast Remove stun after lvl 1. Increased AOE with soft points. |
Mind Blast Remove stun after lvl 1. Increased AOE with soft points. |
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Cloak of Shadows Fixed Duration (Canight doesnt remember how long.) |
Cloak of Shadows Fixed Duration (Canight doesnt remember how long.) |
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Necromancer |
= Necromancer = |
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Curses |
== Curses == |
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Complete rework of tree https://www.twitch.tv/videos/711896930 |
Complete rework of tree https://www.twitch.tv/videos/711896930 |
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Curse Mastery Improves effect of all curses. Additional curse at 10/20 hardpoints. Curses require hard points to be powerful. Necros can use eachothers curses. |
Curse Mastery Improves effect of all curses. Additional curse at 10/20 hardpoints. Curses require hard points to be powerful. Necros can use eachothers curses. |
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Decrep/Terror These work together. Max -85% MS |
Decrep/Terror These work together. Max -85% MS |
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Summons |
== Summons == |
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Summon Skeleton Splash. Damage increased. Less skeletons able to be summoned. (8 max with soft points. Dont know what you need for cap.) |
Summon Skeleton Splash. Damage increased. Less skeletons able to be summoned. (8 max with soft points. Dont know what you need for cap.) |
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Summon Mages Pierce. Damage increased. Less skeletons able to be summoned. (8 max with 20 hard points) |
Summon Mages Pierce. Damage increased. Less skeletons able to be summoned. (8 max with 20 hard points) |
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Fire Golem Indirect buff of Aura ticks increased |
Fire Golem Indirect buff of Aura ticks increased |
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Bone |
== Bone == |
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Bone Spirit Faster missile speed |
Bone Spirit Faster missile speed |
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Corpse Explosion 5-10% corpse life damage. Flat fire/phys damage. Synergy with Poison explosion, revive. |
Corpse Explosion 5-10% corpse life damage. Flat fire/phys damage. Synergy with Poison explosion, revive. |
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Poison Dagger Poison dagger now carries poison damage from gear/charms in the poison clouds released on hit (passive -1% enemy poison res. Only works on the dagger attack and not the cloud.) |
Poison Dagger Poison dagger now carries poison damage from gear/charms in the poison clouds released on hit (passive -1% enemy poison res. Only works on the dagger attack and not the cloud.) |
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Paladin |
= Paladin = |
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Offensive aura's |
== Offensive aura's == |
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Aura tick rate increased |
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Sanctuary applies + magic damage as well as small undead damage bonus |
Sanctuary applies + magic damage as well as small undead damage bonus |
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Might Higher damage |
Might Higher damage |
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Conviction Got nerfed. (numbers to come soon) |
Conviction Got nerfed. (numbers to come soon) |
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Defensive Aura's |
== Defensive Aura's == |
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Aura tick rate increased, all reworked to have passives now |
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Prayer Health regeneration and life per hit (Passive health regeneration per 2 base skills ) |
Prayer Health regeneration and life per hit (Passive health regeneration per 2 base skills ) |
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Cleansing Reduce length of posion and curses (passive duration of curses and poison per 2 base skills) |
Cleansing Reduce length of posion and curses (passive duration of curses and poison per 2 base skills) |
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Vigor (passive 1% FRW per hard point) |
Vigor (passive 1% FRW per hard point) |
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Combat |
== Combat == |
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Zeal number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock |
Zeal number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock |
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Conversion Higher chance to convert. 8 second duration at all levels. |
Conversion Higher chance to convert. 8 second duration at all levels. |
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Fist of Heaven Removed Auto Target and CD |
Fist of Heaven Removed Auto Target and CD |
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Barbarian |
= Barbarian = |
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Combat |
== Combat == |
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Frenzy now is now a level 1 skill, duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28), movement speed reduced, scaling increased, Gains 2% velocity per level until 16%, 1% per level after that |
Frenzy now is now a level 1 skill, duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28), movement speed reduced, scaling increased, Gains 2% velocity per level until 16%, 1% per level after that |
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Bash 25% chance if monster is not put in to faster hit recovery animation, if monster is put into FHR animation then no knockback, bash now requires 2 handed weapon, |
Bash 25% chance if monster is not put in to faster hit recovery animation, if monster is put into FHR animation then no knockback, bash now requires 2 handed weapon, |
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Concentrate convert's phys damage to magic, magic damage conversion increased 2% per hard point, is now a level 12 skill |
Concentrate convert's phys damage to magic, magic damage conversion increased 2% per hard point, is now a level 12 skill |
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Double Throw Starts at 3, goes up to 5 per weapon. 10 total bounces. Pierce doesn’t effect. |
Double Throw Starts at 3, goes up to 5 per weapon. 10 total bounces. Pierce doesn’t effect. |
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== Warcries == |
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Warcry's |
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Battle Cry reduce enemy physical resistance. Can break immunities |
Battle Cry reduce enemy physical resistance. Can break immunities |
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Grim Ward Grants party members flat attack rating, and damage |
Grim Ward Grants party members flat attack rating, and damage |
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War Cry Now has scaling AOE. Stun removed. Procs FHR |
War Cry Now has scaling AOE. Stun removed. Procs FHR |
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Masteries |
== Masteries == |
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Iron Skin Hard points offer PDR%. Soft points defense |
Iron Skin Hard points offer PDR%. Soft points defense |
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Combat Reflexes Formerly increased stamina. Hard points max HP. Soft points FHR. Stamina bonus. |
Combat Reflexes Formerly increased stamina. Hard points max HP. Soft points FHR. Stamina bonus. |
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Arms Mastery Improves Swords, axes, maces |
Arms Mastery Improves Swords, axes, maces |
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Sorceress |
= Sorceress = |
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Fire |
== Fire == |
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Meteor 25% phys on impact. Missile falls faster. Fire ground shorter but higher damage. Shorter CD. |
Meteor 25% phys on impact. Missile falls faster. Fire ground shorter but higher damage. Shorter CD. |
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Inferno Faster Spray speed |
Inferno Faster Spray speed |
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Fire Wall Reduced duration. Reduced CD. |
Fire Wall Reduced duration. Reduced CD. |
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Combustion Added for fireball synergy. Long CD. AOE burst fire ball. |
Combustion Added for fireball synergy. Long CD. AOE burst fire ball. |
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Hydra/Lesser Hydra Lesser shoots fire bolt. Greater shoots fire ball. |
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Fire Mastery Med damage, Med Pierce |
Fire Mastery Med damage, Med Pierce |
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Warmth added Flat attack rating bonus |
Warmth added Flat attack rating bonus |
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Cold |
== Cold == |
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Frozen Orb Shorter Cooldown |
Frozen Orb Shorter Cooldown |
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Blizzard Improved ground density |
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Ice Bolt Faster missile speed |
Ice Bolt Faster missile speed |
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Ice Blast Pierces. Faster missiles |
Ice Blast Pierces. Faster missiles |
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Cold Mastery High pierce, low damage |
Cold Mastery High pierce, low damage |
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Lightning |
== Lightning == |
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Thunder storm time between attacks goes down with increased skills, cast nova on impact |
Thunder storm time between attacks goes down with increased skills, cast nova on impact |
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Static Field Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell. Additionally gives -1% to enemy lightning resistance per soft point. Breaks immunities |
Static Field Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell. Additionally gives -1% to enemy lightning resistance per soft point. Breaks immunities |
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Telekinesis Large Damage buff. Synergies added. |
Telekinesis Large Damage buff. Synergies added. |
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Amazon |
= Amazon = |
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Bow |
== Bow == |
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Magic Arrow High flat magic damage. 50% weapon damage. Add 1 arrow every 10 soft points |
Magic Arrow High flat magic damage. 50% weapon damage. Add 1 arrow every 10 soft points |
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Multi-shot Reduced mana cost, Range reduced greatly |
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Guided Arrow Now pierces. Can pierce same target 3 times. |
Guided Arrow Now pierces. Can pierce same target 3 times. |
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Strafe No next hit delay. Reduced to 5 attacks from 10. |
Strafe No next hit delay. Reduced to 5 attacks from 10. |
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Fire/Cold Arrow Additional arrow every 4 soft points. Flat damage. Hybrid element/phys damage. Fire increased damage decreased range. Cold is 75% weapon damage. Fire is 100% weapon damage |
Fire/Cold Arrow Additional arrow every 4 soft points. Flat damage. Hybrid element/phys damage. Fire increased damage decreased range. Cold is 75% weapon damage. Fire is 100% weapon damage |
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Exploding Arrow Bigger AOE. AOE triggers on each pierced impact. |
Exploding Arrow Bigger AOE. AOE triggers on each pierced impact. |
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Javelin |
== Javelin == |
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Javelin and Spear Mastery Replaces impale IAS per hard point |
Javelin and Spear Mastery Replaces impale IAS per hard point |
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Fend 5 attacks instead of 10 |
Fend 5 attacks instead of 10 |
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Lightning Fury Damage and bolts released nerfed. capped at 10 bolts. |
Lightning Fury Damage and bolts released nerfed. capped at 10 bolts. |
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Passive |
== Passive == |
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Inner Sight reduce enemy attack rating (percentage based) and defense |
Inner Sight reduce enemy attack rating (percentage based) and defense |
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Slow Movement reduce enemy missle speed and movement speed |
Slow Movement reduce enemy missle speed and movement speed |
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Valkyrie Additional valk at lvl 20 and 30. Valks use Power strike. Valks move faster. Can inspect |
Valkyrie Additional valk at lvl 20 and 30. Valks use Power strike. Valks move faster. Can inspect |
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Penetrate (passive -5% to enemy defense per hard point) |
Penetrate (passive -5% to enemy defense per hard point) |
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Source: |
Source: |