Throwing: Difference between revisions

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== Unique Throwing Weapons ==
== Unique Throwing Weapons ==
In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.

Revision as of 20:19, 16 July 2022

Unique Throwing Weapons

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Also see Javelins.

Exceptional Throwing Weapons

Deathbit

Battle Dart

  • Base Throw Damage: 14 to 30 (was 11 to 24)

  • Base Melee Damage: 12 to 20 (was 8 to 16)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

Throw Damage: [39-46] to [84-99], Avg 61.5-72.5 (was [25-30] to [55-67], Avg 40-48.5)

Melee Damage: [33-39] to [56-66], Avg 44.5-52.5 (was [18-22] to [36-44], Avg 27-33)

Required Strength: 25

Required Dexterity: 52

Required Level: 44

Before After
+[130-180]% Enhanced Damage +[180-230]% Enhanced Damage
+[200-450] to Attack Rating +[200-450] to Attack Rating
[4-6]% Mana Stolen per Hit [4-6]% Mana Stolen per Hit
[7-9]% Life Stolen per Hit [7-9]% Life Stolen per Hit
40% Deadly Strike 40% Deadly Strike
Replenishes Quantity (1 in 4 seconds) 5% Reanimate As: Returned

The Scalper

Francisca

  • Base Throw Damage: 22 to 41 (was 18 to 33)

  • Base Melee Damage: 13 to 27 (was 11 to 22)

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [66-77] to [123-143], Avg 94.5-110 (was [45-54] to [82-99], Avg 63.5)

Melee Damage: [39-45] to [81-94], Avg 60-69.5 (was [27-33] to [55-66], Avg 41-49.5)

Required Strength: 25

Required Dexterity: 80

Required Level: 57

Before After
+20% Increased Attack Speed
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
25% Bonus to Attack Rating 25% Bonus to Attack Rating
[4-6]% Life Stolen per Hit [4-6]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+4 to Mana after each Kill +4 to Mana after each Kill
Replenishes Quantity (1 in 3 seconds) Removed

Elite Throwing Weapons

Gimmershred

Flying Axe

  • Base Throw Damage: 15 to 66

  • Base Melee Damage: 17 to 65

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [43-51] to [191-224], Avg 117-137.5 (was [39-46] to [171-204], Avg 105-125)

Melee Damage: [49-57] to [188-221], Avg 118.5-139 (was [44-52] to [169-201], Avg 106.5-126.5)

Required Strength: 88

Required Dexterity: 108

Required Level: 70

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 218-483 Fire Damage Adds 258-523 Fire Damage
Adds 29-501 Lightning Damage Adds 29-581 Lightning Damage
Adds 176-397 Cold Damage Adds 216-437 Cold Damage
Increased Stack Size (60) Removed

Warshrike

Winged Knife

  • Base Throw Damage: 23 to 39

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

Throw Damage: [103-115] to [175-195], Avg 139-155 (was [69-80] to [117-136], Avg 93-108)

Melee Damage: [121-135] to [157-175], Avg 139-155 (was [81-94] to [105-122], Avg 93-108)

Required Strength: 45

Required Dexterity: 142

Required Level: 75

Before After
25% Chance to Cast Level 9 Nova on Striking 20% Chance to Cast Level 40 Nova on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+[200-250]% Enhanced Damage +[350-400]% Enhanced Damage
50% Deadly Strike 50% Deadly Strike
Replenishes Quantity (1 in 3 seconds) Removed

Lacerator

Winged Axe

  • Base Throw Damage: 7 to 60

  • Base Melee Damage: 11 to 56

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

Throw Damage: [41-45] to [180-216], Avg 110.5-130.5 (was [17-21] to [150-186], Avg 83.5-103.5)

Melee Damage: [53-59] to [168-201], Avg 110.5-130 (was [27-34] to [140-173], Avg 83.5-103.5)

Required Strength: 96

Required Dexterity: 122

Required Level: 68

Before After
33% Chance to Cast Level 3 Amplify Damage on Striking 33% Chance to Cast Level 31 Amplify Damage on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-210]% Enhanced Damage +[200-260]% Enhanced Damage
+20 to Minimum Damage
33% Chance of Open Wounds 33% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 50% Removed
Replenishes Quantity (1 in 4 seconds) Removed