Mercenaries: Difference between revisions
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(Added new tables for mercenary stats) |
BetweenWalls (talk | contribs) (Marked this version for translation) |
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== Stats == |
== Stats == <!--T:44--> |
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'''Act 1 Rogue Scout |''' |
'''Act 1 Rogue Scout |''' |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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'''Act 2 Desert Guard |''' |
'''Act 2 Desert Guard |''' |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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'''Act 3 Iron Wolf |''' |
'''Act 3 Iron Wolf |''' |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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'''Act 5 Barbarian |''' |
'''Act 5 Barbarian |''' |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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{| class="wikitable" |
{| class="wikitable" |
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! scope="col" | Merc Level |
! scope="col" | Merc Level |
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'''Notes:''' |
'''Notes:''' |
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* Attack Rating values do ''not'' take into account the extra AR given from dex |
* Attack Rating values do ''not'' take into account the extra AR given from dex |
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* Their stats ''may'' differ depending on their level and which difficulty they were hired in, but this is really only an issue for early game or in instances where a low level character is in a higher difficulty than expected (see below). Any merc that's level 80 or above will have the same stats regardless of what difficulty they were hired in. |
* Their stats ''may'' differ depending on their level and which difficulty they were hired in, but this is really only an issue for early game or in instances where a low level character is in a higher difficulty than expected (see below). Any merc that's level 80 or above will have the same stats regardless of what difficulty they were hired in. |
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There are various level "breakpoints" in the game files that affect how things are calculated. Normal has 3, NM has 2, Hell has 1 (Normal breakpoint #3 == NM breakpoint #2 == Hell breakpoint #1) |
There are various level "breakpoints" in the game files that affect how things are calculated. Normal has 3, NM has 2, Hell has 1 (Normal breakpoint #3 == NM breakpoint #2 == Hell breakpoint #1) |
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* Hell: HP: 900 Def: 744 Resist: 121 |
* Hell: HP: 900 Def: 744 Resist: 121 |
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You can see that all of the stats match, so in this case it does not matter which difficulty you hire your Rogue in. But what happens if we hire a level 66 Rogue? |
You can see that all of the stats match, so in this case it does not matter which difficulty you hire your Rogue in. But what happens if we hire a level 66 Rogue? |
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* NM: HP: 882 Def: 729 Resist: <span class="d2-red">118</span> |
* NM: HP: 882 Def: 729 Resist: <span class="d2-red">118</span> |
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* Hell: HP: <span class="d2-red">870</span> Def: <span class="d2-red">722</span> Resist: 120 |
* Hell: HP: <span class="d2-red">870</span> Def: <span class="d2-red">722</span> Resist: 120 |
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In this case sometimes the Hell Rogue ends up with slightly worse stats and sometimes slightly better. So what about a level 36 Rogue? |
In this case sometimes the Hell Rogue ends up with slightly worse stats and sometimes slightly better. So what about a level 36 Rogue? |
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* NM: HP: 342 Def: 279 Resist: <span class="d2-red">66</span> |
* NM: HP: 342 Def: 279 Resist: <span class="d2-red">66</span> |
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* Hell: HP: <span class="d2-red">40</span> Def: <span class="d2-red">18</span> Resist: 80 |
* Hell: HP: <span class="d2-red">40</span> Def: <span class="d2-red">18</span> Resist: 80 |
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This is a pretty drastic difference. However, as soon as the Rogue levels up to 67 then the stats will match again -- regardless of which difficulty they were hired in. |
This is a pretty drastic difference. However, as soon as the Rogue levels up to 67 then the stats will match again -- regardless of which difficulty they were hired in. |
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