Passive and Magic Skills: Difference between revisions
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<b>Season 5:</b> |
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* Radius cap increased from 18 yards to 20 |
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* Level 1 -1% to enemy attack rating increased to -10% |
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<b>Season 2:</b> |
<b>Season 2:</b> |
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* now counts as a magic skill (for items with +X to Magic Skills) |
* now counts as a magic skill (for items with +X to Magic Skills) |
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<b>Season 5:</b> |
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* Now have a 4 frame cooldown after mitigating an attack |
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* Movement speed bonus changed from a diminishing return scaling capping at 45% to gaining an additional 2% per level capping at 65% |
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* Level 1 movement speed bonus increased from 10% to 15% |
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<b>Season 4:</b> |
<b>Season 4:</b> |
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* Evade now starts at 6% chance to dodge from 10% |
* Evade now starts at 6% chance to dodge from 10% |
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<b>Season 5:</b> |
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* Movement speed reduction per level increased from 1% to 2% |
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* Missile speed reduction level 1-16 scaling increased from 1% per level to 2% |
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* Radius cap increased from 12 yards to 16 |
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* Radius now increases by .6 per level |
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* Base duration increased from 5 seconds to 10 seconds |
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* Now gains .2 seconds duration per level |
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<b>Season 2:</b> |
<b>Season 2:</b> |
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* now counts as a magic skill (for items with +X to Magic Skills) |
* now counts as a magic skill (for items with +X to Magic Skills) |
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<b>Season 5:</b> |
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* Now have a 4 frame cooldown after mitigating an attack |
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<b>Season 4:</b> |
<b>Season 4:</b> |
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* Dodge now starts at 6% chance to dodge from 10% |
* Dodge now starts at 6% chance to dodge from 10% |
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<b>Season 5:</b> |
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* Missile range increased by 10% |
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* AI delay reduced by 20% (will now attempt actions more often) |
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* Duration increased from 15 seconds to 30 seconds |
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* Synergies increased from 8% to 10% |
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* Level 1 mana cost reduced from 10 to 5 |
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<b>Season 4:</b> |
<b>Season 4:</b> |
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* Decoy has been reworked to now cast strafe dealing flat physical damage and functions similar to a trap (this damage scales from +skills not weapon damage however decoys can benefit from auras) |
* Decoy has been reworked to now cast strafe dealing flat physical damage and functions similar to a trap (this damage scales from +skills not weapon damage however decoys can benefit from auras) |
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<b>Season 5:</b> |
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* Run speed increased by 10% |
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* Base power strike level increased from 1 to 5 |
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* Dexterity per level increased from 12 to 20 |
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* Strength per level increased from 20 to 25 |
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* Decoy synergy increased from 20 strength per level to 25 |
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* Power strike nova synergy increased from 10% to 20% |
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* Pierce synergy increased from -1% enemy lightning resist per level to -2% per level |
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<b>Season 4:</b> |
<b>Season 4:</b> |
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* Valkyries now have vanilla life regeneration |
* Valkyries now have vanilla life regeneration |