Patch:Season 5: Difference between revisions
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= Season 5 Ascension - June 24th 2022 = |
= Season 5 Ascension - June 24th 2022 = |
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{| class="non-table mw-collapsible mw-collapsed" |
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|+ Patch Notes S5 |
|+ Patch Notes S5 |
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[https://docs.google.com/document/d/107aLVEj_XpICiFKPQDi_aP_G0ZlgRZEzF6mU-Y8orFY/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/vjjx9l/season_5_ascension_patch_notes/ reddit thread]) |
[https://docs.google.com/document/d/107aLVEj_XpICiFKPQDi_aP_G0ZlgRZEzF6mU-Y8orFY/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/vjjx9l/season_5_ascension_patch_notes/ reddit thread]) |
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[[File:Season_5.gif|x300px]] |
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== GENERAL CHANGES == |
== GENERAL CHANGES == |
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* Disabled cubing quest items with runes or jewels |
* Disabled cubing quest items with runes or jewels |
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* Act 1 mercenaries can now use arrows and |
* Act 1 mercenaries can now use arrows and bolts |
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* Fixed crushing blow applying to bosses below 65% |
* Fixed crushing blow applying to bosses below 65% |
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* |
* We've added “uber ancients” a new farming boss that can be unlocked by getting a sigil from each tier of map and combining them in a Relic of the Ancients. This fight will be more casual friendly and upon death the ancients will drop a random pile of loot giving you a break from the regular aoe farming grind! <span class="nmod">''(fixed - added names of sigils)''</span> |
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** Sigil of Madawc (from T1 maps) |
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** Sigil of Talic (from T2 maps) |
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** Sigil of Korlic (from T3 maps) |
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* Mercenaries can no longer proc summon skills (this prevents crashes) |
* Mercenaries can no longer proc summon skills (this prevents crashes) |
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Line 49: | Line 54: | ||
* Improved auto gold pickup (this only works with gold that is not filtered) |
* Improved auto gold pickup (this only works with gold that is not filtered) |
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* Lootfilters can now have multiple versions called "Filter Levels" with different strictness levels or other variations <span class="nmod">''(fixed - wasn't mentioned)''</span> |
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** '''FILTLVL''' is a new condition for differentiating filter levels |
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** '''%TIER-X%''' is a new keyword (X is 0-9) for specifying at which filter levels text notifications should be active, with them disabled at higher levels - (if it's not used, '''%TIER-9%''' is assumed) |
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** Note: Minimap icons are ''not'' disabled, so for filter levels 1-9, items can now be shown with map icons only (no text notifications) |
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* Shared stash has been added with 9 shared stash tabs and 1 personal page (shared stash is disabled on single player to prevent any issues with plugy users) |
* Shared stash has been added with 9 shared stash tabs and 1 personal page (shared stash is disabled on single player to prevent any issues with plugy users) |
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Line 66: | Line 76: | ||
* Added a new ultra rare item called “vial of lightsong” (1:7.5m chance to drop) that can drop anywhere and turns an item ethereal (item code: llmv) |
* Added a new ultra rare item called “vial of lightsong” (1:7.5m chance to drop) that can drop anywhere and turns an item ethereal (item code: llmv) |
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* Added a new ultra rare item called |
* Added a new ultra rare item called “lilith's mirror” that can drop anywhere and duplicates it, adding a “mirrored” (brightwhite) tag to the new item and “mirrored”(black) to existing (mirrored items can never be modified again even with hel + tp recipe) 1:25m chance to drop (item code: llmr) |
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* Added a new rare item “skeleton key” that can drop anywhere and can be used as an unlimited-use key (1:5m chance to drop) |
* Added a new rare item “skeleton key” that can drop anywhere and can be used as an unlimited-use key (1:5m chance to drop) |
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* Added a new crafting material called |
* Added a new crafting material called “larzuk's puzzlepiece” which functions the same as larzuk's puzzlebox but can only be used on normal, magic, rare and crafted items (roughly the rarity of a mal rune) |
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* Top three diablo clone / rathma killers of each class and top three 99s of each class reward glows will now be automatic and toggled on / off through the settings menu |
* Top three diablo clone / rathma killers of each class and top three 99s of each class reward glows will now be automatic and toggled on / off through the settings menu |
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Line 126: | Line 136: | ||
* Fixed a bug related to monsters deal +X% of physical damage as additional damage map mods (this was resulting in blood bringers doing absurd amounts of damage with these mods) |
* Fixed a bug related to monsters deal +X% of physical damage as additional damage map mods (this was resulting in blood bringers doing absurd amounts of damage with these mods) |
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* Tier 3 maps now drop tier 1 maps |
* Tier 3 maps now drop tier 1 maps |
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* T1-T3 map drop weights have been modified so |
* T1-T3 map drop weights have been modified so you'll find more equal amounts of each tier of map |
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* Reduced the health of tier 1 monsters by roughly 20% and tier 2 by roughly 10% |
* Reduced the health of tier 1 monsters by roughly 20% and tier 2 by roughly 10% |
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* The shadow of mendeln map event has been reworked to have a constant flow of undead instead of being wave based |
* The shadow of mendeln map event has been reworked to have a constant flow of undead instead of being wave based |
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Line 152: | Line 162: | ||
* Prime evil soul has been removed from the rathma recipe |
* Prime evil soul has been removed from the rathma recipe |
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* Tainted worldstone shards can now brick annis again at a ⅕ chance |
* Tainted worldstone shards can now brick annis again at a ⅕ chance |
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* Rathma has had unique tp and id books added at 1/50 chance to drop (can drop alongside rathma specific uniques) |
* Rathma has had unique tp and id books added at 1/50 chance to drop (can drop alongside rathma specific uniques). These items can be used in recipes that would normally require a tp scroll, tp book, id scroll or id book with unlimited use <span class="nmod">''(fixed - added names of tomes)''</span> |
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** Horadrim Navigator is a tp book with unlimited quantity |
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** Horadrim Almanac is an id book with unlimited quantity which id's all items at once similar to cain) |
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* Rathma specific unique items rarity increased to 1/200 |
* Rathma specific unique items rarity increased to 1/200 |
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* A few modifications have been made to the Rathma fight |
* A few modifications have been made to the Rathma fight |
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Line 192: | Line 204: | ||
=== Amazon === |
=== Amazon === |
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* Reduced |
* Reduced multiple shot penalty from 50% per pierce (ex. 100%>50%>25%>12.5%>etc) to 20% flat reduction per pierce capping at 20% minimum (ex 100%>80%>60%>40%>20%>20%>etc) |
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* Multiple shot range increased by 8% |
* Multiple shot range increased by 8% |
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Line 280: | Line 292: | ||
* Venom cobra strike synergy increased from 6% to 8% |
* Venom cobra strike synergy increased from 6% to 8% |
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* |
* Shock web level 8-16 scaling increased from 1-8 to 1-10 |
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* |
* Shock web level 16-22 scaling increased from 1-14 to 1-16 |
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* |
* Shock web level 22-28 scaling increased from 1-20 to 1-22 |
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* |
* Shock web level 28+ scaling increased from 1-26 to 1-28 |
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* Claw and dagger mastery +10% enhanced damage per level increased to +12% |
* Claw and dagger mastery +10% enhanced damage per level increased to +12% |
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* |
* Sentry traps no longer benefit from resistance penetration (they still benefit from +% elemental damage) <span class="nmod">''(fixed - only applies to sentries, not Fire Blast or Shock Web)''</span> |
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* Wake of fire range increased by 17.5% |
* Wake of fire range increased by 17.5% |
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* Wake of fire fires 8 shots reduced to 5 |
* Wake of fire fires 8 shots reduced to 5 |
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* Wake of fire |
* Wake of fire base mana cost reduced from 8 to 5 |
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* Wake of fire |
* Wake of fire mana cost now increased by .25 per level |
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* Wake of Fire level 16-22 scaling increased from 12-16 to 13-16 |
* Wake of Fire level 16-22 scaling increased from 12-16 to 13-16 |
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* Wake of Fire level 22-28 scaling increased from 20-24 to 22-26 |
* Wake of Fire level 22-28 scaling increased from 20-24 to 22-26 |
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Line 299: | Line 311: | ||
* Charged bolt sentry death sentry synergy has been removed |
* Charged bolt sentry death sentry synergy has been removed |
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* Charged bolt sentry synergies have been increased from 6% to 8% |
* Charged bolt sentry synergies have been increased from 6% to 8% |
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* Charged bolt sentry |
* Charged bolt sentry shock web synergy removed |
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* Charged bolt sentry now has fire blast as a synergy |
* Charged bolt sentry now has fire blast as a synergy |
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* Charged bolt sentry base mana cost reduced from 6 to 4 |
* Charged bolt sentry base mana cost reduced from 6 to 4 |
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Line 308: | Line 320: | ||
* Charged bolt sentry level 28+ scaling increased from 0-16 to 0-19 |
* Charged bolt sentry level 28+ scaling increased from 0-16 to 0-19 |
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* Lightning sentry |
* Lightning sentry shock web synergy removed |
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* Lightning sentry now has fire blast as a synergy |
* Lightning sentry now has fire blast as a synergy |
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* Lightning sentry fires 12 shots reduced to 5 |
* Lightning sentry fires 12 shots reduced to 5 |
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Line 318: | Line 330: | ||
* Lightning sentry level 28+ scaling increased from 0-35 to 0-39 |
* Lightning sentry level 28+ scaling increased from 0-35 to 0-39 |
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* Chain lightning sentry |
* Chain lightning sentry shock web synergy removed |
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* Chain lightning sentry now has fire blast as a synergy |
* Chain lightning sentry now has fire blast as a synergy |
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* Chain lightning sentry fires 12 shots reduced to 5 |
* Chain lightning sentry fires 12 shots reduced to 5 |
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Line 339: | Line 351: | ||
* Death sentry level 28+ scaling increased from 9-10 to 11-12 |
* Death sentry level 28+ scaling increased from 9-10 to 11-12 |
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* |
* Wake of Inferno death sentry synergy removed |
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* |
* Wake of Inferno synergies increased from 6% to 10% |
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* |
* Wake of Inferno base mana cost reduced from 20 to 8 |
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* |
* Wake of Inferno mana cost now increased by .25 per level |
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* |
* Wake of Inferno base damage increased from 40-100 to 60-100 |
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* |
* Wake of Inferno level 1-8 scaling increased from 32-36 to 34-40 |
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* |
* Wake of Inferno level 8-16 scaling increased from 38-42 to 68-80 |
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* |
* Wake of Inferno level 16-22 scaling increased from 44-48 to 102-120 |
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* |
* Wake of Inferno level 22-28 scaling increased from 50-54 to 136-160 |
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* |
* Wake of Inferno level 28+ scaling increased from 56-60 to 170-200 |
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* Shadow warrior base health in normal increased from 376 to 600 |
* Shadow warrior base health in normal increased from 376 to 600 |
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* Psychic hammer bounce distance increased by 20% |
* Psychic hammer bounce distance increased by 20% |
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* |
* Weapon block now has a 4 frame cooldown after mitigating an attack |
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* A new assassin skill has been added called |
* A new assassin skill has been added called [[Blade Dance]]. This skill is only found on chaos runeword and functions the exact same as whirlwind with the exception that it attacks every 4 frames instead of every 5 like whirlwind (The original whirlwind oskill has been removed) (whirlwind now attacks 1 frame slower while dual wielding) |
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* Fists of fire rework has been reworked |
* Fists of fire rework has been reworked |
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Line 411: | Line 423: | ||
* Increased speed now gives 2% increased attack speed per base level |
* Increased speed now gives 2% increased attack speed per base level |
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* Berserk now caps at 30% physical |
* Berserk now caps at 30% physical resistance penetration |
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* Berserk physical |
* Berserk physical resistance penetration per level reduced from 2% to 1% |
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* Double swing synergies increased from 12% to 16% |
* Double swing synergies increased from 12% to 16% |
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* Dire wolves now have melee splash |
* Dire wolves now have melee splash |
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* Dire wolves base run speed increased by 10% |
* Dire wolves base run speed increased by 10% |
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* Dire |
* Summon Dire wolf werebear -6% damage synergy removed |
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* Dire |
* Summon Dire wolf will now display its proper defense values |
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* Spirit wolves now have melee splash |
* Spirit wolves now have melee splash |
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* Spirit wolves base run speed increased by 10% |
* Spirit wolves base run speed increased by 10% |
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* Spirit wolf werebear -9% damage synergy removed |
* Summon Spirit wolf werebear -9% damage synergy removed |
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* Spirit wolf will now display its proper defense values |
* Summon Spirit wolf will now display its proper defense values |
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* Grizzly bear werewolf -12% damage synergy removed |
* Summon Grizzly bear werewolf -12% damage synergy removed |
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* Feral rage now grants 2% increased melee splash radius per charge up to 20% |
* Feral rage now grants 2% increased melee splash radius per charge up to 20% |
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Line 473: | Line 485: | ||
* Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck |
* Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck |
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* Heart of |
* Heart of wolverine can no longer be targeted by monsters or take damage |
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* Oak sage can no longer be targeted by monsters or take damage |
* Oak sage can no longer be targeted by monsters or take damage |
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* These changes result in firestorm traveling further late game |
* These changes result in firestorm traveling further late game |
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* |
* Fire claws firestorm range increased by 35% |
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* Rabies attack rating per level increased from 6% to 15% |
* Rabies attack rating per level increased from 6% to 15% |
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Line 506: | Line 518: | ||
* Cyclone armor absorb level 28+ scaling reduced from 20 to 20 |
* Cyclone armor absorb level 28+ scaling reduced from 20 to 20 |
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* |
* Shock wave range increased by 13% |
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* |
* Shock wave missile speed increased by 16% |
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* Poison creeper ai delay reduced by 20% |
* Poison creeper ai delay reduced by 20% |
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* Reduce corpse explosion max radius from 14 yards to 10 |
* Reduce corpse explosion max radius from 14 yards to 10 |
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* |
* Life tap duration now caps at 20 seconds |
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* |
* Life tap base mana cost increased from 4 to 5 |
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* Confuse now lasts 5 seconds at all levels |
* Confuse now lasts 5 seconds at all levels and difficulties <span class="nmod">''(fixed - didn't mention difficulties)''</span> |
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* Confuse no longer removes other curses if |
* Confuse no longer removes other curses if you're able to apply two curses |
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* Confuse base mana cost reduced from 6.5 to 4 |
* Confuse base mana cost reduced from 6.5 to 4 |
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* Attract no longer removes other curses if |
* Attract no longer removes other curses if you're able to apply two curses |
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* Poison nova level 1-8 scaling increased from 5-5 per level to 7-7 per level |
* Poison nova level 1-8 scaling increased from 5-5 per level to 7-7 per level |
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* Poison strike attack rating base increased from 30% to 50% |
* Poison strike attack rating base increased from 30% to 50% |
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* Poison strike attack rating per level increased from 20% to 30% |
* Poison strike attack rating per level increased from 20% to 30% |
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* Poison strike poison |
* Poison strike poison resistance penetration cap increased from -30% to -40% |
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* Poison strike level 16-22 scaling increased from 10-10 to 12-12 |
* Poison strike level 16-22 scaling increased from 10-10 to 12-12 |
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* Poison strike level 22-28 scaling increased from 18-18 to 20-20 |
* Poison strike level 22-28 scaling increased from 18-18 to 20-20 |
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* Blood warp level requirement increased from 18 to 24 |
* Blood warp level requirement increased from 18 to 24 |
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* Blood warp now has blood golem has a prerequisite |
* Blood warp now has blood golem has a prerequisite |
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* |
* Blood warp minimum life cost will now cap at level 30 when the cooldown can no longer be reduced |
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* Decrepify movespeed reduction now scales at 1% per soft point instead of 1% per hard |
* Decrepify movespeed reduction now scales at 1% per soft point instead of 1% per hard |
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* Dark pact is no longer limited at dealing damage equal to 3 curses |
* Dark pact is no longer limited at dealing damage equal to 3 curses |
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* Dark pact now deals an additional 10% damage for each curse on the target |
* Dark pact now deals an additional 10% damage for each curse on the target |
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* Dark |
* Dark pact's base explosion radius has been reduced and it now gains additional 33% base radius for each curse on the target |
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* Dark pact base damage reduced from 4-5 to 3-4 |
* Dark pact base damage reduced from 4-5 to 3-4 |
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* Dark pact level 1-8 scaling reduced from 3-4 to 2-3 |
* Dark pact level 1-8 scaling reduced from 3-4 to 2-3 |
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* Fire golem scaling has been completely reworked and they now have their own version of holy fire aura |
* Fire golem scaling has been completely reworked and they now have their own version of holy fire aura |
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* Fire golems no longer benefit from |
* Fire golems no longer benefit from resistance penetration (they still benefit from +% elemental damage) |
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* Revives will now receive 1/10 effect from enchant from ¼ |
* Revives will now receive 1/10 effect from enchant from ¼ |
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=== Paladin === |
=== Paladin === |
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* Fist of heavens synergies reduced from 12% to 10% |
* Fist of the heavens synergies reduced from 12% to 10% |
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* Fist of heavens no longer attempts to do a normal attack when out of mana |
* Fist of the heavens no longer attempts to do a normal attack when out of mana |
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* Holy bolt synergies increased from 8% to 9% |
* Holy bolt synergies increased from 8% to 9% |
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=== Sorceress === |
=== Sorceress === |
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* |
* Fire wall warmth synergy replaced with blaze |
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* |
* Fire wall inferno synergy removed |
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* |
* Fire wall base damage increased from 15-20 to 40-65 |
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* |
* Fire wall level 1-8 scaling increased from 7-7 to 15-15 |
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* |
* Fire wall level 8-16 scaling increased from 9-9 to 16-16 |
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* |
* Fire wall level 16-22 scaling increased from 11-11 to 17-17 |
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* |
* Fire wall level 22-28 scaling increased from 13-13 to 18-18 |
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* |
* Fire wall level 28+ scaling increased from 15-15 to 19-19 |
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* Meteor |
* Meteor fire wall synergy replaced with blaze |
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* Meteor synergies reduced from 10% to 6% |
* Meteor synergies reduced from 10% to 6% |
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* Meteor impact explosion radius increased by 25% |
* Meteor impact explosion radius increased by 25% |
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* Meteor fire damage level 28+ scaling increased from 7-9 to 17-21 |
* Meteor fire damage level 28+ scaling increased from 7-9 to 17-21 |
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* |
* Fire bolt mana cost now increases by .25 per level |
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* |
* Fire bolt synergies reduced from 20% to 18% |
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* |
* Fire bolt level 1-8 scaling reduced from 5-6 to 4-6 |
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* |
* Fire bolt level 8-16 scaling increased from 13-15 to 16-18 |
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* |
* Fire bolt level 16-22 scaling increased from 20-37 to 30-32 |
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* |
* Fire bolt level 22-28 scaling changed from 40-55 to 46-48 |
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* |
* Fire bolt level 28+ scaling increased from 30-37 to 46-48 |
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* |
* Fire ball mana cost per level reduced from .5 to .25 |
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* |
* Fire ball synergies reduced from 16% to 15% |
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* |
* Fire balls level 28+ scaling increased from 33-35 to 38-40 |
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* Combustion level 1 damage reduced from 24-56 to 24-48 |
* <s>Combustion level 1 damage reduced from 24-56 to 24-48</s> <span class="nmod">''(fixed - this change didn't actually happen)''</span> |
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* Combustion level 1-8 scaling reduced from 13-15 to 12-14 per level |
* Combustion level 1-8 scaling reduced from 13-15 to 12-14 per level |
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* Combustion level 8-16 scaling reduced from 23-25 to 16-18 per level |
* Combustion level 8-16 scaling reduced from 23-25 to 16-18 per level |
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* Ice barrage level 28+ scaling increased from 16-17 to 21-22 |
* Ice barrage level 28+ scaling increased from 16-17 to 21-22 |
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* |
* Ice blast freeze duration now scales with levels |
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* Glacial spike damage synergies increased from 5% to 8% |
* Glacial spike damage synergies increased from 5% to 8% |
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* Teleport debuff will now reduce damage at proper values |
* Teleport debuff will now reduce damage at proper values |
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* Hydra and lesser hydra no longer benefit from |
* Hydra and lesser hydra no longer benefit from resistance penetration |
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* Lesser hydra duration reduced from 6 seconds to 5 seconds |
* Lesser hydra duration reduced from 6 seconds to 5 seconds |
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* Blaze duration cap increased from 3 seconds to 8 |
* Blaze duration cap increased from 3 seconds to 8 |
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* Blaze warmth synergy removed |
* Blaze warmth synergy removed |
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* Blaze |
* Blaze fire wall synergy increased from 3% to 6% |
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* Cold enchant attack rating bonus per level increased from 5% to 10% |
* Cold enchant attack rating bonus per level increased from 5% to 10% |
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* Cold enchant duration now lasts 5 minutes at all levels |
* Cold enchant duration now lasts 5 minutes at all levels |
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* |
* Enchant Fires level 22-28 scaling increased from 30-32 to 32-34 |
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* |
* Enchant Fires level 28+ scaling increased from 42-44 to 46-48 |
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* |
* Enchant Fires duration now lasts 5 minutes at all levels |
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* Blizzard level 1-8 scaling reduced from 6-8 to 5-7 per level |
* Blizzard level 1-8 scaling reduced from 6-8 to 5-7 per level |
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* Rare items can now be used in crafting recipes |
* Rare items can now be used in crafting recipes |
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* Physical |
* Physical resistance penetration is now a local stat |
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* Lower resist wands will now roll with level 15 lower resist (80 charges) |
* Lower resist wands will now roll with level 15 lower resist (80 charges) |
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* |
* Life tap wand charges reduced from level 6 to level 1 |
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* Telekinesis charges affix (vanilla) re-enabled for rings <span class="nmod">''(fixed - wasn't mentioned)''</span> |
* Telekinesis charges affix (vanilla) re-enabled for rings <span class="nmod">''(fixed - wasn't mentioned)''</span> |
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* Infinity in a staff has had its 50% chance to cast level 20 lightning on kill changed to 15% chance to cast level 20 lightning on casting (the polearm / spear runeword goes unchanged) |
* Infinity in a staff has had its 50% chance to cast level 20 lightning on kill changed to 15% chance to cast level 20 lightning on casting (the polearm / spear runeword goes unchanged) |
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* Infinity in a staff has had its level 3 cyclone armor |
* Infinity in a staff has had its level 3 cyclone armor oskill replaced with 2% chance to cast level 15 cyclone armor on casting |
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* Doom runeword in staves 5% chance to cast level 28 molten boulder on striking changed to 10% chance to cast level 28 molten boulder on casting |
* Doom runeword in staves 5% chance to cast level 28 molten boulder on striking changed to 10% chance to cast level 28 molten boulder on casting |
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* Venom -10% to -30% to enemy poison resistance increased to -20% to -30% |
* Venom -10% to -30% to enemy poison resistance increased to -20% to -30% |
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* Oath +8 to heart of |
* Oath +8 to heart of wolverine reverted back to its original level 16 heart of wolverine (20 charges) |
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* Rift 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 25 tornado |
* Rift 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 25 tornado |
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* Last wish +350-400% enhanced damage reverted back to its original 330-375% |
* Last wish +350-400% enhanced damage reverted back to its original 330-375% |
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* |
* Last wish 10% chance to cast level 18 life tap reduced to level 11 |
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* Unending will has had its name changed to dominion (this is to avoid confusion with the new unbending will runeword) |
* Unending will has had its name changed to dominion (this is to avoid confusion with the new unbending will runeword) |
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Line 884: | Line 896: | ||
* Unending will (dominion) +2 additional golems reduced to +1 |
* Unending will (dominion) +2 additional golems reduced to +1 |
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* Phoenix runeword in weapons 20% chance to cast level 22 |
* Phoenix runeword in weapons 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on striking |
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* Phoenix runeword in a staff 20% chance to cast level 22 |
* Phoenix runeword in a staff 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on casting |
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* Chaos runeword +5 to whirlwind removed |
* Chaos runeword +5 to whirlwind removed |
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Line 910: | Line 922: | ||
* Treachery 35% chance to cast level 25 psychic hammer when struck replaced with 15% chance to cast level 21 mind blast when struck |
* Treachery 35% chance to cast level 25 psychic hammer when struck replaced with 15% chance to cast level 21 mind blast when struck |
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* Enlightenment 5% chance to cast level 15 |
* Enlightenment 5% chance to cast level 15 fire ball on striking replaced with 10% chance to cast level 18 fire ball on casting |
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* Rain 5% chance to cast level 15 twister on striking increased to 10% chance to cast level 20 twister on striking |
* Rain 5% chance to cast level 15 twister on striking increased to 10% chance to cast level 20 twister on striking |
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Line 925: | Line 937: | ||
==== Runeword Shields ==== |
==== Runeword Shields ==== |
||
* Phoenix runeword in a shield 20% chance to cast level 22 |
* Phoenix runeword in a shield 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on striking |
||
* Exile 25% chance to cast level 18 amplify damage on striking changed to 25% chance to cast level 18 decrepify on striking |
* Exile 25% chance to cast level 18 amplify damage on striking changed to 25% chance to cast level 18 decrepify on striking |
||
Line 947: | Line 959: | ||
==== Amazon Bows ==== |
==== Amazon Bows ==== |
||
* Blood |
* Blood raven's charge +2-3 to bow and crossbow skills increased to +3-4 |
||
* Blood |
* Blood raven's charge +3-4 to fire arrow reduced to +2-3 |
||
* Lycanders aim +200-250% enhanced damage increased to +225-275% |
* Lycanders aim +200-250% enhanced damage increased to +225-275% |
||
==== Amazon Spears ==== |
==== Amazon Spears ==== |
||
* |
* Lycander's Flank now has +10% Physical Damage Reduction |
||
==== Assassin Claws ==== |
==== Assassin Claws ==== |
||
* |
* Firelizard's talons +1-2 to martial arts (assassin only) increased to +2 |
||
* |
* Firelizard's talons +30-60 fire resist reduced to +30-50 |
||
* |
* Aidan's Scar +3-4 to shadow disciplines (assassin only) increased to +4 |
||
* Shadow killer +2-4 to shadow discipline (assassin only) increased to +3-4 |
* Shadow killer +2-4 to shadow discipline (assassin only) increased to +3-4 |
||
* Shadow killer +6-12 to mana after each kill reduced to +4-8 |
* Shadow killer +6-12 to mana after each kill reduced to +4-8 |
||
Line 972: | Line 984: | ||
* Brainhew +90-120% enhanced damage increased to +170-200% |
* Brainhew +90-120% enhanced damage increased to +170-200% |
||
* Coldkill +15% to maximum cold resist reduced to +10% |
* Coldkill +15% to maximum cold resist reduced to +10% |
||
* |
* Pompeii's wrath 8% chance to cast level 22 molten boulder on striking increased to 8% chance to cast level 28 |
||
* Guardian naga 5% chance to cast level 25 poison nova on striking increased to 10% |
* Guardian naga 5% chance to cast level 25 poison nova on striking increased to 10% |
||
* |
* Warlord's trust now has +10-20% physical damage reduction |
||
* |
* Warlord's trust +10 to all resist increased to +10-20 (varies) |
||
* Boneslayer blade +20% increased attack speed increased to +40% |
* Boneslayer blade +20% increased attack speed increased to +40% |
||
* Boneslayer blade 50% chance to cast level 20 holy bolt when struck increased to level 30 |
* Boneslayer blade 50% chance to cast level 20 holy bolt when struck increased to level 30 |
||
* Rune master +30% increased attack speed increased to +40% |
* Rune master +30% increased attack speed increased to +40% |
||
* Hellslayer +20% increased attack speed increased to +40% |
* Hellslayer +20% increased attack speed increased to +40% |
||
* Hellslayer 20% chance to cast level 30 |
* Hellslayer 20% chance to cast level 30 fire ball increased to 25% to cast level 30 fire ball |
||
* |
* Messerschmidt's reaver +15 to all attributes increased to +20 |
||
* Executioner's justice 50% chance to cast level 18 amplify damage replaced with 50% chance to cast level 25 decrepify |
* Executioner's justice 50% chance to cast level 18 amplify damage replaced with 50% chance to cast level 25 decrepify |
||
* Lacerator amplify damage levels increased from 16 to 31 |
* Lacerator amplify damage levels increased from 16 to 31 |
||
==== Polearms ==== |
==== Polearms ==== |
||
* |
* The Reaper's toll amplify damage levels increased from 16 to 31 |
||
==== Bows ==== |
==== Bows ==== |
||
* Witherstring fires magic arrows level 3 increased to level 6 |
* Witherstring fires magic arrows level 3 increased to level 6 |
||
* |
* Raven claw fires explosive arrows or bolts level 1 increased to level 3 |
||
* Stormstrike +120-160% enhanced damage increased to +140-170% |
* Stormstrike +120-160% enhanced damage increased to +140-170% |
||
* Blastbark +90-150% enhanced damage increased to +120-150% |
* Blastbark +90-150% enhanced damage increased to +120-150% |
||
Line 1,005: | Line 1,017: | ||
* Eaglehorn now has a 12% chance to cast level 30 summon raven on striking |
* Eaglehorn now has a 12% chance to cast level 30 summon raven on striking |
||
* Eaglehorn now has +10 to ravens (oskill) |
* Eaglehorn now has +10 to ravens (oskill) |
||
* |
* Eaglehorn now has “Your Ravens deal an additional 500 cold damage” |
||
==== Crossbows ==== |
==== Crossbows ==== |
||
* |
* Ichorsting +50 poison damage over 3 seconds increased to 100 damage over 3 seconds |
||
* Doomslinger 35% chance to cast level 12 |
* Doomslinger 35% chance to cast level 12 fire ball on striking increased to 45% |
||
* Doomslinger +1 to amazon skills increased to +1-2 |
* Doomslinger +1 to amazon skills increased to +1-2 |
||
* Doomslinger +15-40 to life increased to +30-40 |
* Doomslinger +15-40 to life increased to +30-40 |
||
Line 1,030: | Line 1,042: | ||
* The cranium basher 10% chance to cast level 30 amplify damage increased to level 33 |
* The cranium basher 10% chance to cast level 30 amplify damage increased to level 33 |
||
* Earth shifter level 14 volcano (30 charges) replaced with 12% chance to cast level 28 volcano on casting |
* Earth shifter level 14 volcano (30 charges) replaced with 12% chance to cast level 28 volcano on casting |
||
* |
* Schaefer's hammer adds 50-200 lightning damage increased to adds 50-450 lightning damage |
||
* |
* Schaefer's hammer 20% chance to cast level 10 static field on striking increased to 20% chance to cast level 25 static field on striking |
||
* Stormlash 15% chance to cast level 10 static field on striking increased to 15% chance to cast level 25 static field on striking |
* Stormlash 15% chance to cast level 10 static field on striking increased to 15% chance to cast level 25 static field on striking |
||
* |
* Horizon's tornado +30% faster cast rate increased to +35% |
||
* Gavel of pain 15% chance to cast level 16 amplify damage on striking changed to 12% chance to cast level 31 amplify damage on striking |
* The Gavel of pain 15% chance to cast level 16 amplify damage on striking changed to 12% chance to cast level 31 amplify damage on striking |
||
* Bloodtree stump +3-5 life after each hit has been removed |
* Bloodtree stump +3-5 life after each hit has been removed |
||
* |
* Bloodtree stump now has +3 to leap attack |
||
* Moonfall 10% chance to cast level 26 meteor on striking increased to 12% chance to cast level 26 meteor on striking |
* Moonfall 10% chance to cast level 26 meteor on striking increased to 12% chance to cast level 26 meteor on striking |
||
* Fleshrender +30% increased attack speed increased to +40% |
* Fleshrender +30% increased attack speed increased to +40% |
||
* Dark clan crusher +30-40% increased attack speed now always roll +40% |
* Dark clan crusher +30-40% increased attack speed now always roll +40% |
||
* Dark clan crusher +195% enhanced damaged changed to +180-240% |
* Dark clan crusher +195% enhanced damaged changed to +180-240% |
||
* The |
* The General's Tan Do Li Ga adds 1 to 30-40 damage increased to adds 10 to 30-40 damage |
||
==== Swords ==== |
==== Swords ==== |
||
* The grandfather enhanced damage reduced from 200-250% to 180-240% |
* The grandfather enhanced damage reduced from 200-250% to 180-240% |
||
* The grandfather repairs 1 durability in 4 seconds has been removed |
* The grandfather repairs 1 durability in 4 seconds has been removed |
||
* |
* Hadriel's hand adds 500-850 fire damage reduced to 400-750 |
||
* Azurewrath adds 250-500 magic damage reduced to 200-250 |
* Azurewrath adds 250-500 magic damage reduced to 200-250 |
||
* Azurewrath level 10-13 sanctuary aura increased to level 20-23 sanctuary aura |
* Azurewrath level 10-13 sanctuary aura increased to level 20-23 sanctuary aura |
||
Line 1,052: | Line 1,064: | ||
* Swordguard now has +40% faster block rate |
* Swordguard now has +40% faster block rate |
||
* Todesfaelle flamme 2% chance to cast level 16 combustion on attack increased to 4% |
* Todesfaelle flamme 2% chance to cast level 16 combustion on attack increased to 4% |
||
* Todesfaelle flamme 10% chance to cast level 20 |
* Todesfaelle flamme 10% chance to cast level 20 fire ball on attack increased to 15% |
||
* Todesfaelle flamme level 20 |
* Todesfaelle flamme level 20 fire wall (20 charges) replaced with 2% chance to cast level 20 fire wall on attack |
||
* Todesfaelle flamme now has +20% increased attack speed |
* Todesfaelle flamme now has +20% increased attack speed |
||
* Cloudcrack 12% chance to cast level 21 fists of heavens on striking increased to 20% |
* Cloudcrack 12% chance to cast level 21 fists of heavens on striking increased to 20% |
||
Line 1,063: | Line 1,075: | ||
* Headstriker now has +20% increased attack speed |
* Headstriker now has +20% increased attack speed |
||
* Headstriker +150% enhanced damage increased to +150-200% |
* Headstriker +150% enhanced damage increased to +150-200% |
||
* |
* Ginther's rift +150-200% enhanced damage increased to +150-250% |
||
* Ripsaw now has +30% increased attack speed |
* Ripsaw now has +30% increased attack speed |
||
* Blacktongue now has +30% increased attack speed |
* Blacktongue now has +30% increased attack speed |
||
Line 1,072: | Line 1,084: | ||
* Bane ash now has 20% chance to cast level 8 fire bolt on casting |
* Bane ash now has 20% chance to cast level 8 fire bolt on casting |
||
* Bane ash +2 to warmth (sorceress only) removed |
* Bane ash +2 to warmth (sorceress only) removed |
||
* Bane ash +5 to |
* Bane ash +5 to fire bolt (sorceress only) reduced to +3 |
||
* Bane ash now rolls +1-2 to fire skills |
* Bane ash now rolls +1-2 to fire skills |
||
* Serpent lord +2-3 to cyclone armor (druiid only) replaced with 5% chance to cast level 3 cyclone armor on cast |
* Serpent lord +2-3 to cyclone armor (druiid only) replaced with 5% chance to cast level 3 cyclone armor on cast |
||
Line 1,089: | Line 1,101: | ||
* The salamander +1-2 to lesser hydra (sorceress only) removed |
* The salamander +1-2 to lesser hydra (sorceress only) removed |
||
* The salamander now has a 20% chance to cast level 14 lesser hydra on casting |
* The salamander now has a 20% chance to cast level 14 lesser hydra on casting |
||
* The salamander +1-2 to |
* The salamander +1-2 to fire ball (sorceress only) increased to +2 |
||
* The salamander +1 to |
* The salamander +1 to fire wall (sorceress only) increased to +2-3 |
||
* The salamander +2-3 to warmth (sorceress only) reduced to +2 |
* The salamander +2-3 to warmth (sorceress only) reduced to +2 |
||
* The iron jang bong +2 to sorceress skills removed |
* The iron jang bong +2 to sorceress skills removed |
||
Line 1,113: | Line 1,125: | ||
* Skull collector now has a 5% chance to cast level 14 bone armor on casting |
* Skull collector now has a 5% chance to cast level 14 bone armor on casting |
||
* Skull collector +1-2 to necromancer skills now always rolls +2 to necromancer skills |
* Skull collector +1-2 to necromancer skills now always rolls +2 to necromancer skills |
||
* |
* Ondal's wisdom now has a 20% chance to cast level 20 inner sight on casting |
||
* |
* Ondal's wisdom +2-4 all skills increased to +3-4 all skills |
||
* Mang |
* Mang song's lesson -20 to -30% to fire resist reduced to -10 to -20% |
||
* Mang |
* Mang song's lesson -20 to -30% to cold resist reduced to -10 to -20% |
||
* Mang |
* Mang song's lesson -20 to -30% to lightning resist reduced to -10 to -20% |
||
* Mang |
* Mang song's lesson now has a 16% chance to cast level 20 lower resist on casting |
||
==== Shields ==== |
==== Shields ==== |
||
* Darkforce spawn 6-12% chance to reanimate as hell spawn changed to 5% chance to reanimate as oblivion knight |
* Darkforce spawn 6-12% chance to reanimate as hell spawn changed to 5% chance to reanimate as oblivion knight |
||
* Boneflame +2-3 to necromancer skills increased to +3 |
* Boneflame +2-3 to necromancer skills increased to +3 |
||
* |
* Sankekur's fall +2-4 to mana after each kill replaced with +2-4 to life after each kill |
||
* |
* Medusa's gaze +1-2 to cold skills increased to +2 |
||
* |
* Medusa's gaze 10% chance to cast level 7 lower resist chance to level 14 |
||
* Head |
* Head hunter's glory 16% chance to cast level 15 amplify damage on attack reworked to 12% chance to cast level 31 amplify damage on attack |
||
* Spike thorn adds 30-60 damage increased to adds 40-65 damage |
* Spike thorn adds 30-60 damage increased to adds 40-65 damage |
||
* Spike thorn attacker takes damage (28 per character level) increased to (30 per character level) |
* Spike thorn attacker takes damage (28 per character level) increased to (30 per character level) |
||
* |
* Radament's sphere now has +240 poison damage over 2 seconds |
||
* Lance guard +20-35% deadly strike increased to +25-35% |
* Lance guard +20-35% deadly strike increased to +25-35% |
||
* Lance guard attackers take damage of 147-247 increased to 165-265 |
* Lance guard attackers take damage of 147-247 increased to 165-265 |
||
==== Helms ==== |
==== Helms ==== |
||
* |
* Halaberd's reign will now display as black on the character model |
||
* Wolfhowl no longer has +3-6 feral rage |
* Wolfhowl no longer has +3-6 feral rage oskill |
||
* |
* Demonhorn's edge attackers take damage of 855-977 increased to 900-1050 |
||
* |
* Overlord's helm -20% to -25% to enemy physical resistance reduced to -15% to -20% |
||
* Crown of ages 50-75% reduced curse duration reduced to 50% |
* Crown of ages 50-75% reduced curse duration reduced to 50% |
||
* Veil of steel +30-60% enhanced damage increased to +40-80% |
* Veil of steel +30-60% enhanced damage increased to +40-80% |
||
* Giant skull +30-60% enhanced damage increased to +40-80% |
* Giant skull +30-60% enhanced damage increased to +40-80% |
||
* |
* Steel shade +1-2 to all skills increased to +2 |
||
* |
* Steel shade +30% faster block rate reduced to +20% |
||
* |
* Steel shade +30% increased chance to block reduced to +20% |
||
* Wormskull +40 poison damage over 2 seconds increased to +60 poison damage over 2 seconds |
* Wormskull +40 poison damage over 2 seconds increased to +60 poison damage over 2 seconds |
||
==== Belts ==== |
==== Belts ==== |
||
* |
* Thundergod's vigor +2 to lightning bolt removed |
||
* |
* Thundergod's vigor +2 to lightning fury removed |
||
* |
* Thundergod's vigor +1 to lightning skills increased to +2 |
||
* |
* Thundergod's vigor +5-10 lightning absorb removed |
||
* |
* Arachnid mesh +10-20% faster cast rate increased to +15-20% |
||
* Snowclash +20-35 cold resist increased to +30-45 |
* Snowclash +20-35 cold resist increased to +30-45 |
||
==== Gloves ==== |
==== Gloves ==== |
||
* |
* Soul drainers -5% to -8% to enemy physical resist reduced to -5% |
||
* |
* Soul drainers +2-4% to mana steal increased to +2-5% |
||
* |
* Soul drainers +2-4% to life steal increased to +2-5% |
||
* Hellmouth -5 to -15% to enemy fire resistance reduced to -5% to -10% |
* Hellmouth -5 to -15% to enemy fire resistance reduced to -5% to -10% |
||
* Hellmouth attacker takes damage of 200-350 increased to 250-400 |
* Hellmouth attacker takes damage of 200-350 increased to 250-400 |
||
Line 1,166: | Line 1,178: | ||
==== Chests ==== |
==== Chests ==== |
||
* The |
* The gladiator's bane attackers takes damage of 320-640 increased to 350-700 |
||
* Crow caw 35-50% enhanced damage increased to 40-80% |
* Crow caw 35-50% enhanced damage increased to 40-80% |
||
* Venom ward +15% to maximum poison resist reduced to +10% |
* Venom ward +15% to maximum poison resist reduced to +10% |
||
Line 1,173: | Line 1,185: | ||
==== Amulets ==== |
==== Amulets ==== |
||
* Metalgrid attack takes damage of 700-900 increased to 750-1000 |
* Metalgrid attack takes damage of 700-900 increased to 750-1000 |
||
* Metalgrid now has +2 to golem mastery |
* Metalgrid now has +2 to golem mastery oskill |
||
* The rising sun -6% to -12% to enemy fire resistance reduced to -5% to -10% |
* The rising sun -6% to -12% to enemy fire resistance reduced to -5% to -10% |
||
* |
* Atma's scarab 10% chance to cast level 5 amplify damage increased to 8% chance to cast level 15 amplify damage |
||
* The third eye 10% chance to cast level 25 bone nova when struck changed to 8% chance to cast level 25 bone nova on casting |
* The third eye 10% chance to cast level 25 bone nova when struck changed to 8% chance to cast level 25 bone nova on casting |
||
==== Rings ==== |
==== Rings ==== |
||
* Wisp projector +1-3 to heart of |
* Wisp projector +1-3 to heart of wolverine changed reverted back to level 5 heart of wolverine (13 charges) |
||
* Wisp projector +1-3 to spirit of barbs reverted back to level 7 spirit of barbs (11 charges) |
* Wisp projector +1-3 to spirit of barbs reverted back to level 7 spirit of barbs (11 charges) |
||
* |
* Nature's peace +3-5 to oak sage reverted back to level 5 oak sage (27 charges) |
||
* |
* Carrion wind level 21 poison creeper (35 charges) reduced to level 11 poison creeper (35 charges) |
||
* Carrion wind attacker takes damage of 160-280 increased to 180-300 |
* Carrion wind attacker takes damage of 160-280 increased to 180-300 |
||
* Carrion wind 10% faster run walk removed |
* Carrion wind 10% faster run walk removed |
||
* Raven frost cold absorb +5-10% reduced to +5% |
* Raven frost cold absorb +5-10% reduced to +5% |
||
* Dwarf |
* Dwarf star fire absorb +4-8% reduced to +4-6% |
||
* The eye of mordini has been reverted to its original name “Manald Heal” |
* The eye of mordini has been reverted to its original name “Manald Heal” |
||
=== SET ITEM CHANGES === |
=== SET ITEM CHANGES === |
||
* Berserker's hauberk 3% maximum damage per level (complete set) increased from 3% to 3.5% |
* Berserker's hauberk 3% maximum damage per level (complete set) increased from 3% to 3.5% |
||
* |
* Arcanna's deathwand now has a 15% chance to cast level 2 bonespear on casting |
||
* |
* Cathan's rule has a 12% chance to cast level 10 blaze on casting |
||
* Bul- |
* Bul-kathos' sacred charge 275-375% enhanced damage reduced to 200-250% |
||
* Bul- |
* Bul-kathos' tribal guardian 275-375% enhanced damage reduced to 225-275% |
||
* |
* Naj's light plate now has +20% faster cast rate (2 items) bonus |
||
* Wilhelm's pride +80% Damage to Demons (3 Items) increased to +100% |
* Wilhelm's pride +80% Damage to Demons (3 Items) increased to +100% |
||
* Magnus' skin +80% Damage to Undead (3 Items) increased to +100% |
* Magnus' skin +80% Damage to Undead (3 Items) increased to +100% |
||
* Guillaume's face now has -20% target defense (3 items) |
* Guillaume's face now has -20% target defense (3 items) |
||
* Cow |
* Cow king's hide +18 to all resist increased to +15-25 (varies) |
||
* Dark adherent +100-200% damage to undead increased to +200-250% |
* Dark adherent +100-200% damage to undead increased to +200-250% |
||
* Laying of hands +220 to poison damage over 2 seconds (4 items) changed to (2 items) |
* Laying of hands +220 to poison damage over 2 seconds (4 items) changed to (2 items) |
||
* Credendum now has +20% faster hit recovery (3 items) |
* Credendum now has +20% faster hit recovery (3 items) |
||
* |
* Dangoon's teaching +1 to all skills (3 items) changed to +2 to all skills |
||
* |
* Hwanin's justice 20% Chance to Cast Level 16 Static Field on Striking (3 Items) changed to (2 items) |
||
* |
* Hwanin's splendor +20-40 life replenish increased to +30-40 |
||
* |
* Hwanin's blessing +3-6% lightning absorb increased to +4-6% |
||
* |
* Sazabi's ghost liberator +75-150% damage to demons increased to +100-150% |
||
* |
* Sazabi's cobalt redeemer adds 125-175 cold damage increased to adds 175-250 cold damage |
||
* |
* Griswold's honor now has +2 to defensive auras |
||
* Immortal |
* Immortal king's stone crusher +150-250% enhanced damage reduced to +150-200% |
||
* Immortal |
* Immortal king's stone crusher +150-250% enhanced damage to demons reduced to +150-200% |
||
* Immortal |
* Immortal king's stone crusher +200-300% enhanced damage to undead reduced to +150-250% |
||
* Tal |
* Tal rasha's lidless eye +1-2 to fire, lightning and cold mastery now rolls +2-3 |
||
* Tal |
* Tal rasha's +25 all resist (complete set) bonus increased to +50 |
||
* Trang- |
* Trang-oul's avatar +6 to fire mastery (complete set) removed |
||
* |
* Haemosu's adamant defense vs melee reduced from 200-400 to 200-250 |
||
* |
* Haemosu's adamant defense vs missile reduced from 100-350 to 200-250 |
||
== PATCHES == |
== PATCHES == |
||
Line 1,230: | Line 1,242: | ||
=== Season 5 Patch 2 (2022-06-28) === |
=== Season 5 Patch 2 (2022-06-28) === |
||
* The game server numbers have been shifted and the in game server list has been updated to reflect this |
* The game server numbers have been shifted and the in game server list has been updated to reflect this |
||
* Cold enchant and |
* Cold enchant and enchant fire buff aoe increased by 87% |
||
* Battle cry aoe increased by 11% |
* Battle cry aoe increased by 11% |
||
* Reverted several map monster from flying pathing to ground pathing |
* Reverted several map monster from flying pathing to ground pathing |
||
Line 1,320: | Line 1,332: | ||
* Arreat battlefield is now its proper area level (88) |
* Arreat battlefield is now its proper area level (88) |
||
PVP Changes |
PVP Changes |
||
* Removed cooldown on charge and |
* Removed cooldown on charge and mind blast in the PVP arena in Normal mode |
||
* Reduced cooldown on charge from 4 -> 2 and cooldown on |
* Reduced cooldown on charge from 4 -> 2 and cooldown on mind blast from 6 -> 5 in PVP arena in Hell mode |
||
* Removed teleport damage debuff in the PVP arena in Normal mode |
* Removed teleport damage debuff in the PVP arena in Normal mode |
||
* Removed |
* Removed Whirlwind Dual Wield damage frame penalty in PVP arena in all modes |
||
* Increased Battle Cry duration in PVP arena from 5 -> 10 seconds |
* Increased Battle Cry duration in PVP arena from 5 -> 10 seconds |
||
* Pvp arenas now have maximum resistance caps based on difficulty |
* Pvp arenas now have maximum resistance caps based on difficulty |
||
Line 1,331: | Line 1,343: | ||
PVP modifier damage changes: |
PVP modifier damage changes: |
||
* Normal/Nightmare: |
* Normal/Nightmare: |
||
** |
** Shock Wave 250% -> 175% |
||
** |
** Fire Claw 400% -> 300% |
||
** Bone Spear 90% -> 80% |
** Bone Spear 90% -> 80% |
||
** Bash 125% -> 100% |
** Bash 125% -> 100% |
||
Line 1,347: | Line 1,359: | ||
<span class="emphasis">(was mislabeled as patch #9)</span> |
<span class="emphasis">(was mislabeled as patch #9)</span> |
||
* Fire golem now displays its iron golem defense synergies |
* Fire golem now displays its iron golem defense synergies |
||
* Valkyrie lightning |
* Valkyrie lightning resistance penetration tooltip is now displaying its proper value per level instead of its total value |
||
* Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova |
* Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova |
||
* Fixed wake of inferno synergies not applying properly |
* Fixed wake of inferno synergies not applying properly |
||
* Fixed |
* Fixed thunder storm/armageddon/hurricane buff timers not updating on recast |
||
* Fixed javelin throw mastery damage bonus not showing up in the stat screen |
* Fixed javelin throw mastery damage bonus not showing up in the stat screen |
||
* Fixed a bug that causes your physical damage to be reduced if the target has flat MDR and the attack deals less elemental damage than the target's MDR (vanilla MDR bug) |
* Fixed a bug that causes your physical damage to be reduced if the target has flat MDR and the attack deals less elemental damage than the target's MDR (vanilla MDR bug) |
||
Line 1,357: | Line 1,369: | ||
PVP Changes: |
PVP Changes: |
||
* Disabled auto-aim (i.e. FoH) in PvP arenas |
* Disabled auto-aim (i.e. FoH) in PvP arenas |
||
* Removed namelock from |
* Removed namelock from mind blast in PvP arenas |
||
* Changed the way PvP skill damage modifiers work to allow different modifier for each damage type |
* Changed the way PvP skill damage modifiers work to allow different modifier for each damage type |
||
* Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers: |
* Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers: |
||
Line 1,378: | Line 1,390: | ||
* Berserk physical damage 125% (N/NM) |
* Berserk physical damage 125% (N/NM) |
||
* Whirlwind physical damage 85% (H) 90% (N/NM) |
* Whirlwind physical damage 85% (H) 90% (N/NM) |
||
* |
* Thunder Storm changed from 150% -> 120% (N/NM) |
||
* |
* Fire Wall changed from 150% -> 100% (N/NM) |
||
* |
* Fire Bolt changed from 120% -> 100% (N/NM) |
||
* |
* Fire Ball changed from 110% -> 100% (N/NM) |
||
* Nova changed from 175% -> 125% (N/NM) |
* Nova changed from 175% -> 125% (N/NM) |
||
* Lesser hydra changed from 85% -> 25% (N/NM) |
* Lesser hydra changed from 85% -> 25% (N/NM) |
Latest revision as of 23:20, 12 October 2023
Season 5 Ascension - June 24th 2022
Patch Notes Document (reddit thread) GENERAL CHANGES
The following zones have had their area levels increased in hell mode
The following areas are now level 85 areas in hell mode
PVP CHANGES
MAP CHANGES
UBER CHANGES
Uber Tristram
Rathma
Diablo Clone
CLASS CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEM CHANGESGENERAL ITEM CHANGES
The odds of rolling a staff mod have been changed from
The new staff mod odds have been changed to
RUNEWORD CHANGES
Runeword Weapons
Runeword Chests
Runeword Helms
Runeword Shields
UNIQUE CHANGES
Amazon Bows
Amazon Spears
Assassin Claws
Sorceress Orbs
Axes
Polearms
Bows
Crossbows
Daggers
Maces
Swords
Staves
Shields
Helms
Belts
Gloves
Boots
Chests
Amulets
Rings
SET ITEM CHANGES
PATCHESSeason 5 Patch 1 (2022-06-25)
Season 5 Patch 2 (2022-06-28)
Season 5 Patch 3 (2022-06-28)
Season 5 Patch 4 (2022-06-29)
Season 5 Patch 5 (2022-06-30)(was mislabeled as patch #6)
Season 5 Patch 6 (2022-07-09)(was mislabeled as patch #7)
Season 5 Patch 7 (2022-07-16)(was mislabeled as patch #8)
PVP Changes
PVP modifier damage changes:
Season 5 Patch 8 (2022-09-22)(was mislabeled as patch #9)
PVP Changes:
|