Spears
Unique Spears
All non-class spears now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
See Class Weapons for unique Amazon Spears. Also see Throwing Spears (Javelins).
Normal Spears
The Dragon Chang
Spear
Base Damage: 3 to 15
Base Durability: 60 (was 30)
Base Speed Modifier: -10
Base Melee Range: 4 (was 3)
Two-Hand Damage: 13 to 15, Avg 14
Required Dexterity: 20
Required Level: 8
Before | After |
---|---|
+10 to Minimum Damage | +10 to Minimum Damage |
+35 to Attack Rating | +35 to Attack Rating |
+100% Damage to Undead | +100% Damage to Undead |
Adds 3-6 Fire Damage | Adds 3-6 Fire Damage |
+[4-6] to Javelin and Spear Mastery (Amazon Only) | |
+2 to Light Radius | +2 to Light Radius |
Razortine
Trident
Base Damage: 9 to 15
Base Durability: 70 (was 35)
Base Speed Modifier: 0
Base Melee Range: 4 (was 3)
Two-Hand Damage: [11-13] to [19-22], Avg 15-17.5
Required Strength: 38
Required Dexterity: 24
Required Level: 12
Before | After |
---|---|
+30% Increased Attack Speed | +30% Increased Attack Speed |
+[30-50]% Enhanced Damage | +[30-50]% Enhanced Damage |
-50% Target Defense | -50% Target Defense |
Slows Target by 25% | Slows Target by 25% |
+15 to Strength | +15 to Strength |
+8 to Dexterity | +8 to Dexterity |
Bloodthief
Brandistock
Base Damage: 7 to 17
Base Durability: 56 (was 28)
Base Speed Modifier: -20
Base Melee Range: 4
Two-Hand Damage: [10-14] to [25-35], Avg 17.5-24.5 (was [10-11] to [25-28], Avg 17.5-19.5)
Required Strength: 40
Required Dexterity: 50
Required Level: 17
Before | After |
---|---|
+[50-70]% Enhanced Damage | +[50-110]% Enhanced Damage |
[8-12]% Life Stolen per Hit | [8-12]% Life Stolen per Hit |
35% Chance of Open Wounds | 35% Chance of Open Wounds |
+10 Open Wounds Damage per Second | |
+10 to Strength | +10 to Strength |
+26 to Life | +26 to Life |
Lance of Yaggai
Spetum
Base Damage: 15 to 23
Base Durability: 56 (was 28)
Base Speed Modifier: 0
Base Melee Range: 4
Two-Hand Damage: 9 to 16, Avg 12.5
Required Strength: 54
Required Dexterity: 35
Required Level: 22
Before | After |
---|---|
+40% Increased Attack Speed | +40% Increased Attack Speed |
Adds 1-60 Lightning Damage | Adds 1-60 Lightning Damage |
+[1-2] to Charged Strike (Amazon Only) | |
+[2-3] to Power Strike (Amazon Only) | |
All Resistances +15 | All Resistances +15 |
Attacker Takes Damage of 8 | Attacker Takes Damage of 24 |
The Tannr Gorerod
Pike
Base Damage: 14 to 63
Base Durability: 50 (was 25)
Base Speed Modifier: 20
Base Melee Range: 4
Two-Hand Damage: [36-39] to [163-176], Avg 99.5-107.5 (was [25-28] to [113-126], Avg 69-77)
Required Strength: 60
Required Dexterity: 45
Required Level: 27
Before | After |
---|---|
+[80-100]% Enhanced Damage | +[160-180]% Enhanced Damage |
+60 to Attack Rating | +[80-160] to Attack Rating |
Adds 23-54 Fire Damage | Adds 23-54 Fire Damage |
+30 to Life | +30 to Life |
+15% to Maximum Fire Resist | +[5-10]% to Maximum Fire Resist |
Fire Resist +15% | Fire Resist +15% |
+3 to Light Radius | +3 to Light Radius |
Exceptional Spears
The Impaler
War Spear
Base Damage: 15 to 54 (was 10 to 37)
Base Durability: 60 (was 30)
Base Speed Modifier: -10
Base Melee Range: 4 (was 3)
Two-Hand Damage: [36-45] to [129-162], Avg 82.5-103.5 (was [24-27] to [88-99], Avg 56-63)
Required Strength: 25
Required Dexterity: 25
Required Level: 31
Before | After |
---|---|
+20% Increased Attack Speed | +20% Increased Attack Speed |
+[140-170]% Enhanced Damage | +[140-200]% Enhanced Damage |
Ignore Target's Defense | Ignore Target's Defense |
+150 to Attack Rating | +150 to Attack Rating |
40% Chance of Open Wounds | 40% Chance of Open Wounds |
+40 Open Wounds Damage per Second | |
+3 to Power Strike (Amazon Only) | +[3-4] to Fend |
+5 to Impale (Amazon Only) | +[4-6] to Javelin and Spear Mastery |
Prevent Monster Heal | +[4-6] to Jab |
Kelpie Snare
Fuscina
Base Damage: 24 to 53 (was 19 to 37)
Base Durability: 70 (was 35)
Base Speed Modifier: 0
Base Melee Range: 4 (was 3)
Two-Hand Damage: [87-97] to [177-198], Avg 132-147.5 (was [75-83] to [138-153], Avg 106.5-118)
Required Strength: 77
Required Dexterity: 25
Required Level: 33
Before | After |
---|---|
+[140-180]% Enhanced Damage | +[140-180]% Enhanced Damage |
Adds 30-50 Damage | Adds 30-50 Damage |
Slows Target by 75% | Slows Target by 25% |
+10 to Strength | +10 to Strength |
+[1-123] to Life (+1.25 per Character Level) | +[1-123] to Life (+1.25 per Character Level) |
Fire Resist +50% | Fire Resist +50% |
Soulfeast Tine
War Fork
Base Damage: 23 to 58 (was 16 to 40)
Base Durability: 56 (was 28)
Base Speed Modifier: -20
Base Melee Range: 4
Two-Hand Damage: [66-85] to [168-214], Avg 117-149.5 (was [40-46] to [100-116], Avg 70-81)
Durability: 71 (was 43)
Required Strength: 64
Required Dexterity: 76
Required Level: 35
Before | After |
---|---|
+[150-190]% Enhanced Damage | +[190-270]% Enhanced Damage |
+[150-250] to Attack Rating | +[150-250] to Attack Rating |
7% Mana Stolen per Hit | 7% Mana Stolen per Hit |
7% Life Stolen per Hit | 7% Life Stolen per Hit |
20% Slower Stamina Drain | 20% Slower Stamina Drain |
Requirements -20% | Requirements -20% |
+15 Durability | +15 Durability |
Hone Sundan
Yari
Base Damage: 41 to 85 (was 29 to 59)
Base Durability: 56 (was 28)
Base Speed Modifier: 0
Base Melee Range: 4
Two-Hand Damage: [126-143] to [261-295], Avg 193.5-219 (was [95-127] to [173-217], Avg 134-172)
Two-Hand Damage (Ethereal): [152-173] to [315-358], Avg 233.5-265.5 (was [131-169] to [248-304], Avg 189.5-236.5)
Required Strength: 101
Required Level: 37
Before | After |
---|---|
+[160-200]% Enhanced Damage | +[160-200]% Enhanced Damage |
Adds 20-40 Damage | Adds 20-40 Damage |
45% Chance of Crushing Blow | 45% Chance of Crushing Blow |
Repairs 1 Durability in 10 Seconds | Repairs 1 Durability in 10 Seconds |
Socketed (3) | Socketed (3) |
Spire of Honor
Lance
Base Damage: 33 to 163 (was 27 to 114)
Base Durability: 50 (was 25)
Base Speed Modifier: 20
Base Melee Range: 4
Two-Hand Damage: [119-135] to [529-610], Avg 324-372.5 (was [87-101] to [325-382], Avg 206-241.5)
Required Strength: 110
Required Dexterity: 88
Required Level: 39
Before | After |
---|---|
+3 to Combat Skills (Paladin Only) | +3 to Combat Skills (Paladin Only) |
+20% Faster Hit Recovery | +20% Faster Hit Recovery |
+[150-200]% Enhanced Damage | +[200-250]% Enhanced Damage |
Adds 20-40 Damage | Adds 20-40 Damage |
+25% Bonus to Attack Rating | +25% Bonus to Attack Rating |
+[1-148]% Damage to Demons (+1.5% per Character Level) | +[1-173]% Damage to Demons (+1.75% per Character Level) |
+25% Enhanced Defense | +25% Enhanced Defense |
Replenish Life +20 | Replenish Life +20 |
+3 to Light Radius | +3 to Light Radius |
Elite Spears
Arioc's Needle
Hyperion Spear
Base Damage: 44 to 149 (was 35 to 119)
Base Durability: 90 (was 30)
Base Speed Modifier: -10
Base Melee Range: 4 (was 3)
Two-Hand Damage: [149-167] to [506-566], Avg 327.5-366.5 (was [98-115] to [333-392], Avg 215.5-253.5)
Required Strength: 155
Required Dexterity: 120
Required Level: 81
Before | After |
---|---|
+[2-4] to All Skills | +[4-5] to All Skills |
+30% Increased Attack Speed | +30% Increased Attack Speed |
+[180-230]% Enhanced Damage | +[240-290]% Enhanced Damage |
Ignore Target's Defense | Ignore Target's Defense |
+394 Poison Damage over 10 Seconds | Removed |
50% Deadly Strike | 50% Deadly Strike |
20% Chance of Open Wounds | |
+750 Open Wounds Damage per Second |
Viperfork
Mancatcher
Base Damage: 52 to 115 (was 42 to 92)
Base Durability: 84 (was 28)
Base Speed Modifier: -20
Base Melee Range: 4
Two-Hand Damage: [176-202] to [391-448], Avg 283.5-325 (was [117-138] to [257-303], Avg 187-220.5)
Required Strength: 132
Required Dexterity: 134
Required Level: 71
Before | After |
---|---|
15% Chance to Cast Level 9 Poison Explosion on Striking | 9% Chance to Cast Level 32 Desecrate on Striking |
+[4-5] to Poison Skills | |
+50% Increased Attack Speed | +50% Increased Attack Speed |
+[180-230]% Enhanced Damage | +[240-290]% Enhanced Damage |
+[200-250] to Attack Rating | +[200-250] to Attack Rating |
+325 Poison Damage over 10 Seconds | +700 Poison Damage over 1 Seconds |
+[10-20]% to Poison Skill Damage | |
Poison Resist +[30-50]% | Poison Resist +[30-50]% |
Uldyssian's Awakening
Ghost Spear
Base Damage: 23 to 194 (was 18 to 155)
Base Durability: 84 (was 28)
Base Speed Modifier: 0
Base Melee Range: 4
Two-Hand Damage: [75-85] to [653-732], Avg 364-408.5
Required Strength: 122
Required Dexterity: 163
Required Level: 74
Minimum Item Level: 80
New |
---|
Level [28-30] Energy Shield When Equipped* |
+40% Increased Attack Speed |
+[230-270]% Enhanced Damage |
[10-14]% Mana Stolen per Hit |
Decrease Maximum Life 10% |
+[7-742] to Mana (+7.5 per Character Level) |
+X to Minimum Damage (+0.5 per Energy) |
55% Damage Taken Gained as Mana when Hit |
+8 to Light Radius |
* Energy Shield granted by this weapon counts as "hard" points, meaning it will have maximum absorption efficiency.
Steel Pillar
War Pike
Base Damage: 41 to 223 (was 33 to 178)
Base Durability: 75 (was 25)
Base Speed Modifier: 20
Base Melee Range: 4
Two-Hand Damage: [127-147] to [691-802], Avg 409-474.5 (was [102-118] to [551-640], Avg 326.5-379)
Two-Hand Damage (Ethereal): [158-183] to [861-1000], Avg 509.5-591.5
Required Strength: 165
Required Dexterity: 106
Required Level: 69
Before | After |
---|---|
Indestructible | -[5-10]% to Enemy Physical Resistance |
+25% Increased Attack Speed | +25% Increased Attack Speed |
+[210-260]% Enhanced Damage | +[210-260]% Enhanced Damage |
-20% Target Defense | -20% Target Defense |
25% Chance of Crushing Blow | 25% Chance of Crushing Blow |
+[50-80]% Enhanced Defense | +[50-80]% Enhanced Defense |
This item can now be ethereal due to the Indestructible attribute being removed.