Translations:Patch Notes/1256/en: Difference between revisions

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** +1 area level (with both, maps can get +2 area level)
** +1 area level (with both, maps can get +2 area level)
** Monster rarity
** Monster rarity
* Maps can be "fortified" to be more single-target oriented with the same overall rewards:
* Maps can be "fortified" to be more single-target oriented with the same overall rewards (Orb of Fortification, <span class="omod">item code: fort</span>)
** Monster density halved
** Monster density halved
** 2x loot per monster
** 2x loot per monster

Revision as of 21:32, 15 November 2022

Spoilers from Dev Stream #1

  • Screen shake can be disabled
  • When quests give runes as rewards, they'll be in their "stacked" forms
  • Large charms can get +% magic damage
  • Inferno now applies a -% fire resistance debuff which can break immunities
  • Channeling skills can now proc chance-to-cast-while-casting effects (based on FCR breakpoints, so the proc chance is checked as if you're repeatedly casting a normal spell)
  • Meteor physical damage now scales with +% fire damage so that it scales the same amount as the fire damage
  • New map affixes:
    • +1 area level
    • Monsters have +X% chance of dropping additional weapons
    • Monsters have +X% chance of dropping additional armor
    • Monsters have +X% chance of dropping additional jewelry and charms
    • Monsters have +X% chance of dropping additional crafting materials (jewels, gems, and low runes)
  • New map corruptions:
    • +1 area level (with both, maps can get +2 area level)
    • Monster rarity
  • Maps can be "fortified" to be more single-target oriented with the same overall rewards (Orb of Fortification, item code: fort)
    • Monster density halved
    • 2x loot per monster
    • 2x experience per monster
    • 2x monster life
    • Monsters deal 20% more damage
  • Horazon event will now correctly include monsters from map affixes such as "map contains ghosts"
  • Map event messages will now show up correctly in singleplayer
  • Jah will give 75 life in shields instead of 50 life
  • Ber will give 5% pdr instead of 4% pdr
  • Doom runeword has a higher level Holy Freeze (currently level 16 instead of level 12)
  • New Paladin shield runeword "Shattered Wall" that grants Holy Freeze
Reminder: A3 mercs can use paladin shields & aura levels from items will be combined if wearing multiple items with those auras
  • Mercenary gear gets dropped on the ground instead of deleted if a new merc is hired
  • Many uncommon items can no longer be vendored to prevent accidents (vials, mirrors, rathma tomes, etc)
  • New trade site & armory