Translations:Patch Notes/968/zh-cn: Difference between revisions

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(Created page with "===Spoilers from [https://www.twitch.tv/videos/1490074136 Dev Stream #5] (2022-05-21)=== * 第五赛季在6月24日开始 * 圣骑士可以将光环作为左键技能 ** Allows using right click for attacks without sacrificing functionality & quality-of-life ** Helps separate buttons for attacking, moving, and picking up items ** Can currently use 2 auras simultaneously, which means being unable to use other skills (may stay that way since it's a huge downside) * Both le...")
 
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** Allows using right click for attacks without sacrificing functionality & quality-of-life
** Allows using right click for attacks without sacrificing functionality & quality-of-life
** Helps separate buttons for attacking, moving, and picking up items
** Helps separate buttons for attacking, moving, and picking up items
** 可以同时使用两个光环, 这意味着不能同时使用其他技能
** Can currently use 2 auras simultaneously, which means being unable to use other skills (may stay that way since it's a huge downside)
* 左键和右键技能在杀死锁定的怪物后不再停止移动
* Both left click and right click skills no longer halt movement after killing name-locked enemies (similar to how right click skills worked with non-name-locked enemies)
** 点击可点击物品(箱子、罐子)也不会停止移动
** Also applies to clickables like loose boulders & chests (previously halted after left clicking them)
** 修正冲锋的BUG
** Also fixes the Charge bug
* 提升几乎所有地狱场景(没有任务和小站)到85级
* Almost every Hell-difficulty zone that isn't an area walked through for quests or connected to a waypoint will be level 85
* New druid pelt - '''[https://i.redd.it/1uux97h48x091.png Ursa's Nightmare]''' <span class="omod">(base code = drf)</span>
* 新德鲁伊头盔 - '''[https://i.redd.it/1uux97h48x091.png 乌萨尔的梦魇]''' <span class="omod">(base code = drf)</span>
* New leveling runeword with high IAS - '''[https://i.redd.it/5higobltay091.png Rampage]''' (Shael El Ith Shael) for spears/polearms/staves
* 新的升级过渡用符文之语(提升攻击速度) - '''[https://i.redd.it/5higobltay091.png Rampage]''' (Shael El Ith Shael) 长矛/长柄/法杖
* 游戏界面会在右上角显示地图等级
* Area level is now shown in the top right next to the area name
* Feral Rage now adds +20% increased melee splash radius (+1 range) when charged up
* Feral Rage now adds +20% increased melee splash radius (+1 range) when charged up
* Martial arts skill charges now reset before the 1st stage of the next cycle rather than after the 3rd stage of the current cycle (allows finishers to use charges from all 3 stages instead of just 2)
* Martial arts skill charges now reset before the 1st stage of the next cycle rather than after the 3rd stage of the current cycle (allows finishers to use charges from all 3 stages instead of just 2)
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** Rewards experience and random loot (similar to Baal) based on the number of ancients defeated (currently testing loot drops equivalent to 5/7/9 baal kills)
** Rewards experience and random loot (similar to Baal) based on the number of ancients defeated (currently testing loot drops equivalent to 5/7/9 baal kills)
** Will probably be available in non-ladder too (meaning no difference between ladder and non-ladder other than the reset)
** Will probably be available in non-ladder too (meaning no difference between ladder and non-ladder other than the reset)
* 寻找物品会从寻找药剂得到 +1%的每级加成
* Find Item will get +1% synergy from Find Potion
* 血之传送现在是一个24级技能,而且需要鲜血魔像作为前置技能
* Blood Warp is now a level 24 skill and has Blood Golem as a prerequisite skill
* 增强火焰魔像的伤害
* Fire Golem damage scaling will be improved

Revision as of 12:12, 6 June 2022

Spoilers from Dev Stream #5 (2022-05-21)

  • 第五赛季在6月24日开始
  • 圣骑士可以将光环作为左键技能
    • Allows using right click for attacks without sacrificing functionality & quality-of-life
    • Helps separate buttons for attacking, moving, and picking up items
    • 可以同时使用两个光环, 这意味着不能同时使用其他技能
  • 左键和右键技能在杀死锁定的怪物后不再停止移动
    • 点击可点击物品(箱子、罐子)也不会停止移动
    • 修正冲锋的BUG
  • 提升几乎所有地狱场景(没有任务和小站)到85级
  • 新德鲁伊头盔 - 乌萨尔的梦魇 (base code = drf)
  • 新的升级过渡用符文之语(提升攻击速度) - Rampage (Shael El Ith Shael) 长矛/长柄/法杖
  • 游戏界面会在右上角显示地图等级
  • Feral Rage now adds +20% increased melee splash radius (+1 range) when charged up
  • Martial arts skill charges now reset before the 1st stage of the next cycle rather than after the 3rd stage of the current cycle (allows finishers to use charges from all 3 stages instead of just 2)
  • One of the new maps (T2) by Alma showcased briefly
  • New Uber Ancients with scalable difficulty (can choose to fight 1, 2 or all 3 ancients)
    • Different tokens drop fairly frequently in T1/T2/T3 maps which need to be combined to access the encounter
    • Rewards experience and random loot (similar to Baal) based on the number of ancients defeated (currently testing loot drops equivalent to 5/7/9 baal kills)
    • Will probably be available in non-ladder too (meaning no difference between ladder and non-ladder other than the reset)
  • 寻找物品会从寻找药剂得到 +1%的每级加成
  • 血之传送现在是一个24级技能,而且需要鲜血魔像作为前置技能
  • 增强火焰魔像的伤害