Recipes: Difference between revisions
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<noinclude>This page lists Horadric Cube recipes and covers what has changed from the vanilla game. Note that while many vanilla recipes are quite useful, many others are not.</noinclude> |
<noinclude>This page lists Horadric Cube recipes and covers what has changed from the vanilla game. Note that while many vanilla recipes are quite useful, many others are not.</noinclude> |
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== Gem & Rune Recipes == |
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[[File:Stacking.gif|400px|thumb|switching an item to it's stacked form]] |
[[File:Stacking.gif|400px|thumb|switching an item to it's stacked form]] |
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[[File:Stacking2.gif|224px|thumb|combining two stackable items]] |
[[File:Stacking2.gif|224px|thumb|combining two stackable items]] |
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== Socketing Recipes == |
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Sockets can only be added to 0-socket items that are capable of gaining sockets: helms, chests, shields, and non-throwing weapons. The [[Item_Bases#Sockets|maximum sockets]] an item can get is always restricted by the item base. "Standard" refers to items that are neither Superior nor Inferior. Note that the <span class="d2-gray">ethereal</span> armor [[General_Changes#Bug_Fixes|bug]] has been fixed in PD2. |
Sockets can only be added to 0-socket items that are capable of gaining sockets: helms, chests, shields, and non-throwing weapons. The [[Item_Bases#Sockets|maximum sockets]] an item can get is always restricted by the item base. "Standard" refers to items that are neither Superior nor Inferior. Note that the <span class="d2-gray">ethereal</span> armor [[General_Changes#Bug_Fixes|bug]] has been fixed in PD2. |
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* Other items (<span class="d2-gold">Unique</span>/<span class="d2-green">Set</span>/<span class="d2-yellow">Rare</span>/<span class="d2-orange">Crafted</span>) receive 1 socket |
* Other items (<span class="d2-gold">Unique</span>/<span class="d2-green">Set</span>/<span class="d2-yellow">Rare</span>/<span class="d2-orange">Crafted</span>) receive 1 socket |
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== Upgrading Recipes == |
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<span class="d2-green">Set</span> items and <span class="d2-orange">crafted</span> items can now be upgraded. <span class="d2-green">Set</span> items use the same recipes as <span class="d2-gold">unique</span> items, and <span class="d2-orange">crafted</span> items use the same recipes as <span class="d2-yellow">rare</span> items. These recipes upgrade the item's base and do ''not'' affect item affixes. |
<span class="d2-green">Set</span> items and <span class="d2-orange">crafted</span> items can now be upgraded. <span class="d2-green">Set</span> items use the same recipes as <span class="d2-gold">unique</span> items, and <span class="d2-orange">crafted</span> items use the same recipes as <span class="d2-yellow">rare</span> items. These recipes upgrade the item's base and do ''not'' affect item affixes. |
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* Unlike vanilla, upgrading a Circlet will turn it into a Coronet instead of the exceptional version (Tiara) |
* Unlike vanilla, upgrading a Circlet will turn it into a Coronet instead of the exceptional version (Tiara) |
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== Repairing Recipes == |
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The repairing recipes have been merged, and now repair ''and'' recharge items without requiring any gems. There's also a new recipe that can be used to repair any item, including ethereal items. |
The repairing recipes have been merged, and now repair ''and'' recharge items without requiring any gems. There's also a new recipe that can be used to repair any item, including ethereal items. |
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== Other Modification Recipes == |
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{| class="wikitable" |
{| class="wikitable" |
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! Ingredients !! Result !! Notes |
! Ingredients !! Result !! Notes |
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* Lilith's Mirror is a new item that can drop from any enemy (1:25 million chance) |
* Lilith's Mirror is a new item that can drop from any enemy (1:25 million chance) |
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== Creation Recipes == |
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These recipes create new items - any affixes on ingredient items are not preserved. |
These recipes create new items - any affixes on ingredient items are not preserved. |
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== Crafting == |
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<small>Main article: [[Crafting]]</small> |
<small>Main article: [[Crafting]]</small> |
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* The predetermined affixes for many crafts have been adjusted, and new Vampiric/Bountiful crafting recipes have been added |
* The predetermined affixes for many crafts have been adjusted, and new Vampiric/Bountiful crafting recipes have been added |
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== Corruptions == |
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<small>Main article: [[Corruptions]]</small> |
<small>Main article: [[Corruptions]]</small> |
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Tainted Worldstone Shards are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier, or turning the item into a random magic small charm with a red color palette. |
Tainted Worldstone Shards are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier, or turning the item into a random magic small charm with a red color palette. |
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== Maps == |
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<small>Main article: [[Maps]]</small> |
<small>Main article: [[Maps]]</small> |
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