Translations:Item Filtering/98/en: Difference between revisions

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<code>ItemDisplay[key ASSASSIN]:</code> <span style="color:gray;">''hides keys when playing as an Assassin''</span>
<code>ItemDisplay[key ASSASSIN]:</code> <span style="color:gray;">''hides keys when playing as an Assassin''</span>
==== Item Group Codes ====
===== General Groups =====
<div><ul style="margin-left:0px;">
<li style="display:inline-table; margin-left:0px; margin-right:8px;">
====== Item Rarities ======
{| class="wikitable"
! Code !! Group
|-
| NMAG || Regular<br>most non-equipment items
|-
| MAG || Magic
|-
| RARE || Rare
|-
| UNI || Unique
|-
| SET || Set
|-
| CRAFT || Crafted
|}
</li>
<li style="display:inline-table; margin-left:0px; margin-right:8px;">
====== Item Tiers ======
{| class="wikitable"
! Code !! Group
|-
| NORM || Normal
|-
| EXC || Exceptional
|-
| ELT || Elite
|}
</li>
<li style="display:inline-table; margin-left:0px; margin-right:8px;">
====== Item Properties ======
{| class="wikitable"
! Code !! Group
|-
| ID || Identified
|-
| INF || Inferior
|-
| SUP || Superior
|-
| ETH || Ethereal
|-
| RW || Runeword
|-
| GEMMED || Socketed with a gem/rune/jewel
|}
</li>
</ul></div>

Latest revision as of 18:55, 21 September 2022

Boolean Conditions

Mutable Codes

Contrary to most "immutable" codes which refer to static item properties, these conditions depend on where and how the item is being viewed. Some value conditions such as CLVL and DIFF are also "mutable" in this way.

Code Description
AMAZON character is an Amazon
ASSASSIN character is an Assassin
BARBARIAN character is a Barbarian
DRUID character is a Druid
NECROMANCER character is a Necromancer
PALADIN character is a Paladin
SORCERESS character is a Sorceress
SHOP item is in a merchant's shop window
EQUIPPED item is equipped by the character

ItemDisplay[key ASSASSIN]: hides keys when playing as an Assassin