Maps: Difference between revisions
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BetweenWalls (talk | contribs) (recipe details, map event messages, unique map attributes) |
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Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is ~20% ''(unconfirmed)'' for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps. |
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is ~20% ''(unconfirmed)'' for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps. |
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* <span class="d2-red">''Darkness itself wanders these lands...''</span> |
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: A '''Dark Wanderer''' appears and transforms into a random boss or super unique with increased damage/health, who drops extra [[Worldstone Shard|Worldstone Shards]] when killed (up to 3 dark wanderers per map) |
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* The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - chance to drop [[Splinter of the Void]] |
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* <span class="d2-red">''Evil beckons you from the Void...''</span> |
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: The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - chance to drop [[Splinter of the Void]] |
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* <span class="d2-red">''An alternate dimension radiates dark energy...''</span> |
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* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span> |
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: A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map) |
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* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span> |
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* <span class="d2-red">''You hear coins being counted nearby...''</span> |
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* <span class="d2-red">''???''</span> |
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=== Modification === |
=== Modification === |
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| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier |
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier |
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| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters) |
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters) |
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| [[File:Catalyst_Shard.png]] || Catalyst Shard || Map || adds "Area contains a random event" |
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event" |
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| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon |
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon |
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| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Map/Dungeon || adds ''Heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find |
| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic+ Map/Dungeon || adds ''Heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find |
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| [[File:Worldstone_Shard.png]] || Worldstone Shard || Map/Dungeon || [[Corruptions#Map_Corruptions | corruption]] |
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || [[Corruptions#Map_Corruptions | corruption]] |
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* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item) |
* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item) |
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Unique Attributes: |
Unique Attributes: |
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* Map Boss drops a Skill Charm |
* Map Boss drops a Skill Charm |
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* Monsters have + |
* Monsters have +[4-6]% chance of dropping Additional Charms |
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<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
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Unique Attributes: |
Unique Attributes: |
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* Map Boss drops a Corrupted Unique |
* Map Boss drops a Corrupted Unique |
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* Monsters have |
* Monsters have +[20-30]% chance of dropping Corrupted Items |
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