Patch:Season 7: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
BetweenWalls (talk | contribs) |
BetweenWalls (talk | contribs) (added list of s7 affixes which received a new upper alvl limit) |
||
Line 20: | Line 20: | ||
* Rare items have received a massive overhaul |
* Rare items have received a massive overhaul |
||
** Many low level affixes will no longer spawn 40 levels after they are first available |
** Many low level affixes will no longer spawn 40 levels after they are first available <span class="nmod">''(fixed - added list of affixes below)''</span> |
||
*** Sturdy, Strong, Glorious (10-50% enhanced defense) |
|||
*** Jagged, Deadly, Vicious, Brutal, Massive (10-65% enhanced damage) |
|||
*** Bronze, Iron (10-40 attack rating) |
|||
*** Sharp, Fine, Warrior's (10-60 attack rating & 10-40% enhanced damage) |
|||
*** Lizard's, Snake's, Serpent's (3-20 mana) |
|||
*** Shimmering (3-7 all resistances) |
|||
*** Azure, Crimson, Tangerine, Beryl (5-10% elemental resist) |
|||
*** Triumphant (1 mana after each kill) |
|||
*** Lunar, Arcadian (25-100 attack rating vs demons & 10-50% enhanced damage vs demons) |
|||
*** Snowy, Fiery, Static, Septic, Foul (flat elemental damage) |
|||
*** Consecrated (25-75 attack rating vs undead & 25-75% enhanced damage vs undead) |
|||
*** Blood Letting (1 life after each kill) |
|||
*** Health, Protection, Absorption (physical damage taken reduced by 1-3) |
|||
*** Warding (magic damage taken reduced by 1-2) |
|||
*** Thorns, Spikes, Razors (attack takes damage of 3-40) |
|||
*** Frost, Icicle, Flame, Fire, Burning, Shock, Lightning, Blight, Venom (flat elemental damage) |
|||
*** Craftsmanship, Quality, Maiming, Slaying (1-8 maximum damage) |
|||
*** Worth, Measure (1-5 minimum damage) |
|||
*** Dexterity, Skill (1-5 dexterity) |
|||
*** Energy, Mind (1-6 energy) |
|||
*** Light, Radiance (1-3 light radius & 15-60 attack rating) |
|||
*** Jackal, Fox, Wolf (1-20 life) |
|||
*** Strength, Might (1-5 strength) |
|||
*** Damage Amplification (level 15 amplify damage on striking) |
|||
*** Savagery, Devastation (5-15% deadly strike) |
|||
*** Bleeding, Siphoning (open wounds) |
|||
*** Chipping, Crumbling (5-15% crushing blow) |
|||
** There are two new tiers of amplify damage procs |
** There are two new tiers of amplify damage procs |
||
** Magic and rare staves now have three tiers (alevels of affixes 37/56/76) of chance to cast on casting procs for the following skills (Fireball, Lightning, Chain Lightning, Nova, Charged Bolt, Frost Nova, Ice Barrage) These procs are level 18/24/30 based on their tiers and have different chance to proc based on the level of the skill |
** Magic and rare staves now have three tiers (alevels of affixes 37/56/76) of chance to cast on casting procs for the following skills (Fireball, Lightning, Chain Lightning, Nova, Charged Bolt, Frost Nova, Ice Barrage) These procs are level 18/24/30 based on their tiers and have different chance to proc based on the level of the skill |
||
Line 28: | Line 55: | ||
** There is now an open wounds and added open wounds damage per level hybrid prefix on jewels |
** There is now an open wounds and added open wounds damage per level hybrid prefix on jewels |
||
* Added a new stat |
* Added a new stat "+X Open wounds damage per second" |
||
* Open wounds now stacks up to three times on a target |
* Open wounds now stacks up to three times on a target |
||
* Open wounds now lasts 5 seconds |
* Open wounds now lasts 5 seconds |