Recipes: Difference between revisions
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BetweenWalls (talk | contribs) partial revert due to translation removal |
BetweenWalls (talk | contribs) mirrors can only be used on magic/rare equipment & jewels |
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* ctrl+click (while holding items) - places an item in ''stacked'' form |
* ctrl+click (while holding items) - places an item in ''stacked'' form |
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* ctrl+shift+click (while holding items) - places an item in ''unstacked'' form |
* ctrl+shift+click (while holding items) - places an item in ''unstacked'' form |
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The gem-upgrading recipes are the same except the recipe for upgrading Flawless Gems, which now requires a key in addition to the gems. |
The gem-upgrading recipes are the same except the recipe for upgrading Flawless Gems, which now requires a key in addition to the gems. |
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* When additional flawless gems are included (up to 48), multiple perfect gems will be produced at the same 3:1 ratio (up to 16) |
* When additional flawless gems are included (up to 48), multiple perfect gems will be produced at the same 3:1 ratio (up to 16) |
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The rune-upgrading recipes now require a key in addition to the runes. These recipes no longer require any gems. |
The rune-upgrading recipes now require a key in addition to the runes. These recipes no longer require any gems. |
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! Ingredients !! Result !! Notes |
! Ingredients !! Result !! Notes |
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| <span class="d2-orange">Ort</span> Rune + non- |
| <span class="d2-orange">Ort</span> Rune + non-ethereal Weapon || Repaired/Recharged Weapon || used to require a Chipped Gem |
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| <span class="d2-orange">Ral</span> Rune + non- |
| <span class="d2-orange">Ral</span> Rune + non-ethereal Armor || Repaired/Recharged Armor || used to require a Flawed Gem |
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| <span class="d2-orange">Zod</span> Rune + <span class="d2-gray">Perfect Skull</span> + Item || Repaired/Recharged Item || works with <span class="d2-gray">ethereal</span> items |
| <span class="d2-orange">Zod</span> Rune + <span class="d2-gray">Perfect Skull</span> + Item || Repaired/Recharged Item || works with <span class="d2-gray">ethereal</span> items |
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| Vial of Lightsong + Item || Item becomes ethereal || doesn't work with set items or items that lack durability (indestructible items) |
| Vial of Lightsong + Item || Item becomes ethereal || doesn't work with set items or items that lack durability (indestructible items) |
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| Lilith's Mirror + Item || Item is duplicated || the items have their color palettes changed to white & black and cannot be used in any cube recipes |
| Lilith's Mirror + Item || Item is duplicated || only works with <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span> equipment and jewels<br>the items have their color palettes changed to white & black and cannot be used in any cube recipes |
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* Vial of Lightsong is a new item that can drop from any enemy (1:7.5 million chance) |
* Vial of Lightsong is a new item that can drop from any enemy (1:7.5 million chance) |
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Ancient Bone Fragments were added to the game during the third week of Season 4 as a stopgap measure to increase the supply of Trang-Oul's Jawbone. As of Season 5, they are no longer spawnable. |
Ancient Bone Fragments were added to the game during the third week of Season 4 as a stopgap measure to increase the supply of Trang-Oul's Jawbone. As of Season 5, they are no longer spawnable. |
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Lilith's Mirror was introduced in Season 5 and worked with items of all rarities. As of season 6, it can no longer be used with crafted, set, or unique items. |
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