Patch Notes: Difference between revisions
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= Upcoming Spoilers = |
= Upcoming Spoilers = |
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{| class="non-table mw-collapsible" |
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|+ Season |
|+ Season 9 Spoilers |
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{| class="non-table mw-collapsible mw-collapsed" |
{| class="non-table mw-collapsible mw-collapsed" |
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|+ Season |
|+ Season 9 Pre-Beta Spoilers |
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====Spoilers from Dev Stream #1==== |
====Spoilers from Dev Stream #1==== |
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VOD: TBA |
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VOD: https://www.twitch.tv/videos/1903102606 |
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* TBA |
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* Traps will now display icons & quantity in the upper left (like minions) |
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* Recent chat log messages will be kept between games |
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* Uber difficulty levels are being changed from 9 separate levels to 3 brackets (no rune, Vex-Sur, Ber-Zod) |
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* Drop rate for exclusive uber items will be increased slightly |
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* Shrines will buff all nearby players when clicked |
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* Deep Wounds will be fixed (it is currently bugged and has an unintended damage cap of ~1024 damage per source) |
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* Corruption Zones |
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** Random zones will be temporarily increased to level 85 and enemies within those zones will have better chances to drop worldstone shards |
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** Every 15 minutes, a random zone will be selected, and when a game is created, that zone will be "corrupted" for the duration of the game (only applies in Hell difficulty games where Baal's quest has been completed) |
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* Infused orbs - each map orb can be pre-combined with other ingredients such as gems/runes/jewels (may be useful for saving space) |
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====Spoilers from Dev Stream #2==== |
====Spoilers from Dev Stream #2==== |
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VOD: TBA |
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VOD: https://www.twitch.tv/videos/1909176408 |
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* TBA |
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* season start date revealed (September 22) |
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* Option to lock charms & equipment within inventory (prevents them from being accidentally moved) |
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* New throwing potions for cold/lightning elements, and all throwing potions now apply a small debuff to enemy resistances of their element type (highest potions do -10%) |
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* Dragon Claw will trigger all charge effects twice when consuming them (once for each attack since Dragon Claw attacks twice) |
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* Fixed damage/tooltip bugs with Dragon Tail |
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* Adjusted kick damage bonuses from strength/dexterity (will be heavily focused toward strength rather than ''purely'' strength-based) |
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* Option to show miniature icons for potions of each belt slot above the main 4 slots (alternative to having the belt open and all 16 large slots visible) |
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* Blade Shield will no longer reduce durability (this means it will trigger "on striking" effects instead of "on attack" effects) and it will have a bit more range |
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* New unique item (work-in-progress): [https://discord.com/channels/701658302085595158/739761245074489355/1145100918874964099 energy-themed ghost spear] (concept and artwork by AerinOboros) |
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* New unique map (work-in-progress): [https://www.twitch.tv/videos/1909176408?t=01h11m12s "fallen gardens"], small secondary zone [https://www.twitch.tv/videos/1909176408?t=01h18m33s "diamond gate"] where the boss will be (made by Alma) |
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====Spoilers from Dev Stream #3==== |
====Spoilers from Dev Stream #3==== |
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VOD: TBA |
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VOD: https://www.twitch.tv/videos/1915286636 |
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* TBA |
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* Updated D2GL for better performance/new features (made by bayaraa) |
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* New [https://discord.com/channels/701658302085595158/739761245074489355/1147605486439514122 Help Screen] ("H" hotkey) for PD2 related info |
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* Gheed map event has slightly lower chance to offer higher level uniques |
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* Adjusting droprates for some items including PDE/PES |
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* PvP zones will be openable in act 1 instead of act 5 (scrolls purchased from <s>Gheed</s> ''Akara'' instead of Anya) |
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* New "Holy Sword" skill which replaces Conversion for Paladin and grants bonuses for two-handed swords (cannot be used alongside Holy Shield) |
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** chance to "parry" similar to Weapon Block (no animation) |
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** also grants bonus damage to demons/undead |
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* Crushing Blow will no longer have a cap for any monsters, and will have greater diminishing returns against prime evils (act bosses, uber bosses, map bosses) |
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* Desecrate corpses will dissappear after ~16 seconds to help prevent "shenk bug" and other issues where too many corpses are present |
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* Dragon Claw will be uninterruptible |
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* New [https://discord.com/channels/701658302085595158/739761245074489355/1147603390730350644 "Hustle"] runeword for 3-socket chests which grants Burst of Speed while equipped (reworked version from D2r) |
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* New [https://discord.com/channels/701658302085595158/739761245074489355/1147603568493346918 "Innocence"] runeword for 4-socket chests which grants Blade Shield while equipped |
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===Beta=== |
===Beta=== |
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Patch Notes: TBA |
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'''''Tentative'' [https://docs.google.com/document/d/1lJCGca4JE0IRCxANNii_AAYJgv2HhTLVFYchbWi208c/edit Open Beta Patch Notes Document]''' ([https://docs.google.com/document/d/1lJCGca4JE0IRCxANNii_AAYJgv2HhTLVFYchbWi208c/preview#heading=h.9kegd15e6zbz Reddit Post]) |
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Final Patch Notes: TBA |
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Poll: [https://strawpoll.com/05ZdWL70mg6/results What will you play in Season 8?] |
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Poll: [https://strawpoll.com/61gDm74zOZw/results Should we brick characters in order increase the magic find cap on maps above 155%?] |
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* TBA |
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* There will be hotkeys available for quickly switching between filter levels |
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* New codes & code changes: |
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** Fallen Gardens (unique map) - t53 |
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** Infused Orbs (same end result as their non-infused counterparts; they just already have the jewel/gem/rune ingredients "infused" into them to save space and make moving ingredients around easier) |
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*** Infused Arcane Orb - irma |
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*** Infused Zakarum Orb - irra |
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*** Infused Angelic Orb - urma |
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*** Infused Horadrim Orb - rrra |
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** Throwing Potions |
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*** Old throwing potion item codes will be unused but still exist. They will not have the -res% debuff however, and won't drop in the game anymore. |
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:: {| class="wikitable" |
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! Element !! Small !! Medium !! Large |
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| Fire || tpfs - Fulminating Potion || tpfm - Exploding Potion || tpfl - Oil Potion |
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| Poison || tpgs - Strangling Gas Potion || tpgm - Choking Gas Potion || tpgl - Rancid Gas Potion |
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| Cold || tpcs - Chilling Potion || tpcm - Frost Potion || tpcl - Freezing Potion |
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| Lightning || tpls - Charged Potion || tplm - Static Potion || tpll - Shock Potion |
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:* Added CLASS filter condition that will match on all class-restricted items |
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:* Added mace subtype filter conditions: CLUB, TMACE, and HAMMER |
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:* JAV will now match on javelins, rather than on spears |
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:* SPEAR will no longer match on javelins |
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:* CRAFTALVL will now correctly factor in the item's magic level |
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* Other changes (may or may not be relevant depending on what kind of extra info you include) |
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** New runewords/uniques |
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*** "[[Hustle]]" runeword (Shael Ko Eld) for 3-socket chests |
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*** "[[Innocence]]" runeword (Gul Lem Zod Hel) for 4-socket chests |
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*** Unique Ghost Spear "[[Uldyssian's Awakening]]" (UNI 7st) |
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*** Unique Highland Blade "[[Leoric's Mithril Bane]]" (UNI 7cm) |
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** New "Holy Sword" skill which replaces Conversion for Paladin (SK116) |
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** New [https://discord.com/channels/701658302085595158/739761245074489355/1147605486439514122 Help Screen] ("H" hotkey) will show several recipes, including those for gem/rune promotions and jewel fragments |
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** PvP zone scrolls will be openable in act 1 instead of act 5 (sold by Akara) |
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** Uber difficulty levels are being changed from 9 separate tiers to 3 tiers (no rune, Vex-Sur, Ber-Zod) |
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** The "Stygian Caverns" unique map will now always drop corrupted items when possible (regular socketed items can't be corrupted) |
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** You can now use a stack of "Orb of Destruction" on multiple maps at a time |
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** Equipment Changes |
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*** Asylum runeword can be made in two-handed swords |
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*** Ethereal Useability |
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**** <s>Chaos runeword no longer has "indestructible"</s> (reverted) |
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**** Wraith Flight changed back to being only ethereal |
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**** Grandfather now repairs durability over time |
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*** Set Bonuses |
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**** Bul-Kathos' Tribal Guardian now has a +50% enhanced damage bonus (two piece bonus) |
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**** Bul-Kathos' Sacred Charge now has a +30% attack speed (two piece bonus) |
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**** Immortal King Set now adds +100% enhanced damage (complete set bonus) |
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**** Orphan's Call Set +50 to life increased to +100 (complete set bonus) |
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