Maps: Difference between revisions
BetweenWalls (talk | contribs) (s8 open beta - unique map and infused orbs) |
|||
(27 intermediate revisions by 6 users not shown) | |||
Line 3: | Line 3: | ||
* Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested. |
* Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested. |
||
This page has outdated monster stats for individual maps (from s9 changes) |
|||
== General Info == |
== General Info == |
||
Line 10: | Line 11: | ||
=== Map Events === |
=== Map Events === |
||
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is |
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is 33% for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps. |
||
* <span class="d2-red">''Darkness itself wanders these lands...''</span> |
* <span class="d2-red">''Darkness itself wanders these lands...''</span> |
||
Line 19: | Line 20: | ||
: '''Horazon''' appears and creates a portal to a new map zone when defeated. The new map will be the same tier or 1 tier higher (up to T3) than the current map and will have the same map modifiers. The new map won't have additional events. |
: '''Horazon''' appears and creates a portal to a new map zone when defeated. The new map will be the same tier or 1 tier higher (up to T3) than the current map and will have the same map modifiers. The new map won't have additional events. |
||
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span> |
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span> |
||
: A '''Treasure Fallen''' appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes ( |
: A '''Treasure Fallen''' appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (Um and below), maps, map orbs, and crafting infusions. Up to 3 treasure fallen may appear per map event. |
||
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span> |
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span> |
||
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop [[Recipes#Portals|uber keys]]. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored. |
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop [[Recipes#Portals|uber keys]]. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored. |
||
Line 28: | Line 29: | ||
=== Modification === |
=== Modification === |
||
Maps can be modified with several items via the Horadric Cube. The orbs can be purchased from Anya in Hell |
Maps can be modified with several items via the Horadric Cube. The orbs can be purchased from Anya in Hell, Horadrim Scarab is an uncommon drop from map bosses, Catalyst Shard drops from a map event, and Standard of Heroes drops from Uber Ancients with each additional ancient beyond the first having a chance to drop more. Maps can also be corrupted with Worldstone Shards, which may drop anywhere. |
||
{| class="wikitable" |
{| class="wikitable" |
||
! Icon !! Item !! Additional Ingredients !! Effect |
! Icon !! Item !! Additional Ingredients !! Effect |
||
|- |
|- |
||
| [[File: |
| [[File:Horadrim_Orb.png]] || Horadrim Orb || Rare Map, Perfect Gem, Rune || rowspan="2" | rerolls rare map |
||
|- |
|- |
||
| |
| [[File:Infused_Horadrim_Orb.png]] || Infused Horadrim Orb || Rare Map |
||
|- |
|- |
||
| [[File: |
| [[File:Angelic_Orb.png]] || Angelic Orb || Magic Map, Perfect Skull, Rune || rowspan="2" | upgrades map (magic -> rare) |
||
|- |
|- |
||
| |
| [[File:Infused_Angelic_Orb.png]] || Infused Angelic Orb || Magic Map |
||
|- |
|- |
||
| [[File: |
| [[File:Zakarum_Orb.png]] || Zakarum Orb || Regular Map, Jewel, Rune || rowspan="2" | upgrades map (regular -> rare) |
||
|- |
|- |
||
| |
| [[File:Infused_Zakarum_Orb.png]] || Infused Zakarum Orb || Regular Map |
||
|- |
|- |
||
| [[File: |
| [[File:Arcane_Orb.png]] || Arcane Orb || Regular Map, Jewel || rowspan="2" | upgrades map (regular -> magic) |
||
|- |
|- |
||
| [[File: |
| [[File:Infused_Arcane_Orb.png]] || Infused Arcane Orb || Regular Map |
||
|- |
|- |
||
| |
| [[File:Orb_of_Destruction.png]] || Orb of Destruction || Magic/Rare Map || downgrades map (to regular) |
||
|- |
|- |
||
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these '' |
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these ''fortified'' monsters have doubled life and deal 20% extra damage (does not affect event monsters) |
||
|- |
|- |
||
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier |
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps of same tier || combines 3 maps into one of a higher tier |
||
|- |
|- |
||
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon |
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon |
||
Line 59: | Line 60: | ||
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event" |
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event" |
||
|- |
|- |
||
| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic |
| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic/Rare/Unique Map/Dungeon || adds ''heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find |
||
|- |
|- |
||
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || adds a [[Corruptions#Map_Corruptions | corruption modifier]] |
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || adds a [[Corruptions#Map_Corruptions | corruption modifier]] |
||
|} |
|} |
||
* The Cartographer's Orb recipe is currently [[Bugs | bugged]] and sometimes doesn't work correctly with T1 maps |
|||
{| class="wikitable" |
{| class="wikitable" |
||
! Ingredients !! Result |
! Ingredients !! Result |
||
|- |
|- |
||
| |
| Horadrim Orb + Perfect Gem + Rune || Infused Horadrim Orb |
||
|- |
|- |
||
| |
| Angelic Orb + Perfect Skull + Rune || Infused Angelic Orb |
||
|- |
|- |
||
| |
| Zakarum Orb + Jewel + Rune || Infused Zakarum Orb |
||
|- |
|- |
||
| |
| Arcane Orb + Jewel || Infused Arcane Orb |
||
|- |
|||
| 3 Maps of same tier (any rarity) || Random map of same tier (regular) |
|||
|- |
|||
| 3 Dungeons || Random dungeon (rare) |
|||
|} |
|} |
||
Line 81: | Line 86: | ||
Map affixes affect bonus experience, monster density, and magic/gold find. |
Map affixes affect bonus experience, monster density, and magic/gold find. |
||
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. |
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maps can have greater monster density and provide more experience and magic/gold find. |
||
* Average rare map values |
|||
** T1: +71% density, +14% experience, +50% extra magic/gold |
|||
** T2: +78% density, +16% experience, +75% extra magic/gold |
|||
** T3: +85% density, +18% experience, +100% extra magic/gold |
|||
* Maximum values of each type without modifications (a single map cannot get more than one of these at a time) |
|||
** T1: +130% density, +38% experience, +170% extra magic/gold |
|||
** T2: +155% density, +46% experience, +240% extra magic/gold |
|||
** T3: +180% density, +54% experience, +320% extra magic/gold |
|||
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons. |
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons. |
||
Line 90: | Line 104: | ||
! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">X Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> !! <span style="color:#F9C666">Notes</span> |
! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">X Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> !! <span style="color:#F9C666">Notes</span> |
||
|- |
|- |
||
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || || |
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || || 13-18<br>15-18<br>18-20 || 15-20<br>30-35<br>45-50 || |
||
|- |
|- |
||
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || || |
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || || 13-18<br>18-23<br>23-25 || 15-20<br>30-35<br>45-50 || |
||
|- |
|- |
||
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 || |
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 || 15-20<br>20-25<br>25-30 || || |
||
|- |
|- |
||
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 || |
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 || |
||
Line 102: | Line 116: | ||
| Warding || S || Monsters have X% Curse Duration Reduction || 20-40<br>40-60<br>60-80 || 5-6<br>6-7<br>7-8 || || 20-25<br>35-40<br>50-55 || T1-T3 maps only |
| Warding || S || Monsters have X% Curse Duration Reduction || 20-40<br>40-60<br>60-80 || 5-6<br>6-7<br>7-8 || || 20-25<br>35-40<br>50-55 || T1-T3 maps only |
||
|- |
|- |
||
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || |
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 13-15<br>15-20<br>18-20 || || |
||
|- |
|- |
||
| Health || S || Monsters have X% Increased Maximum Life || |
| Health || S || Monsters have X% Increased Maximum Life || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 15-20<br>20-25<br>25-30 || || ½ frequency |
||
|- |
|- |
||
| Large || P || Monsters have X% Increased Maximum Life || |
| Large || P || Monsters have X% Increased Maximum Life || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 15-20<br>20-25<br>25-30 || || ½ frequency |
||
|- |
|- |
||
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || |
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 15-20<br>20-25<br>25-30 || || |
||
|- |
|- |
||
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 || |
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 || 15-20<br>20-25<br>25-30 || || |
||
|- |
|- |
||
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || || |
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || || 13-15<br>15-18<br>18-23 || 15-20<br>30-35<br>45-50 || |
||
|- |
|- |
||
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || || |
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || || 15-20<br>20-25<br>25-30 || 10-15<br>25-30<br>40-45 || |
||
|- |
|- |
||
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 30-50<br>50-70<br>70-90 || || |
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 30-50<br>50-70<br>70-90 || || 8-10<br>15-18<br>18-20 || 15-20<br>30-35<br>45-50 || |
||
|- |
|- |
||
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || || |
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || || 8-10<br>15-18<br>18-20 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 || |
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 || |
||
Line 128: | Line 142: | ||
| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 || |
| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 || |
||
|- |
|- |
||
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || |
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 13-18<br>18-23<br>23-25 || || |
||
|- |
|- |
||
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || || |
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || || 13-15<br>15-18<br>18-20 || 15-20<br>25-30<br>35-40 || |
||
|- |
|- |
||
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || |
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 13-20<br>18-23<br>23-25 || || |
||
|- |
|- |
||
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || || |
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || || 15-20<br>20-25<br>25-30 || 5-10<br>15-20<br>25-30 || |
||
|- |
|- |
||
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || || |
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || || 13-15<br>15-18<br>18-20 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || || |
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || || 13-15<br>15-18<br>18-20 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || || |
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || || 13-15<br>15-18<br>18-20 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || || |
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || || 13-15<br>15-18<br>18-20 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || || |
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || || 13-15<br>15-18<br>18-20 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || |
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 13-18<br>18-23<br>23-25 || || |
||
|- |
|- |
||
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || |
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 13-18<br>18-23<br>18-25 || || |
||
|- |
|- |
||
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || |
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 13-18<br>18-23<br>20-25 || || |
||
|- |
|- |
||
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || |
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 13-18<br>18-23<br>20-25 || || |
||
|- |
|- |
||
| Splashing || P || Monsters Melee Attacks Deal Splash Damage || || || |
| Splashing || P || Monsters Melee Attacks Deal Splash Damage || || || 8-13<br>18-23<br>23-25 || 5-10<br>20-25<br>35-40 || |
||
|- |
|- |
||
| Stygian || P || Map contains Stygian Dolls || || || |
| Stygian || P || Map contains Stygian Dolls || || || 25-30 || 40-45 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Lustful || P || Map contains Succubus Witches || || || |
| Lustful || P || Map contains Succubus Witches || || || 25-30 || 45-50 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Vampiric || P || Map contains Vampire Lords || || || |
| Vampiric || P || Map contains Vampire Lords || || || 18-20 || 15-20 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Bovine || P || Map contains Hell Bovines || || || |
| Bovine || P || Map contains Hell Bovines || || || 25-30 || 15-20 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Reanimated || P || Map contains Reanimated Horde || || || |
| Reanimated || P || Map contains Reanimated Horde || || || 25-30 || 35-40 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Ghastly || P || Map contains Ghosts || || || |
| Ghastly || P || Map contains Ghosts || || || 18-20 || 15-20 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Souless || P || Map contains Burning Souls || || || |
| Souless || P || Map contains Burning Souls || || || 25-30 || 40-50 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Shamanic || P || Map contains Fetishes || || || |
| Shamanic || P || Map contains Fetishes || || || 20-25 || 15-20 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Shrieking || P || Map contains Shrieking Terrors || || || |
| Shrieking || P || Map contains Shrieking Terrors || || || 25-30 || 20-30 || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 || || || || T1-T3 maps only |
| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 || || || || T1-T3 maps only |
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 || || || || T1-T3 maps only |
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 || || || || ¼ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 || || || || |
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 || || || || |
||
|- |
|- |
||
| Duplicated || P || Map Contains an additional Boss || || || || || T1-T3 maps only |
| Duplicated || P || Map Contains an additional Boss || || || || || ½ frequency, T1-T3 maps only |
||
|- |
|- |
||
| Adventurer || S || +1 to Area Level || || || || || |
| Adventurer || S || +1 to Area Level || || || || || ½ frequency |
||
|} |
|} |
||
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes. |
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes. |
||
Line 216: | Line 230: | ||
=== Immunes === |
=== Immunes === |
||
Unique maps don't have any inherently immune monsters. |
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 140 resistance to each damage type. Other maps are listed below: |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
Line 225: | Line 239: | ||
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> || || |
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> || || |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Fall_of_Caldeum|Fall of Caldeum]] || || || || <span class=d2-yellow>100</span> || <span class=d2-blue>130</span> || |
||
|- |
|- |
||
| [[Maps#Horazon's_Memory|Horazon's Memory]] || || || <span class=d2-red>135</span> || * |
| [[Maps#Horazon's_Memory|Horazon's Memory]] || || || <span class=d2-red>135</span> || * || <span class=d2-blue>130</span> || * |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Royal_Crypts|Royal Crypts]] || || <span class=d2-orange>150</span> || || || <span class=d2-blue>125</span> || <span class=d2-green>105</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Sewers_of_Harrogath|Sewers of Harrogath]] || || || || <span class=d2-yellow>135</span> || || <span class=d2-green>125</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Shadows_of_Westmarch|Shadows of Westmarch]] || <span class=d2-gold>100</span> || || || || || <span class=d2-green>135</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Torajan_Jungle|Torajan Jungle]] || || || <span class=d2-red>125</span> || <span class=d2-yellow>105</span> || || |
||
|- |
|- |
||
| rowspan="6" | T2 |
| rowspan="6" | T2 |
||
| [[Maps#Ancestral_Trial|Ancestral Trial]] || |
| [[Maps#Ancestral_Trial|Ancestral Trial]] || || || || <span class=d2-yellow>130</span> || || <span class=d2-green>120</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Bastion_Keep|Bastion Keep]] || <span class=d2-gold>110</span> || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> || |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Lost_Temple|Lost Temple]] || || || <span class=d2-red>120</span> || || <span class=d2-blue>110</span> || |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#River_of_Blood|River of Blood]] || || <span class=d2-orange>100</span> || || || <span class=d2-blue>180</span> || <span class=d2-green>130</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Ruins_of_Viz-Jun|Ruins of Viz-Jun]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>120</span> || || |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Tomb_of_Zoltun_Kulle|Tomb of Zoltun Kulle]] || <span class=d2-gold>105</span> || || || <span class=d2-yellow>120</span> || || <span class=d2-green>110</span> |
||
|- |
|- |
||
| rowspan="9" | T3 |
| rowspan="9" | T3 |
||
| [[Maps#Ashen_Plains|Ashen Plains]] || || <span class=d2-orange>120</span> || || <span class=d2- |
| [[Maps#Ashen_Plains|Ashen Plains]] || || <span class=d2-orange>120</span> || || || <span class=d2-blue>130</span> || <span class=d2-green>130</span> |
||
|- |
|- |
||
| [[Maps#Blood_Moon|Blood Moon]] || || || || || || |
| [[Maps#Blood_Moon|Blood Moon]] || || || || || || |
||
|- |
|- |
||
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || |
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || <span class=d2-gold>120</span> || || <span class=d2-red>130</span> || || || <span class=d2-green>110</span> |
||
|- |
|- |
||
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] || || || || || <span class=d2-blue>130</span> || <span class=d2-green> |
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] || || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> || <span class=d2-green>105</span>** |
||
|- |
|- |
||
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> || || <span class=d2- |
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> || || || <span class=d2-yellow>135</span> || || <span class=d2-green>130</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Phlegethon|Phlegethon]] || || || <span class=d2-red>140</span> || <span class=d2-yellow>125</span> || || |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Ruined_Cistern|Ruined Cistern]] || || <span class=d2-orange>125</span> || <span class=d2-red>135</span> || || <span class=d2-blue>115</span> || |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Sanatorium|Sanatorium]] || || || || <span class=d2-yellow>125</span> || || <span class=d2-green>130</span> |
||
|- |
|- |
||
| [[Maps# |
| [[Maps#Throne_of_Insanity|Throne of Insanity]] || || || || <span class=d2-yellow>130</span> || <span class=d2-blue>130</span> || |
||
|- |
|- |
||
|} |
|} |
||
* |
: <nowiki>*</nowiki> Lightning Spires have <span class=d2-yellow>100</span> lightning resistance and <span class=d2-green>1000</span> poison resistance |
||
* |
: <nowiki>**</nowiki> Fire Towers have <span class=d2-green>1000</span> poison resistance |
||
== Individual Maps == |
== Individual Maps == |
||
Line 313: | Line 327: | ||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 319: | Line 333: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Flying Scimitar || 25 || || 50 || <span class=emphasis>100</span> || || 75 || || 0 |
||
|- |
|- |
||
| |
| Heirophant || 10 || 50 || 25 || 33 || 95 || 25 || || 100 |
||
|- |
|- |
||
| |
| Hell Swarm || 50 || || || 70 || 25 || 80 || || 0 |
||
|- |
|- |
||
| |
| Huntress || 15 || 25 || 75 || || 65 || 50 || || 100 |
||
|- |
|- |
||
| |
| Slinger || 10 || 25 || 75 || || 65 || || || 100 |
||
|- |
|- |
||
| |
| Zombie || 50 || || 95 || 25 || 75 || 45 || Undead || 50 |
||
|- |
|- |
||
| |
| Waheed the Traitor || 50 || 50 || 75 || 75 || 75 || 75 || || 20 |
||
|- |
|||
| Giant Lamprey Young || || || || || || 80 || || 50 |
|||
|- |
|||
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75 |
|||
|- |
|||
| Moon Clan || 50 || || 75 || || 85 || 45 || Demon || 80 |
|||
|- |
|||
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66 |
|||
|- |
|||
| Johnathan<br>the Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0 |
|||
|} |
|} |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:fall-of-caldeum-1.png|frameless|200px]] |
||
[[File: |
[[File:fall-of-caldeum-2.png|frameless|200px]] |
||
[[File: |
[[File:fall-of-caldeum-3.png|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
||
Line 389: | Line 393: | ||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Royal_Crypts.png| ]] Royal Crypts ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 395: | Line 399: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Afflicted || || || || 75 || 65 || || Demon || 75 |
||
|- |
|- |
||
| |
| Bone Archer || 35 || <span class=emphasis>150</span> || 30 || 20 || || <span class=emphasis>105</span> || Undead || 0 |
||
|- |
|- |
||
| |
| Bone Warrior || 35 || || 30 || || 65 || 65 || Undead || 0 |
||
|- |
|- |
||
| |
| Claw Viper || 80 || || 45 || 25 || || 40 || || 50 |
||
|- |
|- |
||
| |
| Dune Beast || || || 60 || 25 || 20 || 25 || || 100 |
||
|- |
|- |
||
| |
| Flying Scimitar || 25 || 50 || 50 || <span class=emphasis>100</span> || || 75 || || 0 |
||
|- |
|- |
||
| |
| Gloombat || 50 || 25 || 75 || 50 || || || || 75 |
||
|- |
|- |
||
| |
| Scarab || || || || 80 || 50 || || || 50 |
||
|- |
|||
| King Leoric || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
|||
|- |
|||
| Decaying Guard || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
|||
|} |
|} |
||
<div style="max-width:fit-content"> |
|||
* Decaying Guards are minions of King Leoric |
|||
</div> |
|||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:royal-crypts-1.png|frameless|200px]] |
||
[[File: |
[[File:royal-crypts-2.png|frameless|200px]] |
||
[[File: |
[[File:royal-crypts-3.png|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Sewers_of_Harrogath.png| ]] Sewers of Harrogath ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 428: | Line 440: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Blood Wing || || 25 || 50 || 33 || || || || 50 |
||
|- |
|- |
||
| |
| Enslaved || 25 || || 50 || 15 || 25 || 15 || || 75 |
||
|- |
|- |
||
| |
| Fetish || 25 || || <span class=emphasis>125</span> || || || 80 || Demon || 100 |
||
|- |
|- |
||
| |
| Flayer || || 25 || || 75 || 50 || 45 || Demon || 100 |
||
|- |
|- |
||
| |
| Ghoul Lord || 30 || 25 || 33 || 25 || 75 || 50 || Undead || 75 |
||
|- |
|- |
||
| |
| Grotesque Wyrm || 25 || 50 || || <span class=emphasis>135</span> || || 50 || Demon || 50 |
||
|- |
|- |
||
| |
| Marauder || 25 || || 50 || 80 || 50 || 45 || || 66 |
||
|- |
|- |
||
| |
| Sand Maggot || 66 || || 33 || || 85 || 90 || || 50 |
||
|- |
|- |
||
| |
| Sand Maggot Egg || || || || || || || || 33 |
||
|- |
|- |
||
| |
| Sand Maggot Young || 20 || 20 || 20 || 20 || 20 || 80 || || 50 |
||
|- |
|- |
||
| |
| The Mad Philosopher || 20 || 20 || 50 || 50 || 50 || 33 || Demon || 20 |
||
|- |
|||
| Lieutenant of Sin || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |
|||
|} |
|} |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:sewers-of-harrogath-1.png|frameless|200px]] |
||
[[File: |
[[File:sewers-of-harrogath-2.png|frameless|200px]] |
||
[[File: |
[[File:sewers-of-harrogath-3.png|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 469: | Line 479: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Fire Boar || || || 65 || 25 || || 65 || || 75 |
||
|- |
|- |
||
| |
| Moon Clan || <span class=emphasis>100</span> || 45 || 50 || 45 || 85 || 25 || Demon || 80 |
||
|- |
|- |
||
| |
| Over Seer || 20 || 25 || <span class=emphasis>110</span> || 20 || 40 || 40 || Demon || 100 |
||
|- |
|- |
||
| |
| Siege Beast || 50 || 20 || 25 || 45 || <span class=emphasis>150</span> || 40 || || 100 |
||
|- |
|- |
||
| |
| Slinger || 10 || || 25 || 25 || 75 || || || 100 |
||
|- |
|- |
||
| |
| Succubus || || || 50 || 50 || 75 || 65 || Demon || 75 |
||
|- |
|- |
||
| |
| Zombie || 50 || 50 || || 65 || || 85 || Undead || 50 |
||
|- |
|- |
||
| |
| Urzael<br>Harbinger of Death || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |
||
|- |
|||
| The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |
|||
|- |
|||
| Blood Maggot Egg || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33 |
|||
|- |
|||
| Blood Maggot Young || 20 || 20 || 50 || 50 || 50 || 50 || || 50 |
|||
|} |
|} |
||
<div style="max-width:fit-content"> |
|||
* Blood Maggot Young monsters are minions of The Great Worm |
|||
</div> |
|||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:shadows-of-westmarch-1.png|frameless|200px]] |
||
[[File: |
[[File:shadows-of-westmarch-2.png|frameless|200px]] |
||
[[File:shadows-of-westmarch-3.png|frameless|200px]] |
|||
[[File:torajan-jungle-3.png|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Torajan_Jungle.png| ]] Torajan Jungle ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 511: | Line 513: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Council Member || 50 || || 33 || 50 || 33 || 33 || Demon || 66 |
||
|- |
|- |
||
| |
| Crusher || 50 || 25 || || || <span class=emphasis>140</span> || 50 || || 100 |
||
|- |
|- |
||
| |
| Death Beatle || 50 || 25 || || <span class=emphasis>105</span> || || || || 50 |
||
|- |
|- |
||
| |
| Death Brawler || 33 || 50 || 50 || 50 || 50 || 50 || || 75 |
||
|- |
|- |
||
| |
| Dune Beast || 33 || || || 75 || 50 || 25 || || 100 |
||
|- |
|- |
||
| |
| Foul Crow || || || 25 || || || 70 || || 100 |
||
|- |
|- |
||
| |
| Quill Rat || 50 || || || || 50 || 45 || || 100 |
||
|- |
|- |
||
| |
| Tree Lurker || || 25 || 80 || 50 || || 85 || || 75 |
||
|- |
|- |
||
| |
| The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |
||
|- |
|- |
||
| Blood Maggot Egg || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33 |
|||
| Ancient Cistern Hydra (poison) || 20 || 20 || 50 || 50 || 50 || 50 || || 75 |
|||
|- |
|||
| Blood Maggot Young || 20 || 20 || 50 || 50 || 50 || 50 || || 50 |
|||
|} |
|} |
||
<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
||
* Blood Maggot Young monsters are minions of The Great Worm |
|||
* The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions |
|||
</div> |
</div> |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File:torajan-jungle-1.png|frameless|200px]] |
|||
[[File: |
[[File:torajan-jungle-2.png|frameless|200px]] |
||
[[File: |
[[File:torajan-jungle-3.png|frameless|200px]] |
||
[[File:Ruined-cistern-3.png|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
Line 588: | Line 591: | ||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Bastion_Keep.png| ]] Bastion Keep ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 594: | Line 597: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Demon Sprite || || 25 || 80 || 25 || 33 || || Demon || 100 |
||
|- |
|- |
||
| |
| Demon Steed || 50 || || 25 || 33 || 50 || || || 100 |
||
|- |
|- |
||
| |
| Desert Wing || <span class=emphasis>110</span> || 25 || <span class=emphasis>125</span> || || 75 || 25 || || 75 |
||
|- |
|- |
||
| |
| Devilkin || 15 || || || 75 || 40 || 50 || Demon || 75 |
||
|- |
|- |
||
| |
| Devilkin Shaman || 15 || 50 || || <span class=emphasis>135</span> || || 75 || Demon || 66 |
||
|- |
|- |
||
| |
| Giant Lamprey || || 25 || 33 || 25 || || 85 || || 50 |
||
|- |
|- |
||
| |
| Giant Lamprey Egg || || || || || || || || 33 |
||
|- |
|||
| Giant Lamprey Young || || || || || || 80 || || 50 |
|||
|- |
|||
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75 |
|||
|- |
|||
| Moon Clan || 50 || || 75 || || 85 || 45 || Demon || 80 |
|||
|- |
|||
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66 |
|||
|- |
|||
| Johnathan<br>the Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0 |
|||
|} |
|} |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:bastion-keep-1.png|frameless|200px]] |
||
[[File: |
[[File:bastion-keep-2.png|frameless|200px]] |
||
[[File: |
[[File:bastion-keep-3.png|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Reziarfg's_Lair.png| ]] Lost Temple ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 625: | Line 638: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Blood Wing || || 25 || || 33 || || 45 || || 50 |
||
|- |
|- |
||
| |
| Enslaved || 25 || || 50 || 15 || 25 || 65 || || 75 |
||
|- |
|- |
||
| |
| Gloam || || 25 || || 80 || 50 || 75 || Undead || 0 |
||
|- |
|- |
||
| |
| Gloombat || 10 || || 33 || 50 || <span class=emphasis>110</span> || || || 75 |
||
|- |
|- |
||
| |
| Gorebelly || 55 || || 50 || <span class=emphasis>115</span> || 65 || 30 || Demon || 100 |
||
|- |
|- |
||
| |
| Poison Spinner || 50 || || <span class=emphasis>120</span> || || || 75 || || 50 |
||
|- |
|- |
||
| |
| Unraveler || 33 || 50 || 20 || 20 || 50 || 80 || Undead || 33 |
||
|- |
|- |
||
| |
| Khalim's<br>Corrupted Body || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20 |
||
|} |
|||
</div> |
|||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
|||
[[File:Lost-temple-1.png|frameless|200px]] |
|||
[[File:Lost-temple-2.png|frameless|200px]] |
|||
[[File:Lost-temple-3.png|frameless|200px]] |
|||
</div> |
|||
</div> |
|||
==== [[File:Map_Icon_River_of_Blood.png| ]] River of Blood ==== |
|||
<div style="display:flex;"> |
|||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
|||
{| class="wikitable sortable" |
|||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
|||
|- |
|- |
||
| |
| Corpulent || 15 || 20 || || || || 75 || Demon || 75 |
||
|- |
|- |
||
| |
| Council Member || 30 || || 33 || 80 || 33 || 33 || Demon || 66 |
||
|- |
|||
| Death Mauler || 33 || || 50 || 85 || 50 || || || 75 |
|||
|- |
|||
| Doom Knight || 33 || || <span class=emphasis>125</span> || 20 || 20 || 50 || Undead || 33 |
|||
|- |
|||
| Flesh Beast || 25 || || || || <span class=emphasis>140</span> || || Demon || 50 |
|||
|- |
|||
| Flesh Spawner || 66 || <span class=emphasis>100</span> || || || 80 || || Demon || 50 |
|||
|- |
|||
| Minion of Destruction || 50 || || 90 || 33 || 50 || 95 || Demon || 50 |
|||
|- |
|||
| Oblivion Knight || 33 || 25 || 60 || 60 || <span class=emphasis>180</span> || 75 || Undead || 33 |
|||
|- |
|||
| Skeleton Archer || 40 || 50 || 33 || 40 || 33 || 80 || Undead || 0 |
|||
|- |
|||
| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100 |
|||
|- |
|||
| Avunaos the Rotten || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
|||
|- |
|||
| Belial Lord of Lies || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |
|||
|- |
|||
| Blood Golem || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
|||
|} |
|} |
||
<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
||
* |
* Blood Golems are minions of Avunaos |
||
</div> |
</div> |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:river-of-blood-1.png|frameless|200px]] |
||
[[File: |
[[File:river-of-blood-2.png|frameless|200px]] |
||
[[File: |
[[File:river-of-blood-3.png|frameless|200px]] |
||
[[File:river-of-blood-4.png|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
Line 716: | Line 769: | ||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Tomb_of_Zoltun_Kulle.png| ]] Tomb of Zoltun Kulle ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 722: | Line 775: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Arach || 50 || || 85 || || || 50 || || 50 |
||
|- |
|- |
||
| |
| Dark Familiar || 15 || 25 || || 50 || || || || 75 |
||
|- |
|- |
||
| |
| Dune Beast || || || 25 || 50 || <span class=emphasis>150</span> || 25 || || 100 |
||
|- |
|- |
||
| |
| Minion of Destruction || || || 50 || <span class=emphasis>100</span> || 25 || 75 || Demon || 50 |
||
|- |
|- |
||
| |
| Pain Worm || || || || || 75 || <span class=emphasis>110</span> || Demon || 75 |
||
|- |
|- |
||
| |
| Razor Spine || 25 || || 75 || || 50 || || || 100 |
||
|- |
|- |
||
| |
| Returned Mage || 25 || 50 || 25 || <span class=emphasis>120</span> || || 75 || Undead || 0 |
||
|- |
|- |
||
| |
| Scarab || <span class=emphasis>105</span> || 25 || || 75 || 50 || 25 || || 50 |
||
|} |
|||
</div> |
|||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
|||
[[File:sanatorium-1.png|frameless|200px]] |
|||
[[File:sanatorium-2.png|frameless|200px]] |
|||
[[File:sanatorium-3.png|frameless|200px]] |
|||
</div> |
|||
</div> |
|||
==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ==== |
|||
<div style="display:flex;"> |
|||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
|||
{| class="wikitable sortable" |
|||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
|||
|- |
|- |
||
| |
| Toadflax the Tainted || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |
||
|- |
|||
| Moon Clan || <span class=emphasis>100</span> || 45 || 50 || 45 || 85 || 25 || Demon || 80 |
|||
|- |
|||
| Over Seer || 20 || 25 || <span class=emphasis>110</span> || 20 || 40 || 40 || Demon || 100 |
|||
|- |
|||
| Siege Beast || 50 || 20 || 25 || 45 || <span class=emphasis>150</span> || 40 || || 100 |
|||
|- |
|||
| Slinger || 10 || || 25 || 25 || 75 || || || 100 |
|||
|- |
|||
| Succubus || || || 50 || 50 || 75 || 65 || Demon || 75 |
|||
|- |
|||
| Zombie || 50 || 50 || || 65 || || 85 || Undead || 50 |
|||
|- |
|||
| Urzael<br>Harbinger of Death || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |
|||
|} |
|} |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:Tomb-of-zoltun-kulle-1.png|frameless|200px]] |
||
[[File: |
[[File:Tomb-of-zoltun-kulle-2.png|frameless|200px]] |
||
[[File: |
[[File:Tomb-of-zoltun-kulle-3.png|frameless|200px]] |
||
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
Line 950: | Line 973: | ||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Phlegethon.png| ]] Phlegethon ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|||
| Corpulent || 15 || 20 || || || || 75 || Demon || 75 |
|||
|- |
|- |
||
| Council Member || 30 || || 33 || 80 || 33 || 33 || Demon || 66 |
| Council Member || 30 || || 33 || 80 || 33 || 33 || Demon || 66 |
||
|- |
|- |
||
| |
| Demon Imp || || 25 || <span class=emphasis>100</span> || 25 || 33 || || Demon || 100 |
||
|- |
|- |
||
| |
| Fallen || 15 || 25 || 25 || || 40 || 50 || Demon || 75 |
||
|- |
|- |
||
| |
| Fallen Shaman || 15 || 25 || 50 || 90 || 0 || 50 || Demon || 66 |
||
|- |
|- |
||
| |
| Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100 |
||
|- |
|- |
||
| |
| Hell Cat || 15 || 25 || || 50 || 80 || 25 || || 100 |
||
|- |
|- |
||
| |
| Hell Slinger || 10 || 25 || 25 || 50 || 0 || 25 || || 100 |
||
|- |
|- |
||
| |
| Hell Spawn || 33 || || 50 || 25 || 50 || 75 || Demon || 75 |
||
|- |
|- |
||
| |
| Moon Lord || 50 || 50 || 25 || 50 || 50 || 0 || || 75 |
||
|- |
|- |
||
| |
| Siege Beast || 75 || || <span class=emphasis>140</span> || 33 || 50 || || || 100 |
||
|- |
|- |
||
| |
| Unholy Corpse || 50 || 50 || 0 || 25 || 0 || <span class=emphasis>120</span> || Undead || 66 |
||
|- |
|- |
||
| |
| Lieutenant of Sin || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |
||
|} |
|} |
||
<div style="max-width:fit-content"> |
|||
* Blood Golems are minions of Avunaos |
|||
</div> |
|||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:phlegethon-1.png|frameless|200px]] |
||
[[File: |
[[File:phlegethon-2.png|frameless|200px]] |
||
[[File: |
[[File:phlegethon-3.png|frameless|200px]] |
||
[[File:river-of-blood-4.png|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Ruined_Cistern.png| ]] Ruined Cistern ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 1,004: | Line 1,020: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Bog Creature || 15 || || 65 || || 55 || 50 || || 75 |
||
|- |
|- |
||
| |
| Dried Corpse || 50 || || || 50 || 65 || <span class=emphasis>140</span> || Undead || 33 |
||
|- |
|- |
||
| |
| Gorebelly || || || 30 || 50 || 60 || || Demon || 100 |
||
|- |
|- |
||
| |
| Returned Mage || 33 || || 40 || 75 || 50 || 75 || Undead || 0 |
||
|- |
|- |
||
| |
| Salamander || || || 50 || || <span class=emphasis>115</span> || || || 50 |
||
|- |
|- |
||
| |
| Strangler || 60 || <span class=emphasis>125</span> || 25 || 75 || || 45 || Undead || 33 |
||
|- |
|- |
||
| |
| Vile Archer || || || 75 || 25 || 25 || 25 || Demon || 100 |
||
|- |
|- |
||
| |
| Vile Hunter || 20 || 20 || 45 || 33 || || || Demon || 100 |
||
|- |
|- |
||
| |
| Ancient Cistern Hydra (fire) || 20 || 20 || 50 || 50 || 50 || 50 || || 20 |
||
|- |
|- |
||
| |
| Ancient Cistern Hydra (poison) || 20 || 20 || 50 || 50 || 50 || 50 || || 75 |
||
|- |
|||
| The Mad Philosopher || 20 || 20 || 50 || 50 || 50 || 33 || Demon || 20 |
|||
|} |
|} |
||
<div style="max-width:fit-content"> |
|||
* The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions |
|||
</div> |
|||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:Ruined-cistern-1.png|frameless|200px]] |
||
[[File: |
[[File:Ruined-cistern-2.png|frameless|200px]] |
||
[[File: |
[[File:Ruined-cistern-3.png|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Sanatorium.png| ]] Sanatorium ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 1,043: | Line 1,060: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Blood Lord || || 33 || <span class=emphasis>130</span> || 50 || 33 || 50 || || 75 |
||
|- |
|- |
||
| |
| Death Mauler || 33 || || 50 || 50 || 65 || || || 75 |
||
|- |
|- |
||
| |
| Ghoul Lord || 30 || || 33 || 25 || <span class=emphasis>130</span> || 75 || Undead || 75 |
||
|- |
|- |
||
| |
| Gloam || 60 || 35 || || 75 || || 85 || Undead || 0 |
||
|- |
|- |
||
| |
| Vile Archer || 15 || 20 || 65 || || 25 || 25 || Demon || 100 |
||
|- |
|- |
||
| |
| Vile Hunter || 20 || 20 || 30 || 45 || 65 || 25 || Demon || 100 |
||
|- |
|- |
||
| |
| Vile Lancer || 45 || 15 || 45 || 35 || 25 || 25 || Demon || 100 |
||
|- |
|- |
||
| |
| The Guardian || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
||
|- |
|||
| Swamp Dweller || 15 || || 75 || || 25 || <span class=emphasis>115</span> || || 75 |
|||
|- |
|||
| Indio the Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
|||
|} |
|} |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:sanatorium-1.png|frameless|200px]] |
||
[[File: |
[[File:sanatorium-2.png|frameless|200px]] |
||
[[File: |
[[File:sanatorium-3.png|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Throne_of_Insanity.png| ]]Throne of Insanity ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
||
Line 1,080: | Line 1,093: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Balrog || 50 || 20 || <span class=emphasis>130</span> || 25 || 45 || 75 || Demon || 66 |
||
|- |
|- |
||
| |
| Demon Rascal || || 75 || 50 || 25 || || 50 || Demon || 100 |
||
|- |
|- |
||
| |
| Doom Caster || 50 || 25 || 25 || 65 || 90 || || Undead || 33 |
||
|- |
|- |
||
| |
| Flesh Archer || 15 || || || 45 || 50 || 25 || Demon || 100 |
||
|- |
|- |
||
| |
| Flesh Hunter || 40 || 20 || || 50 || 65 || 20 || Demon || 100 |
||
|- |
|- |
||
| |
| Flesh Lancer || 45 || || || 45 || 50 || 25 || Demon || 100 |
||
|- |
|- |
||
| |
| Hell Spawn || 33 || || <span class=emphasis>115</span> || 15 || 33 || 15 || Demon || 75 |
||
|- |
|- |
||
| |
| Hell Whip || 40 || || 50 || 85 || || || Demon || 100 |
||
|- |
|- |
||
| |
| Swamp Dweller || 15 || || 75 || || 25 || <span class=emphasis>115</span> || || 75 |
||
|- |
|||
| Indio the Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20 |
|||
|} |
|} |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:throne-of-insanity-1.png|frameless|200px]] |
||
[[File: |
[[File:throne-of-insanity-2.png|frameless|200px]] |
||
[[File: |
[[File:throne-of-insanity-3.png|frameless|200px]] |
||
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
Line 1,119: | Line 1,132: | ||
Blood Bringers move slowly and deal "lethal damage" - beware! |
Blood Bringers move slowly and deal "lethal damage" - beware! |
||
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]]. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand. |
|||
Most immunities of dungeon enemies cannot be broken by conventional means since their resistances are so high - breaking 180% resistances requires combining multiple high level skills such as level 38 [[Conviction]] (-43%), level 37 [[Lower Resist]] (-23%), and level 36 [[Static Field]] (-15%) |
|||
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]] and a 1/1000 chance to drop exclusive unique items that otherwise can only be dropped by [[Monsters#Diablo-Clone|Diablo-Clone]] or [[Monsters#Rathma|Rathma]] (see [[New_Equipment#Exclusive_Uniques|New Equipment]]) |
|||
<!-- |
|||
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ==== |
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
Line 1,158: | Line 1,170: | ||
|} |
|} |
||
<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
||
* Currently disabled - new dungeons of this type cannot be obtained |
|||
* Flying Scimitars only appear from terrain objects such as barrels |
|||
* Canight the Corrupted is in a separate zone within the dungeon called the Cathedral Basement |
|||
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated |
|||
* Spear Cat only appears in the Cathedral Basement but the zone is so small that they may not appear |
|||
* Cathedral Basement monster types: Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress |
|||
</div> |
</div> |
||
</div> |
</div> |
||
Line 1,176: | Line 1,184: | ||
</div> |
</div> |
||
</div> |
</div> |
||
--> |
|||
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ==== |
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ==== |
||
Line 1,268: | Line 1,277: | ||
</div> |
</div> |
||
<!-- ////////////// New T4 Map \\\\\\\\\\\\\\\\ --> |
|||
<!-- |
|||
==== [[File:Map_Icon_Steppes_of_Daken-Shar.png| ]] Steppes of Daken-Shar ==== |
|||
<div style="display:flex;"> |
|||
<div style="display:flex; flex-direction:column; max-width:fit-content;"> |
|||
{| class="wikitable sortable" |
|||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|- |
|||
| - || || || || || || || || |
|||
|} |
|||
<div style="flex-direction:column; max-width:fit-content"> |
|||
* ? |
|||
</div> |
|||
</div> |
|||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
|||
[[File:Steppes-of-Daken-Shar.png|frameless|200px]] |
|||
[[File:Tombs-of-kanemith.png|frameless|200px]] |
|||
</div> |
|||
</div> |
|||
--> |
|||
=== Unique Maps === |
=== Unique Maps === |
||
No monsters within unique maps are inherently immune to any damage types. |
|||
Currently, the only unique maps are T3 unique maps so they all have a zone level of 89 like other tier 3 maps. |
|||
Unique maps cannot be corrupted. |
|||
==== [[File: |
==== [[File:Map_Icon_Fallen_Gardens.png| ]] Fallen Gardens ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="flex-direction:column; max-width:fit-content;"> |
<div style="flex-direction:column; max-width:fit-content;"> |
||
Line 1,278: | Line 1,328: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Thrasher || 25 || || || 40 || 50 || 80 || || 75 |
||
|- |
|||
| Blood Wing || || 25 || 50 || 33 || || 45 || || 50 |
|||
|- |
|||
| Bog Creature || 50 || || 45 || 50 || 45 || 35 || Demon || 66 |
|||
|- |
|||
| Imp || 65 || 35 || 70 || 65 || 40 || || Demon || 100 |
|||
|- |
|||
| Prowling Dead || || || 45 || 50 || 65 || 60 || Undead || 66 |
|||
|- |
|||
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33 |
|||
|- |
|- |
||
| |
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20 |
||
|- |
|- |
||
| |
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 || || 20 |
||
|- |
|- |
||
| |
| ''Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 || || 0 |
||
|} |
|} |
||
<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
||
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps. |
|||
No monsters within this map are inherently immune to any damage types. |
|||
Unique Attributes: |
Unique Attributes: |
||
* Map Boss drops a |
* Map Boss drops a Rainbow Facet |
||
* Monsters have + |
* Monsters have +2% chance of dropping Additional Jewels |
||
Other Attributes: |
Other Attributes: |
||
* |
* Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage |
||
* |
* Monsters have [10-20]% Deadly Strike |
||
* Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds |
|||
* Players have -[20-30]% Faster Hit Recovery |
|||
* Monsters have [10-30]% Increased Maximum Life |
* Monsters have [10-30]% Increased Maximum Life |
||
* Monsters have +[50-100] Replenish Life |
|||
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leads<br>to Zhar the Mad. |
|||
</div> |
</div> |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:Fallen-gardens.png|frameless|200px]] |
||
[[File: |
[[File:Diamond-gate.png|frameless|200px]] |
||
[[File:Colonnades-of-madness.jpg|frameless|200px]] |
|||
[[File:Counselors-causeway.jpg|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="flex-direction:column; max-width:fit-content;"> |
<div style="flex-direction:column; max-width:fit-content;"> |
||
Line 1,320: | Line 1,373: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Huntress || 40 || || 65 || 25 || 50 || 80 || || 100 |
||
|- |
|||
| Hell Swarm || 60 || 25 || 50 || 80 || || 65 || || 0 |
|||
|- |
|||
| Heirophant || || 35 || 80 || 25 || 75 || 25 || || 100 |
|||
|- |
|||
| Spear Cat || 40 || || 25 || 50 || 40 || 80 || || 100 |
|||
|- |
|||
| Urdar || 35 || 20 || 30 || 75 || 80 || || Demon || 100 |
|||
|- |
|||
| Jungle Hunter || 30 || || 25 || 85 || 45 || 95 || || 100 |
|||
|- |
|||
| Returned || 40 || 50 || 85 || || 20 || 50 || Undead || 0 |
|||
|- |
|||
| Guardian || 15 || 20 || || 75 || 80 || 50 || Undead || 33 |
|||
|- |
|||
| Bog Creature || 65 || || 65 || 50 || 50 || 65 || || 75 |
|||
|- |
|||
| Hell Temptress || 15 || 20 || 75 || 40 || 55 || || Demon || 75 |
|||
|- |
|||
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66 |
|||
|- |
|||
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75 |
|||
|- |
|||
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75 |
|||
|- |
|||
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66 |
|||
|- |
|||
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100 |
|||
|- |
|||
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75 |
|||
|- |
|||
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 || || 100 |
|||
|- |
|- |
||
| |
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 || || 100 |
||
|- |
|- |
||
| |
| Zhar the Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0 |
||
|} |
|} |
||
<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
||
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps. |
|||
No monsters within this map are inherently immune to any damage types. |
|||
Unique Attributes: |
Unique Attributes: |
||
* Map Boss drops a |
* Map Boss drops a Skill Charm |
||
* Monsters have +[ |
* Monsters have +[4-6]% chance of dropping Additional Charms |
||
Other Attributes: |
Other Attributes: |
||
* |
* Players have -[50-100] Drain Life |
||
* Players have |
* Players have -10% to All Resistances |
||
* Monsters have [ |
* Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds |
||
* |
* Players have -[20-30]% Faster Hit Recovery |
||
* Monsters have [ |
* Monsters have [20-30]% Increased Maximum Life |
||
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that<br>leads to Zhar the Mad. |
|||
Heirophants deal exceptionally high cold damage - beware! |
|||
</div> |
</div> |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:Zhars-sanctum.jpg|frameless|200px]] |
||
[[File: |
[[File:Hidden-waterways.jpg|frameless|200px]] |
||
[[File:Colonnades-of-madness.jpg|frameless|200px]] |
|||
[[File:Counselors-causeway.jpg|frameless|200px]] |
|||
</div> |
</div> |
||
</div> |
</div> |
||
==== [[File: |
==== [[File:Map_Icon_Stygian_Caverns.png| ]] Stygian Caverns ==== |
||
<div style="display:flex;"> |
<div style="display:flex;"> |
||
<div style="flex-direction:column; max-width:fit-content;"> |
<div style="flex-direction:column; max-width:fit-content;"> |
||
Line 1,354: | Line 1,447: | ||
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain |
||
|- |
|- |
||
| |
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50 |
||
|- |
|- |
||
| |
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50 |
||
|- |
|- |
||
| |
| Ice Boar || 25 || || 30 || 15 || 50 || 15 || || 75 |
||
|- |
|||
| Imp || 40 || 35 || 70 || 65 || 40 || 50 || Demon || 100 |
|||
|- |
|||
| Death Mauler || 30 || || 65 || 50 || 65 || || || 75 |
|||
|- |
|||
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0 |
|||
|- |
|||
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33 |
|||
|- |
|||
| Corpse Spitter || 30 || || 25 || 55 || 20 || 75 || Demon || 75 |
|||
|- |
|||
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66 |
|||
|- |
|||
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33 |
|||
|- |
|||
| Blood Lord || 25 || || 65 || 55 || 30 || || || 75 |
|||
|- |
|||
| Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66 |
|||
|- |
|||
| Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 || || 75 |
|||
|- |
|||
| Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0 |
|||
|} |
|} |
||
<div style="max-width:fit-content"> |
<div style="max-width:fit-content"> |
||
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps. |
|||
No monsters within this map are inherently immune to any damage types. |
|||
Unique Attributes: |
Unique Attributes: |
||
* Map Boss drops a |
* Map Boss drops a Corrupted Unique |
||
* Monsters have + |
* Monsters have +100% chance of dropping Corrupted Items |
||
Other Attributes: |
Other Attributes: |
||
* Monsters have +[50-100]% of Physical Damage as Extra Fire Damage |
|||
* ? |
|||
* Players have -[5-10]% Chance to Block |
|||
* ? |
|||
* Monsters have [20-30]% Increased Velocity |
|||
* ? |
|||
* Monsters have [5-10]% Chance of Crushing Blow |
|||
* ? |
|||
* Monsters have [20-30]% Increased Maximum Life |
|||
* ? |
|||
</div> |
</div> |
||
</div> |
</div> |
||
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;"> |
||
[[File: |
[[File:Stygian-caverns.jpg|frameless|200px]] |
||
[[File: |
[[File:Stronghold-of-acheron.jpg|frameless|200px]] |
||
</div> |
</div> |
||
</div> |
</div> |
Latest revision as of 19:10, 23 June 2024
Maps are items that allow access to new endgame zones (which are also referred to as maps) with higher zone levels than the vanilla game. For a list of high level zones outside of maps, see Zones.
- Maps are comparable to vanilla endgame zones, making both new and old zones viable for farming.
- Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested.
This page has outdated monster stats for individual maps (from s9 changes)
General Info
Tier 1 maps can rarely be found in Hell and Act 5 Nightmare. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
To open a map, right click it from your inventory in Harrogath (Hell difficulty) with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game.
Map Events
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is 33% for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps.
- Darkness itself wanders these lands...
- A Dark Wanderer appears and transforms into a random boss or super unique monster that has increased damage/health and drops extra Worldstone Shards when killed. Up to 3 dark wanderers may appear per map event.
- Evil beckons you from the Void...
- The Shadow of Mendeln appears and summons waves of undead, with later waves having many champion/elite enemies - they have a chance to drop Splinter of the Void.
- An alternate dimension radiates dark energy...
- Horazon appears and creates a portal to a new map zone when defeated. The new map will be the same tier or 1 tier higher (up to T3) than the current map and will have the same map modifiers. The new map won't have additional events.
- A shrieking, mischievious laughter pierces your ears...
- A Treasure Fallen appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (Um and below), maps, map orbs, and crafting infusions. Up to 3 treasure fallen may appear per map event.
- A faint humming keeps the darkness at bay...
- A Spire of Darkness appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop uber keys. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored.
- You hear coins being counted nearby...
- Gheed appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
- A mysterious altar vibrates with potential...
- An Altar of the Catalyst appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create Catalyst Shards.
Modification
Maps can be modified with several items via the Horadric Cube. The orbs can be purchased from Anya in Hell, Horadrim Scarab is an uncommon drop from map bosses, Catalyst Shard drops from a map event, and Standard of Heroes drops from Uber Ancients with each additional ancient beyond the first having a chance to drop more. Maps can also be corrupted with Worldstone Shards, which may drop anywhere.
Icon | Item | Additional Ingredients | Effect |
---|---|---|---|
Horadrim Orb | Rare Map, Perfect Gem, Rune | rerolls rare map | |
Infused Horadrim Orb | Rare Map | ||
Angelic Orb | Magic Map, Perfect Skull, Rune | upgrades map (magic -> rare) | |
Infused Angelic Orb | Magic Map | ||
Zakarum Orb | Regular Map, Jewel, Rune | upgrades map (regular -> rare) | |
Infused Zakarum Orb | Regular Map | ||
Arcane Orb | Regular Map, Jewel | upgrades map (regular -> magic) | |
Infused Arcane Orb | Regular Map | ||
Orb of Destruction | Magic/Rare Map | downgrades map (to regular) | |
Orb of Fortification | Magic/Rare Map | halves number of map monsters and doubles loot/experience gained from them - these fortified monsters have doubled life and deal 20% extra damage (does not affect event monsters) | |
Cartographer's Orb | 3 T1/T2 Maps of same tier | combines 3 maps into one of a higher tier | |
Horadrim Scarab | T3 Map | turns a T3 map into a random rare dungeon | |
Catalyst Shard | Magic/Rare Map | adds "Area contains a random event" | |
Standard of Heroes | Magic/Rare/Unique Map/Dungeon | adds heroic bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find | |
Worldstone Shard | Magic/Rare Map/Dungeon | adds a corruption modifier |
- The Cartographer's Orb recipe is currently bugged and sometimes doesn't work correctly with T1 maps
Ingredients | Result |
---|---|
Horadrim Orb + Perfect Gem + Rune | Infused Horadrim Orb |
Angelic Orb + Perfect Skull + Rune | Infused Angelic Orb |
Zakarum Orb + Jewel + Rune | Infused Zakarum Orb |
Arcane Orb + Jewel | Infused Arcane Orb |
3 Maps of same tier (any rarity) | Random map of same tier (regular) |
3 Dungeons | Random dungeon (rare) |
Affixes
Map affixes affect bonus experience, monster density, and magic/gold find.
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maps can have greater monster density and provide more experience and magic/gold find.
- Average rare map values
- T1: +71% density, +14% experience, +50% extra magic/gold
- T2: +78% density, +16% experience, +75% extra magic/gold
- T3: +85% density, +18% experience, +100% extra magic/gold
- Maximum values of each type without modifications (a single map cannot get more than one of these at a time)
- T1: +130% density, +38% experience, +170% extra magic/gold
- T2: +155% density, +46% experience, +240% extra magic/gold
- T3: +180% density, +54% experience, +320% extra magic/gold
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
Affix | P/S | Attributes | X Range | Exp | Density | MF/GF | Notes |
---|---|---|---|---|---|---|---|
Cracking | S | Players have -X% Enhanced Defense | 20-30 30-40 40-50 |
13-18 15-18 18-20 |
15-20 30-35 45-50 |
||
Fumbling | S | Players have -X% Chance to Block | 10-20 20-30 30-40 |
13-18 18-23 23-25 |
15-20 30-35 45-50 |
||
Imbalance | S | Players have -X% Faster Hit Recovery | 10-20 20-30 30-40 |
3-4 4-5 5-6 |
15-20 20-25 25-30 |
||
Hindrance | S | Players have -X% to All Resistances | 10-15 15-20 20-25 |
4-5 5-6 6-7 |
15-20 30-35 50-55 |
||
Unhealthy | P | Players have -X Drain Life | 30-40 50-60 70-80 |
3-4 4-5 5-6 |
5-10 20-25 35-40 |
||
Warding | S | Monsters have X% Curse Duration Reduction | 20-40 40-60 60-80 |
5-6 6-7 7-8 |
20-25 35-40 50-55 |
T1-T3 maps only | |
Leech | S | Monsters have X% Increased Maximum Life Monsters have X% Life Stolen per Hit |
10-15 15-20 20-25 |
5-6 6-7 7-8 |
13-15 15-20 18-20 |
||
Health | S | Monsters have X% Increased Maximum Life | 5-15 15-25 25-35 |
6-8 8-10 10-12 |
15-20 20-25 25-30 |
½ frequency | |
Large | P | Monsters have X% Increased Maximum Life | 5-15 15-25 25-35 |
6-8 8-10 10-12 |
15-20 20-25 25-30 |
½ frequency | |
Fast | P | Monsters have +X% Increased Cast and Attack Speed | 40-60 60-80 80-100 |
3-4 4-5 5-6 |
15-20 20-25 25-30 |
||
Swiftness | S | Monsters have X% increased Velocity | 20-30 30-40 40-50 |
3-4 4-5 5-6 |
15-20 20-25 25-30 |
||
Protection | S | Monsters take X Reduced Physical Damage | 100-200 300-400 500-600 |
13-15 15-18 18-23 |
15-20 30-35 45-50 |
||
Resilience | S | Monsters have +X% Faster Hit Recovery | 40-60 60-80 80-100 |
15-20 20-25 25-30 |
10-15 25-30 40-45 |
||
Silver | P | Monsters have +X% Attack Rating and Chance to Pierce | 30-50 50-70 70-90 |
8-10 15-18 18-20 |
15-20 30-35 45-50 |
||
Crushing | P | Monsters have X% Chance of Crushing Blow | 15-25 25-35 35-45 |
8-10 15-18 18-20 |
5-10 20-25 35-40 |
||
Bloody | P | Monsters have X% Chance of Open Wounds | 5-10 10-15 15-20 |
4-5 5-6 6-7 |
5-10 20-25 35-40 |
||
Strong | P | Monsters have +X% Enhanced Physical Damage | 10-15 15-20 20-25 |
4-5 5-6 6-7 |
10-15 25-30 40-45 |
||
Sturdiness | S | Monsters have +X% Enhanced Defense | 50-100 100-150 150-200 |
3-4 4-5 5-6 |
10-15 25-30 40-45 |
||
Regeneration | S | Monsters have +X Replenish Life | 1024-1560 1560-2048 2048-2560 |
3-4 4-5 5-6 |
20-25 35-40 50-55 |
||
Flaming | P | Monsters have +X% to Fire Skill Damage | 5-10 10-15 15-20 |
3-4 4-5 5-6 |
13-18 18-23 23-25 |
||
Hibernal | P | Monsters have +X% to Cold Skill Damage | 5-10 10-15 15-20 |
13-15 15-18 18-20 |
15-20 25-30 35-40 |
||
Static | P | Monsters have +X% to Lightning Skill Damage | 5-10 10-15 15-20 |
3-4 4-5 5-6 |
13-20 18-23 23-25 |
||
Toxic | P | Monsters have +X% to Poison Skill Damage | 5-10 10-15 15-20 |
15-20 20-25 25-30 |
5-10 15-20 25-30 |
||
Smoking | P | Monsters have +X% of Physical Damage as Extra Fire Damage | 60-80 70-90 80-100 |
13-15 15-18 18-20 |
5-10 20-25 35-40 |
||
Chilling | P | Monsters have +X% of Physical Damage as Extra Cold Damage | 60-80 70-90 80-100 |
13-15 15-18 18-20 |
5-10 20-25 35-40 |
||
Sparking | P | Monsters have +X% of Physical Damage as Extra Lightning Damage | 60-80 70-90 80-100 |
13-15 15-18 18-20 |
5-10 20-25 35-40 |
||
Poisonous | P | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds | 123-163 143-184 163-205 |
13-15 15-18 18-20 |
5-10 20-25 35-40 |
||
Runic | P | Monsters have +X% of Physical Damage as Extra Magic Damage | 8-10 10-12 12-14 |
13-15 15-18 18-20 |
5-10 20-25 35-40 |
||
Crimson | S | Monsters have X% Fire Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
13-18 18-23 23-25 |
||
Azure | S | Monsters have X% Cold Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
13-18 18-23 18-25 |
||
Opal | S | Monsters have X% Lightning Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
13-18 18-23 20-25 |
||
Tangerine | S | Monsters have X% Magic Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
13-18 18-23 20-25 |
||
Splashing | P | Monsters Melee Attacks Deal Splash Damage | 8-13 18-23 23-25 |
5-10 20-25 35-40 |
|||
Stygian | P | Map contains Stygian Dolls | 25-30 | 40-45 | ½ frequency, T1-T3 maps only | ||
Lustful | P | Map contains Succubus Witches | 25-30 | 45-50 | ½ frequency, T1-T3 maps only | ||
Vampiric | P | Map contains Vampire Lords | 18-20 | 15-20 | ½ frequency, T1-T3 maps only | ||
Bovine | P | Map contains Hell Bovines | 25-30 | 15-20 | ½ frequency, T1-T3 maps only | ||
Reanimated | P | Map contains Reanimated Horde | 25-30 | 35-40 | ½ frequency, T1-T3 maps only | ||
Ghastly | P | Map contains Ghosts | 18-20 | 15-20 | ½ frequency, T1-T3 maps only | ||
Souless | P | Map contains Burning Souls | 25-30 | 40-50 | ½ frequency, T1-T3 maps only | ||
Shamanic | P | Map contains Fetishes | 20-25 | 15-20 | ½ frequency, T1-T3 maps only | ||
Shrieking | P | Map contains Shrieking Terrors | 25-30 | 20-30 | ½ frequency, T1-T3 maps only | ||
Smith | S | Monsters have X% chance to drop additional weapons | 1, 2, 3 | ½ frequency, T1-T3 maps only | |||
Armorer | S | Monsters have X% chance to drop additional armor | 1, 2, 3 | ½ frequency, T1-T3 maps only | |||
Crafter | S | Monsters have X% chance to drop additional jewelry & charms | 1, 2, 3 | ¼ frequency, T1-T3 maps only | |||
Champion's | P | Monster Rarity +X% | 30-40 40-50 50-60 |
||||
Duplicated | P | Map Contains an additional Boss | ½ frequency, T1-T3 maps only | ||||
Adventurer | S | +1 to Area Level | ½ frequency |
- In-game attribute ranges for maps are often incorrect since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
- Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility.
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Stygian Doll | 33 | 25 | 33 | 80 | Undead | 33 | ||
Hell Temptress | 50 | 50 | 50 | 50 | Demon | 75 | ||
Dark Lord | 75 | 33 | 33 | 135 | 50 | Undead | 75 | |
Hell Bovine | 50 | 33 | 50 | 50 | 50 | 33 | 66 | |
Unholy Corpse | 50 | 50 | 75 | 80 | Undead | 66 | ||
Specter | 95 | 50 | 25 | 75 | 50 | 95 | Undead | 0 |
Burning Soul | 25 | 80 | 50 | 75 | Undead | 0 | ||
Fetish | 25 | 25 | 50 | 50 | 50 | 50 | Demon | 100 |
Shrieking Terror | 35 | 25 | 25 | 40 | 80 | 25 | 75 |
Unique maps use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
Immunes
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 140 resistance to each damage type. Other maps are listed below:
Tier | Map | Phys | Magic | Fire | Light | Cold | Poison |
---|---|---|---|---|---|---|---|
T1 | Arreat Battlefield | 130 | 100 | ||||
Fall of Caldeum | 100 | 130 | |||||
Horazon's Memory | 135 | * | 130 | * | |||
Royal Crypts | 150 | 125 | 105 | ||||
Sewers of Harrogath | 135 | 125 | |||||
Shadows of Westmarch | 100 | 135 | |||||
Torajan Jungle | 125 | 105 | |||||
T2 | Ancestral Trial | 130 | 120 | ||||
Bastion Keep | 110 | 125 | 130 | ||||
Lost Temple | 120 | 110 | |||||
River of Blood | 100 | 180 | 130 | ||||
Ruins of Viz-Jun | 130 | 120 | |||||
Tomb of Zoltun Kulle | 105 | 120 | 110 | ||||
T3 | Ashen Plains | 120 | 130 | 130 | |||
Blood Moon | |||||||
Canyon of Sescheron | 120 | 130 | 110 | ||||
Kehjistan Marketplace | 125 | 130 | 105** | ||||
Pandemonium Citadel | 100 | 135 | 130 | ||||
Phlegethon | 140 | 125 | |||||
Ruined Cistern | 125 | 135 | 115 | ||||
Sanatorium | 125 | 130 | |||||
Throne of Insanity | 130 | 130 |
- * Lightning Spires have 100 lightning resistance and 1000 poison resistance
- ** Fire Towers have 1000 poison resistance
Individual Maps
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by "% Life Stolen per Hit" and "% Mana Stolen per Hit".
Map bosses are treated as prime evils.
Tier 1
Tier 1 map zones have a zone level of 87
Arreat Battlefield
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Afflicted | 25 | 30 | 100 | 25 | 25 | Demon | 75 | |
Blood Wing | 33 | 50 | 50 | |||||
Bramble Hulk | 25 | 75 | 50 | 80 | 45 | 75 | ||
Carrion Bird | 25 | 25 | 75 | 100 | ||||
Night Clan | 50 | 50 | 85 | Demon | 80 | |||
Spike Fiend | 50 | 20 | 50 | 75 | 100 | |||
Unholy Corpse | 50 | 50 | 130 | 33 | 50 | 65 | Undead | 66 |
Zombie | 50 | 50 | 50 | 85 | Undead | 50 | ||
Elmegaard the Armorsmith |
20 | 20 | 50 | 50 | 50 | Demon | 20 |
Fall of Caldeum
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Flying Scimitar | 25 | 50 | 100 | 75 | 0 | |||
Heirophant | 10 | 50 | 25 | 33 | 95 | 25 | 100 | |
Hell Swarm | 50 | 70 | 25 | 80 | 0 | |||
Huntress | 15 | 25 | 75 | 65 | 50 | 100 | ||
Slinger | 10 | 25 | 75 | 65 | 100 | |||
Zombie | 50 | 95 | 25 | 75 | 45 | Undead | 50 | |
Waheed the Traitor | 50 | 50 | 75 | 75 | 75 | 75 | 20 |
Horazon's Memory
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Cantor | 10 | 25 | 50 | 50 | 20 | 100 | ||
Doom Knight | 33 | 25 | 60 | 60 | 120 | Undead | 33 | |
Flying Scimitar | 25 | 50 | 50 | 80 | 75 | 0 | ||
Frozen Abyss | 40 | 25 | 75 | 100 | ||||
Frozen Scorch | 25 | 25 | 40 | 80 | 33 | 75 | ||
Ghost | 50 | 50 | 50 | 65 | 50 | 50 | Undead | 33 |
Lightning Spire | 90 | 90 | 100 | 1000 | 0 | |||
Menace Worm | 135 | 75 | 50 | 50 | Demon | 75 | ||
Oblivion Knight | 33 | 25 | 60 | 60 | 120 | Undead | 33 | |
Zakarumite | 10 | 25 | 33 | 33 | 20 | 100 | ||
Deathmaiden Madinsane |
20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Royal Crypts
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Afflicted | 75 | 65 | Demon | 75 | ||||
Bone Archer | 35 | 150 | 30 | 20 | 105 | Undead | 0 | |
Bone Warrior | 35 | 30 | 65 | 65 | Undead | 0 | ||
Claw Viper | 80 | 45 | 25 | 40 | 50 | |||
Dune Beast | 60 | 25 | 20 | 25 | 100 | |||
Flying Scimitar | 25 | 50 | 50 | 100 | 75 | 0 | ||
Gloombat | 50 | 25 | 75 | 50 | 75 | |||
Scarab | 80 | 50 | 50 | |||||
King Leoric | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Decaying Guard | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
- Decaying Guards are minions of King Leoric
Sewers of Harrogath
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Wing | 25 | 50 | 33 | 50 | ||||
Enslaved | 25 | 50 | 15 | 25 | 15 | 75 | ||
Fetish | 25 | 125 | 80 | Demon | 100 | |||
Flayer | 25 | 75 | 50 | 45 | Demon | 100 | ||
Ghoul Lord | 30 | 25 | 33 | 25 | 75 | 50 | Undead | 75 |
Grotesque Wyrm | 25 | 50 | 135 | 50 | Demon | 50 | ||
Marauder | 25 | 50 | 80 | 50 | 45 | 66 | ||
Sand Maggot | 66 | 33 | 85 | 90 | 50 | |||
Sand Maggot Egg | 33 | |||||||
Sand Maggot Young | 20 | 20 | 20 | 20 | 20 | 80 | 50 | |
The Mad Philosopher | 20 | 20 | 50 | 50 | 50 | 33 | Demon | 20 |
Shadows of Westmarch
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Fire Boar | 65 | 25 | 65 | 75 | ||||
Moon Clan | 100 | 45 | 50 | 45 | 85 | 25 | Demon | 80 |
Over Seer | 20 | 25 | 110 | 20 | 40 | 40 | Demon | 100 |
Siege Beast | 50 | 20 | 25 | 45 | 150 | 40 | 100 | |
Slinger | 10 | 25 | 25 | 75 | 100 | |||
Succubus | 50 | 50 | 75 | 65 | Demon | 75 | ||
Zombie | 50 | 50 | 65 | 85 | Undead | 50 | ||
Urzael Harbinger of Death |
20 | 20 | 50 | 50 | 50 | 50 | 20 |
Torajan Jungle
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Council Member | 50 | 33 | 50 | 33 | 33 | Demon | 66 | |
Crusher | 50 | 25 | 140 | 50 | 100 | |||
Death Beatle | 50 | 25 | 105 | 50 | ||||
Death Brawler | 33 | 50 | 50 | 50 | 50 | 50 | 75 | |
Dune Beast | 33 | 75 | 50 | 25 | 100 | |||
Foul Crow | 25 | 70 | 100 | |||||
Quill Rat | 50 | 50 | 45 | 100 | ||||
Tree Lurker | 25 | 80 | 50 | 85 | 75 | |||
The Great Worm | 20 | 20 | 50 | 50 | 50 | 50 | 20 | |
Blood Maggot Egg | 180 | 180 | 180 | 180 | 180 | 33 | ||
Blood Maggot Young | 20 | 20 | 50 | 50 | 50 | 50 | 50 |
- Blood Maggot Young monsters are minions of The Great Worm
Tier 2
Tier 2 map zones have a zone level of 88
Ancestral Trial
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Bone Mage | 25 | 50 | 65 | 50 | Undead | 0 | ||
Bone Warrior | 25 | 50 | 45 | 45 | 50 | Undead | 0 | |
Minion of Destruction | 50 | 90 | 75 | Demon | 50 | |||
Pit Lord | 50 | 120 | 75 | 25 | Demon | 66 | ||
Preserved Dead | 20 | 50 | 50 | 50 | 50 | 50 | Undead | 33 |
Specter | 110 | 50 | 75 | 35 | 50 | Undead | 33 | |
Spider Magus | 25 | 30 | 75 | 120 | 50 | |||
Nathkill the Numb | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Bastion Keep
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Demon Sprite | 25 | 80 | 25 | 33 | Demon | 100 | ||
Demon Steed | 50 | 25 | 33 | 50 | 100 | |||
Desert Wing | 110 | 25 | 125 | 75 | 25 | 75 | ||
Devilkin | 15 | 75 | 40 | 50 | Demon | 75 | ||
Devilkin Shaman | 15 | 50 | 135 | 75 | Demon | 66 | ||
Giant Lamprey | 25 | 33 | 25 | 85 | 50 | |||
Giant Lamprey Egg | 33 | |||||||
Giant Lamprey Young | 80 | 50 | ||||||
Hell Temptress | 50 | 50 | 50 | 75 | Demon | 75 | ||
Moon Clan | 50 | 75 | 85 | 45 | Demon | 80 | ||
Sand Raider | 25 | 25 | 50 | 50 | 33 | 66 | ||
Johnathan the Damned |
20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
Lost Temple
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Wing | 25 | 33 | 45 | 50 | ||||
Enslaved | 25 | 50 | 15 | 25 | 65 | 75 | ||
Gloam | 25 | 80 | 50 | 75 | Undead | 0 | ||
Gloombat | 10 | 33 | 50 | 110 | 75 | |||
Gorebelly | 55 | 50 | 115 | 65 | 30 | Demon | 100 | |
Poison Spinner | 50 | 120 | 75 | 50 | ||||
Unraveler | 33 | 50 | 20 | 20 | 50 | 80 | Undead | 33 |
Khalim's Corrupted Body |
50 | 50 | 75 | 75 | 75 | 75 | Demon | 20 |
River of Blood
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Corpulent | 15 | 20 | 75 | Demon | 75 | |||
Council Member | 30 | 33 | 80 | 33 | 33 | Demon | 66 | |
Death Mauler | 33 | 50 | 85 | 50 | 75 | |||
Doom Knight | 33 | 125 | 20 | 20 | 50 | Undead | 33 | |
Flesh Beast | 25 | 140 | Demon | 50 | ||||
Flesh Spawner | 66 | 100 | 80 | Demon | 50 | |||
Minion of Destruction | 50 | 90 | 33 | 50 | 95 | Demon | 50 | |
Oblivion Knight | 33 | 25 | 60 | 60 | 180 | 75 | Undead | 33 |
Skeleton Archer | 40 | 50 | 33 | 40 | 33 | 80 | Undead | 0 |
Zealot | 10 | 25 | 80 | 33 | 20 | 100 | ||
Avunaos the Rotten | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Belial Lord of Lies | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Blood Golem | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
- Blood Golems are minions of Avunaos
Ruins of Viz-Jun
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Black Lancer | 0 | 25 | 120 | 25 | 25 | Demon | 100 | |
Dark Ranger | 15 | 25 | 25 | 75 | 25 | Demon | 100 | |
Disfigured | 25 | 40 | 50 | Demon | 75 | |||
Fetish (melee) | 33 | 100 | 33 | 50 | Demon | 100 | ||
Fetish (ranged) | 100 | 50 | Demon | 100 | ||||
Fetish Shaman | 25 | 25 | 85 | 25 | 50 | Demon | 100 | |
Heirophant | 10 | 33 | 25 | 33 | 75 | 20 | 100 | |
Hollow One | 33 | 50 | 20 | 0 | 55 | 50 | Undead | 33 |
Moon Clan | 50 | 33 | 50 | Demon | 80 | |||
Returned | 33 | 100 | Undead | 0 | ||||
Spider Magus | 50 | 0 | 50 | 60 | 50 | |||
Sucker | 50 | 75 | 33 | 120 | 50 | |||
Thorned Hulk | 80 | 33 | 75 | 75 | ||||
Tree Lurker | 25 | 50 | 75 | 25 | 75 | |||
Zealot | 10 | 25 | 80 | 33 | 20 | 100 | ||
Karvarousku the Cartographer |
20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Burning Dead | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
Burning Dead Archer | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
- Burning Dead & Burning Dead Archer monsters are minions of Karvarousku
Tomb of Zoltun Kulle
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Arach | 50 | 85 | 50 | 50 | ||||
Dark Familiar | 15 | 25 | 50 | 75 | ||||
Dune Beast | 25 | 50 | 150 | 25 | 100 | |||
Minion of Destruction | 50 | 100 | 25 | 75 | Demon | 50 | ||
Pain Worm | 75 | 110 | Demon | 75 | ||||
Razor Spine | 25 | 75 | 50 | 100 | ||||
Returned Mage | 25 | 50 | 25 | 120 | 75 | Undead | 0 | |
Scarab | 105 | 25 | 75 | 50 | 25 | 50 | ||
Toadflax the Tainted | 20 | 20 | 50 | 50 | 50 | 50 | 20 |
Tier 3
Tier 3 map zones have a zone level of 89
Ashen Plains
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Black Raptor | 65 | 45 | 100 | |||||
Burning Soul | 40 | 50 | 80 | 40 | 85 | Undead | 0 | |
Death Berserker | 50 | 120 | 75 | 25 | 75 | |||
Doom Ape | 50 | 145 | 50 | 25 | 100 | |||
Flayer | 45 | 75 | 33 | 75 | 50 | Demon | 100 | |
Saber Cat | 50 | 25 | 50 | 50 | 50 | 50 | 100 | |
Spear Cat | 10 | 25 | 50 | 100 | ||||
Thrasher | 25 | 40 | 25 | 130 | 75 | |||
Borq the Consumed | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
Blood Moon
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Hell Bovine | 50 | 33 | 65 | 65 | 65 | 65 | 66 | |
The Cow Queen | 20 | 20 | 50 | 50 | 50 | 50 | 20 |
- Hell Bovines are the only non-boss monster type unless others are added via affixes
Canyon of Sescheron
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Cliff Lurker | 25 | 80 | 160 | 75 | ||||
Doom Knight | 50 | 80 | 20 | 50 | Undead | 33 | ||
Frozen Abyss | 25 | 25 | 80 | 100 | ||||
Oblivion Knight | 25 | 60 | 60 | 75 | 75 | Undead | 33 | |
Overlord | 33 | 20 | 60 | Demon | 100 | |||
Serpent Magus | 40 | 70 | 45 | 35 | 60 | 50 | ||
Soul Killer (melee) | 55 | 110 | 45 | 50 | Demon | 100 | ||
Soul Killer (ranged) | 50 | 25 | 110 | Demon | 100 | |||
Shattered Soul | 50 | 50 | 75 | 75 | 75 | 75 | 0 |
Kehjistan Marketplace
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Feeder | 75 | 45 | 110 | 50 | ||||
Fire Tower | 40 | 50 | 50 | 85 | 1000 | 0 | ||
Flying Scimitar | 25 | 50 | 75 | 75 | 0 | |||
Ghoul Lord | 30 | 85 | 25 | 60 | 50 | Undead | 75 | |
Invader | 25 | 50 | 65 | 66 | ||||
Unraveler | 33 | 50 | 35 | 20 | 50 | 50 | Undead | 33 |
Vile Archer | 15 | 35 | 90 | 130 | 25 | Demon | 100 | |
Vile Hunter | 20 | 20 | 33 | 33 | 75 | 20 | Demon | 100 |
Overlord Aerlynn | 50 | 50 | 75 | 75 | 75 | 75 | Demon | 20 |
Devilkin Slave | 50 | 50 | 75 | 75 | 75 | 75 | Demon | 50 |
- Devilkin Slaves are minions of Aerlynn
Pandemonium Citadel
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Bringer | 50 | 140 | 50 | 50 | 100 | |||
Damned | 25 | 50 | 85 | 25 | Demon | 75 | ||
Dark Lord | 50 | 50 | 25 | 75 | 90 | Undead | 75 | |
Flayer | 25 | 25 | 50 | 130 | 50 | Demon | 100 | |
Prowling Dead | 50 | 50 | 65 | 90 | Undead | 66 | ||
Stygian Fury | 100 | 25 | 25 | 66 | 50 | 25 | Demon | 75 |
Temple Guard | 25 | 50 | 75 | 25 | 45 | 100 | ||
Dark Commander Alma | 50 | 50 | 75 | 75 | 75 | 75 | Demon | 20 |
Phlegethon
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Council Member | 30 | 33 | 80 | 33 | 33 | Demon | 66 | |
Demon Imp | 25 | 100 | 25 | 33 | Demon | 100 | ||
Fallen | 15 | 25 | 25 | 40 | 50 | Demon | 75 | |
Fallen Shaman | 15 | 25 | 50 | 90 | 0 | 50 | Demon | 66 |
Fetish | 25 | 25 | 50 | 50 | 50 | 50 | Demon | 100 |
Hell Cat | 15 | 25 | 50 | 80 | 25 | 100 | ||
Hell Slinger | 10 | 25 | 25 | 50 | 0 | 25 | 100 | |
Hell Spawn | 33 | 50 | 25 | 50 | 75 | Demon | 75 | |
Moon Lord | 50 | 50 | 25 | 50 | 50 | 0 | 75 | |
Siege Beast | 75 | 140 | 33 | 50 | 100 | |||
Unholy Corpse | 50 | 50 | 0 | 25 | 0 | 120 | Undead | 66 |
Lieutenant of Sin | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Ruined Cistern
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Bog Creature | 15 | 65 | 55 | 50 | 75 | |||
Dried Corpse | 50 | 50 | 65 | 140 | Undead | 33 | ||
Gorebelly | 30 | 50 | 60 | Demon | 100 | |||
Returned Mage | 33 | 40 | 75 | 50 | 75 | Undead | 0 | |
Salamander | 50 | 115 | 50 | |||||
Strangler | 60 | 125 | 25 | 75 | 45 | Undead | 33 | |
Vile Archer | 75 | 25 | 25 | 25 | Demon | 100 | ||
Vile Hunter | 20 | 20 | 45 | 33 | Demon | 100 | ||
Ancient Cistern Hydra (fire) | 20 | 20 | 50 | 50 | 50 | 50 | 20 | |
Ancient Cistern Hydra (poison) | 20 | 20 | 50 | 50 | 50 | 50 | 75 |
- The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions
Sanatorium
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Lord | 33 | 130 | 50 | 33 | 50 | 75 | ||
Death Mauler | 33 | 50 | 50 | 65 | 75 | |||
Ghoul Lord | 30 | 33 | 25 | 130 | 75 | Undead | 75 | |
Gloam | 60 | 35 | 75 | 85 | Undead | 0 | ||
Vile Archer | 15 | 20 | 65 | 25 | 25 | Demon | 100 | |
Vile Hunter | 20 | 20 | 30 | 45 | 65 | 25 | Demon | 100 |
Vile Lancer | 45 | 15 | 45 | 35 | 25 | 25 | Demon | 100 |
The Guardian | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Throne of Insanity
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Balrog | 50 | 20 | 130 | 25 | 45 | 75 | Demon | 66 |
Demon Rascal | 75 | 50 | 25 | 50 | Demon | 100 | ||
Doom Caster | 50 | 25 | 25 | 65 | 90 | Undead | 33 | |
Flesh Archer | 15 | 45 | 50 | 25 | Demon | 100 | ||
Flesh Hunter | 40 | 20 | 50 | 65 | 20 | Demon | 100 | |
Flesh Lancer | 45 | 45 | 50 | 25 | Demon | 100 | ||
Hell Spawn | 33 | 115 | 15 | 33 | 15 | Demon | 75 | |
Hell Whip | 40 | 50 | 85 | Demon | 100 | |||
Swamp Dweller | 15 | 75 | 25 | 115 | 75 | |||
Indio the Insane | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Tier 4 (Dungeons)
Dungeons have a zone level of 90
Dungeon monsters grant 200% more experience, have 75% curse reduction, and are treated as prime evils.
Blood Bringers move slowly and deal "lethal damage" - beware!
Dungeon bosses each have a 1/20 chance to drop a Horadrim Scarab. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand.
Plains of Torment
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Gloam | 15 | 180 | 25 | 25 | 180 | Undead | 0 | |
Misshapen | 180 | 25 | 180 | 50 | 25 | Demon | 75 | |
Succubus | 50 | 180 | 180 | Demon | 75 | |||
Unholy Corpse | 50 | 25 | 180 | 33 | 180 | Undead | 66 | |
Death Lord | 25 | 33 | 180 | 33 | 75 | 75 | ||
Huntress | 15 | 180 | 180 | 75 | 100 | |||
Night Lord | 35 | 33 | 25 | 120 | 50 | Undead | 75 | |
Blood Bringer | 150 | 50 | 50 | 50 | 50 | 50 | 100 | |
Specter | ? | ? | ? | ? | ? | ? | Undead | ? |
The Synthetic One | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 20 |
Canight the Corrupted | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
Madness | * | * | * | * | * | * | Undead | 0 |
Hysteria | * | * | * | * | * | * | Undead | 0 |
- Canight the Corrupted is in a separate zone within the dungeon called the Pit of Despair
- Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
Sanctuary of Sin
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Gloam | 15 | 180 | 25 | 25 | 180 | Undead | 0 | |
Misshapen | 180 | 25 | 180 | 50 | 25 | Demon | 75 | |
Succubus | 50 | 180 | 180 | Demon | 75 | |||
Unholy Corpse | 50 | 25 | 180 | 33 | 180 | Undead | 66 | |
Death Lord | 25 | 33 | 180 | 33 | 75 | 75 | ||
Huntress | 15 | 180 | 180 | 75 | 100 | |||
Night Lord | 35 | 33 | 25 | 120 | 50 | Undead | 75 | |
Blood Bringer | 150 | 50 | 50 | 50 | 50 | 50 | 100 | |
The Stygian Beast | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
Stygian Horde | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
- The Stygian Beast is in a separate zone within the dungeon called the Black Abyss
- Stygian Horde monsters are minions of The Stygian Beast
Unique Maps
No monsters within unique maps are inherently immune to any damage types. Unique maps cannot be corrupted.
Fallen Gardens
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Thrasher | 25 | 40 | 50 | 80 | 75 | |||
Blood Wing | 25 | 50 | 33 | 45 | 50 | |||
Bog Creature | 50 | 45 | 50 | 45 | 35 | Demon | 66 | |
Imp | 65 | 35 | 70 | 65 | 40 | Demon | 100 | |
Prowling Dead | 45 | 50 | 65 | 60 | Undead | 66 | ||
Strangler | 60 | 80 | 60 | 25 | 75 | 45 | Undead | 33 |
Rakanoth | 50 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Iskatu | 30 | 20 | 50 | 50 | 50 | 50 | 20 | |
Vermin | 30 | 20 | 50 | 50 | 50 | 50 | 0 |
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.
Unique Attributes:
- Map Boss drops a Rainbow Facet
- Monsters have +2% chance of dropping Additional Jewels
Other Attributes:
- Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage
- Monsters have [10-20]% Deadly Strike
- Monsters have [10-30]% Increased Maximum Life
- Monsters have +[50-100] Replenish Life
Zhar's Sanctum
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Huntress | 40 | 65 | 25 | 50 | 80 | 100 | ||
Hell Swarm | 60 | 25 | 50 | 80 | 65 | 0 | ||
Heirophant | 35 | 80 | 25 | 75 | 25 | 100 | ||
Spear Cat | 40 | 25 | 50 | 40 | 80 | 100 | ||
Urdar | 35 | 20 | 30 | 75 | 80 | Demon | 100 | |
Jungle Hunter | 30 | 25 | 85 | 45 | 95 | 100 | ||
Returned | 40 | 50 | 85 | 20 | 50 | Undead | 0 | |
Guardian | 15 | 20 | 75 | 80 | 50 | Undead | 33 | |
Bog Creature | 65 | 65 | 50 | 50 | 65 | 75 | ||
Hell Temptress | 15 | 20 | 75 | 40 | 55 | Demon | 75 | |
Carver Shaman | 15 | 30 | 80 | 50 | 55 | 25 | Demon | 66 |
Night Lord | 35 | 40 | 40 | 25 | 85 | 65 | Undead | 75 |
Carver | 15 | 30 | 85 | 65 | 45 | 25 | Demon | 75 |
Reanimated Horde | 50 | 75 | 60 | 80 | Undead | 66 | ||
Crush Beast | 50 | 50 | 45 | 20 | 50 | 100 | ||
Infernal Alien | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 75 |
Efreet Sajber | 20 | 20 | 50 | 50 | 50 | 50 | 100 | |
Ztaziz the Fragile | 20 | 20 | 50 | 50 | 50 | 50 | 100 | |
Zhar the Mad | 20 | 20 | 50 | 50 | 50 | 50 | 0 |
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
- Map Boss drops a Skill Charm
- Monsters have +[4-6]% chance of dropping Additional Charms
Other Attributes:
- Players have -[50-100] Drain Life
- Players have -10% to All Resistances
- Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
- Players have -[20-30]% Faster Hit Recovery
- Monsters have [20-30]% Increased Maximum Life
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that
leads to Zhar the Mad.
Heirophants deal exceptionally high cold damage - beware!
Stygian Caverns
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Grotesque | 55 | 20 | 30 | 50 | 25 | 65 | Demon | 50 |
Grotesque Wyrm | 25 | 20 | 55 | 40 | 35 | 70 | Demon | 50 |
Ice Boar | 25 | 30 | 15 | 50 | 15 | 75 | ||
Imp | 40 | 35 | 70 | 65 | 40 | 50 | Demon | 100 |
Death Mauler | 30 | 65 | 50 | 65 | 75 | |||
Horror | 30 | 50 | 30 | 50 | 60 | 65 | Undead | 0 |
Doom Knight | 30 | 25 | 60 | 20 | 20 | 50 | Undead | 33 |
Corpse Spitter | 30 | 25 | 55 | 20 | 75 | Demon | 75 | |
Rot Walker | 50 | 20 | 40 | 30 | 65 | 40 | Undead | 66 |
Oblivion Knight | 35 | 25 | 60 | 60 | 55 | 45 | Undead | 33 |
Blood Lord | 25 | 65 | 55 | 30 | 75 | |||
Cory the Imp | 50 | 30 | 80 | 40 | 40 | 80 | Demon | 66 |
Onion the Accused | 20 | 60 | 40 | 80 | 80 | 40 | 75 | |
Warlord of Blood | 20 | 20 | 50 | 50 | 50 | 50 | 0 |
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
- Map Boss drops a Corrupted Unique
- Monsters have +100% chance of dropping Corrupted Items
Other Attributes:
- Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
- Players have -[5-10]% Chance to Block
- Monsters have [20-30]% Increased Velocity
- Monsters have [5-10]% Chance of Crushing Blow
- Monsters have [20-30]% Increased Maximum Life
Source of Information on this Page
See PD2's text files for updated info when game changes are made. Map affixes are in MagicPrefix.txt and MagicSuffix.txt, and map monster info can be determined from Levels.txt and MonStats.txt. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.
If the files in these locations are not updated by others, you can extract them yourself from pd2data.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.