Mercenaries: Difference between revisions

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(Added new tables for mercenary stats)
(Marked this version for translation)
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</ul>
</ul>


== Stats ==
== Stats == <!--T:44-->
<li>
<li>
'''Act 1 Rogue Scout |'''
'''Act 1 Rogue Scout |'''
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|}
|}


<!--T:45-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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|}
|}


<!--T:46-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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</li>
</li>


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<li>
<li>
'''Act 2 Desert Guard |'''
'''Act 2 Desert Guard |'''
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|}
|}


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{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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|}
|}


<!--T:49-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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</li>
</li>


<!--T:50-->
<li>
<li>
'''Act 3 Iron Wolf |'''
'''Act 3 Iron Wolf |'''
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|}
|}


<!--T:51-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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|}
|}


<!--T:52-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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</li>
</li>


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<li>
<li>
'''Act 5 Barbarian |'''
'''Act 5 Barbarian |'''
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|}
|}


<!--T:54-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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|}
|}


<!--T:55-->
{| class="wikitable"
{| class="wikitable"
! scope="col" | Merc Level
! scope="col" | Merc Level
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<br>
<br>


<!--T:56-->
'''Notes:'''
'''Notes:'''
* Attack Rating values do ''not'' take into account the extra AR given from dex
* Attack Rating values do ''not'' take into account the extra AR given from dex
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* Their stats ''may'' differ depending on their level and which difficulty they were hired in, but this is really only an issue for early game or in instances where a low level character is in a higher difficulty than expected (see below). Any merc that's level 80 or above will have the same stats regardless of what difficulty they were hired in.
* Their stats ''may'' differ depending on their level and which difficulty they were hired in, but this is really only an issue for early game or in instances where a low level character is in a higher difficulty than expected (see below). Any merc that's level 80 or above will have the same stats regardless of what difficulty they were hired in.


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<br>
<br>


<!--T:58-->
There are various level "breakpoints" in the game files that affect how things are calculated. Normal has 3, NM has 2, Hell has 1 (Normal breakpoint #3 == NM breakpoint #2 == Hell breakpoint #1)
There are various level "breakpoints" in the game files that affect how things are calculated. Normal has 3, NM has 2, Hell has 1 (Normal breakpoint #3 == NM breakpoint #2 == Hell breakpoint #1)
<br>
<br>
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* Hell: HP: 900 Def: 744 Resist: 121
* Hell: HP: 900 Def: 744 Resist: 121


<!--T:59-->
You can see that all of the stats match, so in this case it does not matter which difficulty you hire your Rogue in. But what happens if we hire a level 66 Rogue?
You can see that all of the stats match, so in this case it does not matter which difficulty you hire your Rogue in. But what happens if we hire a level 66 Rogue?
* NM: HP: 882 Def: 729 Resist: <span class="d2-red">118</span>
* NM: HP: 882 Def: 729 Resist: <span class="d2-red">118</span>
* Hell: HP: <span class="d2-red">870</span> Def: <span class="d2-red">722</span> Resist: 120
* Hell: HP: <span class="d2-red">870</span> Def: <span class="d2-red">722</span> Resist: 120


<!--T:60-->
In this case sometimes the Hell Rogue ends up with slightly worse stats and sometimes slightly better. So what about a level 36 Rogue?
In this case sometimes the Hell Rogue ends up with slightly worse stats and sometimes slightly better. So what about a level 36 Rogue?
* NM: HP: 342 Def: 279 Resist: <span class="d2-red">66</span>
* NM: HP: 342 Def: 279 Resist: <span class="d2-red">66</span>
* Hell: HP: <span class="d2-red">40</span> Def: <span class="d2-red">18</span> Resist: 80
* Hell: HP: <span class="d2-red">40</span> Def: <span class="d2-red">18</span> Resist: 80


<!--T:61-->
This is a pretty drastic difference. However, as soon as the Rogue levels up to 67 then the stats will match again -- regardless of which difficulty they were hired in.
This is a pretty drastic difference. However, as soon as the Rogue levels up to 67 then the stats will match again -- regardless of which difficulty they were hired in.