Spears

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Unique Spears

All non-class spears now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Spears. Also see Throwing Spears (Javelins).

Normal Spears

The Dragon Chang

Spear

  • Base Damage: 3 to 15

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: 13 to 15, Avg 14

Required Dexterity: 20

Required Level: 8

Before After
+10 to Minimum Damage +10 to Minimum Damage
+35 to Attack Rating +35 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
Adds 3-6 Fire Damage Adds 3-6 Fire Damage
+[4-6] to Javelin and Spear Mastery (Amazon Only)
+2 to Light Radius +2 to Light Radius

Razortine

Trident

  • Base Damage: 9 to 15

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [11-13] to [19-22], Avg 15-17.5

Required Strength: 38

Required Dexterity: 24

Required Level: 12

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
-50% Target Defense -50% Target Defense
Slows Target by 25% Slows Target by 25%
+15 to Strength +15 to Strength
+8 to Dexterity +8 to Dexterity

Bloodthief

Brandistock

  • Base Damage: 7 to 17

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [10-14] to [25-35], Avg 17.5-24.5 (was [10-11] to [25-28], Avg 17.5-19.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 17

Before After
+[50-70]% Enhanced Damage +[50-110]% Enhanced Damage
[8-12]% Life Stolen per Hit [8-12]% Life Stolen per Hit
35% Chance of Open Wounds 35% Chance of Open Wounds
+10 Open Wounds Damage per Second
+10 to Strength +10 to Strength
+26 to Life +26 to Life

Lance of Yaggai

Spetum

  • Base Damage: 15 to 23

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: 9 to 16, Avg 12.5

Required Strength: 54

Required Dexterity: 35

Required Level: 22

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
Adds 1-60 Lightning Damage Adds 1-60 Lightning Damage
+[1-2] to Charged Strike (Amazon Only)
+[2-3] to Power Strike (Amazon Only)
All Resistances +15 All Resistances +15
Attacker Takes Damage of 8 Attacker Takes Damage of 24

The Tannr Gorerod

Pike

  • Base Damage: 14 to 63

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [36-39] to [163-176], Avg 99.5-107.5 (was [25-28] to [113-126], Avg 69-77)

Required Strength: 60

Required Dexterity: 45

Required Level: 27

Before After
+[80-100]% Enhanced Damage +[160-180]% Enhanced Damage
+60 to Attack Rating +[80-160] to Attack Rating
Adds 23-54 Fire Damage Adds 23-54 Fire Damage
+30 to Life +30 to Life
+15% to Maximum Fire Resist +[5-10]% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%
+3 to Light Radius +3 to Light Radius

Exceptional Spears

The Impaler

War Spear

  • Base Damage: 15 to 54 (was 10 to 37)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [36-45] to [129-162], Avg 82.5-103.5 (was [24-27] to [88-99], Avg 56-63)

Required Strength: 25

Required Dexterity: 25

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[140-170]% Enhanced Damage +[140-200]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+150 to Attack Rating +150 to Attack Rating
40% Chance of Open Wounds 40% Chance of Open Wounds
+40 Open Wounds Damage per Second
+3 to Power Strike (Amazon Only) +[3-4] to Fend
+5 to Impale (Amazon Only) +[4-6] to Javelin and Spear Mastery
Prevent Monster Heal +[4-6] to Jab

Kelpie Snare

Fuscina

  • Base Damage: 24 to 53 (was 19 to 37)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [87-97] to [177-198], Avg 132-147.5 (was [75-83] to [138-153], Avg 106.5-118)

Required Strength: 77

Required Dexterity: 25

Required Level: 33

Before After
+[140-180]% Enhanced Damage +[140-180]% Enhanced Damage
Adds 30-50 Damage Adds 30-50 Damage
Slows Target by 75% Slows Target by 25%
+10 to Strength +10 to Strength
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Fire Resist +50% Fire Resist +50%

Soulfeast Tine

War Fork

  • Base Damage: 23 to 58 (was 16 to 40)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [66-85] to [168-214], Avg 117-149.5 (was [40-46] to [100-116], Avg 70-81)

Durability: 71 (was 43)

Required Strength: 64

Required Dexterity: 76

Required Level: 35

Before After
+[150-190]% Enhanced Damage +[190-270]% Enhanced Damage
+[150-250] to Attack Rating +[150-250] to Attack Rating
7% Mana Stolen per Hit 7% Mana Stolen per Hit
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Slower Stamina Drain 20% Slower Stamina Drain
Requirements -20% Requirements -20%
+15 Durability +15 Durability

Hone Sundan

Yari

  • Base Damage: 41 to 85 (was 29 to 59)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [126-143] to [261-295], Avg 193.5-219 (was [95-127] to [173-217], Avg 134-172)

Two-Hand Damage (Ethereal): [152-173] to [315-358], Avg 233.5-265.5 (was [131-169] to [248-304], Avg 189.5-236.5)

Required Strength: 101

Required Level: 37

Before After
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
45% Chance of Crushing Blow 45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds Repairs 1 Durability in 10 Seconds
Socketed (3) Socketed (3)

Spire of Honor

Lance

  • Base Damage: 33 to 163 (was 27 to 114)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [119-135] to [529-610], Avg 324-372.5 (was [87-101] to [325-382], Avg 206-241.5)

Required Strength: 110

Required Dexterity: 88

Required Level: 39

Before After
+3 to Combat Skills (Paladin Only) +3 to Combat Skills (Paladin Only)
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
+25% Bonus to Attack Rating +25% Bonus to Attack Rating
+[1-148]% Damage to Demons (+1.5% per Character Level) +[1-173]% Damage to Demons (+1.75% per Character Level)
+25% Enhanced Defense +25% Enhanced Defense
Replenish Life +20 Replenish Life +20
+3 to Light Radius +3 to Light Radius

Elite Spears

Arioc's Needle

Hyperion Spear

  • Base Damage: 44 to 149 (was 35 to 119)

  • Base Durability: 90 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [149-167] to [506-566], Avg 327.5-366.5 (was [98-115] to [333-392], Avg 215.5-253.5)

Required Strength: 155

Required Dexterity: 120

Required Level: 81

Before After
+[2-4] to All Skills +[4-5] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+394 Poison Damage over 10 Seconds Removed
50% Deadly Strike 50% Deadly Strike
20% Chance of Open Wounds
+750 Open Wounds Damage per Second

Viperfork

Mancatcher

  • Base Damage: 52 to 115 (was 42 to 92)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [176-202] to [391-448], Avg 283.5-325 (was [117-138] to [257-303], Avg 187-220.5)

Required Strength: 132

Required Dexterity: 134

Required Level: 71

Before After
15% Chance to Cast Level 9 Poison Explosion on Striking 9% Chance to Cast Level 32 Desecrate on Striking
+[4-5] to Poison Skills
+50% Increased Attack Speed +50% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
+325 Poison Damage over 10 Seconds +700 Poison Damage over 1 Seconds
+[10-20]% to Poison Skill Damage
Poison Resist +[30-50]% Poison Resist +[30-50]%

Uldyssian's Awakening

Ghost Spear

  • Base Damage: 23 to 194 (was 18 to 155)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [75-85] to [653-732], Avg 364-408.5

Required Strength: 122

Required Dexterity: 163

Required Level: 74

Minimum Item Level: 80

New
Level [28-30] Energy Shield When Equipped*
+40% Increased Attack Speed
+[230-270]% Enhanced Damage
[10-14]% Mana Stolen per Hit
Decrease Maximum Life 10%
+[7-742] to Mana (+7.5 per Character Level)
+X to Minimum Damage (+0.5 per Energy)
55% Damage Taken Gained as Mana when Hit
+8 to Light Radius

* Energy Shield granted by this weapon counts as "hard" points, meaning it will have maximum absorption efficiency.

Steel Pillar

War Pike

  • Base Damage: 41 to 223 (was 33 to 178)

  • Base Durability: 75 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [127-147] to [691-802], Avg 409-474.5 (was [102-118] to [551-640], Avg 326.5-379)

Two-Hand Damage (Ethereal): [158-183] to [861-1000], Avg 509.5-591.5

Required Strength: 165

Required Dexterity: 106

Required Level: 69

Before After
Indestructible -[5-10]% to Enemy Physical Resistance
+25% Increased Attack Speed +25% Increased Attack Speed
+[210-260]% Enhanced Damage +[210-260]% Enhanced Damage
-20% Target Defense -20% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+[50-80]% Enhanced Defense +[50-80]% Enhanced Defense

This item can now be ethereal due to the Indestructible attribute being removed.

Other Spears