Patch Notes: Difference between revisions
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BetweenWalls (talk | contribs) (→Upcoming Spoilers: added s9 dev stream 1 VOD and some clarifications) |
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===Pre-Beta=== |
===Pre-Beta=== |
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{| class="non-table mw-collapsible |
{| class="non-table mw-collapsible" |
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|+ Season 9 Pre-Beta Spoilers |
|+ Season 9 Pre-Beta Spoilers |
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====Spoilers from Dev Stream #1==== |
====Spoilers from Dev Stream #1==== |
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VOD: https://www.twitch.tv/videos/2085940286 |
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VOD: TBA |
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* League Name -- Anarchy: April 12 start, open beta April 8-10, closed beta March 30 - April 7 |
* League Name -- Anarchy: April 12 start, open beta April 8-10, closed beta March 30 - April 7 |
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* Crafting infusions will be staying, but will be treasure fallen event exclusive item |
* Crafting infusions will be staying, but will be treasure fallen event exclusive item |
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* Treasure fallen loot table changes from crafting season (i.e. can drop higher runes) will stay minus puzzle pieces, but will no longer spawn in LoD |
* Treasure fallen loot table changes from crafting season (i.e. can drop higher runes) will stay minus puzzle pieces, but will no longer spawn in LoD |
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* Next Hit Always Misses bug (common with Zeal |
* Next Hit Always Misses bug fixed (was common with Zeal and other melee attacks if put into hit recovery, block, etc; Sacrifice self-damage and Holy Sword block would automatically cause this NHAM bug) |
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* Melee hit checks simplified: will do an initial target range check to move character into hit range, and then the secondary range check is more lenient if monster moves after initial target |
* Melee hit checks simplified: will do an initial target range check to move character into hit range, and then the secondary range check is more lenient if monster moves after initial target |
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* Reduced volume level of main menu music |
* Reduced volume level of main menu music |
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* Necro Poison Dagger poison cloud larger |
* Necro Poison Dagger poison cloud larger |
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* Increased maximum sprite limit in game, will no longer have graphics go invisible when too much is on screen (aka Shenk Bug) |
* Increased maximum sprite limit in game, will no longer have graphics go invisible when too much is on screen (aka Shenk Bug) |
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* Added player statistics |
* Added commands for player statistics: .kills of various types ('''.kills all''' - all monsters killed, '''.kills dclone''', '''.kills maps''', etc.), '''.played''' for time played, '''.deaths''' for death count; stats also will function on PlugY for single player |
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* Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account |
* Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account-wide aura with a lightning effect; all other 99s and DClone/Rathma Tier 2 will get a character-bound aura without lightning (these auras will also carry over to non-ladder but will all be character-bound) |
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* TBA changes to Dungeon Boss farming |
* TBA changes to Dungeon Boss farming |
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* Skills no longer have a cooldown when in town - summon QoL when starting a run |
* Skills no longer have a cooldown when in town - summon QoL when starting a run |
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* Uber Tristram house cheese is gone, players and monsters can no longer go in the houses |
* Uber Tristram house cheese is gone, players and monsters can no longer go in the houses |
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* Pally Charge now hits non-namelocked monsters; would do a ghost attack that would miss if a monster was not namelocked |
* Pally Charge now hits non-namelocked monsters; would do a ghost attack that would miss if a monster was not namelocked |
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* Standard of Heroes now only dropped from Uber Ancients, no longer drops in Uber |
* Standard of Heroes now only dropped from Uber Ancients, no longer drops in Uber Tristram |
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====Spoilers from Dev Stream #2==== |
====Spoilers from Dev Stream #2==== |