Patch Notes: Difference between revisions
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* Sacrifice now triggers corpse explosion (damage is half phys, half magic) after killing a target and converts/applies "overkill" damage to the corpse explosion (overkill damage is any damage done which exceeds the target's remaining life) |
* Sacrifice now triggers corpse explosion (damage is half phys, half magic) after killing a target and converts/applies "overkill" damage to the corpse explosion (overkill damage is any damage done which exceeds the target's remaining life) |
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* Diablo-Clone and Rathma will now have multiple difficulty levels and be more accessible: |
* Diablo-Clone and Rathma will now have multiple difficulty levels and be more accessible: |
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** The default difficulty will be lower, but the exclusive unique equipment items won't drop (Annihilus & Tainted Worldstone Shard will still drop) |
** The default difficulty (level 0) will be lower, but the exclusive unique equipment items won't drop (Annihilus & Tainted Worldstone Shard will still drop) |
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** Cubing a high rune with Vision of Terror (for Diablo-Clone) or Voidstone (for Rathma) will modify the difficulty level, with each level increasing the chance for the exclusive unique equipment items to drop |
** Cubing a high rune with Vision of Terror (for Diablo-Clone) or Voidstone (for Rathma) will modify the difficulty level, with each level increasing the chance for the exclusive unique equipment items to drop |
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*** difficulty level 1 - Vex (lowest chance to get exclusive items) |
*** difficulty level 1 - Vex (lowest chance to get exclusive items) |